Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master). Game began 2025-10-10 13:22:35, ended 2025-10-10 14:45:12. h2g2, chaotic female human Monk ----- -------- ------------ |....## ######.......| |...........#####....| # # |....).| |...<......|# |...| ### -------- # --.----- |...........# |...| # |....>.-## ## ## |..........|###1#..1.| ###|......| # # #-..........|# ---d- #.......| # # ###|........[.|# @ |%.....| # ## --------- # ------------# W |.......######## # |...[...| # ## ## -------- ## |........### #### ## # |.......| # ####%0## # |........######## -----.---.-- ## --------- ###### #|..........| -----.-- #####........<..| |......| #|..........| |......| ------------ #.......| -------- H2g2 the Initiate St:17 Dx:16 Co:14 In:8 Wi:15 Ch:11 Chaotic Dlvl:10 $:0 HP:0(55) Pw:53(53) AC:-3 Xp:9/3421 T:6922 Latest messages: The horse misses! You hit the horse! The horse kicks! The horse bites! You kill the horse! What do you want to use or apply? [abklsuBN or ?*] You now wield an uncursed pick-axe. In what direction do you want to dig? [hykulnb>] You start digging. You hit the rock with all your might. You break through a secret door! What do you want to wield? [- auw or ?*] You are empty handed. You begin striking monsters with your gloved hands. You hit the warg. The warg bites! You hit the warg! You hit the warg. The warg bites! You hit the warg. You hit the warg. The warg bites! You hit the warg! The warg turns to flee. You hit the warg! You hit the warg. The warg bites! You hit the warg! You hit the warg! The warg misses! You hit the warg! You hit the warg! The warg bites! You are hit by a knife! You hit the warg. You kill the warg! You hit the warg! You hit the warg! The warg misses! You hit the warg! You hit the warg! The warg bites! The barrow wight swings his long sword. The barrow wight hits! The barrow wight points at you, then curses. The barrow wight hits! You hit the barrow wight! The warg bites! You die... Do you want your possessions identified? [ynq] (y) Inventory: Amulets T - an uncursed amulet of reflection Weapons w - a blessed +1 elven dagger Armor W - a blessed +4 dwarvish iron helm (being worn) p - a blessed +2 pair of leather gloves (being worn) R - an uncursed +0 pair of speed boots (being worn) G - an uncursed +1 robe (being worn) Comestibles x - 2 uncursed bananas V - an uncursed carrot f - 6 uncursed food rations i - 3 uncursed fortune cookies h - 6 uncursed oranges Wands N - a wand of cold (0:8) s - a wand of cold (0:5) B - a cursed wand of sleep (0:7) Tools b - an uncursed sack containing 1 item l - an uncursed oil lamp a - a +0 pick-axe k - a cursed skeleton key u - a +0 unicorn horn Contents of the sack: 2 uncursed potions of healing H2g2 the Monk's attributes: Background: You were an Initiate, a level 9 female human Monk. You were chaotic, on a mission for Huan Ti who was opposed by Shan Lai Ching (lawful) and Chih Sung-tzu (neutral). You were in the Dungeons of Doom, on level 10. You entered the dungeon 6922 turns ago. You had 3421 experience points, 1699 more were needed to attain level 10. Basics: You had 0 out of 55 hit points. You had all 53 energy points (spell power). Your armor class was -3. Your wallet was empty. Autopickup was on for '$"!?/=' plus thrown, with exceptions. Final Characteristics: Your strength was 17 (limit:18/100). Your dexterity was 16 (limit:18). Your constitution was 14 (limit:18). Your intelligence was 8 (limit:18). Your wisdom was 15 (limit:18). Your charisma was 11 (limit:18). Final Status: You were unencumbered. You were empty handed. You were skilled in martial arts and could have enhanced that. Final Attributes: You were piously aligned. You were sleep resistant. You were poison resistant. You saw invisible. You were warned. You had automatic searching. You were stealthy. You were guarded. You were very fast. You are dead. Vanquished creatures: a ghost 2 giant mimics a long worm an air elemental an earth elemental 2 wargs a quantum mechanic a pyrolisk a flaming sphere a wraith a crocodile a cockatrice 2 wolves 2 panthers an iron piercer a scorpion a horse a dwarf mummy an owlbear a lizard a dingo 2 jaguars a white unicorn a dust vortex 2 ravens a snake a rope golem a Woodland-elf a soldier ant 4 bugbears a Mordor orc a rock piercer 3 violet fungi 5 gnome lords 3 gnomish wizards a kobold mummy a paper golem 2 kittens 8 dwarves 2 homunculi a kobold shaman 2 hill orcs a rabid rat a centipede 6 monkeys 8 dwarf zombies a killer bee 5 hobbits a large kobold 5 hobgoblins 3 cave spiders a brown mold 37 gnomes 4 geckos 4 jackals a fox a kobold 5 sewer rats 4 grid bugs a bat 4 lichens a newt 163 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You were vegetarian. You never hit with a wielded weapon. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. The Dungeons of Doom: levels 1 to 11 Level 1: Level 2: Level 3: A general store. Stairs down to The Gnomish Mines. Level 4: "stash" An altar to Huan Ti, a fountain, a sink, a grave. Final resting place for traphousechina-Bar-Hum-Mal-Cha, killed by an iron ball collision. Level 5: A fountain. Level 6: "vault" Some fountains. Level 7: A throne. Level 8: A weapon shop, an altar, some fountains, a sink. Level 9: Many fountains. Oracle of Delphi. Level 10: <- You were here. A fountain. Stairs up to Sokoban, level 9. Final resting place for you, killed by a warg. Level 11: The Gnomish Mines: levels 4 to 7 Level 4: Level 5: Level 6: Level 7: Many shops, a temple, some fountains, a sink. Sokoban: levels 9 up to 6 Level 6: Solved. Level 7: Solved. Level 8: Solved. Level 9: Solved. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | h2g2 | | 0 Au | | killed by a warg | | | | | | | | 2025 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye h2g2 the Monk... You died in The Dungeons of Doom on dungeon level 10 with 14214 points, and 0 pieces of gold, after 6922 moves. You were level 9 with a maximum of 55 hit points when you died.