Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master). Game began 2025-08-07 15:01:04, ended 2025-08-07 17:56:29. h2g2, chaotic female human Monk ----- |...| --+---- ------ ##-...| |.....| ||...| # |...| |.....-#######---------- |....|#### -.--- |.....| #|........| |....|# ### |......#######|....<...| |....|# # -----.- #|........| |.(...# # ### #-........| ------ # # #---------- # # ############ # ######### # ### ## -|--- --------|------- # *##################### |...| ##########-.....W........| ## ## --.- |....## |...............##@O### #####|>.| |...| ##..........^....| #|..| |...| ---------------- #...| ----- ---- H2g2 the Initiate St:16 Dx:18 Co:13 In:10 Wi:13 Ch:10 Chaotic Dlvl:12 $:187 HP:0(68) Pw:55(55) AC:0 Xp:9/2580 T:8295 Latest messages: You again sense the Grand Master pleading for help. You find a hidden passage. With great effort you move the boulder. You try to move the boulder, but in vain. What do you want to use or apply? [abdiklnuvN or ?*] You now wield an uncursed pick-axe. In what direction do you want to dig? [hykunjb>] You start hitting the boulder. You hit the boulder with all your might. The boulder falls apart. You see here 48 rocks. What do you want to wield? [- auOS or ?*] You are empty handed. The ghoul hits! The ghoul hits! You begin striking monsters with your gloved hands. You hit the ghoul. You hit the ghoul! You destroy the ghoul! Welcome back to experience level 9. You feel perceptive! You hit the wraith. The wraith touches you! You hear someone counting money. The vial crashes on your head and breaks into shards. The orange potion evaporates. This burns! The ogre lord wields a club! You hit the ogre lord. The ogre lord swings his club. The ogre lord hits! You hit the ogre lord! You hit the ogre lord! The ogre lord swings his club. The ogre lord hits! You hit the ogre lord. The ogre lord swings his club. The ogre lord hits! You hit the ogre lord! The ogre lord swings his club. The ogre lord hits! You hit the ogre lord! The ogre lord drinks a potion of full healing! The ogre lord looks completely healed. You hit the ogre lord! You hit the ogre lord! The ogre lord swings his club. The ogre lord hits! You die... Do you want your possessions identified? [ynq] (y) Inventory: Coins $ - 187 gold pieces Weapons O - the fireproof +0 Sting S - the rustproof +0 Trollsbane Armor G - an uncursed +0 dwarvish iron helm (being worn) I - an uncursed +2 pair of leather gloves (being worn) H - an uncursed +0 pair of iron shoes (being worn) A - a blessed +1 robe (being worn) Comestibles Y - an uncursed apple g - 4 uncursed food rations T - an uncursed lizard corpse Wands d - a wand of magic missile (0:6) n - a wand of magic missile (0:4) N - a wand of magic missile (0:1) i - a wand of sleep (0:5) Tools b - an uncursed bag of holding containing 4 items l - a cursed magic lamp (lit) a - a +0 pick-axe k - an uncursed skeleton key v - an uncursed towel u - a +0 unicorn horn Contents of the bag of holding: 299 gold pieces an uncursed scroll of food detection an uncursed scroll of teleportation an uncursed spellbook of create monster H2g2 the Monk's attributes: Background: You were an Initiate, a level 9 female human Monk. You were chaotic, on a mission for Huan Ti who was opposed by Shan Lai Ching (lawful) and Chih Sung-tzu (neutral). You were in the Dungeons of Doom, on level 12. You entered the dungeon 8295 turns ago. You had 2580 experience points, 2540 more were needed to attain level 10. Basics: You had 0 out of 68 hit points. You had all 55 energy points (spell power). Your armor class was 0. Your wallet contained 187 zorkmids. Autopickup was on for '$"!?/=' plus thrown, with exceptions. Final Characteristics: Your strength was 16 (limit:18/100). Your dexterity was 18 (limit:18). Your constitution was 13 (limit:18). Your intelligence was 10 (limit:18). Your wisdom was 13 (limit:18). Your charisma was 10 (limit:18). Final Status: You were unencumbered. You were empty handed. You had expert skill with martial arts and could have enhanced that. Final Attributes: You were piously aligned. You were sleep resistant. You were poison resistant. You saw invisible. You were warned. You had automatic searching. You were stealthy. You were guarded. You were fast. You were very lucky. You are dead. Vanquished creatures: a ghost a large mimic a small mimic a freezing sphere a flaming sphere a tiger a soldier a chameleon 4 quivering blobs 2 leprechauns 2 mumakil a giant spider a scorpion an ice vortex a vampire bat 3 dwarf mummies a rust monster a yeti a gold golem a werewolf 2 lizards 2 dingoes a dog a housecat a jaguar a dwarf lord a white unicorn 2 dust vortices a raven a human zombie a rope golem a soldier ant 2 fire ants an imp 3 wood nymphs a mountain nymph 11 Mordor orcs 2 orc shamans 2 rock piercers 3 fog clouds a yellow light 4 shriekers a violet fungus 6 gnome lords 2 gnomish wizards 2 black naga hatchlings a golden naga hatchling a gray ooze 2 barrow wights an elf zombie a ghoul a paper golem a giant ant a little dog a floating eye 7 dwarves a kobold shaman 8 hill orcs 12 rothes a giant bat a monkey an orc zombie 2 dwarf zombies 2 werejackals 4 iguanas 14 killer bees an acid blob a gas spore 8 hobbits a large kobold 2 hobgoblins 2 yellow molds 30 gnomes 8 garter snakes 3 gnome zombies 2 geckos 13 jackals 3 foxes 3 kobolds 5 goblins 2 sewer rats 2 grid bugs 9 lichens a kobold zombie 5 newts 247 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You were vegetarian. You never hit with a wielded weapon. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. The Dungeons of Doom: levels 1 to 13 Level 1: Level 2: A weapon shop, many fountains. Level 3: A general store, a fountain. Stairs down to The Gnomish Mines. Level 4: Level 5: Many fountains. Oracle of Delphi. Level 6: Stairs up to Sokoban, level 5. Level 7: A general store. Level 8: "stash" An altar to Huan Ti, a fountain. Level 9: Many fountains. Level 10: A wand shop, a grave. Level 11: Level 12: <- You were here. A grave. Summoned by the Grand Master. Portal to The Quest. Final resting place for you, killed by an ogre lord. Level 13: The Gnomish Mines: levels 4 to 7 Level 4: Final resting place for Feldorand-Hea-Hum-Fem-Neu, killed by a boulder. Level 5: Level 6: Level 7: Many shops, a temple to Huan Ti, some fountains, a tree. The Quest: Level 1: Many trees. Home. Sokoban: Level 5: Unsolved. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | h2g2 | | 486 Au | | killed by an | | ogre lord | | | | | | 2025 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye h2g2 the Monk... You died in The Dungeons of Doom on dungeon level 12 with 16460 points, and 486 pieces of gold, after 8295 moves. You were level 9 with a maximum of 68 hit points when you died.