Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master). Game began 2026-04-27 06:29:03, ended 2026-04-27 06:55:50. grildor, chaotic male human Wizard ----- |...-# ---------------- #-...|# #...............| #|...|# #|..............| ##|...|# #-.-------.------ # -----# ### # ## # ## # ----------## # ### # |<.......|# ## # # # |........|# # # ###### |........|# ## # # |........-# #--------------# # |........| #|...{.........# # |........| %|............| # ---------- #.............| ### -.#----------- ----*--- ##Z@r######## #|.....%| ## #*..[.._..## ####-------- Grildor the Conjurer St:12 Dx:13 Co:13 In:18 Wi:11 Ch:11 Chaotic Dlvl:5 $:32 HP:0(37) Pw:0(40) AC:7 Exp:5 T:3592 Hungry Latest messages: You see here 16 rocks. You see here 16 rocks. You see here 62 rocks. You stop searching. The elf zombie hits! In what direction? The spell hits the elf zombie! The elf zombie hits! You don't have enough energy to cast that spell. You hit the elf zombie. You see here 62 rocks. You see here 16 rocks. You hit the rock mole. You miss the rock mole. The rock mole bites! You hit the rock mole. The rock mole bites! You hit the rock mole. You don't have enough energy to cast that spell. You hit the rock mole. What do you want to zap? [co or ?*] In what direction? The sleep ray hits the elf zombie. What do you want to zap? [co or ?*] In what direction? The sleep ray hits the rock mole. The sleep ray hits it. The elf zombie hits! What do you want to drink? [f-huxG or ?*] You feel lackluster. What do you want to drink? [fghxG or ?*] You feel self-knowledgeable... The feeling subsides. What do you want to drink? [fghG or ?*] Wow! This makes you feel good! What do you want to read? [i-mwAFK or ?*] As you read the scroll, it disappears. You are being punished for your misbehavior! The elf zombie hits! What do you want to ready? [- $aqrL or ?*] L - a broad pick (at the ready). You can't go down here. You miss the rock mole. The elf zombie hits! You die... Do you want your possessions identified? [ynq] (y) Do you want to see your attributes? [ynq] (y) Do you want an account of creatures vanquished? [ynaq] (y) Do you want to see your conduct? [ynq] (y) Do you want to see the dungeon overview? [ynq] (y) Inventory: Coins $ - 32 gold pieces Weapons q - 20 +0 darts r - 2 +0 orcish daggers (wielded) L - a +0 dwarvish mattock (at the ready) a - a blessed +1 quarterstaff Armor s - a blessed +0 orcish helm (being worn) I - an uncursed +0 pair of low boots (being worn) b - an uncursed +0 cloak of magic resistance (being worn) Scrolls j - an uncursed scroll of create monster k - an uncursed scroll of food detection F - a blessed scroll of identify w - an uncursed scroll of identify A - a blessed scroll of punishment K - an uncursed scroll of teleportation Spellbooks m - an uncursed spellbook of charm monster l - a blessed spellbook of force bolt Potions g - an uncursed potion of confusion f - an uncursed potion of speed h - a potion of holy water Rings d - an uncursed ring of conflict v - an uncursed ring of free action e - an uncursed +1 ring of increase damage Wands o - a wand of light (0:14) c - a wand of sleep (0:3) Tools n - an empty uncursed sack D - an uncursed brass lantern p - an uncursed credit card Gems/Stones t - an uncursed worthless piece of orange glass Grildor the Wizard's attributes: Background: You were a Conjurer, a level 5 male human Wizard. You were chaotic, on a mission for Anhur who was opposed by Ptah (lawful) and Thoth (neutral). You were in the Dungeons of Doom, on level 5. You entered the dungeon 3592 turns ago. You had 225 experience points, 95 more were needed to attain level 6. Basics: You had 0 out of 37 hit points. You had 0 out of 40 energy points (spell power). Your armor class was 7. Your wallet contained 32 zorkmids. Autopickup was on for '$?!/=' plus thrown. Final Characteristics: Your strength was 12 (limit:18/100). Your dexterity was 13 (limit:18). Your constitution was 13 (limit:18). Your intelligence was 18 (limit:18). Your wisdom was 11 (limit:18). Your charisma was 11 (limit:18). Final Status: You were chained to a heavy iron ball. You were hungry. You were unencumbered. You were wielding daggers. You had basic skill with dagger. Final Attributes: You were piously aligned. You were magic-protected. You were telepathic. You were warded. You are dead. Vanquished creatures: a rock mole 3 shriekers a gnome lord 2 elf zombies a giant ant 2 floating eyes a kitten a dwarf 4 iguanas a coyote a hobgoblin 2 giant rats a brown mold a gnome 5 geckos 3 jackals a fox a kobold 4 goblins a sewer rat 11 grid bugs 3 lichens 3 kobold zombies 5 newts 59 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. The Dungeons of Doom: levels 1 to 5 Level 1: A grave. Level 2: A sink. Stairs down to The Gnomish Mines. Level 3: An altar to Anhur, a fountain. Level 4: A general store, some fountains, a sink. Level 5: <- You were here. An altar to Anhur, a fountain. Final resting place for you, killed by an elf zombie. The Gnomish Mines: Level 3: Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | grildor | | 32 Au | | killed by an elf | | zombie | | | | | | 2026 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye grildor the Wizard... You died in The Dungeons of Doom on dungeon level 5 with 1159 points, and 32 pieces of gold, after 3592 moves. You were level 5 with a maximum of 37 hit points when you died.