Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master). Game began 2026-03-15 19:46:54, ended 2026-03-16 13:45:29. fordic, chaotic female human Monk ---------- #....e....| #|......@.| #|......@.| #-------|-- # #### # # ## # -- - # ----.- ..\. # |..... |..... # |....| ..(....+#######-....| ------- ------ Fordic the Initiate St:14 Dx:16 Co:15 In:15 Wi:20 Ch:8 Chaotic Dlvl:10 $:103 HP:0(56) Pw:35(35) AC:0 Exp:8 T:8613 Hungry Latest messages: You hit the fire ant! The fire ant misses! The fire ant bites! The fire ant bites! The fire ant misses! You hit the fire ant. The fire ant misses! The fire ant bites! You're on fire! You kill the fire ant! d - a slime mold. You hear bubbling water. You descend the stairs. The Elvenking swings his mace. The Elvenking hits! The Elvenking swings his mace. The Elvenking hits! You climb up the stairs. You remember this level as elf/throne below. What do you want to use or apply? [aikn-psV or ?*] V Improvise? [ynq] (q) y You start playing your frost horn. In what direction? h The bolt of cold hits the wood nymph! You kill the wood nymph! There are many objects here. j - 2 food rations. m - a dark potion. q - a looking glass. What do you want to call? [efil-oqsARVYZ or ?*] m Call a dark potion: object detection You are beginning to feel hungry. You stop waiting. You are in full health. You descend the stairs. The Elvenking swings his mace. The Elvenking hits! The Elvenking swings his mace. The Elvenking hits! You hit the Elvenking! The Elvenking swings his mace. The Elvenking hits! The Elvenking swings his mace. The Elvenking hits! You hit the Elvenking! The Elvenking swings his mace. The Elvenking hits! You die... Do you want your possessions identified? [ynq] (y) y Do you want to see your attributes? [ynq] (y) q Inventory: Coins $ - 103 gold pieces Amulets Z - an uncursed amulet of magical breathing (being worn) Armor f - a blessed +4 helm of brilliance (being worn) l - an uncursed burnt +2 pair of leather gloves (being worn) b - an uncursed +1 robe (being worn) Comestibles d - an uncursed slime mold g - 4 uncursed apples j - 2 uncursed food rations h - 2 uncursed oranges D - 2 uncursed pancakes c - 2 uncursed tins of lichen Potions m - an uncursed potion of object detection Rings e - an uncursed ring of cold resistance Y - an uncursed ring of levitation A - an uncursed ring of sustain ability Wands i - a wand of light (0:13) n - a wand of secret door detection (0:13) s - a wand of teleportation (0:1) Tools V - a frost horn (0:5) o - an uncursed wooden flute k - an uncursed lock pick q - an uncursed mirror a - a +0 pick-axe p - an uncursed towel Gems/Stones R - an uncursed luckstone Fordic the Monk's attributes: Background: You were an Initiate, a level 8 female human Monk. You were chaotic, on a mission for Huan Ti who was opposed by Shan Lai Ching (lawful) and Chih Sung-tzu (neutral). You started out male. You were in the Dungeons of Doom, on level 10. You entered the dungeon 8613 turns ago. You had 2113 experience points, 447 more were needed to attain level 9. Basics: You had 0 out of 56 hit points. You had all 35 energy points (spell power). Your armor class was 0. Your wallet contained 103 zorkmids. Autopickup was off. Final Characteristics: Your strength was 14 (limit:18/100). Your dexterity was 16 (limit:18). Your constitution was 15 (limit:18). Your intelligence was 15 (base:11, limit:18). Your wisdom was 20 (base:16, innate limit:18). Your charisma was 8 (limit:18). Final Status: You were hungry. You were unencumbered. You were empty handed. You had expert skill with martial arts. Final Attributes: You were piously aligned. You were sleep resistant. You were poison resistant. You saw invisible. You were warned. You were stealthy. You could survive without air. You were guarded. You were fast. You were lucky. You had extra luck. Bad luck did not time out for you. Good luck did not time out for you. You are dead. Vanquished creatures: a small mimic a watchman a chameleon a winter wolf cub a leprechaun a mumak 3 giant spiders a scorpion a forest centaur an orc mummy 3 yetis a lizard 2 housecats a jaguar a gnome mummy a snake a rope golem 2 fire ants a wood nymph 7 Mordor orcs an Uruk-hai 3 rock piercers a rock mole a pony a fog cloud a yellow light a shrieker 11 gnome lords 2 gnomish wizards a black naga hatchling a guardian naga hatchling a gray ooze a straw golem a baby crocodile 3 giant ants 4 floating eyes a kitten 12 dwarves 3 kobold lords a kobold shaman 4 hill orcs 9 rothes a giant bat a monkey a dwarf zombie 6 iguanas 2 acid blobs 5 coyotes 5 hobbits 3 large kobolds 2 hobgoblins 6 giant rats 7 cave spiders 2 yellow molds a green mold a red mold 42 gnomes 2 garter snakes 3 geckos 14 jackals 4 foxes 4 kobolds 2 goblins 4 sewer rats 7 grid bugs a bat 9 lichens a kobold zombie 8 newts 240 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You followed a strict vegan diet. You never hit with a wielded weapon. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. The Dungeons of Doom: levels 1 to 10 Level 1: Level 2: A potion shop, an altar to Huan Ti, a fountain, a grave. Level 3: A scroll shop. Level 4: Some fountains, a sink. Stairs down to The Gnomish Mines. Level 5: "eyes" A fountain. Level 6: A bookstore, a fountain, a sink. Level 7: "tamed cat C here" A fountain, a sink. Level 8: "fire ant below" A fountain. Level 9: "elf/throne below" Many fountains. Level 10: <- You were here. A throne. Final resting place for you, killed by an Elvenking. The Gnomish Mines: levels 5 to 10 Level 5: Level 6: Level 7: Many shops, a temple, some fountains. Level 8: Level 9: Level 10: Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | fordic | | 103 Au | | killed by an | | Elvenking | | | | | | 2026 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye fordic the Monk... You died in The Dungeons of Doom on dungeon level 10 with 9045 points, and 103 pieces of gold, after 8613 moves. You were level 8 with a maximum of 56 hit points when you died.