Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master). Game began 2025-12-16 02:13:54, ended 2025-12-16 02:31:01. darktural, neutral male human Archeologist ---------- ----- |........| ---------- |...| -........| |........| ||>.. -----.-.-- |........| |...| ## |........| |....############ |.....<..| |...| ## -------.-- --.-- ## #### ------- # ## # |$(**.-( # # #### |()+).|# # # ##### |.?.$.|# #### --.-.---.------ |$$$*.|# -.--- |.............| -------@ |...| |....)........| d |...| |.............| ## |...| |.............| ###....| |.............| |.... --------------- ----- Darktural the Digger St:14 Dx:8 Co:12 In:16 Wi:17 Ch:8 Neutral S:243 Dlvl:3 $:17 HP:0(13) Pw:2(2) AC:8 Xp:1/19 T:1316 Hungry Latest messages: You climb up the stairs. You hear someone cursing shoplifters. The door opens. "Hello, darktural! Welcome to Upernavik's general store!" "Will you please leave your pick-axe outside?" What do you want to drop? [$a-il-qsv or ?*] You drop a +0 pick-axe. "Hello, darktural! Welcome again to Upernavik's general store!" What do you want to throw? [$am or ?*] Count: 1 $ In what direction? You have established 1 zorkmid credit. You see here a yellowish brown gem (for sale, 1333 zorkmids). You see here a white gem (for sale, 5333 zorkmids). You see here a candle (for sale, 13 zorkmids). What do you want to throw? [$am or ?*] Count: 1 $ In what direction? 1 zorkmid added to your credit; total is now 2 zorkmids. You see here a candle (for sale, 13 zorkmids). What do you want to throw? [$am or ?*] Count: 1 $ In what direction? 1 zorkmid added to your credit; total is now 3 zorkmids. You see here a white gem (for sale, 5333 zorkmids). What do you want to throw? [$am or ?*] Count: 1 $ In what direction? 1 zorkmid added to your credit; total is now 4 zorkmids. You see here a yellowish brown gem (for sale, 1333 zorkmids). What do you want to throw? [$am or ?*] Count: 1 $ In what direction? The gold piece misses the small mimic. 1 zorkmid added to your credit; total is now 5 zorkmids. The little dog picks up a gem. The little dog eats a tripe ration. You see here a +0 pick-axe. You miss the small mimic. The small mimic hits! You are beginning to feel hungry. Wait! That's a small mimic! You miss the coyote. The coyote bites! You die... Do you want your possessions identified? [ynq] (y) Do you want to see your attributes? [ynq] (y) Do you want an account of creatures vanquished? [ynaq] (y) Do you want to see your conduct? [ynq] (y) Do you want to see the dungeon overview? [ynq] (y) Inventory: Coins $ - 17 gold pieces Weapons m - 8 +0 darts (at the ready) a - a +2 bullwhip (weapon in hand) Armor c - an uncursed +0 fedora v - an uncursed +0 orcish helm (being worn) b - an uncursed +0 leather jacket (being worn) Comestibles d - 3 uncursed food rations Scrolls o - a cursed scroll of light named cursed n - a cursed scroll of teleportation Potions p - an uncursed potion of oil named uncursed Rings q - an uncursed ring of invisibility s - an uncursed ring of searching i - an uncursed ring of sustain ability Tools h - an empty uncursed sack l - a cursed mirror f - a tinning kit (0:78) Gems/Stones g - an uncursed touchstone Darktural the Archeologist's attributes: Background: You were a Digger, a level 1 male human Archeologist. You were neutral, nominally on a mission for Camaxtli who was opposed by Quetzalcoatl (lawful) and Huhetotl (chaotic). You were in the Dungeons of Doom, on level 3. You entered the dungeon 1316 turns ago. It was nighttime. You had 19 experience points, 1 more was needed to attain level 2. Your score was 243 before end-of-game adjustments. Basics: You had 0 out of 13 hit points. You had both energy points (spell power). Your armor class was 8. Your wallet contained 17 zorkmids. Autopickup was off. Final Characteristics: Your strength was 14 (limit:18/100). Your dexterity was 8 (limit:18). Your constitution was 12 (limit:18). Your intelligence was 16 (limit:18). Your wisdom was 17 (limit:18). Your charisma was 8 (limit:18). Final Status: You were hungry. You were unencumbered. You were wielding a whip. You had basic skill with whip. Final Attributes: You were devoutly aligned. You were stealthy. You were fast. You are dead. Vanquished creatures: 4 jackals 2 foxes a goblin 3 sewer rats a grid bug 4 lichens a kobold zombie 4 newts 20 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You were an atheist. You were illiterate. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. The Dungeons of Doom: levels 1 to 4 Level 1: Level 2: A grave. Level 3: <- You were here. A general store, a grave. Final resting place for you, killed by a coyote. Level 4: Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | darktural | | 17 Au | | killed by a | | coyote | | | | | | 2025 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye darktural the Archeologist... You died in The Dungeons of Doom on dungeon level 3 with 242 points, and 17 pieces of gold, after 1316 moves. You were level 1 with a maximum of 13 hit points when you died.