Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master). Game began 2026-04-11 18:58:10, ended 2026-04-18 18:35:38. fordic, chaotic male human Monk 4 ######### #######*### ####2###### 1 ###4#$##### #### ###<###@### ###$##H#### ######`#### #########*# Fordic the Student of Stones St:18/07 Dx:18 Co:18 In:13 Wi:18 Ch:14 Chaotic Dlvl:48 $:287 HP:0(211) Pw:121(121) AC:-5 Exp:13 T:45244 Latest messages: Done. Unknown command ' '. You see here 36 gold pieces. What do you want to use or apply? [abegk-mqsuBDGJKNU-W or ?*] l Your lamp is now off. What do you want to use or apply? [abegk-mqsuBDGJKNU-W or ?*] l Your lamp is now on. You see here 49 gold pieces. The captain wields a long sword! You begin striking monsters with your gloved hands. You hit the captain! The captain swings his long sword. The captain hits! The captain swings his long sword. The captain hits! You hit the captain! The captain swings his long sword. The captain hits! The captain swings his long sword. The captain hits! You hit the captain! You hit the captain! The captain drinks a potion of extra healing! The captain looks much better. You hear a F sharp squeak in the distance. You hit the captain! You hit the captain! The captain turns to flee. The captain picks up 6 arrows. You hear a chugging sound. What do you want to remove? [dxKM or ?*] ? You were wearing a blessed ring of slow digestion (on left hand). What do you want to put on? [dhimLO or ?*] O O - an uncursed ring of conflict (on left hand). You see here 36 gold pieces. The minotaur hits! The minotaur hits! The minotaur butts! The minotaur hits! The minotaur hits! The minotaur butts! Please move the cursor to an unknown object. (For instructions type a '?') Done. Unknown command ' '. The minotaur hits! The minotaur hits! You die... Do you want your possessions identified? [ynq] (y) y Do you want to see your attributes? [ynq] (y) q Inventory: Coins $ - 287 gold pieces Amulets M - an uncursed amulet of reflection (being worn) Armor c - a blessed rusty very corroded +1 orcish helm (being worn) t - a blessed very burnt +1 pair of leather gloves (being worn) y - an uncursed -1 pair of levitation boots C - a blessed thoroughly burnt +5 pair of speed boots (being worn) H - a cursed +0 shield of reflection (being worn) Q - an uncursed thoroughly burnt +1 cloak of magic resistance (being worn) p - an uncursed +5 Hawaiian shirt (being worn) Comestibles R - 2 uncursed C-rations S - 2 uncursed food rations E - a cursed food ration f - an uncursed lizard corpse z - an uncursed partly eaten lizard corpse Rings O - an uncursed ring of conflict (on left hand) x - an uncursed ring of free action named U (on right hand) L - an uncursed ring of regeneration h - a cursed ring of shock resistance d - a blessed ring of slow digestion i - a cursed ring of teleport control Wands B - a wand of cold (0:4) N - a wand of cold (0:3) q - a wand of death (0:7) W - a wand of fire (0:5) D - a wand of fire (0:3) e - a cursed wand of light (0:4) J - a wand of lightning (0:6) V - a wand of lightning (0:4) g - a cursed wand of magic missile (0:4) G - a cursed wand of opening (0:4) U - a wand of teleportation (0:7) Tools b - a blessed bag of holding containing 46 items l - an uncursed brass lantern (lit) K - an uncursed pair of lenses (being worn) a - a +0 pick-axe k - an uncursed skeleton key s - an uncursed stethoscope m - an uncursed towel u - a +0 unicorn horn Gems/Stones w - an uncursed luckstone Contents of the bag of holding: a cursed amulet of change a cursed amulet of restful sleep a cursed amulet of strangulation an uncursed +1 robe an uncursed C-ration 5 uncursed food rations an uncursed K-ration 2 uncursed sprigs of wolfsbane 3 uncursed lizard corpses an uncursed scroll of amnesia 3 uncursed scrolls of create monster an uncursed scroll of create monster an uncursed scroll of earth a blessed scroll of identify a blessed scroll of remove curse 2 uncursed scrolls of remove curse an uncursed scroll of taming 3 uncursed scrolls of teleportation an uncursed scroll of teleportation a cursed scroll of teleportation an uncursed potion of enlightenment an uncursed potion of full healing an uncursed potion of gain level 3 uncursed potions of invisibility an uncursed potion of invisibility an uncursed potion of levitation 3 uncursed potions of paralysis an uncursed potion of see invisible a cursed potion of see invisible 5 potions of holy water a cursed -2 ring of gain constitution a cursed ring of invisibility a blessed +2 ring of protection an uncursed ring of stealth a wand of create monster (0:10) a cursed wand of digging (0:4) a cursed wand of digging (0:4) a wand of enlightenment (0:11) a cursed wand of lightning (0:7) a wand of nothing (0:12) a wand of speed monster (0:5) a wand of wishing (0:2) an empty uncursed oilskin sack an uncursed bugle a magic marker (0:76) a magic marker (0:40) Fordic the Monk's attributes: Background: You were a Student of Stones, a level 13 male human Monk. You were chaotic, on a mission for Huan Ti who was opposed by Shan Lai Ching (lawful) and Chih Sung-tzu (neutral). You were in Gehennom, on level 48. You entered the dungeon 45244 turns ago. There was a new moon in effect when your adventure ended. You had 61767 experience points, 18233 more were needed to attain level 14. Basics: You had 0 out of 211 hit points. You had all 121 energy points (spell power). Your armor class was -5. Your wallet contained 287 zorkmids. Autopickup was off. Final Characteristics: Your strength was 18/07 (limit:18/100). Your dexterity was 18 (limit:18). Your constitution was 18 (limit:18). Your intelligence was 13 (limit:18). Your wisdom was 18 (limit:18). Your charisma was 14 (limit:18). Final Status: You were unencumbered. You were empty handed. You had grand master skill with martial arts. Final Attributes: You were piously aligned. You were magic-protected. You were fire resistant. You were cold resistant. You were sleep resistant. You were poison resistant. You saw invisible. You were warned. You had automatic searching. You were stealthy. You caused conflict. You were warded. You were very fast. You had reflection. You had free action. You were very lucky. You had extra luck. Bad luck did not time out for you. Good luck did not time out for you. You are dead. Vanquished creatures: Asmodeus Baalzebub Orcus Juiblex 2 arch-liches Medusa Croesus 2 iron golems 2 master liches a storm giant 3 glass golems 2 balrogs 3 purple worms 2 silver dragons 5 red dragons 3 white dragons 2 orange dragons 2 black dragons 3 green dragons a yellow dragon 10 minotaurs 3 jabberwocks 8 baluchitheria a demilich 4 stone golems a master mind flayer 4 Olog-hai 2 Nazgul 2 pit fiends 7 titanotheres 4 trappers a baby black dragon 4 guardian nagas 2 disenchanters 12 vampire lords 5 skeletons 10 captains 6 shades 4 liches 2 water trolls 2 clay golems 3 nurses 4 ice devils 4 nalfeshnees a lurker above 2 Aleaxes 5 ettins 5 black puddings 12 vampires 12 lieutenants 40 ghosts 3 winged gargoyles 9 giant mimics 12 long worms 8 zruties a fire giant 4 ogre kings 2 ice trolls 3 rock trolls 5 umber hulks 2 flesh golems 2 doppelgangers 3 hezrous 14 bone devils 7 large mimics 4 wumpuses 2 fire vortices 2 couatls 8 stalkers 3 air elementals 2 fire elementals 12 earth elementals 2 water elementals 2 giant mummies 2 black nagas 9 xorns 15 giant zombies 30 sergeants 2 barbed devils 12 vrocks 2 salamanders 16 wargs 2 hell hound pups 18 small mimics 5 glass piercers 5 warhorses 5 steam vortices 6 xans 5 ettin mummies 2 ogre lords 13 quantum mechanics 18 trolls 5 wood golems an erinys 2 mariliths 5 gelatinous cubes 2 pyrolisks 7 large dogs 2 freezing spheres 3 flaming spheres 9 shocking spheres 5 large cats 3 tigers 7 gargoyles 2 dwarf kings 6 tengu 3 ochre jellies 5 leocrottas 2 energy vortices a mountain centaur 6 stone giants 2 elf mummies 3 human mummies 2 red nagas 2 green slimes a python a pit viper 2 cobras 29 wraiths 2 carnivorous apes 12 ettin zombies 5 leather golems 3 Grey-elves 111 soldiers 4 succubi 3 horned devils 4 incubi 5 chameleons 4 crocodiles 9 giant beetles 3 quivering blobs 12 cockatrices 4 wolves 5 winter wolf cubs 3 lynxes 5 gremlins 2 spotted jellies 7 leprechauns 3 orc-captains 4 iron piercers a mumak 9 giant spiders 2 scorpions 5 horses 6 black lights 10 vampire bats 4 forest centaurs 9 gnome kings 2 orc mummies 5 dwarf mummies 3 brown puddings 7 rust monsters 13 owlbears 5 yetis 4 gold golems 3 werewolves 3 Green-elves 3 giant eels 15 lizards a chickatrice 5 dingoes 4 dogs 6 housecats 7 jaguars 4 dwarf lords 4 blue jellies 2 white unicorns a black unicorn 5 dust vortices 4 ravens 8 plains centaurs 4 gnome mummies 5 snakes 6 water moccasins 3 apes 20 human zombies 7 rope golems 4 Woodland-elves 14 soldier ants 20 fire ants 15 bugbears 3 lemures 8 wood nymphs 5 water nymphs 2 mountain nymphs 16 Mordor orcs 5 Uruk-hai 2 orc shamans 7 rock piercers 6 rock moles 3 ponies 6 fog clouds 10 yellow lights 2 shriekers 7 violet fungi 20 gnome lords 5 gnomish wizards 4 kobold mummies a red naga hatchling a black naga hatchling a golden naga hatchling a guardian naga hatchling 7 gray oozes 6 barrow wights 8 elf zombies 10 ghouls 7 straw golems 4 paper golems 2 jellyfish a baby crocodile 21 giant ants 9 floating eyes 2 kittens 24 dwarves 3 homunculi 5 kobold lords 4 kobold shamans 37 hill orcs 22 rothes a rabid rat 4 centipedes a giant bat 6 monkeys 14 orc zombies 12 dwarf zombies 2 wererats 2 werejackals 12 iguanas 21 killer bees 6 acid blobs 7 coyotes 5 gas spores 9 hobbits 18 manes 4 large kobolds 9 hobgoblins 5 giant rats 6 cave spiders 8 yellow molds a green mold 3 red molds 60 gnomes 10 garter snakes 8 gnome zombies 9 geckos 8 jackals 3 foxes 10 kobolds 3 goblins 7 sewer rats 5 grid bugs 4 bats 10 lichens 13 kobold zombies 5 newts 1684 creatures vanquished. Genocided species: mind flayers rust monsters disenchanters vampires vampire lords 5 species genocided. Voluntary challenges: You genocided 5 types of monsters. You never polymorphed an object. You never changed form. You used 1 wish. You did not wish for any artifacts. The Dungeons of Doom: levels 1 to 28 Level 1: A grave. Level 2: An altar to Huan Ti. Stairs down to The Gnomish Mines. Level 3: A general store. Level 4: Some fountains, a sink. Level 5: An armor shop, a fountain. Level 6: A fountain. Level 7: Many fountains. Level 8: A fountain. Stairs up to Sokoban, level 7. Level 9: A grave. Level 10: Some fountains. Level 11: A very big room. Level 12: A fountain. Level 13: An armor shop. Level 14: Summoned by the Grand Master. Portal to The Quest. Level 15: A grave. Portal to Fort Ludios. Level 16: A primitive area. Level 17: A fountain. Level 18: A fountain, a grave. Level 19: Some fountains. Level 20: An altar. Level 21: A fountain, a grave. Level 22: An altar. Level 23: A fountain, a grave. Level 24: Level 25: A temple to Huan Ti. Level 26: A temple to Huan Ti, a fountain. Level 27: Level 28: A fountain. The castle. Connection to Gehennom. Gehennom: levels 29 to 48 Level 29: A temple, many graves. Valley of the Dead. Level 30: Level 31: Level 32: Level 33: A fountain. Level 34: Level 35: Level 36: Level 37: Stairs up to Vlad's Tower, level 36. Level 38: Some shops, an altar. Level 39: Level 40: Level 41: Level 42: Level 43: Level 44: Level 45: Level 46: Level 47: Level 48: <- You were here. Final resting place for you, killed by a minotaur. The Gnomish Mines: levels 3 to 10 Level 3: Level 4: Level 5: Many shops, a temple, many fountains. Level 6: Final resting place for jigsy-Wiz-Gno-Mal-Neu, killed by a dwarf mummy. Level 7: Level 8: Level 9: Level 10: A fountain. The Quest: Level 1: A temple, many trees. Home. Sokoban: levels 7 up to 4 Level 4: Solved. Level 5: Solved. Level 6: Solved. Level 7: Solved. Fort Ludios: Level 1: Fort Ludios. Vlad's Tower: Level 36: Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | fordic | | 287 Au | | killed by a | | minotaur | | | | | | 2026 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye fordic the Monk... You died in Gehennom on dungeon level 48 with 742279 points, and 287 pieces of gold, after 45244 moves. You were level 13 with a maximum of 211 hit points when you died.