Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master). Game began 2026-03-29 13:01:54, ended 2026-03-29 13:47:06. dacf, neutral male human Ranger ----- ------------ |.{..# ----- ------------ |..........| |...|# #.....### |...........####...........| |..@|# ##|...| ## |.......^..| |..........| #....|# # -.--- ### |........... |..........| ----- #-----##### # ## |..........| |......[...| |.).| #### ## ### ###...........| -----.------ |.))| # ## # |^.........| # #####-.))| ----------# ### # ------------ # # |.))| |....%....#### # # # # ----- |........|# -.------ -----|--- # |........|# |....%<| |......>| # |........-# |......| .....[...### |........| |......| |.......| ---------- |......| --------- |......| |......| --+----- Dacf the Trailblazer St:18 Dx:13 Co:18 In:14 Wi:14 Ch:8 Neutral Dlvl:2 $:0 HP:0(71) Pw:43(43) AC:-5 Xp:8/1908 T:5192 Burdened Latest messages: You put 6 uncursed green gems into the bag called 1. You hear someone cursing shoplifters. You hear an animal carcass being offered in sacrifice. You climb up the stairs. There are several objects here. You hear a jackal howling at the moon. You see here a dart. You see here 2 darts. You climb up the stairs. A little dart shoots out at you! You are hit by a little dart. You kill the grid bug! You see here a dagger. You climb up the stairs. There are several objects here. You climb up the stairs. The hobgoblin wields a crude dagger! You kill the hobgoblin! You have a little trouble lifting X - a bubbly potion. You find a trap door. You hear the chime of a cash register. You fall down the stairs. The bat misses! The bat misses! You kill the bat! Upernavik opens a door. Upernavik zaps a glass wand! The wand misses you. a - the rustproof +4 Vorpal Blade (weapon in hand). Upernavik zaps a wand of striking! Upernavik zaps a wand of striking! The wand misses you. Upernavik zaps a wand of striking! The wand hits you! Upernavik zaps a wand of striking! The wand hits you! You see here a bat corpse. Upernavik zaps a wand of striking! Upernavik hits! Upernavik hits! Upernavik hits! Upernavik hits! You climb up the stairs. Upernavik misses! Upernavik misses! Upernavik hits! Upernavik hits! You die... Upernavik takes all your possessions. Do you want to see what you had when you died? [ynq] (y) q Inventory: Weapons d - 34 blessed +0 arrows c - 43 +2 arrows (in quiver) L - 19 +0 arrows I - 11 cursed -2 arrows b - a +1 bow (alternate weapon; not wielded) a - the rustproof +4 Vorpal Blade (weapon in hand) Armor N - an uncursed +0 dwarvish iron helm (being worn) C - an uncursed +0 pair of iron shoes (being worn) O - a blessed +0 dwarvish roundshield (being worn) e - an uncursed +2 cloak of displacement (being worn) y - an uncursed +0 mummy wrapping P - an uncursed +0 dwarvish mithril-coat (being worn) Comestibles R - 2 uncursed slime molds W - 5 uncursed food rations B - an uncursed lembas wafer w - 2 uncursed tripe rations Potions X - a cursed potion of booze Rings q - an uncursed ring of fire resistance (on right hand) v - an uncursed ring of free action i - a cursed -1 ring of increase accuracy p - an uncursed ring of polymorph control (on left hand) J - an uncursed ring of see invisible F - a cursed ring of teleportation Wands j - a wand of create monster (0:10) z - a wand of probing (0:3) T - a wand of striking (0:7) Tools s - an uncursed oilskin sack containing 31 items H - an empty uncursed sack M - an uncursed wooden flute x - a +0 pick-axe k - an uncursed skeleton key U - an uncursed towel Gems/Stones S - a blessed luckstone Contents of the oilskin sack: an uncursed scroll of destroy armor 2 uncursed scrolls of magic mapping an uncursed scroll of teleportation 2 uncursed scrolls of enchant armor 2 uncursed scrolls of remove curse a blessed scroll of fire an uncursed scroll of fire a cursed scroll of fire an uncursed scroll of genocide an uncursed scroll of gold detection a cursed scroll of gold detection a cursed scroll of light an uncursed scroll of blank paper an uncursed spellbook of protection a potion of holy water 4 uncursed worthless pieces of black glass an uncursed worthless piece of blue glass 6 uncursed worthless pieces of green glass 2 uncursed emeralds an uncursed turquoise stone 3 uncursed jacinth stones an uncursed worthless piece of orange glass 2 uncursed rubies 3 uncursed worthless pieces of red glass 3 uncursed worthless pieces of violet glass an uncursed amethyst stone an uncursed fluorite stone 2 uncursed worthless pieces of white glass 3 uncursed diamonds 2 uncursed worthless pieces of yellow glass 6 uncursed worthless pieces of yellowish brown glass Dacf the Ranger's attributes: Background: You were a Trailblazer, a level 8 male human Ranger. You were neutral, on a mission for Venus who was opposed by Mercury (lawful) and Mars (chaotic). You were in the Dungeons of Doom, on level 2. You entered the dungeon 5192 turns ago. You had 1908 experience points, 652 more were needed to attain level 9. Basics: You had 0 out of 71 hit points. You had all 43 energy points (spell power). Your armor class was -5. Your wallet was empty. Autopickup was off. Final Characteristics: Your strength was 18 (limit:18/100). Your dexterity was 13 (limit:18). Your constitution was 18 (limit:18). Your intelligence was 14 (limit:18). Your wisdom was 14 (limit:18). Your charisma was 8 (limit:18). Final Status: You were burdened; movement was slightly slowed. You were wielding a long sword. You had basic skill with long sword. Final Attributes: You were piously aligned. You were fire resistant. You were poison resistant. You were telepathic. You had automatic searching. You were displaced. You were stealthy. You were guarded. You had polymorph control. You were lucky. You had extra luck. Good luck did not time out for you. You are dead. Vanquished creatures: 3 small mimics a quantum mechanic a flaming sphere a crocodile 2 giant spiders a scorpion a black light a gnome king an orc mummy an owlbear a lizard a jaguar a human zombie a bugbear an orc shaman a rock mole a yellow light 17 gnome lords 2 gnomish wizards a red naga hatchling a guardian naga hatchling 2 straw golems 3 floating eyes a kitten 18 dwarves 2 hill orcs a rothe an orc zombie 2 iguanas 2 coyotes 7 hobbits a large kobold 2 hobgoblins a cave spider a brown mold 66 gnomes a gecko a jackal a fox 2 sewer rats a grid bug 3 bats 3 lichens a kobold zombie 2 newts 166 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. The Dungeons of Doom: levels 1 to 3 Level 1: Level 2: <- You were here. A weapon shop, a fountain. Stairs down to The Gnomish Mines. Final resting place for you, killed by Ms. Upernavik; the shopkeeper. Level 3: A general store. The Gnomish Mines: levels 3 to 11 Level 3: Level 4: Level 5: Level 6: Many shops, a temple to Venus, some fountains, some trees. Level 7: Level 8: Level 9: Level 10: Level 11: Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | dacf | | 0 Au | | killed by Ms. | | Upernavik; the | | shopkeeper | | | | 2026 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye dacf the Ranger... You died in The Dungeons of Doom on dungeon level 2 with 8192 points, and 0 pieces of gold, after 5192 moves. You were level 8 with a maximum of 71 hit points when you died.