Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master). Game began 2025-07-31 12:48:06, ended 2025-08-04 14:55:42. h2g2, chaotic female human Monk 1 1 M.. 2.4 1 HzR 2 3D@h 2 zOx 12 4 3 2 3 2 2 1 H2g2 the Student of Stones St:18/17 Dx:17 Co:16 In:10 Wi:16 Ch:10 Chaotic Dlvl:26 $:0 HP:0(87) Pw:69(69) AC:-6 Xp:12/24634 T:19704 Latest messages: The master mind flayer's tentacles suck you! Your helm blocks the attack to your head. The master mind flayer's tentacles suck you! Your helm blocks the attack to your head. The master mind flayer's tentacles suck you! Your helm blocks the attack to your head. The zruty hits! The zruty hits! The zruty bites! The disenchanter hits! The invisible titan zaps a wand of magic missile! The magic missile whizzes by you! The magic missile misses the xan. The magic missile bounces! The xan scratches your left boot! The invisible titan hits! The invisible titan casts a spell! A monster appears from nowhere! You climb up the stairs. Your leg feels better. You stop waiting. You are in full health. You descend the stairs. You remember this level as medusa. The xan misses! You are hit by a vulgar polearm. The ogre king swings his club. The ogre king hits! The red dragon bites! The red dragon hits! The red dragon hits! The master mind flayer hits! The master mind flayer's tentacles suck you! Your helm blocks the attack to your head. The master mind flayer's tentacles suck you! Your helm blocks the attack to your head. The master mind flayer's tentacles suck you! Your helm blocks the attack to your head. The master mind flayer just misses! The master mind flayer's tentacles suck you! Your helm blocks the attack to your head. The zruty hits! The zruty hits! The zruty bites! The disenchanter hits! The invisible titan hits! The invisible titan casts a spell at you! Your head suddenly aches very painfully! You die... Do you want your possessions identified? [ynq] (y) Inventory: Amulets y - an uncursed amulet of reflection (being worn) Weapons n - a +0 elven dagger w - the rustproof +1 Stormbringer (weapon in hand) Armor X - an uncursed +0 dwarvish iron helm (being worn) O - an uncursed burnt +2 pair of leather gloves (being worn) D - an uncursed +0 pair of speed boots (being worn) G - an uncursed +0 cloak of magic resistance F - a blessed +0 robe (being worn) Comestibles T - 5 uncursed C-rations R - 12 uncursed lumps of royal jelly e - an uncursed lizard corpse Rings d - an uncursed ring of levitation Wands r - a wand of digging (0:6) W - a wand of digging (0:6) s - a wand of lightning (0:5) P - a wand of magic missile (0:7) m - a wand of sleep (0:5) q - a wand of striking (0:5) K - a wand of striking (0:3) Tools b - an uncursed bag of holding containing 3 items a - a +0 pick-axe k - an uncursed skeleton key named esp cold u - a +0 unicorn horn Gems/Stones H - an uncursed luckstone Contents of the bag of holding: an uncursed scroll of blank paper a cursed scroll of blank paper an uncursed scroll of create monster H2g2 the Monk's attributes: Background: You were a Student of Stones, a level 12 female human Monk. You were chaotic, on a mission for Huan Ti who was opposed by Shan Lai Ching (lawful) and Chih Sung-tzu (neutral). You were in the Dungeons of Doom, on level 26. You entered the dungeon 19704 turns ago. You had 24634 experience points, 15366 more were needed to attain level 13. Basics: You had 0 out of 87 hit points. You had all 69 energy points (spell power). Your armor class was -6. Your wallet was empty. Autopickup was on for '$"!?/=' plus thrown, with exceptions. Final Characteristics: Your strength was 18/17 (limit:18/100). Your dexterity was 17 (limit:18). Your constitution was 16 (limit:18). Your intelligence was 10 (limit:18). Your wisdom was 16 (limit:18). Your charisma was 10 (limit:18). Final Status: You were unencumbered. You were wielding a broadsword. You had basic skill with broadsword. Final Attributes: You were piously aligned. You were fire resistant. You were cold resistant. You were sleep resistant. You were poison resistant. You were level-drain resistant. You saw invisible. You were telepathic. You were warned. You had automatic searching. You were stealthy. You had a moderate defense bonus (+9). You were guarded. You were very fast. You had reflection. You were extremely lucky. You had extra luck. Bad luck did not time out for you. Good luck did not time out for you. You are dead. Vanquished creatures: a stone golem 8 Olog-hai a trapper a lurker above an ettin a vampire 2 ghosts 2 queen bees 2 giant mimics a zruty 4 fire giants 2 flesh golems an Elvenking a doppelganger a large mimic a wumpus a stalker 2 earth elementals 3 hill giants 3 sergeants 2 wargs a winter wolf 3 small mimics 2 glass piercers 3 warhorses a steam vortex 2 xans 2 quantum mechanics 2 trolls a sasquatch 2 gelatinous cubes 2 large dogs 3 flaming spheres 2 large cats 2 tigers 3 gargoyles 2 dwarf kings 4 tengu 4 ochre jellies a leocrotta 2 energy vortices 3 stone giants 2 elf mummies 2 pit vipers 2 wraiths 2 carnivorous apes 2 ettin zombies a Grey-elf 6 soldiers a succubus 2 chameleons 2 crocodiles 2 giant beetles 5 quivering blobs 6 cockatrices 9 wolves 4 winter wolf cubs a lynx a panther 38 leprechauns an orc-captain 2 mumakil 7 giant spiders a scorpion an ice vortex a baby long worm 3 black lights 2 vampire bats a forest centaur a gnome king a dwarf mummy 2 brown puddings 3 rust monsters 2 owlbears 5 yetis 2 werewolves 10 lizards a dingo a dog 2 housecats 2 dwarf lords 2 blue jellies 2 white unicorns a gray unicorn 2 dust vortices 3 ravens a plains centaur 4 gnome mummies 7 snakes 11 apes a human zombie a rope golem a Woodland-elf a soldier ant 6 fire ants an imp 2 wood nymphs a water nymph a mountain nymph 11 Uruk-hai an orc shaman 2 rock piercers 3 rock moles 3 ponies 7 fog clouds 4 yellow lights 2 violet fungi 13 gnome lords 5 gnomish wizards a red naga hatchling a guardian naga hatchling 3 gray oozes 3 barrow wights a straw golem 3 paper golems 16 giant ants 3 little dogs 6 floating eyes 21 dwarves 3 kobold shamans 8 hill orcs 5 rothes 2 centipedes a giant bat 5 orc zombies 3 dwarf zombies 3 werejackals 11 iguanas 81 killer bees 5 acid blobs 5 coyotes 2 gas spores 7 hobbits 11 manes 3 large kobolds 2 hobgoblins 10 giant rats 2 brown molds a yellow mold 2 green molds 59 gnomes 10 garter snakes a gnome zombie 4 geckos 13 jackals 3 foxes a kobold 2 goblins 3 sewer rats 7 grid bugs a bat 4 lichens 3 kobold zombies 4 newts 671 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You never genocided any monsters. You never polymorphed an object. You used no wishes. The Dungeons of Doom: levels 1 to 26 Level 1: Level 2: A sink. Stairs down to The Gnomish Mines. Level 3: A potion shop, a fountain. Level 4: Some fountains. Level 5: Many fountains. Level 6: "stash" An altar to Huan Ti, a grave. Stairs up to Sokoban, level 5. Level 7: A fountain, a grave. Level 8: A fountain, a grave. Final resting place for anarchrist-Wiz-Hum-Mal-Neu, killed by an owlbear. Level 9: Level 10: A temple to Huan Ti, a fountain, a sink. Level 11: Many fountains. A very big room. Level 12: Summoned by the Grand Master. Portal to The Quest. Level 13: A general store, some sinks, a grave. Level 14: Level 15: A wand shop, some fountains. Level 16: A shop. Level 17: A primitive area. Level 18: A temple, a fountain. Level 19: Many fountains. Level 20: Level 21: A fountain. Level 22: A fountain. Level 23: A fountain. Level 24: "vault" Some fountains. Level 25: A fountain. Level 26: "medusa" <- You were here. Final resting place for you, killed by an invisible titan. The Gnomish Mines: levels 3 to 11 Level 3: Level 4: Level 5: Level 6: Many shops, a temple, some fountains. Level 7: Level 8: Level 9: Level 10: Level 11: The Quest: Level 1: Many trees. Home. Sokoban: levels 5 up to 2 Level 2: Solved. Level 3: Solved. Level 4: Solved. Level 5: Solved. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | h2g2 | | 0 Au | | killed by an | | invisible titan | | | | | | 2025 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye h2g2 the Monk... You died in The Dungeons of Doom on dungeon level 26 with 72284 points, and 0 pieces of gold, after 19704 moves. You were level 12 with a maximum of 87 hit points when you died.