Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master). Game began 2025-09-15 17:52:09, ended 2025-09-15 19:24:30. h2g2, chaotic female human Monk -------------------------- |>.....*.................| |.(.....----------------%| -------.------ |.| |...........| |.| |...........| |.| --------.----| |.| |............| |.| |............| |.| -----.-------- ------|%| |........1.| --|ZoodF|.| |........1.| |?-@oo$F|.| |..0...001-- |-|%o011|.| -------.---- |.-[[...-.| |........| |-|%CZwf|-- |........| |.%%Ca&w| |...------ --|.ZiPo| ----- ------- H2g2 the Initiate St:17 Dx:14 Co:14 In:12 Wi:11 Ch:10 Chaotic Dlvl:2 $:709 HP:0(54) Pw:41(41) AC:0 Xp:8/2352 T:5843 Burdened Latest messages: You hit the elf zombie. The elf zombie hits! You destroy the elf zombie! You see here an elf corpse. You hear a jackal howling at the moon. You hit the elf zombie! The elf zombie misses! You hit the elf zombie! You destroy the elf zombie! You see here an elf corpse. The door opens. You hit the guardian naga hatchling. The guardian naga hatchling bites! You hit the guardian naga hatchling! The guardian naga hatchling bites! You kill the guardian naga hatchling! There is an open door here. You see here a guardian naga hatchling corpse. You see here an elf corpse. You see here an elf corpse. The Uruk-hai staggers from your powerful strike! You kill the Uruk-hai! You have a little trouble lifting $ - 64 gold pieces. You kill the acid blob! You are splashed by the acid blob's acid! You have a little trouble lifting $ - 254 gold pieces. You see here an acid blob corpse. The door resists! The door opens. Autopickup: OFF. Some text has been burned into the floor here. You read: "Elbereth". You have a little trouble lifting P - a square amulet. # What do you want to call? [ceg-np-svx-zAEG-JLN-PRUVX-Z or ?*] # (For instructions type a '?') Autopickup: ON, for $"!?/= objects, with some exceptions. You see here an acid blob corpse. You hit the giant zombie! The giant zombie hits! The giant zombie hits! You hit the giant zombie! The giant zombie misses! The giant zombie hits! You hit the giant zombie! The giant zombie hits! The giant zombie hits! You die... Do you want your possessions identified? [ynq] (y) Inventory: Coins $ - 709 gold pieces Amulets P - an uncursed amulet of reflection p - an uncursed amulet versus poison J - an uncursed amulet versus poison Weapons w - a +0 orcish dagger Armor L - an uncursed +0 dwarvish iron helm (being worn) R - an uncursed +2 pair of leather gloves (being worn) y - an uncursed +0 pair of iron shoes (being worn) b - an uncursed +1 robe (being worn) Comestibles C - 2 uncursed bananas B - 2 uncursed cloves of garlic f - 5 uncursed food rations t - 3 uncursed food rations K - an uncursed fortune cookie u - an uncursed lembas wafer W - an uncursed sprig of wolfsbane D - an uncursed lizard corpse Scrolls g - 2 uncursed scrolls of blank paper j - an uncursed scroll of create monster c - 3 uncursed scrolls of earth n - an uncursed scroll of remove curse r - an uncursed scroll of teleportation Z - a cursed scroll of teleportation Spellbooks q - an uncursed spellbook of clairvoyance h - a cursed spellbook of confuse monster z - an uncursed spellbook of cure blindness Potions m - an uncursed potion of extra healing l - a blessed potion of hallucination e - an uncursed potion of healing H - a cursed potion of object detection O - an uncursed potion of restore ability i - an uncursed potion of water Rings G - an uncursed ring of free action N - a blessed +1 ring of gain constitution Y - a cursed ring of hunger v - a blessed +2 ring of protection Wands I - a wand of cold (0:7) s - a wand of create monster (0:13) E - a wand of light (0:13) x - a wand of opening (0:6) U - a wand of striking (0:4) A - a wand of striking (0:0) X - a wand of undead turning (0:8) V - a wand of undead turning (0:7) Tools a - a +0 pick-axe k - an uncursed skeleton key H2g2 the Monk's attributes: Background: You were an Initiate, a level 8 female human Monk. You were chaotic, on a mission for Huan Ti who was opposed by Shan Lai Ching (lawful) and Chih Sung-tzu (neutral). You were in Sokoban, on level 2. You entered the dungeon 5843 turns ago. You had 2352 experience points, 208 more were needed to attain level 9. Basics: You had 0 out of 54 hit points. You had all 41 energy points (spell power). Your armor class was 0. Your wallet contained 709 zorkmids. Autopickup was on for '$"!?/=' plus thrown, with exceptions. Final Characteristics: Your strength was 17 (limit:18/100). Your dexterity was 14 (limit:18). Your constitution was 14 (limit:18). Your intelligence was 12 (limit:18). Your wisdom was 11 (limit:18). Your charisma was 10 (limit:18). Final Status: You were burdened; movement was slightly slowed. You were empty handed. You had expert skill with martial arts. Final Attributes: You were piously aligned. You were sleep resistant. You were poison resistant. You saw invisible. You were warned. You were stealthy. You were guarded. You were fast. You are dead. Vanquished creatures: a wumpus a glass piercer a quantum mechanic a wood golem a large cat a chameleon a crocodile a scorpion a horse a baby long worm a black light a lizard a jaguar a snake 3 apes a rope golem a water nymph 5 Mordor orcs 3 Uruk-hai an orc shaman a rock piercer a pony 6 gnome lords 3 gnomish wizards a kobold mummy a red naga hatchling 2 black naga hatchlings 2 golden naga hatchlings a guardian naga hatchling 2 elf zombies a paper golem a giant ant 9 dwarves a kobold shaman 8 hill orcs a giant bat 6 monkeys a wererat 2 werejackals an iguana 7 killer bees 2 acid blobs a coyote a gas spore 5 hobbits 3 cave spiders 2 yellow molds 2 green molds a red mold 34 gnomes 9 garter snakes 3 geckos 6 jackals a fox 3 goblins 2 sewer rats a bat 6 lichens a kobold zombie 2 newts 171 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You were vegetarian. You never hit with a wielded weapon. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. The Dungeons of Doom: levels 1 to 7 Level 1: Some fountains. Level 2: A fountain. Stairs down to The Gnomish Mines. Level 3: "stash" An armor shop, an altar to Huan Ti, some fountains, a grave. Level 4: A fountain. Level 5: Many fountains. Oracle of Delphi. Level 6: Some fountains. Stairs up to Sokoban, level 5. Level 7: The Gnomish Mines: levels 3 to 8 Level 3: Level 4: Level 5: Level 6: Many shops, a temple, some fountains. Level 7: Level 8: Sokoban: levels 5 up to 2 Level 2: <- You were here. Solved. Final resting place for you, killed by a giant zombie. Level 3: Solved. Level 4: Solved. Level 5: Solved. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | h2g2 | | 709 Au | | killed by a | | giant zombie | | | | | | 2025 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye h2g2 the Monk... You died in Sokoban on dungeon level 2 with 10417 points, and 709 pieces of gold, after 5843 moves. You were level 8 with a maximum of 54 hit points when you died.