Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master). Game began 2026-04-18 17:50:32, ended 2026-04-19 11:07:05. dacf, chaotic male human Ranger ------- -+------ |.....| ###-.......# ####-%....| ------ # |......|# # |.....| |....| # |......|# ----------- # |.....| |....| % -|---.--##)#|...<.....| # |.....| #-....| # # #|.........|##### ----.-- #|....| % # #...........# # #---|-- # # -----.----- #### # ## ## # ### #-----|-- ## # --------- # # % #......[| # ### |........## -.---0###########################[[q@..[-#### # |......%|## |...|#############)###### |......| # |.......+ |...|# --------|----# -----..- # |......(| |{...# |...........|## -----|--- |.......| |...|# |...........-### |.......| --------- -----#### |.....>.....| ######## |{...^..| ## ###............| ##############........| ------------- --|------ Dacf the Reconnoiterer St:16 Dx:15 Co:16 In:13 Wi:14 Ch:8 Chaotic Dlvl:10 $:1480 HP:0(73) Pw:49(49) AC:-5 Xp:10/6463 T:10428 Satiated Burdened Latest messages: Never mind. What do you want to use or apply? [cdkpsuwxBIKMPSVWZ or ?*] s What do you want to wield? [- a or ?*] a You are already wielding that! What do you want to use or apply? [cdkpsuwxBIKMPSVWZ or ?*] s You put an uncursed blue gem into the sack. You put 2 uncursed green gems into the sack. You put 7 uncursed green gems into the sack. You put an uncursed orange gem into the sack. You put an uncursed orange gem into the sack. You put 3 uncursed violet gems into the sack. What do you want to use or apply? [cdkpsuwxBIKMPSVWZ or ?*] s You don't have anything to drink. You can't go down here. There is an altar to Mars (chaotic) here. There are several objects here. There is an open door here. You see here a mummy wrapping. You hit the leocrotta! The leocrotta hits! The leocrotta bites! The leocrotta hits! The leocrotta hits! The leocrotta bites! The leocrotta misses! There is an open door here. You see here a mummy wrapping. There are several objects here. The leocrotta hits! The leocrotta bites! The leocrotta hits! You hit the leocrotta! You kill the leocrotta! There is an altar to Mars (chaotic) here. You see here a leocrotta corpse. There is a leocrotta corpse here; sacrifice it? [ynq] (n) y Your sacrifice is consumed in a burst of flame! There is an open door here. You see here a mummy wrapping. There are several objects here. You hear someone counting money. You hit the mumak! The mumak butts! The mumak bites! The mumak butts! The mumak misses! You hit the mumak! The mumak butts! You die... Do you want your possessions identified? [ynq] (y) q Inventory: Coins $ - 1480 gold pieces Amulets f - a cursed amulet of change X - an uncursed amulet of magical breathing (being worn) Weapons a - the +7 Werebane (weapon in hand) Armor D - an uncursed +0 dwarvish iron helm (being worn) U - a blessed +2 pair of gauntlets of dexterity (being worn) o - an uncursed +0 pair of speed boots (being worn) e - an uncursed +2 cloak of displacement (being worn) F - an uncursed +0 dwarvish mithril-coat (being worn) Comestibles m - 5 uncursed food rations Rings j - a cursed ring of hunger Y - a cursed -1 ring of increase damage h - an uncursed ring of protection from shape changers E - an uncursed ring of regeneration (on right hand) H - an uncursed ring of slow digestion (on left hand) Wands w - a wand of digging (0:6) P - a wand of light (0:13) M - a wand of polymorph (0:8) Z - a wand of polymorph (0:4) V - a wand of probing (0:8) c - a wand of speed monster (0:8) p - a wand of speed monster (0:5) K - a wand of striking (0:4) I - a wand of striking (0:2) Tools s - an uncursed sack containing 54 items W - a blessed magic harp (0:6) d - a blessed magic harp (0:4) u - an uncursed tooled horn B - an uncursed blindfold k - an uncursed skeleton key x - an uncursed stethoscope Gems/Stones S - a blessed luckstone Contents of the sack: 1540 gold pieces the fireproof +6 Sting a blessed +1 robe an uncursed scroll of light 2 uncursed scrolls of gold detection 3 uncursed scrolls of confuse monster an uncursed scroll of amnesia 2 uncursed scrolls of charging a blessed scroll of create monster 5 uncursed scrolls of create monster 6 uncursed scrolls of destroy armor an uncursed scroll of enchant armor a blessed scroll of enchant weapon 4 uncursed scrolls of enchant weapon a cursed scroll of fire an uncursed scroll of food detection 4 uncursed scrolls of magic mapping a blessed scroll of punishment 2 cursed scrolls of punishment an uncursed scroll of remove curse 2 cursed scrolls of remove curse a cursed scroll of stinking cloud an uncursed scroll of taming a blessed scroll of teleportation 3 uncursed scrolls of teleportation 2 uncursed potions of hallucination an uncursed potion of monster detection an uncursed potion of fruit juice an uncursed potion of restore ability a cursed potion of healing an uncursed potion of see invisible an uncursed potion of acid an uncursed potion of extra healing an uncursed potion of object detection an uncursed potion of oil an uncursed potion of sleeping an uncursed ring of free action a blessed +1 ring of gain strength an uncursed +2 ring of increase accuracy an uncursed ring of see invisible a cursed ring of teleportation an uncursed worthless piece of blue glass 7 uncursed worthless pieces of green glass 2 uncursed jade stones an uncursed agate stone 3 uncursed worthless pieces of orange glass an uncursed garnet stone 2 uncursed rubies 3 uncursed fluorite stones 3 uncursed amethyst stones an uncursed worthless piece of yellowish brown glass an uncursed black opal 3 uncursed diamonds an uncursed emerald Dacf the Ranger's attributes: Background: You were a Reconnoiterer, a level 10 male human Ranger. You were chaotic, on a mission for Mars who was opposed by Mercury (lawful) and Venus (neutral). You were in the Dungeons of Doom, on level 10. You entered the dungeon 10428 turns ago. There was a new moon in effect when your adventure ended. You had 6463 experience points, 3537 more were needed to attain level 11. Basics: You had 0 out of 73 hit points. You had all 49 energy points (spell power). Your armor class was -5. Your wallet contained 1480 zorkmids. Autopickup was off. Final Characteristics: Your strength was 16 (limit:18/100). Your dexterity was 15 (base:13, limit:18). Your constitution was 16 (limit:18). Your intelligence was 13 (limit:18). Your wisdom was 14 (limit:18). Your charisma was 8 (limit:18). Final Status: You were satiated. You were burdened; movement was slightly slowed. You were wielding a saber. You had basic skill with saber. Final Attributes: You were piously aligned. You were sleep resistant. You were poison resistant. You were telepathic. You had automatic searching. You were displaced. You were stealthy. You could survive without air. You regenerated. You had slower digestion. You were guarded. You were very fast. You were extremely lucky. You had extra luck. Good luck did not time out for you. You are dead (2nd time!). Vanquished creatures: a shopkeeper a fire giant a water elemental a giant mummy 7 small mimics a warhorse 3 ettin mummies a quantum mechanic 3 trolls 2 gelatinous cubes a freezing sphere a flaming sphere a gargoyle 3 tengu a leocrotta an elf mummy a human mummy a python a carnivorous ape 2 leather golems a crocodile 2 giant beetles a quivering blob 3 wolves a panther 2 leprechauns an orc-captain a giant spider a scorpion an ice vortex 2 vampire bats 4 gnome kings an orc mummy a dwarf mummy a brown pudding 2 owlbears a yeti 3 lizards a dog a dwarf lord a dust vortex a raven 2 plains centaurs a gnome mummy 3 snakes 5 apes 3 soldier ants 9 bugbears 3 imps a mountain nymph 2 Mordor orcs an orc shaman 2 fog clouds 3 yellow lights 2 violet fungi 13 gnome lords 2 gnomish wizards a red naga hatchling a gray ooze a ghoul 3 giant ants 2 little dogs 4 floating eyes 2 kittens 18 dwarves a homunculus 2 kobold shamans 15 hill orcs 5 rothes a rabid rat 2 monkeys 2 dwarf zombies a wererat 3 werejackals 4 iguanas 9 killer bees 2 acid blobs 2 gas spores 3 hobbits 4 manes 10 hobgoblins a giant rat 4 cave spiders 2 yellow molds 2 red molds 56 gnomes 2 geckos 13 jackals 3 foxes a kobold 2 goblins 3 sewer rats 10 grid bugs 4 lichens 3 kobold zombies 8 newts 331 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. The Dungeons of Doom: levels 1 to 15 Level 1: A grave. Level 2: A general store. Stairs down to The Gnomish Mines. Level 3: Level 4: Level 5: A fountain. Level 6: An altar to Mars, some fountains, a sink. Level 7: Many fountains. Level 8: Some fountains. Stairs up to Sokoban, level 7. Level 9: Some fountains. Level 10: <- You were here. An altar to Mars, some fountains. Final resting place for you, killed by a mumak. Level 11: Level 12: Level 13: A grave. Summoned by Orion. Portal to The Quest. Level 14: An armor shop, a fountain, a sink, a grave. Level 15: A scroll shop. The Gnomish Mines: levels 3 to 10 Level 3: Level 4: Level 5: Level 6: Many shops, a temple, many fountains. Level 7: Level 8: Level 9: Level 10: A fountain. The Quest: Level 1: Many trees. Home. Sokoban: Level 7: Unsolved. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | dacf | | 3020 Au | | killed by a | | mumak | | | | | | 2026 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye dacf the Ranger... You died in The Dungeons of Doom on dungeon level 10 with 29300 points, and 3020 pieces of gold, after 10428 moves. You were level 10 with a maximum of 73 hit points when you died.