Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master). Game began 2026-04-05 11:17:40, ended 2026-04-05 14:30:16. dacf, neutral male human Ranger ------ ----- |....| |... @ |...<.###############|...- - --.- # #|...| ------- #|...| @ |.....| #|...| -+-|.._@.| #|...---+-..|.....| | #|......)...|..@..| @ ....| #|........{.---a---a ..........| ##|......@.)[..a.................| #|...---|-...........-+---+-- | #[|...| ..|-------.---- ##....|(((|kk @ .+ %|...|(((|ff m | #|...----- #|.... #------ Dacf the Trailblazer St:25 Dx:11 Co:14 In:13 Wi:12 Ch:5 Neutral Dlvl:6 $:2972 HP:0(45) Pw:55(55) AC:1 Xp:8/1477 T:7645 Burdened Latest messages: The gnomish wizard points at you, then curses. You kill the gnomish wizard! What do you want to eat? [b or ?*] ? This food really hits the spot! You finish eating the food ration. You miss the gnomish wizard. The gnomish wizard casts a spell at you! You get a slight headache. You miss the gnomish wizard. The gnomish wizard points at you, then curses. The gnomish wizard points at you, then curses. You hit the gnomish wizard! The gnomish wizard points at you, then curses. The gnomish wizard points at you, then curses. You kill the gnomish wizard! The priestess of Mars intones: "Pilgrim, you enter a sacred place!" You have a forbidding feeling... You hear a door open. A leathery spellbook lands on the altar. A white spellbook lands on the altar. 2 potions called see invisible land on the altar. A black onyx ring lands on the altar. 3 blue gems land on the altar. 2 red gems land on the altar. 2 white gems land on the altar. 2 yellow gems land on the altar. Your movements are now unencumbered. c - an uncursed leathery spellbook. d - an uncursed white spellbook. j - 2 uncursed potions called see invisible. h - an uncursed black onyx ring. p - 3 uncursed blue gems. You have a little trouble lifting 2 uncursed red gems. Continue? [ynq] (q) y You have a little trouble lifting m - 2 uncursed red gems. You have a little trouble lifting U - 2 uncursed white gems. You have a little trouble lifting K - 2 uncursed yellow gems. Your movements are slowed slightly because of your load. You hear a door open. You hear the chime of a cash register. You miss the killer bee. The killer bee stings! The killer bee stings! The killer bee's sting was poisoned! The poison was deadly... Do you want your possessions identified? [ynq] (y) y Do you want to see your attributes? [ynq] (y) y Do you want an account of creatures vanquished? [ynaq] (y) y Do you want to see your conduct? [ynq] (y) y Do you want to see the dungeon overview? [ynq] (y) q Inventory: Coins $ - 2972 gold pieces Amulets f - an uncursed amulet of ESP M - a cursed amulet of strangulation i - a cursed amulet versus poison W - the blessed Eye of the Aethiopica (being worn) Weapons a - the rustproof +1 Giantslayer (weapon in hand) Armor X - an uncursed +0 dwarvish iron helm (being worn) g - an uncursed -1 pair of gauntlets of power (being worn) o - an uncursed +0 pair of water walking boots (being worn) e - an uncursed +2 cloak of displacement (being worn) V - an uncursed +0 studded leather armor (being worn) Scrolls q - an uncursed scroll of blank paper F - an uncursed scroll of confuse monster S - an uncursed scroll of identify L - an uncursed scroll of light Spellbooks T - an uncursed spellbook of detect monsters d - an uncursed spellbook of extra healing c - an uncursed spellbook of teleport away Potions E - an uncursed potion of booze N - a cursed potion of gain energy D - an uncursed potion of healing Y - a cursed potion of healing C - an uncursed potion of levitation u - an uncursed potion of object detection z - an uncursed potion of polymorph j - 2 uncursed potions of see invisible w - an uncursed potion of sickness Z - a cursed potion of sleeping Rings h - an uncursed ring of conflict Q - an uncursed ring of invisibility l - an uncursed ring of levitation P - an uncursed ring of polymorph control (on left hand) t - an uncursed ring of regeneration Wands H - a wand of nothing (0:13) n - a wand of teleportation (0:4) O - a wand of teleportation (0:3) Tools v - an expensive camera (0:51) k - an uncursed lock pick x - a +0 pick-axe (alternate weapon; not wielded) Gems/Stones r - an uncursed agate stone K - 2 uncursed chrysoberyl stones y - an uncursed jade stone p - 5 uncursed worthless pieces of blue glass m - 5 uncursed worthless pieces of red glass U - 2 uncursed worthless pieces of white glass A - 2 uncursed worthless pieces of yellow glass Dacf the Ranger's attributes: Background: You were a Trailblazer, a level 8 male human Ranger. You were neutral, on a mission for Venus who was opposed by Mercury (lawful) and Mars (chaotic). You were in the Gnomish Mines, on level 6. You entered the dungeon 7645 turns ago. You had 1477 experience points, 1083 more were needed to attain level 9. Basics: You had 0 out of 45 hit points. You had all 55 energy points (spell power). Your armor class was 1. Your wallet contained 2972 zorkmids. Autopickup was off. Final Characteristics: Your strength was 25 (base:16, innate limit:18/100). Your dexterity was 11 (limit:18). Your constitution was 14 (limit:18). Your intelligence was 13 (limit:18). Your wisdom was 12 (peak:15, limit:18). Your charisma was 5 (limit:18). Final Status: You were burdened; movement was slightly slowed. You were wielding a long sword. You had basic skill with long sword. Final Attributes: You were piously aligned. You were magic-protected. You saw invisible. You were telepathic. You had automatic searching. You were displaced. You were stealthy. You could walk on water. You were warded. You took half spell damage. You had polymorph control. You are dead. Vanquished creatures: 2 large mimics a leather golem 3 leprechauns an iron piercer a gold golem a jaguar a dust vortex a Kop Kaptain a bugbear a mountain nymph 2 rock piercers a rock mole 4 yellow lights a shrieker a violet fungus 5 gnome lords 2 gnomish wizards a Kop Lieutenant a gray ooze a ghoul 2 baby crocodiles 5 giant ants a little dog 5 floating eyes 7 dwarves a homunculus 2 kobold lords a kobold shaman 4 rothes 2 rabid rats 2 giant bats 4 Kop Sergeants a werejackal 2 iguanas an acid blob 4 coyotes 5 hobbits 11 manes 2 large kobolds a hobgoblin a giant rat 5 cave spiders a brown mold a yellow mold 2 green molds 2 red molds 19 gnomes 10 Keystone Kops 2 gnome zombies 6 geckos 11 jackals 5 foxes a kobold a goblin 7 grid bugs 9 lichens 3 kobold zombies 12 newts 193 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You never genocided any monsters. You never polymorphed an object. You never changed form. You used 1 wish (for an artifact). The Dungeons of Doom: levels 1 to 8 Level 1: An altar to Venus. Level 2: A general store. Stairs down to The Gnomish Mines. Level 3: A jewelers, an altar to Venus, a sink. Level 4: A jewelers, a fountain. Level 5: A potion shop. Level 6: Some fountains. Level 7: Many fountains. Oracle of Delphi. Level 8: A fountain. Stairs up to Sokoban, level 7. The Gnomish Mines: levels 3 to 6 Level 3: Level 4: Level 5: Level 6: <- You were here. A temple, a fountain. Final resting place for you, poisoned by a killer bee. Sokoban: Level 7: Unsolved. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | dacf | | 2972 Au | | poisoned by a | | killer bee | | | | | | 2026 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye dacf the Ranger... You were poisoned in The Gnomish Mines on dungeon level 6 with 9145 points, and 2972 pieces of gold, after 7645 moves. You were level 8 with a maximum of 45 hit points when you were poisoned.