Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master). Game began 2026-03-21 03:10:09, ended 2026-03-25 23:26:11. fordic, chaotic male human Monk ----------------------------------------------------------------------------- |..*........................%......................................*........| |.|.|.---.|.-----------------------[-----.------|(-------.|.|.|.|.-.--------| |.|.|...|^.^|---------------------|.|.|...|.....|...|...|`|.|...|.....|.....| |`..)--.|---||.............|.....||.|.|.---.---.---.|.|.|.---------.-.|.---.| |.%<[...|...||.............|.....||...|.......|.......|.|...........|.....|.| |.%.*---|.--||---+------------..1|---------------------------------.|.-----.| |`|.....|...||.....|.........|-+----------------------------------|^|.|.....| |.|.|.|.|.|.||..---|.........|......^............................|-.|.|.---.| |.|.|.|.|.|.||..|..|.........|.........3...%......*.........^....-.*|.|...|.| |.|--.|.---.||..|..|......>22|.........4..^............%........%|--|.|--.|.| |.|...|.....||..|..|.........|-)----------------------------------|.|.|...|.| |.|.-------.||..|..-----------.T.|--------------------------------|.|.|.---.| |.|.|.....|.||..|..........|...@.||...|.......|.........|.........|...|.|...| |.|.|.-----.|---------------------|.|.---.---.|.---.---.|.-------.|---|.|.--| |.|.|...|...|...............|.....|.|...|...|.|.|...|...|...|...|.|...|.|.|.| |.|.|.|.|.---------------.|.|.---1|.|--.---.|.---.---.-----.|.---.|.|.|.|.|.| |...|.|...................|...|..1..|.......|.....|.........|.......|...|...| ----------------------------------------------------------------------------- Fordic the Student of Waters St:18/14 Dx:20 Co:18 In:14 Wi:18 Ch:12 Chaotic S:460030 Dlvl:32 $:0 HP:0(181) Pw:137(137) AC:-14 Exp:17 T:36044 Latest messages: The captain hits! You hit the captain! You hit the captain! You hit the captain. The captain turns to flee. You hit the captain! You kill the captain! There are many objects here. z - a potion of healing. What do you want to use or apply? [a-ck-mr-uwBDH-LU or ?*] b You put a potion of healing into the bag of holding. The Olog-hai thrusts a hilted polearm. A hilted polearm misses you. You hit the ochre jelly. You are splashed by the ochre jelly's acid! You hit the ochre jelly! You are splashed by the ochre jelly's acid! You kill the ochre jelly! The Olog-hai thrusts a hilted polearm. A hilted polearm misses you. You hit the Olog-hai. You hit the Olog-hai! The Olog-hai thrusts his hilted polearm. The Olog-hai hits! The Olog-hai hits! The Olog-hai misses! You hit the Olog-hai. You hit the Olog-hai! The Olog-hai thrusts his hilted polearm. The Olog-hai hits! The Olog-hai hits! The Olog-hai bites! You hit the Olog-hai! The Olog-hai thrusts his hilted polearm. The Olog-hai hits! The Olog-hai hits! The Olog-hai bites! What do you want to write with? [- ciortxyBDFH-LUV or ?*] - You write in the dust with your fingertip. What do you want to write in the dust here? elbereth What do you want to write with? [- ciortxyBDFH-LUV or ?*] - Do you want to add to the current engraving? [ynq] (y) y You add to the writing in the dust with your fingertip. What do you want to add to the writing in the dust here? elbereth The Olog-hai thrusts his hilted polearm. The Olog-hai hits! The Olog-hai hits! You die... Do you want your possessions identified? [ynq] (y) y Do you want to see your attributes? [ynq] (y) q Inventory: Amulets S - an uncursed amulet of reflection (being worn) g - an uncursed amulet versus poison Weapons x - 12 blessed +2 shuriken Armor n - a blessed +3 helmet (being worn) W - a blessed +2 pair of gauntlets of dexterity (being worn) Y - an uncursed burnt +4 pair of speed boots (being worn) q - a blessed +0 shield of reflection (being worn) e - a blessed fireproof +5 cloak of magic resistance (being worn) C - a blessed +5 Hawaiian shirt (being worn) Comestibles p - an uncursed sprig of wolfsbane E - an uncursed lizard corpse Rings V - a blessed ring of free action (on right hand) o - an uncursed ring of levitation y - an uncursed ring of slow digestion (on left hand) F - an uncursed ring of sustain ability Wands c - a wand of cold (0:2) D - a wand of digging (0:7) J - a wand of fire (0:3) H - a wand of lightning named (2) (0:6) L - a wand of magic missile (0:8) t - a wand of magic missile (0:7) U - a wand of magic missile (0:6) r - a wand of magic missile (0:3) K - a wand of sleep (0:1) I - a wand of slow monster (0:2) B - a wand of teleportation (0:3) Tools b - a blessed bag of holding containing 93 items w - a frost horn (0:5) m - an uncursed blindfold l - a blessed oil lamp (lit) a - a +0 pick-axe k - an uncursed skeleton key s - an uncursed stethoscope u - a blessed +0 unicorn horn Gems/Stones i - an uncursed luckstone Contents of the bag of holding: an uncursed amulet of ESP 11 +0 shuriken an uncursed +0 helm of opposite alignment an uncursed -1 helm of opposite alignment a blessed rotted +0 pair of leather gloves an uncursed +0 pair of jumping boots an uncursed +0 pair of jumping boots an uncursed +0 pair of levitation boots 30 uncursed C-rations 5 uncursed food rations 18 uncursed K-rations 2 uncursed lizard corpses an uncursed scroll of amnesia an uncursed scroll of create monster 3 uncursed scrolls of create monster an uncursed scroll of destroy armor 2 uncursed scrolls of earth an uncursed scroll of food detection 3 blessed scrolls of identify 2 uncursed scrolls of magic mapping an uncursed scroll of punishment a blessed scroll of remove curse an uncursed scroll of scare monster an uncursed scroll of scare monster 2 uncursed scrolls of stinking cloud an uncursed scroll of taming 6 uncursed scrolls of teleportation a cursed scroll of teleportation an uncursed spellbook of cure blindness an uncursed spellbook of cure sickness an uncursed spellbook of magic missile 2 uncursed potions of extra healing an uncursed potion of full healing an uncursed potion of gain ability an uncursed potion of gain energy an uncursed potion of hallucination a blessed potion of healing an uncursed potion of monster detection 2 uncursed potions of paralysis an uncursed potion of see invisible a blessed potion of sickness 2 uncursed potions of sickness a potion of holy water 2 uncursed potions of water a potion of unholy water an uncursed -2 ring of gain constitution an uncursed ring of levitation an uncursed ring of polymorph an uncursed ring of protection from shape changers an uncursed ring of see invisible an uncursed ring of shock resistance an uncursed ring of stealth a wand of cold (0:2) a wand of create monster (0:11) a wand of digging (0:6) a wand of fire (0:7) a wand of fire (0:6) a wand of fire (0:0) a wand of fire (0:0) a wand of light named 0 (0:0) a wand of magic missile (0:8) a wand of magic missile (0:0) a wand of opening (0:4) a wand of secret door detection (0:14) a wand of secret door detection (0:11) a wand of secret door detection (0:5) a wand of sleep (0:2) a wand of slow monster (0:0) a wand of speed monster (0:8) a wand of speed monster (0:5) a wand of speed monster (0:3) a wand of striking (0:4) a wand of striking (0:4) a wand of striking (0:3) a wand of striking (0:2) a wand of striking (0:0) a wand of teleportation (0:7) a wand of teleportation (0:6) a wand of teleportation (0:6) a wand of teleportation (0:4) a wand of wishing (0:1) an empty uncursed sack an uncursed bugle an uncursed bugle an uncursed bugle an uncursed bugle an uncursed bugle an uncursed bugle an expensive camera (0:79) a magic marker (0:99) a magic marker (0:62) an uncursed mirror an uncursed skeleton key Fordic the Monk's attributes: Background: You were a Student of Waters, a level 17 male human Monk. You were chaotic, on a mission for Huan Ti who was opposed by Shan Lai Ching (lawful) and Chih Sung-tzu (neutral). You were in Gehennom, on level 32. You entered the dungeon 36044 turns ago. It was nighttime. You had 1087439 experience points, 192561 more were needed to attain level 18. Your score was 460030 before end-of-game adjustments. Basics: You had 0 out of 181 hit points. You had all 137 energy points (spell power). Your armor class was -14. Your wallet was empty. Autopickup was off. Final Characteristics: Your strength was 18/14 (limit:18/100). Your dexterity was 20 (base:18, innate limit:18). Your constitution was 18 (limit:18). Your intelligence was 14 (limit:18). Your wisdom was 18 (limit:18). Your charisma was 12 (limit:18). Final Status: You were unencumbered. You were empty handed. You had grand master skill with martial arts. Final Attributes: You were piously aligned. You were magic-protected. You were fire resistant. You were cold resistant. You were sleep resistant. You were shock resistant. You were poison resistant. You saw invisible. You were warned. You had automatic searching. You were stealthy. You had teleport control. You had slower digestion. You were warded. You were very fast. You had reflection. You had free action. You were lucky. You had extra luck. Bad luck did not time out for you. Good luck did not time out for you. You are dead. Vanquished creatures: Asmodeus Geryon Yeenoghu Medusa 3 gray dragons 2 red dragons a white dragon an orange dragon a blue dragon 2 minotaurs a jabberwock 2 baluchitheria 2 demiliches a stone golem 4 Olog-hai 2 guardian nagas 2 disenchanters 10 vampire lords 2 captains 2 liches a clay golem a nurse 3 ice devils a nalfeshnee a frost giant 3 ettins a golden naga 2 black puddings 13 vampires 4 lieutenants 26 ghosts 4 winged gargoyles a mind flayer 2 giant mimics 2 long worms 2 zruties 4 fire giants 2 ice trolls an umber hulk a flesh golem 3 large mimics a fire vortex 2 couatls 13 stalkers 3 air elementals 5 fire elementals 46 earth elementals a water elemental 5 giant mummies a black naga 30 xorns 6 giant zombies an elf-lord 24 sergeants a barbed devil 4 wargs a winter wolf 10 small mimics 2 glass piercers 3 warhorses 4 xans an ettin mummy an ogre lord 7 quantum mechanics 11 trolls 2 sasquatches an erinys 5 gelatinous cubes a pyrolisk a large dog 2 freezing spheres 3 large cats a tiger 6 dwarf kings a tengu 8 ochre jellies a leocrotta a mountain centaur a stone giant an elf mummy 5 human mummies a red naga a green slime 2 pythons 30 wraiths a carnivorous ape 12 ettin zombies a leather golem 2 Grey-elves 71 soldiers a succubus 3 incubi 4 chameleons 2 crocodiles 4 giant beetles 4 quivering blobs 5 cockatrices 16 wolves 6 winter wolf cubs 3 lynxes 4 panthers 31 leprechauns 4 orc-captains 2 iron piercers 2 mumakil 7 giant spiders 3 scorpions 2 horses 6 ice vortices 3 baby long worms a black light 7 vampire bats 3 forest centaurs 6 gnome kings 2 orc mummies 3 dwarf mummies an ogre 3 brown puddings 2 rust monsters 6 owlbears 3 yetis 2 gold golems 4 werewolves a Green-elf 9 lizards 2 chickatrices 2 dingoes 3 dogs 2 housecats a jaguar 3 dwarf lords 4 blue jellies 4 white unicorns 2 gray unicorns 3 dust vortices 6 ravens 6 plains centaurs 2 gnome mummies 6 water moccasins 2 apes 8 human zombies 2 rope golems 4 soldier ants 3 fire ants 14 bugbears an imp 2 wood nymphs 4 water nymphs 2 mountain nymphs 22 Mordor orcs 16 Uruk-hai 3 orc shamans 7 rock piercers 3 rock moles 3 ponies 5 fog clouds 6 yellow lights 5 shriekers 9 violet fungi 27 gnome lords 9 gnomish wizards a kobold mummy a red naga hatchling a black naga hatchling a golden naga hatchling a guardian naga hatchling 2 gray oozes 2 barrow wights 10 elf zombies 12 ghouls 3 straw golems a paper golem a baby crocodile 4 giant ants 8 floating eyes a kitten 22 dwarves a homunculus 2 kobold lords 6 kobold shamans 17 hill orcs 12 rothes a rabid rat 4 centipedes 4 giant bats 7 monkeys 7 orc zombies 9 dwarf zombies 3 wererats 6 iguanas 10 killer bees 3 acid blobs 5 coyotes 5 gas spores 12 hobbits 2 manes a large kobold 14 hobgoblins 4 giant rats 6 cave spiders 4 brown molds 2 yellow molds 2 green molds a red mold 72 gnomes 9 garter snakes 6 gnome zombies 7 geckos 16 jackals 2 foxes 5 goblins 4 sewer rats 4 grid bugs a bat 7 lichens 9 kobold zombies 5 newts 1200 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You were vegetarian. You never genocided any monsters. You never polymorphed an object. You used 2 wishes. You did not wish for any artifacts. The Dungeons of Doom: levels 1 to 28 Level 1: Many fountains, a sink. Level 2: An altar to Huan Ti. Stairs down to The Gnomish Mines. Level 3: A fountain. Level 4: A general store, a fountain. Level 5: Level 6: An altar to Huan Ti, a fountain, a sink. Level 7: Level 8: Many fountains. Oracle of Delphi. Level 9: Stairs up to Sokoban, level 8. Level 10: A fountain. Level 11: Level 12: Some fountains. Level 13: A fountain. Level 14: An altar to Huan Ti, a fountain, a sink. Level 15: A primitive area. Summoned by the Grand Master. Portal to The Quest. Level 16: A fountain. Level 17: Level 18: Level 19: A wand shop. Level 20: A fountain. Level 21: A general store, some fountains. Level 22: A temple to Huan Ti, some fountains, a sink. Level 23: "medusa, spotted jelly" Level 24: Level 25: "mind flayer here and L below" Level 26: Level 27: "minotaur below" A throne. Level 28: A fountain. The castle. Connection to Gehennom. Gehennom: levels 29 to 32 Level 29: A temple, many graves. Valley of the Dead. Level 30: Level 31: Level 32: <- You were here. Final resting place for you, killed by an Olog-hai. The Gnomish Mines: levels 3 to 10 Level 3: Level 4: Level 5: Level 6: Many shops, a temple, some fountains, a sink. Level 7: Level 8: Level 9: Level 10: The Quest: levels 1 to 6 Level 1: A temple, many trees. Given quest by the Grand Master. Level 2: Level 3: Level 4: Level 5: "boss level" Level 6: Sokoban: levels 8 up to 5 Level 5: Solved. Level 6: Solved. Level 7: Solved. Level 8: Solved. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | fordic | | 0 Au | | killed by an | | Olog-hai | | | | | | 2026 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye fordic the Monk... You died in Gehennom on dungeon level 32 with 460030 points, and 0 pieces of gold, after 36044 moves. You were level 17 with a maximum of 181 hit points when you died.