Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master). Game began 2026-04-21 14:01:12, ended 2026-05-09 10:21:15. dacf, chaotic male human Ranger --------- |.......| 4 |.......| 5|...@...| |'.@....|4 | |.......| | |. ----.---- .| |......A5%45..| ---......5..--- -----|----- 5.... ------- .4.% ......| %....4 ......- .... ....[..- .... ....%...----|- ...%....../)% ------------ Dacf the Arbalester St:25 Dx:18 Co:17 In:13 Wi:18 Ch:10 Chaotic Astral Plane $:312 HP:78(152) Pw:125(125) AC:-31 Xp:21/10008295 Burdened T:35163 Latest messages: The Angel of Mercury hits the priest of Mercury. The priest of Mercury swings his mace at the Angel of Mercury. The priest of Mercury hits the Angel of Mercury. The priest of Mercury hits the Angel of Mercury. The magic missile hits it. You see here a killer bee corpse. In what direction? k As you kick the door, it crashes open! The Angel of Venus zaps you with a magic missile! The magic missile hits you! But it reflects from your shield! The magic missile misses the Angel of Venus. The Angel of Mercury swings her long sword. The Angel of Mercury just misses! The Angel of Mercury swings her long sword. The Angel of Mercury misses! The Angel of Mercury misses! The Angel of Mercury casts a spell at you! You are hit by a shower of missiles! The missiles bounce off! The priest of Mercury swings his mace at the Angel of Venus. The priest of Mercury hits the Angel of Venus. The priest of Mercury misses the Angel of Venus. The Angel of Moloch picks up a knife. The magic missile hits it. The high priest intones: "Pilgrim, you enter a sacred place!" The priest of Mars swings his mace at the Angel of Mercury. The priest of Mars hits the Angel of Mercury. The priest of Mars misses the Angel of Mercury. The Angel of Mercury swings her long sword at the priest of Mars. The Angel of Mercury hits the priest of Mars. The Angel of Mercury swings her long sword at the priest of Mars. The Angel of Mercury hits the priest of Mars. The Angel of Mercury hits the priest of Mars. The priest of Mars swings his mace at the Angel of Mercury. The priest of Mars hits the Angel of Mercury. The priest of Mars misses the Angel of Mercury. The Angel of Moloch wields a knife! There is a high altar to Mars (chaotic) here. What do you want to sacrifice? [E or ?*] ? You offer the Amulet of Yendor to Mars... An invisible choir sings, and you are bathed in radiance... The voice of Mars booms: "Mortal, thou hast done well!" "In return for thy service, I grant thee the gift of Immortality!" You ascend to the status of Demigod... Do you want your possessions identified? [ynq] (y) y Do you want to see your attributes? [ynq] (y) y Do you want an account of creatures vanquished? [ynaq] (y) y Do you want a list of species genocided and extinct? [ynq] (y) q Inventory: Coins $ - 312 gold pieces Amulets q - an uncursed amulet of life saving (being worn) L - an uncursed amulet of life saving Weapons i - the fireproof +3 Sting (weapon in hand) Armor Q - a blessed fireproof +5 elven leather helm (being worn) b - a blessed rustproof +3 pair of gauntlets of power (being worn) U - a blessed fireproof +3 pair of speed boots (being worn) n - a blessed +3 shield of reflection (being worn) e - a blessed fireproof +5 cloak of displacement (being worn) V - an uncursed +4 gray dragon scale mail (being worn) Comestibles j - 5 uncursed food rations Spellbooks O - the uncursed Book of the Dead Potions F - an uncursed potion of restore ability Rings y - an uncursed ring of conflict (on left hand) l - a blessed ring of levitation o - an uncursed ring of protection from shape changers C - an uncursed ring of slow digestion Wands w - a cursed wand of cancellation (0:2) A - a wand of create monster (0:1) g - a blessed wand of death (0:0) J - a wand of death (0:3) r - a wand of death (0:2) t - a wand of death (0:2) D - a wand of death (0:2) S - a wand of digging (0:7) Y - a wand of digging (0:5) Z - a wand of digging (0:0) H - a wand of light (0:2) p - a blessed wand of polymorph (1:2) v - a wand of secret door detection (0:12) z - a wand of striking (0:3) N - a blessed wand of teleportation (0:4) c - a wand of teleportation (0:5) R - a wand of teleportation (0:3) W - a cursed wand of teleportation (0:0) P - a wand of wishing (1:2) Tools s - a blessed bag of holding containing 57 items G - an uncursed tooled horn T - the Bell of Opening (0:2) K - an uncursed blindfold I - the uncursed Candelabrum of Invocation (no candles attached) h - a blessed magic marker (0:29) m - a blessed magic marker (0:9) B - a cursed magic whistle M - the blessed Master Key of Thievery x - a rusty corroded +2 pick-axe k - an uncursed skeleton key X - an uncursed stethoscope u - a +0 unicorn horn Gems/Stones d - a blessed luckstone Contents of the bag of holding: 33805 gold pieces an uncursed amulet of reflection the blessed +0 Longbow of Diana the rustproof +0 Trollsbane an uncursed +0 helm of opposite alignment an uncursed +0 pair of water walking boots a blessed scroll of amnesia an uncursed scroll of amnesia 4 uncursed scrolls of blank paper a cursed scroll of blank paper a blessed scroll of charging 2 uncursed scrolls of earth a blessed scroll of enchant weapon a blessed scroll of enchant weapon an uncursed scroll of enchant weapon 7 blessed scrolls of genocide 2 uncursed scrolls of identify a blessed scroll of remove curse 2 uncursed scrolls of remove curse an uncursed scroll of scare monster a blessed scroll of stinking cloud an uncursed scroll of taming a cursed scroll of teleportation 8 uncursed potions of extra healing a cursed potion of extra healing 5 uncursed potions of full healing a blessed potion of gain energy 4 uncursed potions of gain energy a cursed potion of gain level 6 uncursed potions of healing a cursed potion of healing a cursed potion of oil 2 uncursed potions of speed a cursed potion of speed 8 potions of holy water an uncursed +3 ring of gain constitution an uncursed ring of polymorph an uncursed ring of polymorph control an uncursed ring of teleportation 3 uncursed agate stones 5 uncursed amethyst stones 7 uncursed black opals 5 uncursed chrysoberyl stones 4 uncursed citrine stones 4 uncursed diamonds 2 uncursed dilithium crystals 4 uncursed emeralds 6 uncursed fluorite stones 2 uncursed jacinth stones 3 uncursed jade stones 4 uncursed jasper stones an uncursed jet stone an uncursed opal 7 uncursed rubies 4 uncursed sapphires 3 uncursed topaz stones 4 uncursed turquoise stones Dacf the Ranger's attributes: Background: You were an Arbalester, a level 21 male human Ranger. You were chaotic, on a mission for Mars who was opposed by Mercury (lawful) and Venus (neutral). You were in the endgame, on the Astral Plane. You entered the dungeon 35163 turns ago. You had 10008295 experience points, 9991705 more were needed for level 22. Basics: You had 78 out of 152 hit points. You had all 125 energy points (spell power). Your armor class was -31. Your wallet contained 312 zorkmids. Autopickup was off. Final Characteristics: Your strength was 25 (base:18/30, innate limit:18/100). Your dexterity was 18 (limit:18). Your constitution was 17 (peak:18, limit:18). Your intelligence was 13 (limit:18). Your wisdom was 18 (limit:18). Your charisma was 10 (limit:18). Final Status: You were burdened; movement was slightly slowed. You were wielding a dagger. You had expert skill with dagger. Final Attributes: You were the Glory of Arioch. You were piously aligned. You were magic-protected. You were fire resistant. You were cold resistant. You were sleep resistant. You were shock resistant. You were poison resistant. You saw invisible. You were warned. You were aware of the presence of orcs. You had automatic searching. You were invisible to others. You were displaced. You were stealthy. You caused conflict. You had teleport control. You had a small defense bonus (+3). You were warded. You took half physical damage. You were very fast. You had reflection. Your life would have been saved. You were extremely lucky. You had extra luck. Good luck did not time out for you. You survived after being killed once. Vanquished creatures: Orcus Juiblex the Wizard of Yendor (13 times) Pestilence Vlad the Impaler a high priest 4 mastodons Medusa 7 krakens 3 master liches a ki-rin 2 storm giants a titan 2 glass golems a balrog 11 purple worms 3 silver dragons 5 red dragons 3 white dragons 5 orange dragons 3 black dragons 5 blue dragons a green dragon 5 yellow dragons 15 minotaurs 4 jabberwocks Scorpius 7 baluchitheria 5 Angels 4 demiliches 6 stone golems 2 master mind flayers 14 Olog-hai 3 pit fiends 2 sandestins 7 hell hounds 6 titanotheres 4 trappers 6 guardian nagas 3 disenchanters 24 vampire lords a skeleton 12 aligned priests 4 captains 6 shades 7 liches 5 nurses 5 ice devils 4 nalfeshnees 7 lurkers above an Aleax 6 ettins 11 black puddings 23 vampires 4 lieutenants 41 ghosts 3 queen bees 4 winged gargoyles a mind flayer 4 giant mimics 4 long worms 8 zruties 11 fire giants 10 ogre kings 3 ice trolls 13 rock trolls 11 umber hulks 4 flesh golems 8 Elvenkings 3 doppelgangers 6 hezrous 12 bone devils 4 large mimics 3 wumpuses 5 fire vortices 3 couatls 7 stalkers 8 air elementals 4 fire elementals 3 earth elementals a hill giant 2 giant mummies 4 black nagas 10 xorns 11 giant zombies 6 elf-lords 8 sergeants 4 barbed devils 7 vrocks 6 salamanders 11 wargs 2 winter wolves 3 hell hound pups 13 small mimics a glass piercer 10 warhorses 7 steam vortices 13 xans 2 ettin mummies 6 ogre lords 8 quantum mechanics 4 trolls a sasquatch 7 wood golems 2 erinyes 3 mariliths a djinni 4 sharks 6 electric eels 11 gelatinous cubes 5 pyrolisks 3 large dogs 7 freezing spheres 10 flaming spheres 9 shocking spheres 2 large cats 9 tigers 8 gargoyles 2 dwarf kings 8 tengu 4 ochre jellies 9 leocrottas 6 energy vortices 23 mountain centaurs 4 elf mummies 3 human mummies 6 red nagas 6 green slimes 4 pythons 5 pit vipers 8 cobras 49 wraiths 6 carnivorous apes 16 ettin zombies 4 leather golems 9 Grey-elves 41 soldiers 4 succubi 5 horned devils 5 incubi 8 chameleons 3 crocodiles 18 giant beetles 4 quivering blobs 16 cockatrices 5 wolves 4 winter wolf cubs 2 lynxes a panther 31 gremlins a leprechaun 9 orc-captains 5 iron piercers 2 mumakil 11 giant spiders 15 scorpions 4 horses an ice vortex a baby long worm 8 black lights 5 vampire bats 41 forest centaurs 3 gnome kings 5 orc mummies 4 dwarf mummies 5 ogres 10 brown puddings 7 rust monsters 11 owlbears 3 yetis 3 gold golems a werewolf 5 Green-elves 2 piranha 10 giant eels 11 lizards 4 chickatrices a dog a housecat 5 jaguars 3 dwarf lords 2 blue jellies 3 white unicorns 3 gray unicorns 2 black unicorns 2 dust vortices a raven 10 plains centaurs 2 gnome mummies 3 snakes 3 water moccasins 8 apes 19 human zombies 3 rope golems 2 Woodland-elves 16 soldier ants 21 fire ants 7 bugbears 2 lemures 3 quasits 3 wood nymphs 2 mountain nymphs 12 Mordor orcs 3 Uruk-hai 9 orc shamans 5 rock piercers 4 rock moles 3 ponies 7 fog clouds 12 yellow lights 4 violet fungi 16 gnome lords 3 gnomish wizards 2 kobold mummies 2 black naga hatchlings a golden naga hatchling 7 gray oozes 2 barrow wights 21 elf zombies 12 ghouls 3 straw golems 5 paper golems 5 jellyfish a baby crocodile 50 giant ants 2 little dogs 3 floating eyes 22 dwarves 3 kobold shamans 20 hill orcs 11 rothes 2 rabid rats 2 centipedes 6 giant bats 2 monkeys 9 orc zombies 11 dwarf zombies a wererat 3 werejackals 2 iguanas 54 killer bees 4 acid blobs 2 coyotes 6 hobbits 7 manes 4 large kobolds 6 hobgoblins 2 orcs a giant rat 5 cave spiders a brown mold a yellow mold 59 gnomes 12 garter snakes 19 gnome zombies 4 geckos 4 jackals 2 foxes a kobold 3 goblins 4 sewer rats 5 grid bugs 6 bats 7 lichens 14 kobold zombies a newt 1855 creatures vanquished. Genocided or extinct species: chickatrices cockatrices pyrolisks hobbits dwarves bugbears dwarf lords dwarf kings mind flayers master mind flayers giants stone giants hill giants fire giants frost giants ettins storm giants minotaurs liches demiliches master liches arch-liches gray oozes brown puddings green slimes black puddings rust monsters disenchanters erinyes (extinct) jellyfish piranha sharks giant eels electric eels krakens 34 species genocided. 1 species extinct. Voluntary challenges: You genocided 34 types of monsters. You never changed form. You used 11 wishes (1 for an artifact). The Elemental Planes: Astral Plane: <- You are here. A temple to Mars. Plane of Water: Plane of Fire: Plane of Air: Plane of Earth: The Dungeons of Doom: levels 1 to 25 Level 1: Some fountains. One way stairs up to The Elemental Planes. Level 2: Some fountains, a sink. Level 3: A general store, a fountain. Level 4: Level 5: Level 6: Level 7: Many fountains. Oracle of Delphi. Level 8: A general store, a fountain. Stairs up to Sokoban, level 7. Level 9: Some fountains. Level 10: A very big room. Level 11: A temple. Level 12: Some fountains. Level 13: Some fountains, many graves. Portal to The Quest. Level 14: An altar to Mars. Level 15: A temple. Level 16: Level 17: A primitive area. Level 18: Some fountains, a grave. Level 19: An altar to Mars. Level 20: A temple to Mars, a fountain. Level 21: A grave. Level 22: Level 23: Level 24: Level 25: A fountain. The castle. Connection to Gehennom. Gehennom: levels 26 to 48 Level 26: A temple, many graves. Valley of the Dead. Level 27: Level 28: Level 29: Level 30: Level 31: Level 32: A fountain. Level 33: Level 34: Level 35: Level 36: An altar, a grave. Level 37: Level 38: Stairs up to Vlad's Tower, level 37. Level 39: Level 40: Level 41: Level 42: Level 43: Level 44: Level 45: Level 46: Level 47: Level 48: A temple, many graves. Moloch's Sanctum. The Gnomish Mines: levels 5 to 13 Level 5: Level 6: Level 7: An altar to Mars, some fountains. Level 8: Level 9: Level 10: Level 11: Level 12: Level 13: The Quest: levels 1 to 5 Level 1: Level 2: Level 3: Level 4: Level 5: Sokoban: Level 7: Unsolved. Vlad's Tower: levels 37 up to 35 Level 35: Level 36: Level 37: Goodbye dacf the Demigod... You went to your reward with 1778016 points, Sting (worth 800 zorkmids and 2000 points) The Longbow of Diana (worth 4000 zorkmids and 10000 points) Trollsbane (worth 200 zorkmids and 500 points) The Candelabrum of Invocation (worth 5000 zorkmids and 12500 points) The Master Key of Thievery (worth 3500 zorkmids and 8750 points) The Book of the Dead (worth 10000 zorkmids and 25000 points) The Bell of Opening (worth 5000 zorkmids and 12500 points) and 34117 pieces of gold, after 35163 moves. You were level 21 with a maximum of 152 hit points when you ascended.