Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master). Game began 2025-09-03 17:25:56, ended 2025-09-04 13:59:56. h2g2, chaotic female human Monk ------------ |........... ------ -------- |..........| |....| |......| #-...........# |.....# |......| ###|..........|# --.---# -------- |......| # |..........|# 0########.......| ###.......| ------------ # ------------# # ####|......| ## |.>....| |h@.h.ho.o%|#### ### # #.......|## --|-.--- |.$oBW'@oo.|# # # #|...<..-# ### |.F$$ynurY.|# # # -------- # |@hvvvo$FMd%# # # # |.$e$do:of@| ## # #### ------------ # # % ######----|----.-- --|-- #............ |...| |#.........| |...| |.....{....| |..)| ------------ ----- H2g2 the Initiate St:18 Dx:16 Co:13 In:11 Wi:13 Ch:9 Chaotic Dlvl:7 $:3158 HP:0(53) Pw:44(44) AC:2 Xp:8/1484 T:4296 Latest messages: The dwarf mummy hits! The Uruk-hai shoots 2 poisoned crude arrows! The 1st poisoned crude arrow hits the Uruk-hai. The 2nd poisoned crude arrow hits the Uruk-hai. The Uruk-hai picks up some gold. The Uruk-hai picks up some gold. The Uruk-hai zaps a zinc wand! The wand hits the floating eye! The wand misses you. You hit the pony! The pony just misses! The pony misses! The dwarf mummy hits! The hobgoblin picks up an orcish helm. The hobgoblin puts on an orcish helm. The Uruk-hai reads a scroll labeled GNIK SISI VLE! The Uruk-hai shoots 2 poisoned crude arrows! The 1st poisoned crude arrow misses the giant rat. The 1st poisoned crude arrow hits the dwarf mummy. The poison doesn't seem to affect the dwarf mummy. The Uruk-hai misfires! The Uruk-hai picks up a mummy wrapping. The Uruk-hai puts on a mummy wrapping. The Uruk-hai zaps a wand of striking! The wand misses the lynx. The wand hits the floating eye! The floating eye is killed! The dwarf wields a pick-axe! The dwarf lord picks up some gold. The pony kicks! The pony misses! The pony staggers from your powerful strike! You kill the pony! The dwarf mummy hits! The Uruk-hai picks up some gold. The Uruk-hai picks up some gold. The Uruk-hai zaps a wand of striking! The wand hits the lynx! The wand misses you. The werewolf picks up a poisoned crude arrow. The dwarf lord picks up some gold. The dwarf lord picks up some gold. You hit the large dog! You hit the large dog! The dwarf mummy misses! The hobgoblin picks up a cursed curved sword. The large dog bites! The lynx hits! You die... Do you want your possessions identified? [ynq] (y) Inventory: Coins $ - 3158 gold pieces Armor r - an uncursed +0 helmet (being worn) I - an uncursed burnt +2 pair of leather gloves (being worn) G - an uncursed +0 pair of iron shoes (being worn) b - an uncursed +1 robe (being worn) Comestibles u - an uncursed candy bar g - 2 uncursed food rations C - 2 uncursed food rations s - an uncursed sprig of wolfsbane Scrolls z - an uncursed scroll of create monster D - an uncursed scroll of food detection F - an uncursed scroll of light d - an uncursed scroll of remove curse x - a blessed scroll of teleportation A - an uncursed scroll of teleportation Spellbooks v - an uncursed spellbook of detect food o - an uncursed spellbook of force bolt c - a blessed spellbook of protection Potions J - an uncursed potion of confusion y - an uncursed potion of extra healing B - an uncursed potion of full healing q - an uncursed potion of hallucination e - a blessed potion of healing f - an uncursed potion of healing i - a cursed potion of healing N - an uncursed potion of oil p - an uncursed potion of paralysis Wands w - a wand of cold (0:7) t - a wand of light (0:13) m - a wand of polymorph (0:5) Tools H - a magic marker (0:35) l - an uncursed oil lamp a - a +0 pick-axe k - an uncursed skeleton key Gems/Stones n - an uncursed luckstone H2g2 the Monk's attributes: Background: You were an Initiate, a level 8 female human Monk. You were chaotic, on a mission for Huan Ti who was opposed by Shan Lai Ching (lawful) and Chih Sung-tzu (neutral). You were in the Dungeons of Doom, on level 7. You entered the dungeon 4296 turns ago. You had 1484 experience points, 1076 more were needed to attain level 9. Basics: You had 0 out of 53 hit points. You had all 44 energy points (spell power). Your armor class was 2. Your wallet contained 3158 zorkmids. Autopickup was on for '$"!?/=' plus thrown, with exceptions. Final Characteristics: Your strength was 18 (limit:18/100). Your dexterity was 16 (limit:18). Your constitution was 13 (limit:18). Your intelligence was 11 (limit:18). Your wisdom was 13 (limit:18). Your charisma was 9 (limit:18). Final Status: You were unencumbered. You were empty handed. You were skilled in martial arts and could have enhanced that. Final Attributes: You were piously aligned. You were sleep resistant. You were poison resistant. You saw invisible. You were warned. You were stealthy. You were guarded. You were fast. You were very lucky. You had extra luck. Bad luck did not time out for you. Good luck did not time out for you. You are dead. Vanquished creatures: a ghost a small mimic 2 tengu a panther 2 leprechauns a dwarf mummy a brown pudding an owlbear 2 gold golems a werewolf a housecat a jaguar a raven an ape 5 human zombies a soldier ant a wood nymph 2 ponies a violet fungus 4 gnome lords a kobold mummy 2 ghouls 2 baby crocodiles 4 giant ants 2 floating eyes 6 dwarves 3 hill orcs 4 rothes 2 dwarf zombies 2 iguanas 3 acid blobs 6 coyotes 4 hobbits 2 hobgoblins a giant rat a green mold a red mold 26 gnomes a gnome zombie 2 geckos 6 jackals 6 foxes 2 goblins a sewer rat 6 grid bugs a bat a lichen a kobold zombie 2 newts 132 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You were vegetarian. You never hit with a wielded weapon. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. The Dungeons of Doom: levels 1 to 8 Level 1: Level 2: Level 3: A general store. Level 4: "vault" A fountain. Stairs down to The Gnomish Mines. Level 5: A sink. Level 6: A grave. Level 7: <- You were here. A fountain, a sink. Final resting place for you, killed by a lynx. Level 8: The Gnomish Mines: levels 5 to 8 Level 5: Level 6: Level 7: Level 8: Many shops, a temple to Huan Ti, some fountains, a grave. Final resting place for sunshinemonster-Ran-Elf-Mal-Cha, killed by a small mimic. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | h2g2 | | 3158 Au | | killed by a lynx | | | | | | | | 2025 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye h2g2 the Monk... You died in The Dungeons of Doom on dungeon level 7 with 9149 points, and 3158 pieces of gold, after 4296 moves. You were level 8 with a maximum of 53 hit points when you died.