Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master). Game began 2026-03-19 18:45:55, ended 2026-03-19 22:10:58. dacf, neutral male human Ranger |.[ |<.. |... |......- .... | |... #-.-. #v## # # . . . . --- Dacf the Reconnoiterer St:17 Dx:15 Co:17 In:15 Wi:13 Ch:10 Neutral Dlvl:15 $:0 HP:0(72) Pw:38(52) AC:-4 Xp:10/9973 T:16774 Burdened Latest messages: You fall down the stairs. You see here a potion of paralysis. The blast of frost hits you! You have a little trouble lifting V - a potion of paralysis. The blast of frost hits you! Your potion of hallucination freezes and shatters! Your potion of paralysis freezes and shatters! You hear a door open. What do you want to use or apply? [aghkp-uzGLPQ or ?*] s You hit the winter wolf cub! The winter wolf cub misses! You feel more confident in your weapon skills. You hit the winter wolf cub! The winter wolf cub bites! You hit the winter wolf cub! The winter wolf cub bites! The winter wolf cub misses! The winter wolf cub snaps wildly and misses! The ettin mummy misses! The ettin mummy just misses! You hear the splashing of a naiad. The winter wolf cub misses! The ettin mummy misses! The ettin mummy hits! You kill the winter wolf cub! The ettin mummy hits! The ettin mummy hits! The ettin mummy hits! The ettin mummy hits! You hit the ettin mummy! The ettin mummy misses! The ettin mummy misses! You destroy the ettin mummy! The energy vortex misses! The energy vortex misses! The energy vortex misses! The energy vortex engulfs you! You hit the energy vortex. You feel your magical energy drain away. You hit the energy vortex. You are jolted with electricity! You feel your magical energy drain away. The air around you crackles with electricity. You feel your magical energy drain away. You hit the energy vortex. You are jolted with electricity! You feel your magical energy drain away. The air around you crackles with electricity. You die... Do you want your possessions identified? [ynq] (y) q Inventory: Amulets M - an uncursed amulet of ESP (being worn) Weapons a - the blessed rustproof +0 Cleaver (weapon in hands) Armor l - a blessed rusty +3 dwarvish iron helm (being worn) Z - a blessed +0 elven leather helm T - an uncursed +0 helmet w - an uncursed rotted +0 pair of gauntlets of dexterity (being worn) U - a blessed +0 pair of iron shoes (being worn) e - an uncursed rotted +2 cloak of displacement (being worn) n - an uncursed +0 dwarvish mithril-coat (being worn) Rings C - an uncursed ring of regeneration Wands z - a cursed wand of create monster (0:9) p - a wand of digging (0:5) L - a wand of digging (0:4) h - a blessed wand of light (0:11) g - a wand of lightning (0:3) q - a wand of magic missile (0:4) r - a wand of secret door detection (0:11) t - a wand of striking (0:2) P - a wand of teleportation (0:2) Tools s - an uncursed sack containing 28 items Q - an uncursed blindfold k - an uncursed skeleton key u - a +0 unicorn horn Gems/Stones c - 5 uncursed amethyst stones i - 2 uncursed diamonds K - 3 uncursed emeralds b - an uncursed fluorite stone x - 2 uncursed rubies N - 3 uncursed worthless pieces of black glass O - 6 uncursed worthless pieces of blue glass R - 4 uncursed worthless pieces of green glass S - 2 uncursed worthless pieces of orange glass Y - 5 uncursed worthless pieces of red glass d - 8 uncursed worthless pieces of violet glass j - 4 uncursed worthless pieces of white glass A - 2 uncursed worthless pieces of yellow glass D - an uncursed worthless piece of yellowish brown glass G - a blessed luckstone Contents of the sack: 6374 gold pieces an uncursed scroll of genocide an uncursed scroll of enchant weapon an uncursed scroll of enchant armor an uncursed scroll of taming 2 uncursed scrolls of earth an uncursed scroll of scare monster a cursed scroll of blank paper 2 uncursed scrolls of confuse monster an uncursed scroll of create monster a blessed scroll of fire an uncursed scroll of light a blessed scroll of teleportation an uncursed potion of oil a blessed potion of booze 6 potions of holy water an uncursed potion of water an uncursed potion of gain energy an uncursed potion of healing an uncursed potion of invisibility a blessed potion of monster detection a cursed potion of object detection an uncursed potion of speed 3 cursed potions of speed an uncursed ring of aggravate monster a cursed ring of aggravate monster an uncursed ring of fire resistance an uncursed ring of see invisible Dacf the Ranger's attributes: Background: You were a Reconnoiterer, a level 10 male human Ranger. You were neutral, on a mission for Venus who was opposed by Mercury (lawful) and Mars (chaotic). You were in the Dungeons of Doom, on level 15. You entered the dungeon 16774 turns ago. It was nighttime. There was a new moon in effect when your adventure ended. You had 9973 experience points, 27 more were needed to attain level 11. Basics: You had 0 out of 72 hit points. You had 38 out of 52 energy points (spell power). Your armor class was -4. Your wallet was empty. Autopickup was off. Final Characteristics: Your strength was 17 (limit:18/100). Your dexterity was 15 (peak:16, limit:18). Your constitution was 17 (limit:18). Your intelligence was 15 (limit:18). Your wisdom was 13 (limit:18). Your charisma was 10 (limit:18). Final Status: You were swallowed by an energy vortex. You were burdened; movement was slightly slowed. You were wielding an axe. You were unskilled in axe and could have enhanced that. Final Attributes: You were piously aligned. You were fire resistant. You were poison resistant. You saw invisible. You were telepathic. You had automatic searching. You were invisible to others. You were displaced. You were stealthy. You were guarded. You were extremely lucky. You had extra luck. Good luck did not time out for you. You are dead. Vanquished creatures: a flesh golem a large mimic a black naga a winter wolf 4 small mimics a warhorse a xan an ettin mummy 2 quantum mechanics 2 gelatinous cubes 2 pyrolisks a tiger a gargoyle 3 tengu a mountain centaur a red naga a carnivorous ape 2 Grey-elves a succubus 2 incubi 2 chameleons 3 giant beetles a quivering blob 2 cockatrices 4 wolves a winter wolf cub 2 panthers 3 leprechauns an orc-captain 2 mumakil 2 giant spiders a black light a forest centaur 2 gnome kings an orc mummy 6 brown puddings 2 owlbears 3 yetis a Green-elf 5 lizards 2 chickatrices 3 dingoes 2 housecats a jaguar 2 dwarf lords 3 white unicorns 3 dust vortices 2 plains centaurs 2 gnome mummies a snake 5 human zombies 2 rope golems 3 Woodland-elves 2 soldier ants an imp 2 wood nymphs a mountain nymph 5 Mordor orcs 18 Uruk-hai 2 orc shamans 2 rock piercers a rock mole a pony a yellow light 3 shriekers a violet fungus 17 gnome lords 3 gnomish wizards a Kop Lieutenant a gray ooze 5 elf zombies a ghoul a baby crocodile 2 giant ants 2 little dogs 8 floating eyes a kitten 16 dwarves 6 homunculi 2 kobold lords 2 kobold shamans 9 hill orcs 21 rothes a rabid rat a giant bat 4 Kop Sergeants a monkey 2 orc zombies 8 dwarf zombies a wererat 2 werejackals 7 iguanas 9 killer bees 2 acid blobs 3 coyotes a gas spore 8 hobbits 4 manes a large kobold a hobgoblin 2 orcs 6 giant rats 3 cave spiders 3 yellow molds a green mold 50 gnomes 8 Keystone Kops a garter snake a gnome zombie 8 geckos 19 jackals 4 foxes a kobold 8 goblins a sewer rat 10 grid bugs 2 bats 13 lichens a kobold zombie 9 newts 451 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You never genocided any monsters. You never polymorphed an object. You used no wishes. The Dungeons of Doom: levels 1 to 15 Level 1: An altar to Venus. Level 2: A potion shop. Level 3: A bookstore. Level 4: A sink. Stairs down to The Gnomish Mines. Level 5: A fountain. Level 6: Level 7: Many fountains. Oracle of Delphi. Level 8: A fountain. Stairs up to Sokoban, level 7. Level 9: Level 10: A very big room. Level 11: Some altars, a fountain. Level 12: A grave. Level 13: Summoned by Orion. Level 14: Level 15: <- You were here. Final resting place for you, killed by an energy vortex. The Gnomish Mines: levels 5 to 12 Level 5: Level 6: Level 7: Level 8: An altar, a fountain. Level 9: Level 10: Level 11: Level 12: Sokoban: Level 7: Unsolved. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | dacf | | 6374 Au | | killed by an | | energy vortex | | | | | | 2026 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye dacf the Ranger... You died in The Dungeons of Doom on dungeon level 15 with 41775 points, and 6374 pieces of gold, after 16774 moves. You were level 10 with a maximum of 72 hit points when you died.