Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master). Game began 2025-08-07 19:12:23, ended 2025-08-08 16:06:17. h2g2, chaotic female human Monk ---------------- |.........(..... # ------- |..............| # ------- |.....| -------------- |..............|#####.......## .......#########1 ...........| |...............#####|.<...| # |.....|# |@...........| --|------------- #....{.| ####-.....|# #-.......(....| # -+-.--- -------# #|............| # ###### -----+-------- ## ##### ## ############# # ##-----------.-- - # # |.........)....| # # |..............| # # |.......%......| ### ##|..............| -.-+- ### ---------------- |...|#### |....## ----- H2g2 the Initiate St:25 Dx:17 Co:14 In:9 Wi:14 Ch:9 Chaotic Dlvl:12 $:92 HP:0(60) Pw:49(49) AC:8 Xp:8/2559 T:8994 Blind Deaf Latest messages: In what direction? There is a chest here. Check it for traps? [ynq] (q) You find no traps on the chest. # There is a chest here, loot it? [ynq] (q) Hmmm, it turns out to be locked. What do you want to use or apply? [afklruCKVZ or ?*] In what direction? There is a locked chest here; unlock it? [ynq] (q) You succeed in unlocking the chest. # There is an unlocked chest here, loot it? [ynq] (q) You carefully open the chest... q - a brown potion. s - a clear potion. v - an iron ring. You are momentarily blinded by a flash of light! You hear a deafening roar! You hit it. You hit it. It bites! It touches you! Goodbye level 9. You feel unaware! It bites! It bites! It bites! It bites! You kill it! Welcome back to experience level 9. You feel perceptive! It touches you! It bites! It bites! It bites! It bites! You hit it. It touches you! Goodbye level 9. You feel unaware! It bites! It bites! It bites! You hit it. It bites! It bites! You hit it. It touches you! You die... Do you want your possessions identified? [ynq] (y) Inventory: Coins $ - 92 gold pieces Weapons w - a blessed +0 orcish dagger Armor t - an uncursed thoroughly rusty +0 dwarvish iron helm (being worn) b - an uncursed +0 orcish helm S - an uncursed rusty +0 pair of gauntlets of power (being worn) A - an uncursed rotted +0 pair of high boots (being worn) x - an uncursed +0 cloak of magic resistance (being worn) B - an uncursed +0 Hawaiian shirt (being worn) Comestibles n - an uncursed throbbing cock h - 4 uncursed cram rations g - 6 uncursed food rations m - an uncursed food ration j - an uncursed fortune cookie Q - 2 uncursed lembas wafers y - an uncursed lizard corpse Scrolls d - 2 uncursed scrolls of blank paper e - a cursed scroll of blank paper c - an uncursed scroll of confuse monster Spellbooks o - an uncursed spellbook of confuse monster Potions p - an uncursed potion of oil q - an uncursed potion of see invisible s - an uncursed potion of water Rings M - an uncursed ring of invisibility P - an uncursed ring of levitation v - an uncursed ring of polymorph control I - an uncursed ring of sustain ability Wands Z - a wand of magic missile (0:3) u - a wand of sleep (0:5) r - a wand of striking (0:5) K - a wand of striking (0:5) Tools f - a frost horn (0:6) l - a cursed magic lamp (lit) a - a +0 pick-axe k - an uncursed skeleton key C - an uncursed stethoscope Gems/Stones V - an uncursed luckstone H2g2 the Monk's attributes: Background: You were an Initiate, a level 8 female human Monk. You were chaotic, on a mission for Huan Ti who was opposed by Shan Lai Ching (lawful) and Chih Sung-tzu (neutral). You were in the Dungeons of Doom, on level 12. You entered the dungeon 8994 turns ago. You had 2559 experience points, 1 more was needed to attain level 9. Basics: You had 0 out of 60 hit points. You had all 49 energy points (spell power). Your armor class was 8. Your wallet contained 92 zorkmids. Autopickup was on for '$"!?/=' plus thrown, with exceptions. Final Characteristics: Your strength was 25 (base:18/01, innate limit:18/100). Your dexterity was 17 (limit:18). Your constitution was 14 (limit:18). Your intelligence was 9 (limit:18). Your wisdom was 14 (limit:18). Your charisma was 9 (limit:18). Final Status: You were temporarily blind. You were deaf. You were unencumbered. You were empty handed. You had expert skill with martial arts. Final Attributes: You were piously aligned. You were magic-protected. You were sleep resistant. You were poison resistant. You would have seen invisible when not blind. You were warned. You were stealthy. You were warded. You were fast. You were very lucky. You had extra luck. Bad luck did not time out for you. Good luck did not time out for you. You are dead. Vanquished creatures: 2 small mimics an ettin mummy a quantum mechanic a flaming sphere 2 shocking spheres a large cat 2 tengu a red naga 3 chameleons 3 giant beetles 4 winter wolf cubs a lynx 2 leprechauns an iron piercer a giant spider an ice vortex a baby long worm a black light a gnome king a brown pudding a rust monster an owlbear a gold golem 3 lizards a dog a dust vortex a plains centaur 2 gnome mummies a snake a fire ant a Mordor orc an orc shaman 4 rock moles 3 ponies 2 fog clouds 2 yellow lights a shrieker a violet fungus 15 gnome lords 3 gnomish wizards a kobold mummy a black naga hatchling a guardian naga hatchling 2 gray oozes a straw golem a paper golem 16 dwarves a kobold lord 3 kobold shamans a centipede 2 giant bats 2 orc zombies a dwarf zombie a werejackal 2 iguanas 5 killer bees 3 acid blobs 2 hobbits 2 large kobolds 3 hobgoblins a giant rat 4 cave spiders a brown mold a yellow mold 2 red molds 59 gnomes 18 garter snakes a gnome zombie 4 geckos 9 jackals a fox 2 kobolds 2 sewer rats 5 grid bugs a bat 2 lichens 2 kobold zombies a newt 244 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You were vegetarian. You never hit with a wielded weapon. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. The Dungeons of Doom: levels 1 to 12 Level 1: A fountain. Level 2: Some fountains. Level 3: Level 4: An armor shop, some fountains. Stairs down to The Gnomish Mines. Level 5: Many fountains. Oracle of Delphi. Level 6: A fountain. Stairs up to Sokoban, level 5. Level 7: Level 8: Many fountains. Level 9: "stash vault" Some altars. Level 10: Some fountains. Level 11: A potion shop. Summoned by the Grand Master. Portal to The Quest. Level 12: <- You were here. A fountain. Final resting place for you, killed by a wraith. The Gnomish Mines: levels 5 to 13 Level 5: Level 6: Level 7: Level 8: Many shops, a temple, some fountains. Level 9: Level 10: Level 11: Level 12: Level 13: The Quest: Level 1: Many trees. Home. Sokoban: levels 5 up to 3 Level 3: Solved. Level 4: Solved. Level 5: Solved. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | h2g2 | | 92 Au | | killed by a | | wraith | | | | | | 2025 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye h2g2 the Monk... You died in The Dungeons of Doom on dungeon level 12 with 15401 points, and 92 pieces of gold, after 8994 moves. You were level 8 with a maximum of 60 hit points when you died.