Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master). Game began 2025-12-18 04:15:13, ended 2025-12-18 04:34:39. darktural, chaotic female elven Wizard ----- |...| ------ |...| |..$.+ |<..| |....| |...| +..... |)..| |.@..| |...| |....| -.--- |.....# ### ------# ### #### #### ### ### --.--- ------.---- #|>...| ...........#########.....| |.........| |....| |.........| ------ |.........+ ----------- Darktural the Conjurer St:10 Dx:17 Co:11 In:17 Wi:11 Ch:10 Chaotic S:406 Dlvl:3 $:14 HP:0(14) Pw:11(35) AC:6 Xp:3/73 T:1489 Latest messages: You see here a lichen corpse. You have a little trouble lifting a lichen corpse. Continue? [ynq] (q) You have a little trouble lifting M - a lichen corpse. Your movements are slowed slightly because of your load. What do you want to wield? [- sJ or ?*] M - a lichen corpse (weapon in hand). What do you want to wield? [- sJ or ?*] J - a dagger (weapon in hand). What do you want to ready? [- $s or ?*] s - 2 uncursed crude daggers (at the ready). What do you want to eat? [prM or ?*] This lichen corpse tastes okay. Your movements are now unencumbered. You finish eating the lichen corpse. You see here a large box. # In what direction? There is a large box here. Check it for traps? [ynq] (q) You find no traps on the large box. # In what direction? # In what direction? There is a large box here. Check it for traps? [ynq] (q) You find no traps on the large box. # In what direction? There is a large box here. Check it for traps? [ynq] (q) You find no traps on the large box. # In what direction? There is a large box here. Check it for traps? [ynq] (q) You find no traps on the large box. # There is a large box here, loot it? [ynq] (q) You carefully open the large box... You trigger a trap! A tower of flame bursts from the large box! Your cloak smoulders! Your scroll labeled LOREM IPSUM catches fire and burns! Your scroll labeled EIRIS SAZUN IDISI catches fire and burns! Your spellbook of force bolt catches fire and burns! Your dark green potion named cursed boils and explodes! Your ruby potion boils and explodes! You die... Do you want your possessions identified? [ynq] (y) Do you want to see your attributes? [ynq] (y) Do you want an account of creatures vanquished? [ynaq] (y) Do you want to see your conduct? [ynq] (y) Do you want to see the dungeon overview? [ynq] (y) Inventory: Coins $ - 14 gold pieces Weapons J - a +0 dagger (weapon in hand) s - 2 +0 orcish daggers (at the ready) Armor L - an uncursed +0 orcish helm b - an uncursed burnt +0 cloak of magic resistance (being worn) K - an uncursed +0 studded leather armor (being worn) Comestibles p - 2 uncursed food rations r - an uncursed tin of lichen Scrolls j - an uncursed scroll of identify k - an uncursed scroll of light i - an uncursed scroll of remove curse I - a blessed scroll of teleportation Spellbooks m - an uncursed spellbook of identify Potions g - an uncursed potion of gain energy h - an uncursed potion of paralysis f - a potion of holy water Rings e - an uncursed +1 ring of gain strength d - an uncursed ring of searching Wands c - a wand of lightning (0:4) Darktural the Wizard's attributes: Background: You were a Conjurer, a level 3 female elven Wizard. You were chaotic, on a mission for Anhur who was opposed by Ptah (lawful) and Thoth (neutral). You were in the Dungeons of Doom, on level 3. You entered the dungeon 1489 turns ago. It was nighttime. You had 73 experience points, 7 more were needed to attain level 4. Your score was 406 before end-of-game adjustments. Basics: You had 0 out of 14 hit points. You had 11 out of 35 energy points (spell power). Your armor class was 6. Your wallet contained 14 zorkmids. Autopickup was off. Final Characteristics: Your strength was 10 (limit:18). Your dexterity was 17 (limit:18). Your constitution was 11 (limit:16). Your intelligence was 17 (limit:20). Your wisdom was 11 (limit:20). Your charisma was 10 (limit:18). Final Status: You were unencumbered. You were wielding a dagger. You were unskilled in dagger. Final Attributes: You were devoutly aligned. You were magic-protected. You had infravision. You were warded. You are dead. Vanquished creatures: 2 floating eyes a hobbit a hobgoblin a gecko 5 jackals a fox 4 kobolds 3 goblins 2 sewer rats 7 grid bugs 12 lichens 10 newts 49 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. The Dungeons of Doom: levels 1 to 3 Level 1: An altar to Anhur, a fountain. Level 2: A fountain, a sink. Level 3: <- You were here. Final resting place for you, killed by a boiling potion. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | darktural | | 14 Au | | killed by a | | boiling potion | | | | | | 2025 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye darktural the Wizard... You died in The Dungeons of Doom on dungeon level 3 with 405 points, and 14 pieces of gold, after 1489 moves. You were level 3 with a maximum of 14 hit points when you died.