Unix NetHack Version 5.0.0-0 post-release - last build Jun 10 2026 00:39:30 (3ee93aec679c4c4259841fe613dc97188e26a321,branch:main). Game began 2026-06-13 22:34:51, ended 2026-06-15 04:40:15. freehelp, neutral female human Wizard -------- |.8..|.--- ----------|8....8/.| |.......|.|..-..8-.| |.......|8.....-...| |.......|...|....-.| |...<...|-.--.-....| |.......|..........| --|.......|...|...--.| |@c.o.....|---|.-....| |.|------------.[..--- |.-...........^>...| -------------------- Freehelp the Thaumaturge St:13 Dx:15 Co:17 In:18 Wi:13 Ch:10 Neutral Dlvl:3 $:190 HP:0(69) Pw:10(89) AC:3 Xp:8/1967 T:10774 Stone Burdened Latest messages: There is a leocrotta corpse here; eat it? [ynq] (n) y Blecch! Rotten food! Everything suddenly goes dark. You finish eating the leocrotta corpse. You feel an unseen monster! You can see again. Click! The soldier ant triggers a rolling boulder trap. You stop searching. In what direction? l You kill the newt! You have a little trouble lifting X - an emerald potion. In what direction? l You kill the soldier ant! You see here a soldier ant corpse. You swap places with your invisible large dog. You see here a soldier ant corpse. You swap places with your invisible large dog. You swap places with your invisible large dog. You see here a soldier ant corpse. You have a little trouble lifting v - a food ration (9 in total). Air currents pull you down into a hole! Where do you want to travel to? (For instructions type a '?') Click! You trigger a rolling boulder trap! No boulder was released. You don't have enough energy to cast that spell. You hit the cockatrice. The cockatrice bites! The cockatrice touches you! What do you want to zap? [rtEHJKPRY or ?*] r In what direction? l The magic missile hits the cockatrice. The cockatrice bites! The cockatrice touches you! You hear the cockatrice's hissing! You are slowing down. The cockatrice misses! The cockatrice touches you! Your limbs are stiffening. What do you want to zap? [rtEHJKPRY or ?*] r In what direction? l The magic missile hits the cockatrice! The cockatrice bites! The cockatrice touches you! You hear the cockatrice's hissing! Your limbs have turned to stone. You have turned to stone. You are a statue. Do you want your possessions identified? [ynq] (y) y Do you want to see your attributes? [ynq] (y) q Inventory: Coins ('$') $ - 190 gold pieces Weapons (')') T - 18 +0 darts S - 5 blessed +1 daggers d - a +0 elven dagger (weapon in right hand) Armor ('[') G - an uncursed +0 pair of gauntlets of dexterity (being worn) B - a blessed +3 pair of water walking boots (being worn) C - an uncursed +0 cloak of magic resistance (being worn) O - an uncursed +0 cloak of protection Comestibles ('%') M - 2 uncursed cloves of garlic v - 9 uncursed food rations V - 2 uncursed oranges q - 4 uncursed tripe rations x - an uncursed homemade tin of tengu meat D - an uncursed egg z - an uncursed lizard corpse W - an uncursed lizard corpse Scrolls ('?') U - an uncursed scroll of enchant armor y - an uncursed scroll of genocide i - a cursed scroll of gold detection m - an uncursed scroll of teleportation Potions ('!') s - an uncursed potion of extra healing f - an uncursed potion of gain energy X - an uncursed potion of gain level g - an uncursed potion of paralysis a - an uncursed potion of speed Rings ('=') c - an uncursed ring of conflict F - an uncursed ring of conflict p - an uncursed ring of invisibility l - an uncursed ring of levitation e - an uncursed +1 ring of protection (on right hand) N - an uncursed ring of protection from shape changers o - an uncursed ring of searching A - an uncursed ring of see invisible (on left hand) Z - an uncursed ring of sustain ability Wands ('/') E - a wand of digging (0:6) P - a wand of locking (0:4) H - a blessed wand of magic missile (0:3) R - a wand of magic missile (0:5) r - a wand of magic missile (0:2) t - a wand of make invisible (0:5) K - a cursed wand of make invisible (0:7) Y - a wand of opening (0:5) J - a wand of striking (0:5) Tools ('(') b - an uncursed sack containing 28 items u - an uncursed blindfold Q - an uncursed credit card n - a magic marker (0:20) w - an uncursed magic whistle k - an uncursed skeleton key L - an uncursed stethoscope h - a +0 unicorn horn I - a +0 unicorn horn Contents of the sack: 243 gold pieces 2 uncursed slime molds an uncursed candy bar labeled "Nilla Crunchie" 5 uncursed lembas wafers a blessed scroll of blank paper 2 uncursed scrolls of blank paper a cursed scroll of blank paper an uncursed scroll of earth a cursed scroll of earth 2 uncursed scrolls of identify an uncursed potion of full healing an uncursed potion of invisibility 2 uncursed potions of levitation an uncursed potion of object detection an uncursed potion of sleeping 2 uncursed potions of water a blessed +1 ring of gain strength an uncursed -2 ring of increase damage an uncursed ring of searching an uncursed magic lamp an uncursed tallow candle an uncursed dilithium crystal an uncursed opal an uncursed worthless piece of blue glass an uncursed worthless piece of red glass an uncursed worthless piece of white glass 2 uncursed worthless pieces of yellowish brown glass 5 uncursed flint stones Freehelp the Wizard's attributes: Background: You were a Thaumaturge, a level 8 female human Wizard. You were neutral, on a mission for Thoth who was opposed by Ptah (lawful) and Anhur (chaotic). You started out male. You were right-handed. You were in Sokoban, on level 3. You entered the dungeon 10774 turns ago. It was nighttime. There was a new moon in effect when your adventure ended. You had 1967 experience points, 593 more were needed to attain level 9. Basics: You had 0 out of 69 hit points. You had 10 out of 89 energy points (spell power). Your armor class was 3. Your wallet contained 190 zorkmids, and you had 243 more stashed away in your pack. Autopickup was on for '$?/+"=!%*' plus thrown, with exceptions. Final Characteristics: Your strength was 13 (limit:18/100). Your dexterity was 15 (limit:18). Your constitution was 17 (limit:18). Your intelligence was 18 (limit:18). Your wisdom was 13 (limit:18). Your charisma was 10 (limit:18). Final Status: You turned into stone. You weren't hungry. You were burdened; movement was slightly slowed. You were wielding a dagger. You were skilled in dagger. Final Attributes: You were piously aligned. You were magic-protected. You saw invisible. You could walk on water. You had a small defense bonus (+1). You were guarded. You are dead. Miscellaneous: You encountered 1 bones level. Total elapsed playing time was 2 hours, 58 minutes and 30 seconds. Major events: Turn 1: freehelp the neutral male human Wizard entered the dungeon 644: attained the rank of Conjurer (level 3) 1941: entered the Gnomish Mines 2889: attained the rank of Thaumaturge (level 6) 3965: reached Mine Town 6572: entered Sokoban 7019: completed 1st Sokoban level 7871: completed 2nd Sokoban level 8768: completed 3rd Sokoban level 10774: petrified by a cockatrice Spells: Name Level Category Fail Retention force bolt 1 attack 0% 47%-48% identify 3 divination 77% 26%-50% confuse monster 1 enchantment 0% 41%-50% magic missile 2 attack 0% 49%-50% create monster 2 clerical 43% 51%-75% Skills: Fighting Skills bare handed combat [Unskilled] riding [Unskilled] Weapon Skills dagger [Skilled] knife [Unskilled] axe [Unskilled] short sword [Unskilled] club [Unskilled] mace [Unskilled] quarterstaff [Basic] polearms [Unskilled] spear [Unskilled] trident [Unskilled] sling [Unskilled] dart [Unskilled] shuriken [Unskilled] Spellcasting Skills attack spells [Expert] healing spells [Unskilled] divination spells [Unskilled] enchantment spells [Basic] clerical spells [Unskilled] escape spells [Unskilled] matter spells [Unskilled] Voluntary challenges: Character rerolling was not enabled. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You did not violate any of the special Sokoban rules. Achievements: You entered a shop. You attained the rank of Conjurer. You entered the Gnomish Mines. You attained the rank of Thaumaturge. You entered Minetown. You entered a temple. You entered Sokoban. The Dungeons of Doom: levels 1 to 6 Level 1: Level 2: A general store. Level 3: A scroll shop, a fountain. Level 4: A general store. Stairs down to The Gnomish Mines. Level 5: Many fountains. Final resting place for pots164-Wiz-Gno-Mal-Neu, killed by a rabid rat. Level 6: Stairs up to Sokoban, level 5. The Gnomish Mines: levels 5 to 8 Level 5: Level 6: Level 7: Many shops, a temple and an altar, some fountains. Level 8: Sokoban: levels 5 up to 2 Level 2: Unsolved. Level 3: <- You were here. Solved. Final resting place for you, petrified by a cockatrice. Level 4: Solved. Level 5: Solved. Vanquished creatures: a ghost a giant mimic a wumpus a stalker 2 small mimics a tiger a gargoyle an ochre jelly a leocrotta an energy vortex 2 wraiths a leather golem a watchman an amorous demon a chameleon a giant beetle a cockatrice a gremlin 4 leprechauns an orc-captain an owlbear 2 lizards a dingo a housecat 2 dwarf leaders 2 white unicorns a snake an ape 2 human zombies 2 soldier ants 2 fire ants 2 quasits a wood nymph a mountain nymph 4 rock piercers 2 rock moles a pony a fog cloud 3 yellow lights a shrieker 5 gnome leaders 3 gnomish wizards a kobold mummy 2 gray oozes a straw golem a paper golem 3 giant ants a little dog 2 floating eyes a kitten 6 dwarves a homunculus 2 kobold leaders 21 hill orcs 2 rothes 2 rabid rats 2 giant bats 3 orc zombies a dwarf zombie 2 werejackals 4 iguanas 4 killer bees a coyote a gas spore 4 hobbits 2 large kobolds 3 hobgoblins 2 cave spiders a brown mold 3 yellow molds a green mold 22 gnomes 10 garter snakes 2 gnome zombies 5 geckos 7 jackals 4 foxes 2 kobolds 2 goblins 4 sewer rats 7 grid bugs 3 lichens 9 newts 223 creatures vanquished. No species were genocided or became extinct. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | freehelp | | 433 Au | | petrified by a | | cockatrice | | | | | | 2026 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye freehelp the Wizard... You turned to stone in Sokoban on dungeon level 3 with 11960 points, and 433 pieces of gold, after 10774 moves. You were level 8 with a maximum of 69 hit points when you turned to stone.