Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master). Game began 2026-03-27 12:25:00, ended 2026-03-28 15:07:10. frn, neutral male human Priest ------------------------ |......................| |..-------------------%| ----.| ----- |.| |..|.-- --...| |.| |.....|--|....| |.| |.....|..|....| |.| --*...|).....-- |.| |.......|...| ------|.| |....|..|...| --|$$$$.|.| |....---|...| |.+$$$$$|.| |.......|..-- |-|$$$$$|@| ----.*..|.-- |.+$$$$[@.| ---.--.| |-|.$vv?|-- |...%.| |.+.Rfv$| |>.|..| --|.0uB.| ------- ------- Frn the Priest St:18 Dx:12 Co:14 In:14 Wi:15 Ch:10 Neutral Dlvl:4 $:64 HP:0(67) Pw:59(82) AC:1 Exp:10 T:7672 Latest messages: You see here a plains centaur corpse. You see here a plains centaur corpse. You see here a plains centaur corpse. This door is locked. What do you want to use or apply? [dfl-oqvx-zBEISWXZ or ?*] B In what direction? 4 Unlock it? [yn] (n) y You succeed in picking the lock. The door resists! The door opens. Welcome to David's treasure zoo! You hit the sergeant! The sergeant wields a mace! You hit the sergeant! You hit the sergeant! The sergeant swings his mace. The sergeant hits! You hit the sergeant! You kill the sergeant! You hit the sergeant! You hit the sergeant! The sergeant wields a mace! You hit the sergeant! You hit the sergeant! The sergeant swings his mace. The sergeant hits! You kill the sergeant! You hit the sergeant! The sergeant wields a mace! You miss the sergeant. The sergeant swings his mace. The sergeant hits! You miss the sergeant. You hit the sergeant! You miss the sergeant. The sergeant swings his mace. The sergeant hits! You hit the sergeant! You miss the sergeant. The sergeant picks up a mace. The sergeant picks up a banded mail. You hit the sergeant! The sergeant swings his mace. The sergeant hits! You die... Do you want your possessions identified? [ynq] (y) y Do you want to see your attributes? [ynq] (y) y Do you want an account of creatures vanquished? [ynaq] (y) y Do you want to see your conduct? [ynq] (y) y Do you want to see the dungeon overview? [ynq] (y) y Inventory: Coins $ - 64 gold pieces Weapons a - a blessed greased +1 mace (weapon in hand) Armor s - a blessed +1 orcish helm (being worn) C - a greased +0 pair of speed boots (being worn) c - a greased +0 small shield (being worn) b - a blessed greased +0 robe (being worn) F - a +0 ring mail (being worn) Comestibles w - a slime mold e - a candy bar h - a carrot t - a cram ration j - 2 food rations u - 2 lembas wafers g - 2 tripe rations D - an egg p - a lizard corpse Scrolls r - a scroll of earth Potions Q - a potion of full healing A - a potion of hallucination Rings k - a +1 ring of increase accuracy R - a ring of levitation i - a ring of stealth (on right hand) Wands I - a wand of create monster (0:10) x - a wand of digging (0:4) X - a cursed wand of fire (0:6) f - a wand of opening (0:2) m - a wand of secret door detection (0:13) d - a cursed wand of sleep (0:1) E - a wand of slow monster (0:7) l - a wand of slow monster (0:3) Z - a cursed wand of speed monster (0:6) v - a wand of striking (0:8) S - a wand of striking (0:4) Tools o - a brass lantern z - a can of grease (0:4) B - a lock pick W - a magic whistle q - an oil lamp y - a +0 pick-axe n - a towel Frn the Priest's attributes: Background: You were a Priest, level 10 human. You were neutral, nominally on a mission for Raijin who was opposed by Amaterasu Omikami (lawful) and Susanowo (chaotic). You were in Sokoban, on level 4. You entered the dungeon 7672 turns ago. You had 5891 experience points, 4109 more were needed to attain level 11. Basics: You had 0 out of 67 hit points. You had 59 out of 82 energy points (spell power). Your armor class was 1. Your wallet contained 64 zorkmids. Autopickup was on for '$' plus thrown. Final Characteristics: Your strength was 18 (limit:18/100). Your dexterity was 12 (peak:13, limit:18). Your constitution was 14 (limit:18). Your intelligence was 14 (limit:18). Your wisdom was 15 (limit:18). Your charisma was 10 (limit:18). Final Status: You were unencumbered. You were wielding a mace. You had expert skill with mace. Final Attributes: You were piously aligned. You were sleep resistant. You were poison resistant. You were telepathic. You were stealthy. You were guarded. You were very fast. You were unlucky. You are dead. Vanquished creatures: 2 ghosts a giant mimic a long worm a large mimic 2 sergeants 5 small mimics a glass piercer a xan an ettin mummy 2 ogre lords a gelatinous cube a large cat a tiger a crocodile a winter wolf cub a gremlin 54 leprechauns an iron piercer 2 giant spiders 2 vampire bats 2 ogres a lizard a dingo a housecat a raven a plains centaur a gnome mummy 2 snakes 2 human zombies 4 Woodland-elves 2 soldier ants a quasit 2 wood nymphs 13 Mordor orcs 4 Uruk-hai a rock mole a pony a fog cloud 2 yellow lights 4 gnome lords 3 gnomish wizards 2 black naga hatchlings a guardian naga hatchling a straw golem a giant ant 5 floating eyes 6 dwarves a kobold lord 5 hill orcs 4 rothes 2 giant bats a monkey 6 orc zombies a dwarf zombie a wererat an iguana 3 killer bees an acid blob 3 hobbits a large kobold a hobgoblin a giant rat a yellow mold 19 gnomes 3 garter snakes 2 gnome zombies 6 geckos 17 jackals 2 goblins 5 sewer rats 7 grid bugs 7 lichens 5 newts 254 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You were an atheist. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. The Dungeons of Doom: levels 1 to 10 Level 1: A fountain. Level 2: A health food store, a fountain. Level 3: Level 4: A general store. Stairs down to The Gnomish Mines. Level 5: A fountain. Level 6: Some fountains. Level 7: Many fountains. Oracle of Delphi. Level 8: A fountain. Stairs up to Sokoban, level 7. Level 9: An altar to Raijin, a sink. Level 10: Final resting place for Anarchos-Val-Dwa-Fem-Law, killed by an iron ball collision. The Gnomish Mines: levels 5 to 9 Level 5: Level 6: A grave. Final resting place for Badger004-Kni-Hum-Mal-Law, killed by a gnome. Level 7: Level 8: Many shops, a temple, some fountains. Level 9: Sokoban: levels 7 up to 4 Level 4: <- You were here. Solved. Final resting place for you, killed by a sergeant. Level 5: Solved. Level 6: Solved. Level 7: Solved. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | frn | | 64 Au | | killed by a | | sergeant | | | | | | 2026 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye frn the Priest... You died in Sokoban on dungeon level 4 with 24122 points, and 64 pieces of gold, after 7672 moves. You were level 10 with a maximum of 67 hit points when you died.