Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master). Game began 2026-01-18 16:57:33, ended 2026-01-18 21:16:22. dalzul, neutral male human Tourist -------------------------- |>...........%.%.........| |.......----------------.| -------.------ |%| |...........| |.| |`.........`| |.| --------.----| |.| |............| |.| |............| |.| -----.-------- ------|.| |..........| --|P&n:M|.| |.....[....| |.+ddY$$|)| |....))...-- |-|eBd))|.| -------.---- |.+fdS@$-.| |........| |-|.$$%$|-- |........| |.+.$%?$| |...------ --|[%%?%| ----- ------- Dalzul the Peregrinator St:25 Dx:13 Co:18 In:14 Wi:10 Ch:11 Neutral Dlvl:5 $:189 HP:0(99) Pw:40(40) AC:-1 Exp:10 T:18479 Burdened Latest messages: The horse just misses! The horse bites! The horse kicks! The horse bites! The horse kicks! The horse bites! You hit the horse! The horse misses! The horse bites! You kill the horse! Welcome to experience level 10. You feel perceptive! You hit the guardian naga hatchling! The guardian naga hatchling bites! The guardian naga hatchling bites! You kill the guardian naga hatchling! You hit the Grey-elf! The Grey-elf wields a runed broadsword! You are now most skilled in long sword. You feel you could be more dangerous! You hit the Grey-elf! The Grey-elf turns to flee. The Grey-elf picks up an uncursed dart. Unknown command ' '. The Grey-elf picks up a hooded cloak. The Grey-elf puts on a hooded cloak. The Grey-elf picks up a pair of hard shoes. The Grey-elf puts on a pair of hard shoes. You see here 32 gold pieces. The Grey-elf picks up a cursed dagger. You kill the Grey-elf! You destroy the barrow wight! You see here 60 gold pieces. Wait! There's a cobra hiding under 74 gold pieces! The cobra bites! The cobra bites! You hit the cobra! The cobra bites! The cobra bites! You miss the cobra. The cobra bites! The cobra bites! The cobra bites! The cobra bites! The cobra's bite was poisoned! The poison doesn't seem to affect you. You die... Do you want your possessions identified? [ynq] (y) y Do you want to see your attributes? [ynq] (y) y Do you want an account of creatures vanquished? [ynaq] (y) q Inventory: Coins $ - 189 gold pieces Amulets T - an uncursed amulet versus poison (being worn) Weapons x - 26 +0 darts (at the ready) u - a blessed +2 long sword (weapon in hand) Armor W - an uncursed thoroughly rusty +0 pair of gauntlets of power (being worn) S - an uncursed +0 pair of elven boots t - a blessed very rusty +3 pair of iron shoes (being worn) V - a cursed +0 elven shield o - an uncursed +0 alchemy smock U - an uncursed +0 elven cloak m - an uncursed thoroughly burnt +0 elven cloak (being worn) k - an uncursed +0 Hawaiian shirt (being worn) a - an uncursed +0 dwarvish mithril-coat (being worn) X - an uncursed +0 elven mithril-coat Comestibles Z - 9 uncursed food rations n - 3 uncursed tripe rations j - an uncursed lichen corpse F - an uncursed lizard corpse Potions E - an uncursed potion of extra healing O - a blessed potion of object detection Rings G - a cursed ring of aggravate monster M - a cursed -3 ring of gain constitution Q - an uncursed ring of stealth v - an uncursed ring of teleport control Wands L - a wand of cold (0:7) P - a wand of light (0:15) H - a wand of light (0:12) g - a wand of locking (0:7) A - a wand of magic missile (0:7) J - a wand of magic missile (0:7) K - a wand of magic missile (0:3) w - a wand of sleep (0:5) b - a wand of slow monster (0:4) R - a wand of slow monster (0:4) q - a wand of striking (0:3) I - a wand of teleportation (0:4) N - a wand of undead turning (0:6) Tools d - an uncursed brass lantern r - an uncursed brass lantern l - an expensive camera (0:94) e - a cursed oil lamp B - a +0 pick-axe i - an uncursed skeleton key y - an uncursed tin opener f - a +0 unicorn horn Dalzul the Tourist's attributes: Background: You were a Peregrinator, a level 10 male human Tourist. You were neutral, on a mission for The Lady who was opposed by Blind Io (lawful) and Offler (chaotic). You were in Sokoban, on level 5. You entered the dungeon 18479 turns ago. There was a new moon in effect when your adventure ended. You had 5290 experience points, 4710 more were needed to attain level 11. Basics: You had 0 out of 99 hit points. You had all 40 energy points (spell power). Your armor class was -1. Your wallet contained 189 zorkmids. Autopickup was off. Final Characteristics: Your strength was 25 (base:15, innate limit:18/100). Your dexterity was 13 (limit:18). Your constitution was 18 (limit:18). Your intelligence was 14 (limit:18). Your wisdom was 10 (limit:18). Your charisma was 11 (limit:18). Final Status: You were burdened; movement was slightly slowed. You were wielding a long sword. You had basic skill with long sword. Final Attributes: You were piously aligned. You were fire resistant. You were poison resistant. You were telepathic. You had automatic searching. You were stealthy. You could teleport. You had teleport control. You had a small defense bonus (+2). You were guarded. You are dead. Vanquished creatures: 5 giant mimics a warg 2 small mimics a warhorse a xan a wood golem 2 gelatinous cubes a pyrolisk a large cat a tiger a dwarf king 2 tengu 2 ochre jellies a red naga a python a wraith an ettin zombie a leather golem a Grey-elf a chameleon a giant beetle 2 quivering blobs 5 wolves 2 winter wolf cubs a gremlin a spotted jelly 6 leprechauns an orc-captain an iron piercer a giant spider a scorpion a horse an ice vortex a black light 2 gnome kings 2 dwarf mummies 2 rust monsters 2 owlbears a yeti a gold golem 3 Green-elves a lizard 4 chickatrices a dingo a dog a housecat 2 jaguars 2 blue jellies a white unicorn a black unicorn 3 dust vortices a plains centaur a snake an ape a human zombie a rope golem a fire ant 2 quasits 3 wood nymphs a water nymph 8 Mordor orcs 2 Uruk-hai 3 rock piercers 5 rock moles a pony a fog cloud 8 yellow lights a shrieker 11 gnome lords 5 gnomish wizards a kobold mummy a black naga hatchling 2 golden naga hatchlings 2 guardian naga hatchlings 4 gray oozes a barrow wight 2 ghouls 2 straw golems 3 paper golems 2 baby crocodiles 5 giant ants a little dog 2 floating eyes 2 kittens 16 dwarves 2 homunculi 3 kobold lords 39 hill orcs 3 rothes 2 rabid rats 2 centipedes 2 giant bats a monkey 7 orc zombies 2 dwarf zombies 4 wererats 5 iguanas 24 killer bees an acid blob a coyote 2 gas spores 6 hobbits 2 manes a large kobold 3 hobgoblins 3 giant rats 4 cave spiders a brown mold 2 yellow molds 2 green molds 5 red molds 40 gnomes 6 garter snakes a gnome zombie 9 geckos 8 jackals 3 foxes a kobold 4 goblins 2 sewer rats 7 grid bugs 2 bats 9 lichens a kobold zombie 10 newts 418 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. The Dungeons of Doom: levels 1 to 10 Level 1: A fountain, a sink. Level 2: Level 3: A health food store, a fountain. Stairs down to The Gnomish Mines. Level 4: A general store, an altar, a fountain. Level 5: Level 6: A scroll shop, a fountain. Level 7: Level 8: Many fountains. Oracle of Delphi. Level 9: Some fountains. Stairs up to Sokoban, level 8. Level 10: The Gnomish Mines: levels 4 to 9 Level 4: Level 5: Level 6: Many shops, a temple, some fountains, a sink. Level 7: Level 8: Level 9: Sokoban: levels 8 up to 5 Level 5: <- You were here. Solved. Final resting place for you, killed by a cobra. Level 6: Solved. Level 7: Solved. Level 8: Solved. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | dalzul | | 189 Au | | killed by a | | cobra | | | | | | 2026 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Aloha dalzul the Tourist... You died in Sokoban on dungeon level 5 with 33810 points, and 189 pieces of gold, after 18479 moves. You were level 10 with a maximum of 99 hit points when you died.