Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master). Game began 2026-04-14 21:05:29, ended 2026-04-15 13:17:28. grildor, chaotic male human Wizard # -.--------- |..........####### ------------ |.........| #............# |....>....| #|..........|# ----|----.- #------------# ------------ # # ----------- ###### # #d@F%.i%..%!| # ### ####........r.-### # #|e@"...!(.%| # # #### |.........| # #|.:.d.)%[(.| # # # |.........| # #|ki.)??...!| # ## # ----------- # ##|%.....*)[%| --.-.---# ## ### ------------ |....<.-# ## # # |......| #--------# |......| #|...).+|# -------- #-..!...|# |......|# |{.....|# |.......# -------- Grildor the Conjurer St:12 Dx:14 Co:14 In:16 Wi:9 Ch:10 Chaotic Dlvl:3 $:17 HP:0(30) Pw:32(32) AC:10 Exp:4 T:6452 Starved Latest messages: You regain consciousness. You miss the shrieker. You feel strong! You must have been exercising diligently. You hit the shrieker. You hit the shrieker. You hit the shrieker. You hit the shrieker. You hit the shrieker. You faint from lack of food. You regain consciousness. You are too hungry to cast that spell. You hit the floating eye. You are frozen by the floating eye's gaze! The shrieker shrieks. The shrieker shrieks. The werejackal changes into a human. The shrieker shrieks. The shrieker shrieks. The shrieker shrieks. The shrieker shrieks. The shrieker shrieks. The shrieker shrieks. The shrieker shrieks. The werejackal changes into a jackal. The shrieker shrieks. The shrieker shrieks. The shrieker shrieks. You can move again. You are too hungry to cast that spell. You hit the floating eye. You faint from lack of food. The werejackal changes into a human. The werejackal changes into a jackal. The werejackal changes into a human. You regain consciousness. You hit the floating eye. You are frozen by the floating eye's gaze! The shrieker shrieks. The shrieker shrieks. The shrieker shrieks. You hear the splashing of a naiad. The shrieker shrieks. The werejackal changes into a jackal. The shrieker shrieks. You die from starvation. Wonotobo gratefully inherits all your possessions. Do you want to see what you had when you died? [ynq] (y) Do you want to see your attributes? [ynq] (y) Do you want an account of creatures vanquished? [ynaq] (y) Inventory: Coins $ - 17 gold pieces Weapons q - a +0 sling E - 3 +0 shuriken a - a +0 dagger g - a blessed +1 quarterstaff Armor r - an uncursed +0 orcish helm H - an uncursed +0 pair of elven boots b - an uncursed +0 cloak of magic resistance I - an uncursed +0 leather armor Scrolls u - an uncursed scroll of confuse monster t - 2 uncursed scrolls of enchant weapon j - an uncursed scroll of magic mapping Spellbooks l - a blessed spellbook of force bolt m - an uncursed spellbook of healing G - an uncursed spellbook of remove curse Potions O - an uncursed potion of healing f - an uncursed potion of oil N - a blessed potion of sleeping n - 2 uncursed potions of speed Rings d - an uncursed ring of protection from shape changers e - an uncursed ring of regeneration Wands c - a wand of opening (0:5) Tools M - an uncursed brass lantern o - a cursed tinning kit (0:60) Gems/Stones D - an uncursed worthless piece of yellow glass Grildor the Wizard's attributes: Background: You were a Conjurer, a level 4 male human Wizard. You were chaotic, on a mission for Anhur who was opposed by Ptah (lawful) and Thoth (neutral). You were in the Dungeons of Doom, on level 3. You entered the dungeon 6452 turns ago. You had 131 experience points, 29 more were needed to attain level 5. Basics: You had 0 out of 30 hit points. You had all 32 energy points (spell power). Your armor class was 10. Your wallet contained 17 zorkmids. Autopickup was on for '$?!/=' plus thrown. Final Characteristics: Your strength was 12 (base:13, limit:18/100). Your dexterity was 14 (limit:18). Your constitution was 14 (limit:18). Your intelligence was 16 (limit:18). Your wisdom was 9 (limit:18). Your charisma was 10 (limit:18). Final Status: You were starved. You were unencumbered. You were bare handed. You were unskilled in bare handed combat. You were not wearing any armor. Final Attributes: You were piously aligned. You are dead. Vanquished creatures: a little dog a kitten an orc zombie a wererat 2 werejackals an iguana an acid blob 7 coyotes 2 hobbits 6 manes 5 giant rats a cave spider 2 brown molds 3 garter snakes a gnome zombie 4 geckos 15 jackals a fox a kobold 3 goblins 2 sewer rats 5 grid bugs a bat 6 lichens 2 kobold zombies 13 newts 88 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You never genocided any monsters. You never polymorphed an object. You used no wishes. The Dungeons of Doom: levels 1 to 3 Level 1: Some fountains, a grave. Level 2: "large box" Stairs down to The Gnomish Mines. Level 3: <- You were here. A general store, a fountain. Final resting place for you, died of starvation, while frozen by a monster's gaze. The Gnomish Mines: Level 3: Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | grildor | | 17 Au | | died of | | starvation | | | | | | 2026 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye grildor the Wizard... You starved in The Dungeons of Doom on dungeon level 3 with 640 points, and 17 pieces of gold, after 6452 moves. You were level 4 with a maximum of 30 hit points when you starved.