Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master). Game began 2026-01-19 06:33:36, ended 2026-01-19 06:44:47. dalzul, neutral male human Tourist -- -- .- --. .. --*.- .. .....- .. .....----. ....|... ...... --.....- -......| ..GG..| -....----- --.G@.....--- |...........| ---....---..| --.-----..-- --- |....| --.--- --- Dalzul the Sightseer St:9 Dx:14 Co:17 In:10 Wi:10 Ch:15 Neutral Dlvl:5 $:1095 HP:0(31) Pw:11(11) AC:6 Exp:4 T:1394 Latest messages: The gnome hits! In what direction? 6 You kill the dwarf! In what direction? 8 The dart hits the gnome. The gnome hits! You miss the gnome. In what direction? 8 You kill the gnome! a - a +2 dart (at the ready). There are many objects here. $ - 140 gold pieces. a - 2 +2 darts (at the ready). G - a broad short sword. H - a hard hat. I - a fizzy potion. J - a green gem. B - 2 red gems. K - a white gem. Unknown command '^J'. A trap door opens up under you! The gnome wields a bow! The gnome drinks an effervescent potion! Suddenly you cannot see the gnome. It hits! In what direction? 4 The dart hits it! In what direction? 4 You kill it! The gnome king picks up a bow. The gnome wields a bow! In what direction? 4 The dart hits the gnome king. The gnome king hits! In what direction? 4 The dart hits the gnome king! The gnome king hits! What do you want to use or apply? [klqwE or ?*] k In what direction? 4 The gnome king is blinded by the flash! The gnome king turns to flee. The gnome king picks up 2 +2 darts. The gnome shoots an arrow! You are hit by an arrow. You die... Do you want your possessions identified? [ynq] (y) y Do you want to see your attributes? [ynq] (y) y Do you want an account of creatures vanquished? [ynaq] (y) y Do you want to see your conduct? [ynq] (y) y Do you want to see the dungeon overview? [ynq] (y) y Inventory: Coins $ - 1095 gold pieces Weapons a - 27 +2 darts (at the ready) A - 7 +0 darts q - a +0 axe (weapon in hand) G - a +0 dwarvish short sword Armor H - an uncursed +0 dwarvish iron helm v - an uncursed +0 orcish helm (being worn) n - a cursed -1 pair of gauntlets of fumbling p - an uncursed +0 pair of leather gloves (being worn) y - an uncursed +0 pair of iron shoes (being worn) z - an uncursed +0 dwarvish cloak (being worn) j - an uncursed +0 Hawaiian shirt (being worn) Comestibles b - 2 uncursed slime molds E - an uncursed cream pie d - 2 uncursed food rations o - an uncursed food ration e - 3 uncursed melons c - 2 uncursed tripe rations Scrolls i - 4 uncursed scrolls of magic mapping t - an uncursed scroll of remove curse Spellbooks m - an uncursed spellbook of identify Potions u - an uncursed potion of fruit juice I - a cursed potion of sickness Rings D - an uncursed ring of free action F - an uncursed ring of invisibility Tools l - an uncursed credit card k - an expensive camera (0:34) w - a +0 pick-axe Gems/Stones J - an uncursed worthless piece of green glass r - an uncursed worthless piece of orange glass B - 3 uncursed worthless pieces of red glass x - a cursed worthless piece of violet glass K - an uncursed worthless piece of white glass Dalzul the Tourist's attributes: Background: You were a Sightseer, a level 4 male human Tourist. You were neutral, on a mission for The Lady who was opposed by Blind Io (lawful) and Offler (chaotic). You were in the Gnomish Mines, on level 5. You entered the dungeon 1394 turns ago. There was a new moon in effect when your adventure ended. You had 145 experience points, 15 more were needed to attain level 5. Basics: You had 0 out of 31 hit points. You had all 11 energy points (spell power). Your armor class was 6. Your wallet contained 1095 zorkmids. Autopickup was off. Final Characteristics: Your strength was 9 (limit:18/100). Your dexterity was 14 (limit:18). Your constitution was 17 (limit:18). Your intelligence was 10 (limit:18). Your wisdom was 10 (limit:18). Your charisma was 15 (limit:18). Final Status: You were unencumbered. You were wielding an axe. You were unskilled in axe. Final Attributes: You were devoutly aligned. You were warded. You are dead. Vanquished creatures: 2 gnome lords a kitten 6 dwarves 15 gnomes 4 jackals a goblin 2 sewer rats 3 grid bugs 2 lichens 2 kobold zombies a newt 39 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You were illiterate. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. The Dungeons of Doom: levels 1 to 3 Level 1: Level 2: A fountain. Stairs down to The Gnomish Mines. Level 3: The Gnomish Mines: levels 3 to 5 Level 3: Level 4: Level 5: <- You were here. Final resting place for you, killed by an arrow. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | dalzul | | 1095 Au | | killed by an | | arrow | | | | | | 2026 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Aloha dalzul the Tourist... You died in The Gnomish Mines on dungeon level 5 with 938 points, and 1095 pieces of gold, after 1394 moves. You were level 4 with a maximum of 31 hit points when you died.