Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master). Game began 2026-03-28 05:49:49, ended 2026-03-31 03:23:26. fordic, chaotic male human Monk ----- -------------- --------- -...+ |............| #.....(.$| |...| ` |............| #|.......| ----- ..| d##%##.............| #|.......| |.... d ##### |............| #|...<...| |H......j.... %@d%# ###-............| #|.......| |.... ##d -------.------ #------.-- - --- # # # # # # # # ## #### # # ##%# # # aaaaaa % # # 11a111 --------|-------## # |..............|# # |............%.|# ----|--- |...............# |......| |..............| |......| --------------- -#.----- )# Fordic the Student of Stones St:25 Dx:17 Co:16 In:14 Wi:16 Ch:8 Chaotic Dlvl:21 $:0 HP:0(84) Pw:65(65) AC:6 Exp:11 T:17279 Latest messages: What do you want to use or apply? [a-ceghk-mpqsuA-CEFIK-PSTVWYZ or ?*] b You put 2 food rations into the bag of holding. Unknown command ' '. What do you want to call? [bcehj-lp-rvx-zA-GIK-QSTVYZ or ?*] ? Call a uranium wand: fire With great effort you move the boulder. What do you want to use or apply? [a-ceghk-mpqsuA-CEFIK-PSTVWYZ or ?*] l Your lamp is now on. What do you want to use or apply? [a-ceghk-mpqsuA-CEFIK-PSTVWYZ or ?*] l Your lamp is now off. You hear a gurgling noise. You hit the vampire bat! The vampire bat bites! The vampire bat bites! You hit the vampire bat! The vampire bat bites! The vampire bat bites! You kill the vampire bat! You see here a vampire bat corpse. What do you want to use or apply? [a-ceghk-mpqsuA-CEFIK-PSTVWYZ or ?*] m You are already wearing lenses. You hit the floating eye! You are frozen by the floating eye's gaze! You hear a slow drip. The blast of frost hits the winter wolf cub. The blast of frost whizzes by you! The floating eye is killed by the blast of frost! The winter wolf cub bites! The winter wolf cub bites! The winter wolf cub bites! The winter wolf cub bites! The blast of frost hits the winter wolf cub. The blast of frost hits you! The winter wolf cub bites! The winter wolf cub bites! The winter wolf cub bites! The blast of frost hits the winter wolf cub. The blast of frost hits you! The winter wolf cub bites! The winter wolf cub bites! The winter wolf cub bites! The winter wolf cub bites! The winter wolf cub bites! The winter wolf cub bites! The winter wolf cub bites! The winter wolf cub bites! The winter wolf cub bites! You die... Do you want your possessions identified? [ynq] (y) y Do you want to see your attributes? [ynq] (y) q Inventory: Amulets r - an uncursed amulet of ESP (being worn) Armor D - an uncursed very rusty +0 dwarvish iron helm (being worn) x - an uncursed thoroughly rusty +0 pair of gauntlets of power (being worn) v - a blessed burnt rotted +4 pair of speed boots (being worn) G - an uncursed burnt +0 oilskin cloak (being worn) Comestibles X - an uncursed slime mold n - an uncursed sprig of wolfsbane i - an uncursed tripe ration d - 2 uncursed lizard corpses Rings Q - an uncursed ring of conflict y - an uncursed ring of free action z - an uncursed ring of shock resistance Wands E - a wand of cold (0:6) K - a wand of cold (0:5) C - a wand of cold (0:1) A - a wand of digging (0:3) V - a wand of fire (0:3) B - a wand of lightning (0:7) I - a wand of lightning (0:4) Z - a blessed wand of magic missile (0:0) L - a wand of magic missile (0:6) M - a wand of magic missile (0:6) S - a wand of secret door detection (0:12) N - a wand of sleep (0:2) O - a wand of slow monster (0:4) Y - a wand of speed monster (0:5) q - a wand of striking (0:7) h - a wand of striking (0:5) c - a wand of striking (0:4) p - a wand of striking (0:4) P - a wand of teleportation (0:4) T - a wand of teleportation (0:3) F - a wand of undead turning (0:3) Tools b - an uncursed bag of holding containing 51 items g - an uncursed blindfold m - an uncursed blindfold e - an uncursed mirror l - an uncursed oil lamp W - an uncursed pair of lenses (being worn) a - a +0 pick-axe k - an uncursed skeleton key s - an uncursed stethoscope u - a +0 unicorn horn Gems/Stones j - an uncursed luckstone Contents of the bag of holding: 264 gold pieces an uncursed +2 pair of leather gloves 5 uncursed apples 18 uncursed C-rations 4 uncursed food rations 3 uncursed food rations 8 uncursed K-rations an uncursed pancake 2 uncursed lizard corpses an uncursed scroll of blank paper a blessed scroll of confuse monster an uncursed scroll of confuse monster an uncursed scroll of create monster an uncursed scroll of destroy armor a blessed scroll of earth 2 uncursed scrolls of earth a blessed scroll of enchant armor an uncursed scroll of enchant armor an uncursed scroll of enchant weapon an uncursed scroll of fire a blessed scroll of genocide 2 uncursed scrolls of gold detection a cursed scroll of gold detection 2 blessed scrolls of identify an uncursed scroll of identify a cursed scroll of identify an uncursed scroll of light a blessed scroll of magic mapping 5 uncursed scrolls of magic mapping a blessed scroll of remove curse an uncursed scroll of remove curse 3 uncursed scrolls of teleportation 2 uncursed scrolls of teleportation an uncursed spellbook of cancellation an uncursed potion of booze an uncursed potion of fruit juice 2 uncursed potions of levitation a blessed potion of paralysis an uncursed potion of paralysis an uncursed potion of paralysis an uncursed potion of sleeping a potion of holy water 2 potions of holy water a cursed -1 ring of adornment an uncursed ring of cold resistance an uncursed ring of fire resistance an uncursed bugle an uncursed bugle an uncursed magic whistle an uncursed mirror a +0 unicorn horn Fordic the Monk's attributes: Background: You were a Student of Stones, a level 11 male human Monk. You were chaotic, on a mission for Huan Ti who was opposed by Shan Lai Ching (lawful) and Chih Sung-tzu (neutral). You were in the Dungeons of Doom, on level 21. You entered the dungeon 17279 turns ago. It was nighttime. You had 13924 experience points, 6076 more were needed to attain level 12. Basics: You had 0 out of 84 hit points. You had all 65 energy points (spell power). Your armor class was 6. Your wallet was empty. Autopickup was off. Final Characteristics: Your strength was 25 (base:18/10, innate limit:18/100). Your dexterity was 17 (limit:18). Your constitution was 16 (limit:18). Your intelligence was 14 (limit:18). Your wisdom was 16 (limit:18). Your charisma was 8 (limit:18). Final Status: You were unencumbered. You were empty handed. You had master skill with martial arts and could have enhanced that. Final Attributes: You were piously aligned. You were fire resistant. You were sleep resistant. You were poison resistant. You saw invisible. You were telepathic. You were warned. You had automatic searching. You were stealthy. You were guarded. You were very fast. You were lucky. You had extra luck. Bad luck did not time out for you. Good luck did not time out for you. You are dead. Vanquished creatures: a vampire lord 2 lieutenants 2 ghosts a queen bee 3 giant mimics 2 rock trolls a large mimic a wumpus 4 couatls 5 stalkers an air elemental 2 earth elementals a water elemental a xorn 10 sergeants a water demon a warg 2 small mimics a warhorse an ettin mummy an ogre lord 2 quantum mechanics an electric eel a flaming sphere a shocking sphere a dwarf king a tengu a python 2 pit vipers an ettin zombie a leather golem a Grey-elf 13 soldiers 2 succubi a chameleon 3 giant beetles 3 quivering blobs a cockatrice 7 wolves a winter wolf cub a panther a leprechaun an orc-captain 2 iron piercers 2 giant spiders a scorpion a horse an ice vortex 3 baby long worms a black light a vampire bat a gnome king 2 orc mummies 3 dwarf mummies 2 brown puddings 2 rust monsters a gold golem 2 werewolves 5 lizards a chickatrice a dingo 2 housecats a jaguar 2 dwarf lords a gray unicorn 2 dust vortices a raven 2 gnome mummies 3 snakes 5 apes 5 human zombies 2 Woodland-elves a soldier ant 4 fire ants an imp a quasit 3 wood nymphs 3 water nymphs 3 mountain nymphs 7 Mordor orcs 11 Uruk-hai an orc shaman 2 rock piercers a rock mole a fog cloud 3 yellow lights 2 shriekers 2 violet fungi 9 gnome lords 5 gnomish wizards 4 kobold mummies a red naga hatchling a black naga hatchling 2 guardian naga hatchlings 3 gray oozes 5 elf zombies a paper golem 12 giant ants a little dog 2 floating eyes 19 dwarves 3 homunculi 2 kobold lords 4 kobold shamans 11 rothes 2 centipedes 3 giant bats 3 orc zombies 3 dwarf zombies a wererat a werejackal 5 iguanas 42 killer bees an acid blob a coyote 3 gas spores 3 hobbits 10 manes a large kobold 3 hobgoblins 5 giant rats 12 cave spiders 2 brown molds 3 yellow molds 5 red molds 60 gnomes 14 garter snakes 2 gnome zombies 8 geckos 4 jackals a fox a kobold 4 goblins 2 grid bugs 7 lichens 2 kobold zombies 8 newts 502 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You were vegetarian. You never hit with a wielded weapon. You never genocided any monsters. You never polymorphed an object. You used no wishes. The Dungeons of Doom: levels 1 to 21 Level 1: Some fountains. Level 2: A general store, a fountain. Stairs down to The Gnomish Mines. Level 3: Some fountains. Level 4: Some fountains. Level 5: Level 6: A fountain. Level 7: Final resting place for Ackbladder-Wiz-Gno-Fem-Neu, killed by a blast of frost. Level 8: Many fountains. Oracle of Delphi. Level 9: Some fountains, a sink. Stairs up to Sokoban, level 8. Level 10: An armor shop. Level 11: A general store, a grave. Level 12: A fountain, a sink. Level 13: A fountain, a sink. Level 14: Level 15: A fountain. Summoned by the Grand Master. Portal to The Quest. Level 16: A primitive area. Level 17: An altar. Level 18: A fountain. Level 19: Some fountains. Level 20: Level 21: <- You were here. Final resting place for you, killed by a winter wolf cub, while frozen by a monster's gaze. The Gnomish Mines: levels 3 to 11 Level 3: Level 4: Level 5: Many shops, a temple to Huan Ti, some fountains. Level 6: Level 7: Level 8: A grave. Final resting place for kphuang-Tou-Hum-Fem-Neu, killed by a mountain centaur, while praying. Level 9: Level 10: Level 11: A fountain. The Quest: Level 1: Many trees. Home. Sokoban: levels 8 up to 5 Level 5: Solved. Level 6: Solved. Level 7: Solved. Level 8: Solved. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | fordic | | 264 Au | | killed by a | | winter wolf cub | | | | | | 2026 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye fordic the Monk... You died in The Dungeons of Doom on dungeon level 21 with 69654 points, and 264 pieces of gold, after 17279 moves. You were level 11 with a maximum of 84 hit points when you died.