Unix NetHack Version 5.0.0-0 post-release - last build Jun 10 2026 00:39:30 (3ee93aec679c4c4259841fe613dc97188e26a321,branch:main). Game began 2026-06-06 02:24:16, ended 2026-07-04 02:33:13. fordic, chaotic male human Monk }} }} }} } }} }} }}} }}}} }}} }} }}} }} }}} }}}}}}}}} } }}}}} } }}} }}}}}} }}}} } }}}} } }} }}}}}} } }} } }}}}}}}} }}}} }}}}} }}}}}}} }} }}} }} } }} }}}}}} }}}} }} }}}}}}}}}}}} }}.. }}} }}}}}}}}}}}}}} } }}}}}}}}} } }}}... }} }} }}}}}}}}}}}}} } } }} 2 2...}}}}}} } }}}}}}}}}}}}}}} } 22..X@}}}}}2 }}}} }}}}}}}}}}}}}}}} } 2.E@.}}}}}} }}}}}}}}}}}}}}}}}}}}} } } } ....( }}}}}}}}}}}}}}} }}}}}}}}} }}} }}} ... }}}}}}}}}}}}}} }}}}}}}} } }}} }}}}}}}}} } } } } }}}}}}}} }} }}}}} } }}}}}}}}}} }}}}}}}}}} }} }}}}}}} }} }}} }}}}}}}}}}} } } }}}} }}} } } }}}}}}}}}}} }}}}}}}}}}}}}}} } } } }} } } }}}}}}}} }}}}}}}}}}}}}}} } }} } } } }}}} } }}}} } }}}}}} }} } }} } } Fordic the Student of Waters St:15 Dx:17 Co:18 In:12 Wi:16 Ch:12 Chaotic Home 5 $:0 HP:0(138) Pw:84(84) AC:-2 Xp:15 T:27355 Latest messages: You hit the xorn! You kill the xorn! You hit the earth elemental! You hit the earth elemental! You hit the earth elemental! You kill the earth elemental! You hit the xorn! You hit the xorn! The xorn hits! The xorn hits again! The xorn hits again! The xorn bites! You hit the xorn! You kill the xorn! You hit the earth elemental! You hit the earth elemental! You hit the earth elemental! You kill the earth elemental! The earth elemental hits! The earth elemental knocks you backward with a powerful blow! You stagger... You see here a potion of gain energy. It is missed. The phial crashes on your head and breaks into shards. The potion of sleeping evaporates. You yawn. The earth elemental hits! Master Kaen suddenly appears next to you! Master Kaen hits! Master Kaen hits again! Master Kaen casts a spell at you! A pillar of fire strikes all around you! Somehow, your boots are not affected by the heat. Your robe smoulders completely! Your lamp called mundane catches light! Master Kaen hits! [You are no abbot. You shall never regain the Eyes of the Overworld.] What do you want to use or apply? [abehik-mquxGHNQVY or ?*] b What do you want to zap? [ehiqxGHNQV or ?*] x In what direction? j You kill the earth elemental! You feel a bit steadier now. What do you want to zap? [ehiqxGHNQV or ?*] x In what direction? j The death ray misses Master Kaen. Master Kaen vanishes and reappears next to you. Master Kaen hits! Master Kaen hits again! You die... Do you want your possessions identified? [ynq] (y) q Inventory: Amulets ('"') S - an uncursed amulet of reflection (being worn) Armor ('[') W - a blessed thoroughly rusty +3 orcish helm (being worn) X - an uncursed +2 pair of leather gloves (being worn) M - a blessed greased fireproof +4 pair of speed boots (being worn) y - an uncursed thoroughly burnt +1 robe (being worn) Comestibles ('%') z - 4 uncursed lizard corpses Rings ('=') A - an uncursed ring of free action (on right hand) K - an uncursed ring of levitation P - an uncursed ring of slow digestion (on left hand) Wands ('/') h - a wand of cancellation (0:7) x - a blessed wand of death (0:4) N - a wand of digging (0:8) q - a wand of digging (0:4) G - a wand of digging (0:4) H - a wand of light (0:13) e - a wand of lightning (0:0) i - a wand of opening (0:3) V - a wand of probing (0:5) Q - a wand of teleportation (0:7) Tools ('(') b - a blessed bag of holding containing 64 items Y - a frost horn (0:4) m - an uncursed blindfold l - an uncursed oil lamp (lit) a - a +0 pick-axe k - an uncursed skeleton key u - a +0 unicorn horn Gems/Stones ('*') T - an uncursed luckstone Contents of the bag of holding: 14933 gold pieces an uncursed amulet versus poison an uncursed amulet of guarding 3 +3 darts a cursed rusty +0 mace a cursed +0 pair of levitation boots a cursed -1 pair of levitation boots an uncursed +0 cloak of displacement an uncursed +0 mummy wrapping 8 uncursed food rations 3 uncursed tripe rations an uncursed lizard corpse an uncursed scroll of amnesia 2 uncursed scrolls of blank paper 6 uncursed scrolls of confuse monster 2 uncursed scrolls of create monster an uncursed scroll of earth an uncursed scroll of enchant armor an uncursed scroll of food detection a blessed scroll of gold detection a blessed scroll of identify an uncursed scroll of identify a cursed scroll of identify a blessed scroll of light 2 uncursed scrolls of light 4 blessed scrolls of remove curse an uncursed scroll of remove curse 2 blessed scrolls of teleportation 5 uncursed scrolls of teleportation 2 cursed scrolls of teleportation an uncursed spellbook of extra healing an uncursed spellbook of remove curse an uncursed spellbook of cause fear an uncursed spellbook of healing an uncursed spellbook of magic missile a blessed potion of restore ability 5 potions of holy water an uncursed potion of confusion an uncursed potion of fruit juice a cursed potion of full healing a cursed potion of gain ability 3 uncursed potions of object detection a cursed potion of object detection an uncursed potion of paralysis a cursed potion of see invisible a cursed ring of invisibility an uncursed ring of teleport control a wand of create monster (0:11) a wand of make invisible (0:4) a wand of opening (0:6) a wand of secret door detection (0:15) a wand of striking named 0 (0:0) an empty uncursed sack an uncursed bugle an uncursed tallow candle an uncursed mirror an uncursed mirror an uncursed mirror an uncursed brass lantern an uncursed magic whistle an uncursed skeleton key a +0 unicorn horn a +0 unicorn horn a +0 unicorn horn Fordic the Monk's attributes: Background: You were a Student of Waters, a level 15 male human Monk. You were chaotic, on a mission for Huan Ti who was opposed by Shan Lai Ching (lawful) and Chih Sung-tzu (neutral). You were right-handed. You were in the Quest, on level 5. You entered the dungeon 27355 turns ago. It was nighttime. You had 165013 experience points, 154987 more were needed to attain level 16. Basics: You had 0 out of 138 hit points. You had all 84 energy points (spell power). Your armor class was -2. Your wallet was empty, but you had 14933 zorkmids stashed away in your pack. Autopickup was off. Final Characteristics: Your strength was 15 (peak:18/04, limit:18/100). Your dexterity was 17 (limit:18). Your constitution was 18 (limit:18). Your intelligence was 12 (limit:18). Your wisdom was 16 (limit:18). Your charisma was 12 (limit:18). Final Status: You weren't hungry. You were unencumbered. You were empty handed. You had grand master skill with martial arts. Final Attributes: You were piously aligned. You were fire resistant. You were cold resistant. You were sleep resistant. You were shock resistant. You were poison resistant. You saw invisible. You were warned. You had automatic searching. You were stealthy. You had slower digestion. You were guarded. Your spell casting was enhanced by wearing a robe. You were very fast. You had reflection. You had free action. You were very lucky. You had extra luck. Bad luck did not time out for you. Good luck did not time out for you. You are dead. Miscellaneous: You encountered 1 bones level. Total elapsed playing time was 7 hours, 9 minutes and 2 seconds. Major events: Turn 1: fordic the chaotic male human Monk entered the dungeon 481: entered the Gnomish Mines 2048: attained the rank of Novice (level 3) 2858: entered Sokoban 3113: completed 1st Sokoban level 3580: completed 2nd Sokoban level 3858: completed 3rd Sokoban level 4031: attained the rank of Initiate (level 6) 4497: completed 4th Sokoban level 5468: reached Mine Town 10518: acquired the Mines' End luckstone 12418: attained the rank of Student of Stones (level 10) 12524: acquired the Sokoban amulet of reflection 13442: entered the Bigroom 14915: performed his first genocide (mind flayers) 16295: made his first wish - "+2 fireproof greased blessed speedboots", got "a greased pair of jungle boots" 23145: entered Home 1, the Quest 24322: killed Medusa 25010: attained the rank of Student of Waters (level 14) 25586: the Grand Master has granted access to proceed deeper into the quest 25612: entered Home 2, the Quest 25814: entered Home 3, the Quest 27044: entered Home 4, the Quest 27345: entered Home 5, the Quest 27355: killed by Master Kaen Spells: Name Level Category Fail Retention confuse monster 1 enchantment 0% (gone) healing 1 healing 0% 71%-80% Skills: Fighting Skills martial arts [Grand Master] Weapon Skills quarterstaff [Unskilled] spear [Unskilled] crossbow [Unskilled] shuriken [Unskilled] Spellcasting Skills attack spells [Unskilled] healing spells [Basic] divination spells [Unskilled] enchantment spells [Unskilled] clerical spells [Unskilled] escape spells [Unskilled] matter spells [Unskilled] Voluntary challenges: Character rerolling was not enabled. You genocided 1 type of monster. You never polymorphed an object. You used 1 wish. You did not wish for any artifacts. You did not violate any of the special Sokoban rules. Achievements: You entered the Gnomish Mines. You entered a shop. You attained the rank of Novice. You entered Sokoban. You attained the rank of Initiate. You entered Minetown. You entered a temple. You completed the Gnomish Mines. You attained the rank of Student of Stones. You completed Sokoban. You entered the Big Room. You defeated Medusa. You attained the rank of Student of Waters. The Dungeons of Doom: levels 1 to 26 Level 1: A sink, a grave. Level 2: Stairs down to The Gnomish Mines. Level 3: An altar to Huan Ti. Level 4: A scroll shop. Level 5: Some fountains. Oracle of Delphi. Level 6: Stairs up to Sokoban, level 5. Level 7: A scroll shop, a fountain, a sink. Level 8: Some fountains. Level 9: A sink. Level 10: An armor shop, an altar, a fountain. Level 11: A fountain. Summoned by the Grand Master. Portal to The Quest. Level 12: A very big room. Level 13: A fountain. Level 14: Level 15: Level 16: Some graves. Level 17: A primitive area. Level 18: A temple and an altar. Level 19: A fountain. Level 20: A potion shop. Level 21: A fountain. Level 22: An altar, a fountain, some graves. Level 23: Some fountains. Level 24: "Titan below" A general store, an altar to Huan Ti, a fountain. Level 25: Level 26: A throne, a fountain. The castle. The Gnomish Mines: levels 3 to 10 Level 3: Level 4: Level 5: Many shops, a temple and an altar, some fountains, a grave. Final resting place for Jobair-Arc-Dwa-Fem-Law, killed by a rothe. Level 6: Level 7: Level 8: Level 9: "polymorph trap" Level 10: A fountain. The Quest: levels 1 to 5 Level 1: A temple and an altar, many trees. Given quest by the Grand Master. Level 2: Level 3: Level 4: Level 5: <- You were here. Final resting place for you, killed by Master Kaen. Sokoban: levels 5 up to 2 Level 2: Solved. Level 3: "large dog up" Solved. Level 4: Solved. Level 5: Solved. Vanquished creatures: Medusa a titan a minotaur a baluchitherium 6 stone golems a Nazgul a titanothere a genetic engineer a lurker above an Aleax a frost giant an ettin a golden naga 2 black puddings 2 vampires 5 ghosts 5 giant mimics a long worm an ogre tyrant an umber hulk a flesh golem a doppelganger 6 large mimics a wumpus 2 couatls 4 stalkers an air elemental 52 earth elementals 2 water elementals a hill giant a black naga 26 xorns 2 giant zombies 5 wargs a winter wolf 12 small mimics a glass piercer a warhorse 3 xans 3 quantum mechanics 19 trolls a sasquatch 2 wood golems a gelatinous cube 4 pyrolisks 4 large dogs a freezing sphere 2 large cats 2 tigers 2 gargoyles 2 dwarf rulers 3 tengu 2 ochre jellies 3 leocrottas 3 energy vortices 3 mountain centaurs 2 cobras 3 wraiths 2 carnivorous apes 3 ettin zombies a leather golem an amorous demon 2 chameleons 3 crocodiles a giant beetle 3 quivering blobs 3 cockatrices 2 wolves 4 winter wolf cubs 3 panthers a gremlin a spotted jelly 32 leprechauns 3 orc-captains 3 iron piercers a mumak 2 giant spiders a horse an ice vortex 4 black lights 2 vampire bats 4 gnome rulers a dwarf mummy an ogre 2 brown puddings 4 rust monsters 5 owlbears a yeti 5 gold golems 3 werewolves a Green-elf 13 lizards a chickatrice a dingo a dog 2 housecats 3 jaguars 2 dwarf leaders 2 white unicorns 3 gray unicorns 6 dust vortices 3 ravens 3 plains centaurs 3 gnome mummies 5 snakes 3 water moccasins 7 human zombies 4 rope golems a soldier ant 12 bugbears an imp 2 quasits 5 wood nymphs 4 water nymphs 2 mountain nymphs 7 Mordor orcs 10 Uruk-hai 4 orc shamans 3 rock piercers 7 rock moles 7 ponies 5 fog clouds 9 yellow lights 4 violet fungi 27 gnome leaders 8 gnomish wizards 6 kobold mummies 7 gray oozes 3 barrow wights 2 elf zombies 2 ghouls a straw golem 2 paper golems a baby crocodile 13 giant ants a little dog 9 floating eyes a kitten 20 dwarves a kobold leader 3 kobold shamans 9 hill orcs 18 rothes 3 rabid rats 4 centipedes 9 giant bats a monkey 7 orc zombies 2 wererats 2 werejackals 14 iguanas 2 killer bees 3 acid blobs 5 coyotes 3 gas spores 7 hobbits 20 manes 3 large kobolds 17 hobgoblins 7 giant rats a cave spider a yellow mold 6 red molds 62 gnomes 8 garter snakes a gnome zombie 10 geckos 26 jackals a fox a kobold 10 goblins 10 sewer rats 13 grid bugs a bat 8 lichens a kobold zombie 9 newts 883 creatures vanquished. Genocided species: mind flayers 1 species genocided. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | fordic | | 14933 Au | | killed by Master | | Kaen | | | | | | 2026 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye fordic the Monk... You died in The Quest on dungeon level 5 with 221140 points, and 14933 pieces of gold, after 27355 moves. You were level 15 with a maximum of 138 hit points when you died.