Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master). Game began 2025-12-26 01:22:20, ended 2025-12-26 12:36:09. davidone, neutral male human Wizard --------- #.)......| #|..<....| ###%#|.......| ## |.......| |.......| -.----|-- 0@ @ Davidone the Thaumaturge St:12 Dx:17 Co:17 In:18 Wi:9 Ch:9 Neutral Dlvl:7 $:0 HP:0(54) Pw:92(92) AC:4 Xp:8/1652 T:8887 Hungry Blind Latest messages: You feel a bit steadier now. You vomit! You can move again. Pick an object. Where do you want to travel to? (For instructions type a '?') You descend the stairs. In what direction? h The dagger hits the imp. Your silver dagger sears the imp's flesh! You kill the imp! G - an uncursed dagger (at the ready). You see here a bow. The yellow light explodes! You are blinded by a blast of light! What do you want to use or apply? [bcfhlqvwC or ?*] b You are now wearing a blindfold. What do you want to use or apply? [bcfhlqvwC or ?*] b You were wearing an uncursed blindfold. You still cannot see. The door opens. In what direction? k The door closes. You are beginning to feel hungry. You hear a door open. It hits! It hits! It hits! It hits! It hits! It just misses! It just misses! It hits! It hits! It hits! It hits! You hit it. It hits! You hit it. It hits! You hit it. It hits! What do you want to use or apply? [bcfhlqvwC or ?*] v Improvise? [ynq] (q) y You start playing your horn. You produce a frightful, grave sound. It hits! You die... Do you want your possessions identified? [ynq] (y) y Do you want to see your attributes? [ynq] (y) q Inventory: Weapons a - a blessed +1 quarterstaff m - a +0 silver dagger (weapon in hand) s - a corroded +0 dagger x - a +0 elven dagger G - 5 +0 daggers (at the ready) Armor k - an uncursed +0 pair of gauntlets of dexterity named CURSED (being worn) n - a blessed +1 studded leather armor (being worn) E - an uncursed fireproof +0 cloak of magic resistance (being worn) Rings R - an uncursed ring of regeneration Tools b - an uncursed blindfold f - an uncursed magic lamp h - an uncursed sack containing 3 items l - an uncursed skeleton key v - an uncursed tooled horn w - an uncursed magic whistle Wands c - a wand of light (0:11) q - a wand of teleportation (0:6) C - a wand of create monster (0:5) Potions e - an uncursed potion of paralysis g - an uncursed potion of blindness Contents of the sack: 635 gold pieces an uncursed ring of teleport control a +0 pick-axe Davidone the Wizard's attributes: Background: You were a Thaumaturge, a level 8 male human Wizard. You were neutral, on a mission for Thoth who was opposed by Ptah (lawful) and Anhur (chaotic). You were in the Dungeons of Doom, on level 7. You entered the dungeon 8887 turns ago. You had 1652 experience points, 908 more were needed to attain level 9. Basics: You had 0 out of 54 hit points. You had all 92 energy points (spell power). Your armor class was 4. Your wallet was empty. Autopickup was on for '$' plus thrown. Final Characteristics: Your strength was 12 (limit:18/100). Your dexterity was 17 (limit:18). Your constitution was 17 (limit:18). Your intelligence was 18 (limit:18). Your wisdom was 9 (limit:18). Your charisma was 9 (limit:18). Final Status: You were temporarily blind. You were hungry. You were unencumbered. You were wielding a dagger. You were skilled in dagger. Final Attributes: You were piously aligned. You were magic-protected. You were telepathic. You were warded. Thoth was angry with you. You are dead. Vanquished creatures: a giant mimic 3 small mimics a large dog a large cat 7 wolves a winter wolf cub a panther an iron piercer a giant spider a black light a dingo a jaguar a dwarf lord a blue jelly 2 ravens a gnome mummy 3 human zombies 2 rope golems a fire ant 2 imps a quasit a mountain nymph an orc shaman 4 rock piercers 2 rock moles a fog cloud 4 yellow lights 2 shriekers 2 violet fungi 7 gnome lords 6 gnomish wizards 3 kobold mummies a red naga hatchling 2 gray oozes a ghoul 2 little dogs a floating eye a kitten 10 dwarves a homunculus 11 rothes 2 rabid rats a centipede 3 giant bats 2 monkeys 2 orc zombies 2 wererats 2 iguanas 8 killer bees an acid blob 2 coyotes 2 gas spores 3 hobbits 21 manes a large kobold 7 giant rats 2 green molds a red mold 38 gnomes 11 garter snakes 2 gnome zombies 5 geckos 8 jackals 5 foxes 4 kobolds 4 goblins 3 sewer rats 8 grid bugs 4 lichens 2 kobold zombies 9 newts 262 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. The Dungeons of Doom: levels 1 to 7 Level 1: An altar to Thoth, a fountain. Level 2: A fountain. Stairs down to The Gnomish Mines. Level 3: A fountain. Level 4: A fountain. Level 5: Level 6: A general store, a fountain. Level 7: <- You were here. Final resting place for you, killed by an elf mummy. The Gnomish Mines: levels 3 to 8 Level 3: Level 4: Level 5: Level 6: Many shops, a temple, some fountains. Level 7: Level 8: Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | davidone | | 635 Au | | killed by an elf | | mummy | | | | | | 2025 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye davidone the Wizard... You died in The Dungeons of Doom on dungeon level 7 with 7560 points, and 635 pieces of gold, after 8887 moves. You were level 8 with a maximum of 54 hit points when you died.