Unix NetHack Version 5.0.0-0 post-release - last build May 10 2026 23:12:36 (d1fa5d53e341ca933230fdaa984d921c805b60aa,branch:main). Game began 2026-05-16 17:47:48, ended 2026-05-17 02:07:06. flandre, chaotic female human Barbarian ------------ |......[)`.| |..........| ------ |....)...%.| |....| --------|-|- |....| # # #.....| #### #|....| ### ####|.....# # # # ------######## ------- # # # # |@....| -.-|- # # |.T.(..# |....#### ###-.....|## |...| ---.---`### |.{.| ## ----- Flandre the Brigand St:18 Dx:16 Co:18 In:7 Wi:14 Ch:7 Chaotic Dlvl:12 $:668 HP:0(106) Pw:35(35) AC:-1 Xp:11 T:11622 Burdened Latest messages: You smite the water elemental! You smite the water elemental! You smite the water elemental! You miss the water elemental. You kill the water elemental! You smite the warhorse! The warhorse kicks! The warhorse bites! The warhorse kicks! The warhorse bites! The warhorse misses! The warhorse misses! The warhorse kicks! The warhorse just misses! It misses the warhorse. The warhorse kicks! The warhorse bites! The warhorse kicks! The warhorse bites! You hear some noises. What do you want to drink? [os or ?*] ? Your legs get new energy. What do you want to drink? [os or ?*] ? You feel wise! You hear some noises in the distance. You hear some noises. You hear some noises in the distance. Are you waiting to get hit? Use 'm' prefix to force a no-op (to rest). Are you waiting to get hit? Use 'm' prefix to force a no-op (to rest). Are you waiting to get hit? Use 'm' prefix to force a no-op (to rest). What do you want to zap? [bghQ or ?*] ? In what direction? 3 Status of the horse (neutral, large): Level 7 HP 20(31) AC 5. The horse is not carrying anything. The horse kicks! The horse misses! The horse kicks! The horse bites! What do you want to zap? [bghQ or ?*] ? In what direction? 3 The horse turns into a water troll! What do you want to read? [x or ?*] ? Never mind. What do you want to zap? [bghQ or ?*] ? In what direction? 3 The water troll hits! The water troll hits! You die... Do you want your possessions identified? [ynq] (y) y Do you want to see your attributes? [ynq] (y) q Inventory: Coins ('$') $ - 668 gold pieces Amulets ('"') S - an uncursed amulet of guarding (being worn) Weapons (')') F - 4 +0 elven arrows (in quiver) M - a +0 elven bow (alternate weapon; not wielded) O - a blessed +0 scimitar (weapon in right hand) u - a cursed +0 scimitar a - a thoroughly rusty +1 two-handed sword Armor ('[') P - an uncursed thoroughly rusty +0 dwarvish iron helm (being worn) W - an uncursed +0 pair of speed boots (being worn) J - an uncursed +0 cloak of invisibility (being worn) T - a blessed +1 dwarvish mithril-coat (being worn) Comestibles ('%') t - 2 uncursed food rations v - an uncursed tin of sauteed Grey-elf meat Scrolls ('?') x - an uncursed scroll of remove curse Potions ('!') o - an uncursed potion of speed Wands ('/') h - a wand of polymorph (0:4) Q - a wand of probing (0:6) b - a wand of undead turning (0:6) g - a wand of undead turning (0:5) Tools ('(') U - an uncursed bag of holding containing 65 items c - a bag of tricks (0:9) j - an uncursed blindfold m - an uncursed magic whistle n - an uncursed oil lamp w - an uncursed skeleton key l - a +0 unicorn horn Contents of the bag of holding: 2456 gold pieces an uncursed +0 pair of jumping boots an uncursed cream pie 2 uncursed food rations an uncursed lembas wafer 2 cursed pancakes an uncursed tripe ration an uncursed scroll of amnesia an uncursed scroll of confuse monster 3 uncursed scrolls of create monster a blessed scroll of destroy armor 2 uncursed scrolls of earth a blessed scroll of enchant armor 5 uncursed scrolls of enchant armor an uncursed scroll of light 2 cursed scrolls of remove curse 2 uncursed scrolls of scare monster an uncursed spellbook of chain lightning an uncursed spellbook of clairvoyance an uncursed spellbook of cure sickness an uncursed spellbook of haste self an uncursed potion of blindness an uncursed potion of hallucination an uncursed potion of levitation a cursed potion of monster detection a blessed potion of object detection an uncursed potion of object detection an uncursed potion of paralysis a cursed potion of see invisible an uncursed potion of water a cursed -1 ring of gain constitution an uncursed +1 ring of increase accuracy a cursed ring of poison resistance an uncursed ring of regeneration an uncursed ring of shock resistance a cursed ring of sustain ability an uncursed ring of warning a wand of digging (0:5) a wand of fire (0:2) a wand of lightning (0:3) a wand of speed monster (0:5) a wand of striking (0:0) a wand of teleportation (0:8) a wand of teleportation (0:6) an uncursed mirror an uncursed oil lamp an uncursed oil lamp an uncursed agate stone 2 uncursed amber stones an uncursed aquamarine stone 2 uncursed chrysoberyl stones 5 uncursed jade stones 2 uncursed jet stones 3 uncursed worthless pieces of black glass 3 uncursed worthless pieces of blue glass an uncursed worthless piece of green glass 2 cursed worthless pieces of green glass 7 uncursed worthless pieces of orange glass 2 uncursed worthless pieces of red glass an uncursed worthless piece of violet glass 4 uncursed worthless pieces of white glass 3 uncursed worthless pieces of yellow glass an uncursed worthless piece of yellowish brown glass a cursed worthless piece of yellowish brown glass an uncursed luckstone Flandre the Barbarian's attributes: Background: You were a Brigand, a level 11 female human Barbarian. You were chaotic, on a mission for Set who was opposed by Mitra (lawful) and Crom (neutral). You were right-handed. You were in the Dungeons of Doom, on level 12. You entered the dungeon 11622 turns ago. It was nighttime. There was a new moon in effect when your adventure ended. You had 10416 experience points, 9584 more were needed to attain level 12. Basics: You had 0 out of 106 hit points. You had all 35 energy points (spell power). Your armor class was -1. Your wallet contained 668 zorkmids, and you had 2456 more stashed away in your pack. Autopickup was off. Final Characteristics: Your strength was 18 (peak:18/01, limit:18/100). Your dexterity was 16 (peak:18, limit:18). Your constitution was 18 (limit:18). Your intelligence was 7 (limit:18). Your wisdom was 14 (limit:18). Your charisma was 7 (limit:18). Final Status: You weren't hungry. You were burdened; movement was slightly slowed. You were wielding a saber. You had basic skill with saber. Final Attributes: You were piously aligned. You were poison resistant. You saw invisible. You were telepathic. You were invisible to others. You had a small defense bonus (+2). You were protected. You were very fast. You are dead. Miscellaneous: You encountered 1 bones level. Total elapsed playing time was 1 hour, 49 minutes and 53 seconds. Major events: Turn 1: flandre the chaotic female human Barbarian entered the dungeon 34: attained the rank of Pillager (level 3) 2083: entered the Gnomish Mines 2688: attained the rank of Bandit (level 6) 5394: entered the Bigroom 6929: reached Mine Town 9906: entered Sokoban 10112: completed 1st Sokoban level 10434: completed 2nd Sokoban level 10992: attained the rank of Brigand (level 10) 11622: killed by a water troll You didn't know any spells. Skills: Fighting Skills bare handed combat [Basic] two weapon combat [Unskilled] riding [Unskilled] Weapon Skills dagger [Unskilled] axe [Basic] pick-axe [Unskilled] short sword [Unskilled] broadsword [Unskilled] long sword [Unskilled] two-handed sword [Expert] saber [Basic] club [Unskilled] mace [Unskilled] morning star [Unskilled] flail [Unskilled] hammer [Unskilled] quarterstaff [Unskilled] spear [Unskilled] trident [Unskilled] bow [Unskilled] Spellcasting Skills attack spells [Unskilled] escape spells [Unskilled] Voluntary challenges: Character rerolling was not enabled. You never genocided any monsters. You never changed form. You used no wishes. You did not violate any of the special Sokoban rules. Achievements: You attained the rank of Pillager. You entered a shop. You entered the Gnomish Mines. You attained the rank of Bandit. You entered the Big Room. You entered Minetown. You entered a temple. You entered Sokoban. You attained the rank of Brigand. The Dungeons of Doom: levels 1 to 12 Level 1: Some fountains. Level 2: A general store. Level 3: A general store. Stairs down to The Gnomish Mines. Level 4: Level 5: Some fountains. Level 6: Level 7: Many fountains. Level 8: A vegetarian food shop, a fountain. Level 9: Many fountains. Oracle of Delphi. Level 10: A very big room. Stairs up to Sokoban, level 9. Level 11: Some fountains, a grave. Level 12: <- You were here. A fountain. Final resting place for you, killed by a water troll. The Gnomish Mines: levels 4 to 9 Level 4: Level 5: A grave. Final resting place for gyrlande-Rog-Orc-Mal-Cha, killed by a giant ant. Level 6: Many shops, a temple and an altar, many fountains. Level 7: Level 8: Level 9: Sokoban: levels 9 up to 7 Level 7: Unsolved. Level 8: Solved. Level 9: Solved. Vanquished creatures: a ghost a giant mimic a large mimic 2 baby purple worms a stalker a water elemental 2 giant zombies 7 small mimics 2 warhorses a quantum mechanic a gelatinous cube a large dog a freezing sphere a large cat a tiger a dwarf ruler a leocrotta an energy vortex a stone giant an elf mummy a human mummy a pit viper 2 wraiths an ettin zombie a giant beetle a wolf a gremlin a spotted jelly 2 iron piercers a mumak 2 giant spiders 3 black lights 2 vampire bats 2 gnome rulers an ogre a brown pudding a rust monster 4 owlbears a yeti 2 Green-elves 5 lizards 2 chickatrices a housecat a jaguar a dwarf leader a white unicorn 3 dust vortices 3 ravens 3 snakes 5 apes 2 human zombies an imp a wood nymph a mountain nymph an Uruk-hai an orc shaman a rock piercer 4 rock moles a pony 4 fog clouds 2 yellow lights 4 shriekers a violet fungus 11 gnome leaders 4 gnomish wizards a red naga hatchling a gray ooze 7 elf zombies 2 straw golems a baby crocodile 14 giant ants 2 little dogs 7 floating eyes a kitten 15 dwarves a homunculus 4 kobold leaders 6 rothes 4 rabid rats a centipede 2 giant bats a monkey 2 orc zombies 3 dwarf zombies a wererat a werejackal 7 iguanas 4 killer bees 3 acid blobs 3 coyotes 2 gas spores 4 hobbits a large kobold 3 hobgoblins 5 giant rats 3 cave spiders 2 brown molds a yellow mold 2 green molds 42 gnomes 3 garter snakes 7 geckos 4 jackals 4 kobolds 2 goblins 6 sewer rats 5 grid bugs 3 bats 3 lichens 4 kobold zombies 7 newts 331 creatures vanquished. No species were genocided or became extinct. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | flandre | | 3124 Au | | killed by a | | water troll | | | | | | 2026 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye flandre the Barbarian... You died in The Dungeons of Doom on dungeon level 12 with 26914 points, and 3124 pieces of gold, after 11622 moves. You were level 11 with a maximum of 106 hit points when you died.