Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master). Game began 2025-12-22 18:39:28, ended 2025-12-23 05:43:05. fordic, neutral male human Monk ----- ---- -- |...| --..| --. |...| --- ----- ---...-- --- -.. --..--- |.| |... ......|--------------|.-- .- --....-- |.| |... ....|..*|..|...|...|..| ---- --.| --...|..-- |.| +..- .@.|...|..|...|...|..|--..---..| |..).|...| |.| |..| -----..|..[|..|-|---.--..|.........-- ---...|-..---|.-----..| |...|.v--|---|-.........-|..........| |.....|--...-|........| |.(.-@.......%....-----..|-.........| |.---.| |....|........|----1 |...|......--+-...|...|..|--........----- - |.| |...-|.----...|(((|+------..{...| |...+...|..||.........[...| |.| |...--.| +...|((1|...........@.| |...|...|..--..>....-----.--- |.| |......| |...|...|-+-.....---|----------..-.|..).....--|..|...| |.| ------.----...--|-| |..-|.....................|......| |..[...| |.-- |...|........| |..|..|----....-.-.----...|-.....| |....--- ---..-- |...|..#.....----..|..|...-....|......||.--|....-- --..-- |..<..| |...|-....{......%.|..|%..|....-...._.||.| --...- ---- |....-- |...--..|....#.....--.-----....|......||.| |.... --...| |.......|-.....................|---------- ---.- ----- ------.------------.---------.-- --- --- --- --- Fordic the Student of Stones St:18 Dx:17 Co:18 In:8 Wi:17 Ch:10 Neutral Dlvl:7 $:1777 HP:0(90) Pw:57(65) AC:2 Xp:11/14303 T:25103 Latest messages: What do you want to use or apply? [a-ceik-ms-uxABDF-HM-OR or ?*] b You put an uncursed pick-axe into the bag called holding?. "Hello, fordic! Welcome again to Jiangji's delicatessen!" You see here a fortune cookie (for sale, 9 zorkmids). "Hello, fordic! Welcome again to Angmagssalik's general store!" There are many objects here. You see here 2 blue gems (for sale, 8000 zorkmids). Really attack the watch captain? [yn] (n) n Really attack the watch captain? [yn] (n) n "Hello, fordic! Welcome again to Renrut's hardware store!" You see here a lock pick (for sale, 27 zorkmids). "For you, good sir; only 27 zorkmids for this lock pick." y - a lock pick (unpaid, 27 zorkmids). You see here an empty unlocked large box (for sale, 11 zorkmids). Unknown command ' '. You see here a tin opener (for sale, 40 zorkmids). "For you, good sir; only 40 zorkmids for this tin opener." z - a tin opener (unpaid, 40 zorkmids). You see here a tin opener (for sale, 40 zorkmids). "For you, esteemed sir; only 40 zorkmids for this tin opener." C - a tin opener (unpaid, 40 zorkmids). What do you want to use or apply? [bceik-ms-ux-zA-DF-HM-OR or ?*] b $ - 1884 gold pieces. Itemized billing? [ynq] (q) n You bought a lock pick for 27 gold pieces. You bought a tin opener for 40 gold pieces. You bought a tin opener for 40 gold pieces. "Thank you for shopping in Renrut's hardware store!" You see here an empty unlocked large box (for sale, 11 zorkmids). The energy vortex engulfs you! You feel your magical energy drain away. You hit the energy vortex. You are jolted with electricity! The air around you crackles with electricity. What do you want to use or apply? [bceik-ms-ux-zA-DF-HM-OR or ?*] b What do you want to use or apply? [bceik-ms-ux-zA-DF-HM-OR or ?*] s In what direction? l Status of the energy vortex (neutral): Level 7 HP 25(40) AC 2, engulfing you. You hit the energy vortex. You are jolted with electricity! You get expelled! The energy vortex misses! You hit the energy vortex. You are jolted with electricity! The energy vortex touches you! The energy vortex misses! You hit the energy vortex! You are jolted with electricity! You die... Do you want your possessions identified? [ynq] (y) q Inventory: Coins $ - 1777 gold pieces Amulets j - an uncursed amulet of reflection (being worn) Weapons U - 11 +0 shuriken Armor X - an uncursed +0 dwarvish iron helm (being worn) n - a blessed +2 pair of leather gloves (being worn) o - an uncursed +0 pair of jumping boots (being worn) h - an uncursed burnt +1 robe (being worn) Comestibles E - 2 uncursed lizard corpses Rings I - an uncursed ring of free action named U (on left hand) V - an uncursed ring of slow digestion named U (on right hand) Wands N - a wand of digging (0:8) M - a wand of digging (0:5) G - a wand of digging (0:4) x - a wand of magic missile (0:6) H - a wand of magic missile (0:6) t - a wand of magic missile (0:5) i - a wand of sleep (0:5) c - a wand of slow monster (0:8) F - a wand of slow monster (0:7) A - a wand of slow monster (0:4) B - a wand of striking (0:2) D - a wand of striking (0:2) e - a wand of teleportation (0:5) R - a wand of teleportation (0:1) Tools b - an uncursed bag of holding containing 30 items m - an uncursed blindfold y - an uncursed lock pick l - an uncursed oil lamp k - an uncursed skeleton key s - an uncursed stethoscope z - an uncursed tin opener C - an uncursed tin opener u - a +0 unicorn horn Gems/Stones O - an uncursed luckstone Contents of the bag of holding: a cursed amulet of change 2 uncursed C-rations 8 uncursed food rations 4 uncursed K-rations 3 uncursed tripe rations a blessed scroll of confuse monster a cursed scroll of light 3 uncursed scrolls of identify 2 uncursed scrolls of teleportation an uncursed potion of full healing a blessed potion of invisibility an uncursed potion of sickness an uncursed potion of see invisible a blessed potion of hallucination an uncursed potion of hallucination a cursed potion of restore ability a blessed potion of booze 5 uncursed potions of booze a blessed potion of object detection a cursed -3 ring of protection a wand of speed monster (0:7) an empty cursed sack an uncursed partly used tallow candle an uncursed mirror an uncursed tin whistle an uncursed oil lamp a +0 pick-axe an uncursed skeleton key an uncursed skeleton key an uncursed skeleton key Fordic the Monk's attributes: Background: You were a Student of Stones, a level 11 male human Monk. You were neutral, on a mission for Chih Sung-tzu who was opposed by Shan Lai Ching (lawful) and Huan Ti (chaotic). You were in the Gnomish Mines, on level 7. You entered the dungeon 25103 turns ago. It was nighttime. You had 14303 experience points, 5697 more were needed to attain level 12. Basics: You had 0 out of 90 hit points. You had 57 out of 65 energy points (spell power). Your armor class was 2. Your wallet contained 1777 zorkmids. Autopickup was off. Final Characteristics: Your strength was 18 (limit:18/100). Your dexterity was 17 (limit:18). Your constitution was 18 (limit:18). Your intelligence was 8 (limit:18). Your wisdom was 17 (limit:18). Your charisma was 10 (limit:18). Final Status: You were unencumbered. You were empty handed. You had grand master skill with martial arts. Final Attributes: You were piously aligned. You were fire resistant. You were sleep resistant. You were poison resistant. You saw invisible. You were warned. You had automatic searching. You were stealthy. You could jump. You had slower digestion. You were guarded. You were fast. You had reflection. You had free action. You were lucky. You had extra luck. Bad luck did not time out for you. Good luck did not time out for you. You are dead. Vanquished creatures: 4 ghosts 2 giant mimics a flesh golem 3 large mimics 2 stalkers a xorn a giant zombie 4 elf-lords 2 wargs a xan an ogre lord a quantum mechanic a gelatinous cube a large dog a freezing sphere 3 flaming spheres 2 shocking spheres 2 gargoyles 4 tengu 2 ochre jellies 2 leocrottas an elf mummy a red naga 3 pythons a pit viper a wraith an ettin zombie a leather golem 4 Grey-elves 7 soldiers 2 succubi an incubus a chameleon 3 giant beetles 6 quivering blobs a cockatrice 7 wolves 5 winter wolf cubs 4 lynxes a panther a spotted jelly 9 leprechauns an orc-captain 4 iron piercers 6 giant spiders a horse an ice vortex a baby long worm 3 black lights a vampire bat 2 forest centaurs 7 gnome kings 2 orc mummies a brown pudding a rust monster 6 owlbears a gold golem a werewolf 4 Green-elves 9 lizards a dingo 2 dogs a housecat 3 jaguars 6 dwarf lords a blue jelly 3 white unicorns 2 black unicorns 7 dust vortices 4 ravens a plains centaur 4 gnome mummies 4 snakes 2 human zombies 6 rope golems 4 Woodland-elves 4 soldier ants 6 fire ants an imp 4 quasits 2 wood nymphs a water nymph 3 Mordor orcs 16 Uruk-hai 3 rock piercers 3 ponies 4 fog clouds 4 yellow lights 3 shriekers 2 violet fungi 21 gnome lords 3 gnomish wizards a kobold mummy 2 gray oozes 2 barrow wights 4 elf zombies a ghoul 4 straw golems a paper golem 4 baby crocodiles 6 giant ants 8 floating eyes 29 dwarves 6 homunculi 2 kobold lords 13 hill orcs 9 rothes 4 rabid rats a centipede 3 giant bats a monkey 4 orc zombies 10 dwarf zombies a wererat a werejackal 12 iguanas 11 killer bees 6 acid blobs 6 coyotes 2 gas spores 10 hobbits 5 manes 4 large kobolds 7 hobgoblins 9 giant rats 7 cave spiders a brown mold 7 yellow molds a green mold a red mold 71 gnomes 7 garter snakes 4 gnome zombies 6 geckos 18 jackals 6 foxes 3 kobolds 6 goblins 4 sewer rats 13 grid bugs 2 bats 6 lichens 5 kobold zombies 8 newts 650 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You followed a strict vegan diet. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. The Dungeons of Doom: levels 1 to 12 Level 1: Level 2: A fountain. Level 3: A grave. Level 4: A grave. Stairs down to The Gnomish Mines. Level 5: Many fountains. Level 6: A delicatessen. Stairs up to Sokoban, level 5. Level 7: Some fountains, a grave. Final resting place for h2g2-Mon-Hum-Fem-Cha, killed by a wolf, Japes-Mon-Hum-Mal-Law, killed by a black unicorn, hakoMike-Pri-Hum-Mal-Neu, killed by a crocodile. Level 8: Some fountains, some graves. Final resting place for jvanheel-Rog-Hum-Mal-Cha, killed by an iguana, jwm-Hea-Hum-Fem-Neu, killed by a quasit. Level 9: An altar to Chih Sung-tzu. Level 10: A fountain. Level 11: A fountain. Summoned by the Grand Master. Level 12: A very big room. The Gnomish Mines: levels 5 to 13 Level 5: Level 6: Level 7: <- You were here. Many shops, a temple, some fountains, some trees. Final resting place for you, killed by an energy vortex. Level 8: Level 9: Level 10: Level 11: Level 12: Level 13: A fountain. Sokoban: levels 5 up to 2 Level 2: Solved. Level 3: Solved. Level 4: Solved. Level 5: Solved. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | fordic | | 1777 Au | | killed by an | | energy vortex | | | | | | 2025 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye fordic the Monk... You died in The Gnomish Mines on dungeon level 7 with 59442 points, and 1777 pieces of gold, after 25103 moves. You were level 11 with a maximum of 90 hit points when you died.