Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master). Game began 2025-09-01 10:01:28, ended 2025-09-03 17:33:48. frn, neutral male human Priest ------------- ------ |{......^....####.....| ------------- |.>.........| |..).| |...........| #-...........| #-@....)#)####............| #--.-------+-- #|....| |...........| # ## #------ ######............| ## ( ## ## |...........| ## # # ####### -|----------- ----- # --|-- # # ### ----------- |....##### |.... ### ## ##### |....(0...| |...| #|...| #----.--) # #..........| |...| #######.....###0.......# ###################|.{.......| |...| %#####|...| |.....| #### ###+.........| |..%| # ----- |.....| # ### |.....[...| |....### |.....| ---------|-- # ----------- ---+- |.....- |..<.......| # |.....| |..)........## ------- ------------ Frn the Priest St:25 Dx:16 Co:18 In:16 Wi:18 Ch:16 Neutral Dlvl:13 $:48 HP:84(84) Pw:90(132) AC:-3 Exp:12 T:22377 Satiated Burdened Blind Latest messages: You climb up the stairs. The dwarf king wields a dagger! You hit the dwarf king! The dwarf king thrusts his dagger. The dwarf king hits! The dwarf king thrusts his dagger. The dwarf king hits! You kill the dwarf king! Unknown command '^J'. You have a little trouble lifting $ - 48 gold pieces. There are several more objects here. There is a dwarf king corpse here; eat it? [ynq] (n) y This dwarf king corpse tastes okay. You finish eating the dwarf king corpse. You see here an unlocked large box containing 1 item. You see here an unlocked large box containing 1 item. You climb up the stairs. You climb up the stairs. This door is locked. This door is locked. The sergeant throws a knife! A knife misses you. The sergeant picks up 5 daggers. The sergeant picks up a blessed war hammer. The sergeant picks up a cursed bow. The sergeant picks up 8 arrows. The sergeant shoots an arrow! An arrow misses you. You see here a knife. The sergeant shoots an arrow! An arrow misses you. The sergeant tries to wield a mace. The sergeant's bow is welded to her hand! You hit the sergeant! You hit the sergeant! You kill the sergeant! There are many objects here. There is a sergeant corpse here; eat it? [ynq] (n) y Blecch! Rotten food! Everything suddenly goes dark. You cannibal! You will regret this! You finish eating the sergeant corpse. You hit the ape. The ape misses! The ape hits! The ape bites! You kill the ape! You try to feel what is lying here on the floor. Really quit? [yn] (n) y Do you want your possessions identified? [ynq] (y) q Inventory: Coins $ - 48 gold pieces Amulets T - an amulet of reflection (being worn) Weapons a - a blessed rustproof +5 mace (weapon in hand) Armor i - a +0 elven leather helm (being worn) D - a thoroughly rusty +0 pair of gauntlets of power (being worn) N - a +1 pair of speed boots (being worn) c - a +0 small shield (being worn) e - a blessed +3 dwarvish cloak (being worn) d - a +0 studded leather armor (being worn) Spellbooks k - a spellbook of cure blindness G - a spellbook of detect food C - a spellbook of extra healing R - a spellbook of fireball K - a spellbook of protection M - a spellbook of restore ability Potions I - a potion of healing E - a cursed potion of object detection O - a potion of speed Wands m - a wand of cancellation (0:6) Y - a wand of cancellation (0:3) H - a wand of cold (0:6) P - a wand of cold (0:4) S - a wand of create monster (0:12) r - a wand of digging (0:6) L - a wand of fire (0:4) b - a wand of light (0:11) j - a wand of light (0:7) u - a wand of magic missile (0:3) f - a wand of magic missile (0:1) B - a wand of nothing (0:12) t - a wand of opening (0:7) V - a wand of probing (0:7) X - a wand of secret door detection (0:12) s - a wand of secret door detection (0:11) U - a wand of sleep (0:4) z - a wand of sleep (0:0) g - a wand of striking (0:3) Q - a wand of striking (0:1) p - a wand of teleportation (0:6) n - a wand of teleportation (0:2) q - a wand of teleportation (0:1) Z - a wand of undead turning (0:8) Tools J - a blessed bag of holding containing 54 items F - a blindfold A - a magic whistle l - a skeleton key Gems/Stones y - a blessed luckstone Contents of the bag of holding: 23603 gold pieces an amulet of reflection 2 slime molds a banana a C-ration 21 food rations 9 lumps of royal jelly 6 tripe rations a tin of gray unicorn meat a tin of housecat meat 2 eggs 3 lizard corpses a scroll of amnesia 2 scrolls of punishment 2 scrolls of earth 2 scrolls of blank paper 3 cursed scrolls of blank paper a blessed scroll of create monster 3 scrolls of destroy armor a scroll of enchant armor a scroll of enchant weapon a scroll of fire a scroll of food detection 2 scrolls of identify a blessed scroll of light a cursed scroll of light 2 scrolls of magic mapping a scroll of remove curse a scroll of scare monster 4 scrolls of teleportation a potion of see invisible a potion of enlightenment a blessed potion of extra healing a potion of extra healing a cursed potion of extra healing a potion of full healing a potion of healing a potion of object detection a potion of paralysis a potion of sleeping 2 potions of speed a potion of holy water 5 potions of water a cursed -1 ring of increase accuracy a ring of warning a cursed ring of teleport control a ring of slow digestion a +0 pick-axe a +0 unicorn horn a +0 unicorn horn an amber stone 2 amethyst stones 3 emeralds a luckstone Frn the Priest's attributes: Background: You were a Priest, level 12 human. You were neutral, on a mission for Crom who was opposed by Mitra (lawful) and Set (chaotic). You were in the Dungeons of Doom, on level 13. You entered the dungeon 22377 turns ago. You had 23558 experience points, 16442 more were needed to attain level 13. Basics: You had all 84 hit points. You had 90 out of 132 energy points (spell power). Your armor class was -3. Your wallet contained 48 zorkmids. Autopickup was on for '$' plus thrown. Final Characteristics: Your strength was 25 (base:17, innate limit:18/100). Your dexterity was 16 (peak:17, limit:18). Your constitution was 18 (limit:18). Your intelligence was 16 (limit:18). Your wisdom was 18 (limit:18). Your charisma was 16 (limit:18). Final Status: You were temporarily blind. You were satiated. You were burdened; movement was slightly slowed. You were wielding a mace. You had expert skill with mace. Final Attributes: You were piously aligned. You were cold resistant. You were sleep resistant. You were poison resistant. You would have seen invisible when not blind. You were telepathic. You aggravated monsters. You had a small defense bonus (+3). You were warded. You were very fast. You had reflection. You were unlucky. You had extra luck. Good luck did not time out for you. You survived after being killed once. Vanquished creatures: a purple worm a trapper a guardian naga a vampire lord a captain 2 liches a nurse a lurker above 5 ghosts a queen bee 4 giant mimics a long worm an ice troll an umber hulk a doppelganger 3 large mimics 3 stalkers a giant mummy a giant zombie an elf-lord 8 sergeants a water demon a warg 12 small mimics a glass piercer 2 warhorses 7 xans 3 ettin mummies 2 quantum mechanics 8 trolls 2 gelatinous cubes a pyrolisk a large dog 2 freezing spheres 3 shocking spheres 2 tigers 3 gargoyles 2 dwarf kings 5 tengu 2 ochre jellies a leocrotta an energy vortex a mountain centaur a human mummy a red naga 4 pythons 3 pit vipers 3 wraiths a carnivorous ape 5 ettin zombies 5 leather golems 3 Grey-elves 9 soldiers a succubus 2 crocodiles 4 giant beetles 2 quivering blobs 7 wolves 2 winter wolf cubs 3 lynxes a panther 4 gremlins 25 leprechauns 2 orc-captains 4 iron piercers a mumak 3 giant spiders 5 scorpions 2 horses 3 black lights 2 vampire bats a forest centaur 2 gnome kings an orc mummy 4 ogres a brown pudding 2 rust monsters 3 owlbears 4 yetis 3 werewolves a Green-elf 7 lizards 6 chickatrices 3 dingoes a dog 4 housecats 2 jaguars 5 dwarf lords a blue jelly 2 white unicorns 2 black unicorns 4 dust vortices 8 ravens 5 snakes 4 water moccasins 6 apes 22 human zombies 5 Woodland-elves 18 soldier ants 4 bugbears 2 imps 2 quasits 3 wood nymphs 5 water nymphs 2 mountain nymphs 7 Mordor orcs 3 Uruk-hai an orc shaman 8 rock piercers 3 rock moles 3 fog clouds 10 yellow lights a shrieker 4 violet fungi 19 gnome lords 7 gnomish wizards a kobold mummy 2 gray oozes 5 elf zombies a ghoul 3 straw golems 3 paper golems a jellyfish 11 giant ants a little dog 10 floating eyes a kitten 21 dwarves 5 homunculi 4 kobold lords 2 kobold shamans a hill orc 12 rothes 3 giant bats 2 monkeys 7 orc zombies 2 dwarf zombies 4 wererats 2 werejackals 8 iguanas 48 killer bees an acid blob a coyote a gas spore 5 hobbits 5 manes 3 large kobolds a hobgoblin 7 giant rats 7 cave spiders a brown mold 2 yellow molds a green mold a red mold 67 gnomes 6 garter snakes 4 gnome zombies 3 geckos 13 jackals 4 foxes 2 kobolds 9 goblins 2 sewer rats 9 grid bugs 3 lichens 7 kobold zombies 8 newts 755 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You never genocided any monsters. You never polymorphed an object. You used no wishes. The Dungeons of Doom: levels 1 to 25 Level 1: A fountain, a grave. Level 2: An armor shop. Level 3: A potion shop. Level 4: An altar to Crom. Stairs down to The Gnomish Mines. Level 5: Many fountains. Oracle of Delphi. Level 6: A scroll shop. Stairs up to Sokoban, level 5. Level 7: Level 8: A fountain, a sink, a grave. Level 9: A sink. Level 10: Many trees. A very big room. Level 11: Summoned by the Arch Priest. Portal to The Quest. Level 12: An altar to Crom, a fountain. Level 13: <- You were here. Some fountains. Level 14: An altar to Crom, a grave. Level 15: Many graves. Level 16: A fountain. Level 17: A fountain. Level 18: A primitive area. Level 19: Level 20: An altar. Level 21: A fountain. Level 22: Level 23: A fountain. Level 24: Level 25: Many trees. The Gnomish Mines: levels 5 to 12 Level 5: Level 6: Level 7: Level 8: Many shops, a temple, many fountains. Level 9: Level 10: Level 11: Level 12: The Quest: Level 1: A temple, many trees. Home. Sokoban: levels 5 up to 2 Level 2: Solved. Level 3: Solved. Level 4: Solved. Level 5: Solved. Goodbye frn the Priest... You quit in The Dungeons of Doom on dungeon level 13 with 150537 points, and 23651 pieces of gold, after 22377 moves. You were level 12 with a maximum of 84 hit points when you quit.