Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master). Game began 2026-03-17 12:57:25, ended 2026-03-17 13:28:55. dacf, chaotic male human Rogue --- --- ---- -. ---- |. --... . ..- -------- --- |. .... -.- -.. ......|---- |.- |.- -....- |.| |.. .....|.*!| |. |.| |.....---- |.| +..- ...|?.(| |. |.| -.......| |.| |..| -----..|...| -. -- |.| -.......--- --.-----..| |((.|..--|--- - .-- |. |.| -....<...| |.........| |((.-.............- -..-- |.- |.| |..........-----.........|---- |((.|......--+- | |...| |.| |.| ------.....)).)...---....|(((|+------..{...| |... |.| |.| --.......%...|. +...|@((|..^..........| |..- |.| |.| |...........|. |...|...|-+-.....---|-------------.-- |.|---.| ---...---...-.--...--|-| |..-|....[...............| |.--..>| |...|--.....|.......@| |..|..|----....---------.| ---.....-- --..||..-...|..#...S.----..|..|%..-....|[[)...||.|--.......| ..----.....|-.)..{........|..|...|....-...._.||.--........-- .-- |.....-...|....#%....--.-----....|[[[...||............| .. --........--................(....----------..|........| .- ---..----.|.------------------........ |.----.--.--- -- ---- ---- ---------- --- ------ Dacf the Rogue St:25 Dx:18 Co:15 In:15 Wi:8 Ch:8 Chaotic Dlvl:5 $:170 HP:0(64) Pw:32(32) AC:-4 Xp:8/2073 T:3930 Burdened Latest messages: The water moccasin bites! The water moccasin bites! The water moccasin bites! You hit the water moccasin! The water moccasin bites! The water moccasin misses! The water moccasin bites! You hit the water moccasin! The water moccasin misses! The water moccasin bites! The water moccasin bites! You kill the water moccasin! The water moccasin bites! The water moccasin bites! The water moccasin bites! The water moccasin misses! The water moccasin bites! You hit the water moccasin! The water moccasin misses! The water moccasin misses! The water moccasin bites! You hit the water moccasin! The water moccasin misses! The water moccasin bites! You kill the water moccasin! The water moccasin bites! The water moccasin bites! The water moccasin bites! What do you want to drink? [MNPU or ?*] ? You feel much better. The water moccasin bites! The water moccasin misses! You hit the water moccasin! The water moccasin bites! The water moccasin just misses! You hit the water moccasin! The water moccasin bites! The water moccasin's bite was poisoned! The water moccasin bites! The water moccasin bites! The water moccasin just misses! You hear the chime of a cash register. The water moccasin misses! The water moccasin misses! You kill the water moccasin! The water moccasin bites! The water moccasin's bite was poisoned! You die... Izchak looks at your corpse, shakes his head, and sighs. Do you want your possessions identified? [ynq] (y) q Inventory: Coins $ - 170 gold pieces Weapons C - 8 blessed +0 daggers b - 10 +0 daggers (at the ready) p - 7 +0 daggers a - a +0 short sword (weapon in hand) Armor f - an uncursed +0 dwarvish iron helm (being worn) S - an uncursed +0 pair of gauntlets of power (being worn) m - an uncursed +0 pair of iron shoes (being worn) i - an uncursed +0 dwarvish roundshield (being worn) q - an uncursed +0 mummy wrapping j - an uncursed +1 dwarvish mithril-coat (being worn) Comestibles Q - an uncursed food ration R - an uncursed lembas wafer y - an uncursed tripe ration Potions M - 3 uncursed potions of booze N - a cursed potion of booze P - 2 uncursed potions of water Rings V - a cursed -1 ring of adornment t - a cursed ring of teleportation Wands K - a wand of digging (0:4) n - a wand of locking (0:6) g - a wand of sleep (0:3) w - a wand of striking (0:6) r - a wand of striking (0:5) T - a wand of striking (0:1) Tools s - an uncursed sack containing 22 items d - an expensive camera (0:39) L - an uncursed oil lamp x - a +0 pick-axe k - an uncursed skeleton key Gems/Stones J - 2 uncursed amethyst stones F - 2 uncursed diamonds e - an uncursed dilithium crystal v - 3 uncursed emeralds E - 2 uncursed rubies o - an uncursed sapphire H - 4 uncursed worthless pieces of black glass c - 2 uncursed worthless pieces of blue glass D - 3 uncursed worthless pieces of orange glass A - 2 uncursed worthless pieces of red glass Y - 5 uncursed worthless pieces of violet glass I - 2 uncursed worthless pieces of white glass B - 3 uncursed worthless pieces of yellow glass z - an uncursed worthless piece of yellowish brown glass O - an uncursed luckstone Contents of the sack: an uncursed scroll of light an uncursed scroll of identify an uncursed scroll of punishment 2 uncursed scrolls of create monster a blessed scroll of teleportation an uncursed scroll of teleportation 2 blessed scrolls of blank paper 2 uncursed scrolls of blank paper an uncursed spellbook of cone of cold a cursed spellbook of invisibility an uncursed potion of hallucination an uncursed potion of object detection a cursed potion of monster detection an uncursed potion of oil an uncursed potion of gain energy an uncursed potion of paralysis an uncursed potion of water an uncursed black opal 2 uncursed worthless pieces of orange glass 3 uncursed worthless pieces of red glass an uncursed worthless piece of white glass a cursed worthless piece of white glass Dacf the Rogue's attributes: Background: You were a Rogue, level 8 male human. You were chaotic, on a mission for Kos who was opposed by Issek (lawful) and Mog (neutral). You were in the Gnomish Mines, on level 5. You entered the dungeon 3930 turns ago. You had 2073 experience points, 487 more were needed to attain level 9. Basics: You had 0 out of 64 hit points. You had all 32 energy points (spell power). Your armor class was -4. Your wallet contained 170 zorkmids. Autopickup was off. Final Characteristics: Your strength was 25 (base:9, peak:13, innate limit:18/100). Your dexterity was 18 (limit:18). Your constitution was 15 (limit:18). Your intelligence was 15 (limit:18). Your wisdom was 8 (limit:18). Your charisma was 8 (limit:18). Final Status: You were burdened; movement was slightly slowed. You were wielding a short sword. You were skilled in short sword and could have enhanced that. Final Attributes: You were piously aligned. You were telepathic. You were stealthy. You were guarded. You were lucky. You had extra luck. Bad luck did not time out for you. Good luck did not time out for you. You are dead. Vanquished creatures: a tengu an ettin zombie 2 giant beetles a leprechaun a baby long worm 2 gnome kings a jaguar 2 dwarf lords 4 dust vortices 2 gnome mummies a snake 4 water moccasins a fog cloud a shrieker a violet fungus 12 gnome lords 3 gnomish wizards a black naga hatchling a golden naga hatchling an elf zombie a paper golem a giant ant a floating eye 18 dwarves 10 hill orcs a rabid rat a centipede a giant bat a monkey an orc zombie 2 iguanas 6 hobbits 7 giant rats a cave spider a yellow mold 56 gnomes 2 jackals a goblin a sewer rat 4 grid bugs a bat a lichen a kobold zombie a newt 164 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. The Dungeons of Doom: levels 1 to 2 Level 1: Level 2: Stairs down to The Gnomish Mines. The Gnomish Mines: levels 3 to 11 Level 3: Level 4: Level 5: <- You were here. Many shops, a temple to Kos, some fountains, some trees. Final resting place for you, killed by a water moccasin. Level 6: Level 7: Level 8: Level 9: Level 10: Level 11: Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | dacf | | 170 Au | | killed by a | | water moccasin | | | | | | 2026 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye dacf the Rogue... You died in The Gnomish Mines on dungeon level 5 with 8975 points, and 170 pieces of gold, after 3930 moves. You were level 8 with a maximum of 64 hit points when you died.