Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master). Game began 2026-03-17 22:21:48, ended 2026-03-19 18:15:27. dacf, lawful male human Rogue --------- |.......| |.......| ---- |..._...| |.. 4 5 1 |.......| - --..--------- | |.......| | .....-- --...|....)..|5 |. ----.---- .| .......---....|.a..)..| |.......%.....| .....%...%@A..a-@%.@a$.| ---.........--- .........---...5|....%%.| -----%----- -.....%.-- --1.%|@....a.| ....%..- ----.--- --..--------- ----- ...).... -------...- |.. 5 .....| .%..... |..........% ---- .....-- ........--.......... ......--.......--.......... ......----)----.......... ........%)........ .... ---------------- Dacf the Robber St:25 Dx:18 Co:18 In:15 Wi:17 Ch:14 Lawful Astral Plane $:1204 HP:111(121) Pw:83(83) AC:-27 Xp:17/683071 T:30723 Latest messages: X - an etched helmet. Your movements are slowed slightly because of your load. The fire ant bites the giant beetle. The fire ant misses the giant beetle. What do you want to take off? [iorEJ or ?*] ? The giant ant misses the soldier ant. The soldier ant misses the giant ant. The soldier ant misses the giant ant. The fire ant misses the giant beetle. The fire ant misses the giant beetle. The giant beetle bites the soldier ant. You hear some noises in the distance. The invisible ki-rin casts a spell! The invisible ki-rin is suddenly moving faster. The priestess of Issek swings her long sword at the fire ant. The priestess of Issek hits the fire ant. The fire ant is killed! You finish taking off your hat. What do you want to wear? [EX or ?*] ? The soldier ant misses the giant beetle. The soldier ant misses the giant beetle. The soldier ant bites! The soldier ant misses! The giant beetle bites the priestess of Issek. The priestess of Issek swings her long sword at the giant beetle. The priestess of Issek hits the giant beetle. The giant beetle is killed! The fire ant misses the giant beetle. The fire ant misses the giant beetle. The fire ant misses the giant beetle. The fire ant bites the giant beetle. The giant beetle is on fire! The giant beetle is killed! The giant ant misses the invisible ki-rin. You finish your dressing maneuver. Your mind oscillates briefly. You are blasted by the Master Key of Thievery's power! The etched helmet glows black for a moment. What do you want to sacrifice? [L or ?*] ? You offer the Amulet of Yendor to Issek... An invisible choir sings, and you are bathed in radiance... The voice of Issek booms out: "Mortal, thou hast done well!" "In return for thy service, I grant thee the gift of Immortality!" You ascend to the status of Demigod... Do you want your possessions identified? [ynq] (y) y Do you want to see your attributes? [ynq] (y) y Do you want an account of creatures vanquished? [ynaq] (y) y Do you want a list of species genocided? [ynq] (y) y Do you want to see your conduct? [ynq] (y) y Do you want to see the dungeon overview? [ynq] (y) y Inventory: Coins $ - 1204 gold pieces Amulets f - an uncursed amulet of life saving n - an uncursed amulet of life saving (being worn) Weapons a - the blessed rustproof +6 Stormbringer b - the +5 Werebane Armor E - an uncursed fireproof +2 elven leather helm X - a cursed rustproof +0 helm of opposite alignment (being worn) r - a blessed rustproof +4 pair of gauntlets of power (being worn) J - a blessed fireproof +4 pair of speed boots (being worn) i - a blessed +3 shield of reflection (being worn) o - a blessed fireproof +4 cloak of displacement (being worn) t - a blessed +3 Hawaiian shirt (being worn) F - an uncursed +4 gray dragon scale mail (being worn) Scrolls S - an uncursed scroll of amnesia y - an uncursed scroll of gold detection N - an uncursed scroll of remove curse z - an uncursed scroll of scare monster A - an uncursed scroll of taming Spellbooks H - the uncursed Book of the Dead Potions O - an uncursed potion of full healing Rings C - an uncursed ring of conflict (on left hand) l - a blessed ring of levitation v - an uncursed ring of protection from shape changers c - an uncursed ring of slow digestion (on right hand) Z - an uncursed ring of warning Wands D - a wand of cancellation (0:3) Y - a wand of create monster (0:11) V - a blessed wand of death (1:6) I - a wand of death (0:0) Q - a cursed wand of digging (0:4) W - a wand of secret door detection (0:0) T - a wand of teleportation (0:4) G - a wand of teleportation (0:3) B - a wand of teleportation (0:0) Tools s - a blessed bag of holding containing 48 items d - the cursed Bell of Opening (0:1) g - an uncursed blindfold K - the uncursed Candelabrum of Invocation (no candles attached) M - an uncursed magic whistle p - the blessed Master Key of Thievery U - a blessed oil lamp (lit) (weapon in hand) x - a +0 pick-axe (alternate weapon; not wielded) k - an uncursed skeleton key q - an uncursed stethoscope u - a +0 unicorn horn Gems/Stones R - a blessed luckstone Contents of the bag of holding: 18585 gold pieces an uncursed amulet of life saving an uncursed amulet of magical breathing a blessed amulet of reflection an uncursed +0 pair of water walking boots an uncursed +2 cloak of magic resistance an uncursed +0 robe 8 uncursed scrolls of blank paper a blessed scroll of create monster an uncursed scroll of create monster a blessed scroll of earth 3 uncursed scrolls of earth 2 uncursed scrolls of fire an uncursed scroll of gold detection a blessed scroll of light 2 uncursed scrolls of light a blessed scroll of teleportation a blessed spellbook of detect treasure an uncursed spellbook of healing an uncursed potion of enlightenment 3 uncursed potions of extra healing 3 uncursed diluted potions of extra healing 2 uncursed potions of fruit juice an uncursed potion of hallucination 2 blessed potions of healing 3 uncursed potions of healing an uncursed potion of levitation 3 uncursed potions of object detection an uncursed potion of paralysis an uncursed potion of see invisible an uncursed potion of sleeping 12 potions of holy water an uncursed ring of polymorph an uncursed ring of regeneration 8 uncursed amber stones 2 uncursed amethyst stones an uncursed aquamarine stone 7 uncursed black opals 2 uncursed chrysoberyl stones 2 uncursed diamonds 13 uncursed emeralds 5 uncursed garnet stones 2 uncursed jet stones 4 uncursed opals 6 uncursed rubies 6 uncursed sapphires an uncursed topaz stone 7 uncursed turquoise stones Dacf the Rogue's attributes: Background: You were a Robber, a level 17 male human Rogue. You were lawful, temporarily on a mission for Issek who was opposed by Mog (neutral) and Kos (chaotic). You were actually chaotic. You were in the endgame, on the Astral Plane. You entered the dungeon 30723 turns ago. There was a new moon in effect when your adventure ended. You had 683071 experience points, 596929 more were needed to attain level 18. Basics: You had 111 out of 121 hit points. You had all 83 energy points (spell power). Your armor class was -27. Your wallet contained 1204 zorkmids. Autopickup was off. Final Characteristics: Your strength was 25 (base:18/19, innate limit:18/100). Your dexterity was 18 (limit:18). Your constitution was 18 (limit:18). Your intelligence was 15 (limit:18). Your wisdom was 17 (limit:18). Your charisma was 14 (limit:18). Final Status: You were unencumbered. You were wielding a tool. Final Attributes: You were the Glory of Arioch. You were fervently aligned. You were magic-protected. You were fire resistant. You were cold resistant. You were sleep resistant. You were shock resistant. You were poison resistant. You saw invisible. You were telepathic. You were warned. You had automatic searching. You were invisible to others. You were displaced. You were stealthy. You caused conflict. You had teleport control. You had slower digestion. You were warded. You took half physical damage. You were very fast. You had reflection. Your life would have been saved. You were extremely lucky. You had extra luck. Good luck did not time out for you. You survived. Vanquished creatures: Orcus Juiblex the Wizard of Yendor (9 times) Death Pestilence (twice) Vlad the Impaler 2 high priests a mastodon Medusa a kraken 2 iron golems 2 master liches 3 storm giants 2 titans 2 glass golems 3 balrogs a gray dragon 2 silver dragons 2 red dragons 3 white dragons 2 orange dragons a black dragon 3 blue dragons 3 green dragons a yellow dragon 10 minotaurs 3 jabberwocks the Master Assassin 6 Angels 3 stone golems a master mind flayer 14 Olog-hai 2 Nazgul a sandestin 3 hell hounds 4 titanotheres 4 trappers a baby silver dragon a baby black dragon 19 guardian nagas 18 vampire lords a shopkeeper 14 aligned priests a captain 4 shades a lich 2 clay golems 5 nurses 3 ice devils 4 nalfeshnees an Aleax an ettin a golden naga 2 black puddings 28 vampires 5 lieutenants 26 ghosts 4 winged gargoyles 4 mind flayers 6 giant mimics 6 long worms 7 zruties 5 fire giants 10 ogre kings an ice troll 4 rock trolls 6 umber hulks 2 flesh golems an Elvenking 3 doppelgangers 4 hezrous a bone devil 5 large mimics a wumpus 2 fire vortices 2 baby purple worms a couatl 9 stalkers 4 air elementals 7 fire elementals 6 earth elementals 3 water elementals 2 hill giants a giant mummy 2 black nagas 4 xorns 16 giant zombies 4 elf-lords 7 sergeants a water demon 6 barbed devils 6 vrocks 8 salamanders 3 wargs a winter wolf 4 hell hound pups 15 small mimics 2 glass piercers 9 warhorses 6 steam vortices 3 xans 4 ettin mummies 3 ogre lords 5 quantum mechanics 8 trolls 2 sasquatches 4 wood golems 9 mariliths a djinni 4 sharks an electric eel 3 gelatinous cubes 5 large dogs 7 flaming spheres 6 shocking spheres a large cat 3 tigers 2 gargoyles a dwarf king 3 tengu 2 ochre jellies 5 leocrottas 6 energy vortices 6 mountain centaurs 4 stone giants an elf mummy a human mummy 12 red nagas a green slime 4 pythons 5 pit vipers 4 cobras 33 wraiths 3 carnivorous apes 13 ettin zombies a leather golem 2 Grey-elves 49 soldiers 4 succubi 2 horned devils 5 incubi 22 chameleons 2 crocodiles 29 giant beetles a quivering blob 15 cockatrices a wolf 4 winter wolf cubs 3 lynxes 2 panthers 30 gremlins a spotted jelly 56 leprechauns 3 orc-captains an iron piercer 6 giant spiders 4 scorpions 3 horses 2 ice vortices 2 black lights 5 vampire bats a forest centaur 7 gnome kings 3 orc mummies 3 dwarf mummies a brown pudding 8 rust monsters 5 owlbears a yeti 3 gold golems 3 Green-elves 2 piranha 2 giant eels 5 lizards a chickatrice a dingo 2 dogs a housecat a jaguar 6 dwarf lords 2 blue jellies 4 white unicorns 2 gray unicorns 5 dust vortices 6 ravens a plains centaur 2 gnome mummies a snake 10 apes 13 human zombies 2 rope golems 4 Woodland-elves 24 soldier ants 12 fire ants 8 bugbears 2 quasits 7 wood nymphs 16 water nymphs 3 mountain nymphs 12 Mordor orcs 7 Uruk-hai 2 orc shamans 6 rock piercers a pony 6 fog clouds 7 yellow lights 2 violet fungi 16 gnome lords 8 gnomish wizards 3 kobold mummies 3 gray oozes a barrow wight 19 elf zombies 13 ghouls 3 straw golems a paper golem a jellyfish 29 giant ants a little dog 4 floating eyes a kitten 23 dwarves 5 kobold lords a kobold shaman 11 hill orcs 9 rothes 2 centipedes 3 giant bats 9 orc zombies 18 dwarf zombies a wererat 3 werejackals 3 iguanas 40 killer bees 3 acid blobs a coyote 4 hobbits 6 manes 3 large kobolds 17 hobgoblins a giant rat 11 cave spiders a brown mold a red mold 55 gnomes 9 garter snakes 13 gnome zombies 3 geckos 19 jackals a fox 6 goblins 6 sewer rats 9 grid bugs a bat 3 lichens 9 kobold zombies 6 newts 1515 creatures vanquished. Genocided species: hobbits dwarves bugbears dwarf lords dwarf kings mind flayers master mind flayers liches demiliches master liches arch-liches disenchanters 12 species genocided. Voluntary challenges: You genocided 12 types of monsters. You never changed form. You used 9 wishes. You did not wish for any artifacts. The Elemental Planes: Astral Plane: <- You are here. Some temples. Plane of Water: Plane of Fire: Plane of Air: Plane of Earth: The Dungeons of Doom: levels 1 to 27 Level 1: Some fountains. One way stairs up to The Elemental Planes. Level 2: A fountain. Level 3: An untended shop. Stairs down to The Gnomish Mines. Level 4: A fountain, a grave. Level 5: Level 6: A fountain, a sink. Level 7: A fountain. Oracle of Delphi. Level 8: Stairs up to Sokoban, level 7. Level 9: Level 10: Level 11: Level 12: A temple, a fountain. Level 13: Summoned by the Master of Thieves. Portal to The Quest. Level 14: A fountain, a grave. Level 15: A fountain, a sink. Level 16: A primitive area. Level 17: A general store. Level 18: A sink. Level 19: A fountain, a grave. Level 20: A general store. Level 21: A temple, a grave. Level 22: A fountain. Level 23: A grave. Level 24: Level 25: Level 26: Level 27: A fountain. The castle (play notes "BCCEA" to open or close drawbridge). Connection to Gehennom. Gehennom: levels 28 to 51 Level 28: A temple, many graves. Valley of the Dead. Level 29: Level 30: Level 31: Level 32: Level 33: Level 34: Level 35: Level 36: Level 37: Stairs up to Vlad's Tower, level 36. Level 38: Level 39: Level 40: An untended shop, an altar, some graves. Level 41: Level 42: Level 43: Level 44: Level 45: Level 46: Level 47: Level 48: Level 49: Level 50: Level 51: A temple, many graves. Moloch's Sanctum. The Gnomish Mines: levels 4 to 11 Level 4: Level 5: Level 6: Level 7: Many shops, a temple, some fountains. Level 8: Level 9: Level 10: Level 11: The Quest: levels 1 to 5 Level 1: Given quest by the Master of Thieves. Level 2: Level 3: Level 4: Level 5: Sokoban: levels 7 up to 4 Level 4: Solved. Level 5: Solved. Level 6: Solved. Level 7: Unsolved. Vlad's Tower: levels 36 up to 34 Level 34: Level 35: Level 36: Goodbye dacf the Demigod... You went to your reward with 784159 points, Stormbringer (worth 8000 zorkmids and 20000 points) Werebane (worth 1500 zorkmids and 3750 points) The Bell of Opening (worth 5000 zorkmids and 12500 points) The Master Key of Thievery (worth 3500 zorkmids and 8750 points) The Book of the Dead (worth 10000 zorkmids and 25000 points) The Candelabrum of Invocation (worth 5000 zorkmids and 12500 points) 13 emeralds (worth 32500 zorkmids), 8 amber stones (worth 8000 zorkmids), 7 black opals (worth 17500 zorkmids), 7 turquoise stones (worth 14000 zorkmids), 6 rubies (worth 21000 zorkmids), 6 sapphires (worth 18000 zorkmids), 5 garnet stones (worth 3500 zorkmids), 4 opals (worth 3200 zorkmids), 2 diamonds (worth 8000 zorkmids), 2 jet stones (worth 1700 zorkmids), 2 chrysoberyl stones (worth 1400 zorkmids), 2 amethyst stones (worth 1200 zorkmids), 1 aquamarine stone (worth 1500 zorkmids), 1 topaz stone (worth 900 zorkmids), 3 amulets of life saving (worth 450 zorkmids), 1 amulet of reflection (worth 150 zorkmids), 1 amulet of magical breathing (worth 150 zorkmids), and 19789 pieces of gold, after 30723 moves. You were level 17 with a maximum of 121 hit points when you ascended.