Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master). Game began 2025-10-10 20:42:32, ended 2025-10-14 14:37:05. h2g2, chaotic male human Monk ------------------------ |%..................^..| |..-------------------.| ----.| ----- |.| |..|@-- --...| |.| |...d.|--|..0.| |.| |.....|..|....| |.| --....|.....0-- |.| |.......|...| ------|.| |....|..|...| --|.....|.| |....---|...| |.+.....|.| |.......|..-- |-|.....|.| ----.0..|.-- |.+.....+.| ---.--.| |-|.....|-- |.....| |.+.....| |>.|..| --|.....| ------- ------- H2g2 the Initiate St:25 Dx:16 Co:14 In:8 Wi:17 Ch:6 Chaotic Dlvl:3 $:204 HP:0(51) Pw:45(45) AC:4 Xp:8/2430 T:7252 Hungry Latest messages: What do you want to wield? [- auw or ?*] You are empty handed. With great effort you move the boulder. You hear a jackal howling at the moon. You hear a jackal howling at the moon. You see here a tripe ration. You hear a jackal howling at the moon. The boulder falls into and plugs a hole in the floor! You hear a jackal howling at the moon. You see here a tripe ration. With great effort you move the boulder. You see here a tripe ration. You hear a jackal howling at the moon. The boulder falls into and plugs a hole in the floor! You hear a jackal howling at the moon. You see here a tripe ration. You hear a jackal howling at the moon. With great effort you move the boulder. You hear a jackal howling at the moon. You see here a tripe ration. You are beginning to feel hungry. The boulder falls into and plugs a hole in the floor! You see here a tripe ration. You begin striking monsters with your gloved hands. You hit the warg! The warg bites! You hear a sound reminiscent of a seal barking. You hit the warg! The warg bites! You kill the warg! You hit the warg! The warg bites! You hit the warg! The warg bites! You kill the warg! t - a wand called fork nomsg. You hit the warg! The warg bites! You hit the warg! The warg bites! You kill the warg! What do you want to put on? [egmnZ or ?*] Which ring-finger, Right or Left? [rl] g - an uncursed +2 ring of protection (on left hand). You hit the warg! The warg bites! You hit the warg! The warg bites! You die... Do you want your possessions identified? [ynq] (y) Inventory: Coins $ - 204 gold pieces Weapons w - a +0 orcish dagger Armor x - an uncursed +0 helm of telepathy (being worn) G - an uncursed +0 pair of gauntlets of power (being worn) z - an uncursed +2 pair of leather gloves b - an uncursed rotted +1 robe (being worn) Comestibles j - an uncursed apple V - an uncursed carrot f - 2 uncursed food rations h - 4 uncursed food rations X - 2 uncursed sprigs of wolfsbane i - an uncursed lizard corpse Scrolls Q - a cursed scroll of teleportation Potions P - an uncursed potion of enlightenment Rings e - a cursed ring of fire resistance m - an uncursed +3 ring of increase accuracy g - an uncursed +2 ring of protection (on left hand) n - an uncursed ring of stealth Z - an uncursed ring of stealth Wands c - a wand of create monster (0:12) r - a wand of digging (0:6) o - a wand of digging (0:4) T - a wand of fire (0:5) S - a wand of magic missile (0:7) s - a wand of magic missile (0:2) t - a wand of opening (0:4) Tools k - an uncursed credit card a - a +0 pick-axe u - a +0 unicorn horn H2g2 the Monk's attributes: Background: You were an Initiate, a level 8 male human Monk. You were chaotic, on a mission for Huan Ti who was opposed by Shan Lai Ching (lawful) and Chih Sung-tzu (neutral). You started out female. You were in Sokoban, on level 3. You entered the dungeon 7252 turns ago. You had 2430 experience points, 130 more were needed to attain level 9. Basics: You had 0 out of 51 hit points. You had all 45 energy points (spell power). Your armor class was 4. Your wallet contained 204 zorkmids. Autopickup was on for '$"!?/=' plus thrown, with exceptions. Final Characteristics: Your strength was 25 (base:18/01, innate limit:18/100). Your dexterity was 16 (limit:18). Your constitution was 14 (limit:18). Your intelligence was 8 (limit:18). Your wisdom was 17 (limit:18). Your charisma was 6 (limit:18). Final Status: You were hungry. You were unencumbered. You were empty handed. You had expert skill with martial arts. Final Attributes: You were piously aligned. You were sleep resistant. You were poison resistant. You saw invisible. You were telepathic. You were warned. You were stealthy. You had a small defense bonus (+2). You were protected. You are dead. Vanquished creatures: a giant mimic a large mimic 3 wargs a small mimic a freezing sphere a dwarf king a tengu a human mummy a Grey-elf an incubus a quivering blob 2 wolves a leprechaun an orc-captain a scorpion 2 horses a dwarf mummy a brown pudding 2 owlbears a yeti a gold golem a lizard 4 chickatrices a dingo a dog a jaguar a gray unicorn a dust vortex 6 apes a soldier ant a wood nymph 2 water nymphs 3 Mordor orcs an orc shaman 4 rock piercers 3 yellow lights a shrieker a gnome lord 2 gnomish wizards 2 kobold mummies a red naga hatchling 3 elf zombies a ghoul 3 straw golems 2 giant ants a floating eye 7 dwarves 2 hill orcs 5 rothes 2 rabid rats 2 centipedes a monkey 2 dwarf zombies a werejackal 4 iguanas 2 coyotes a gas spore a hobbit 9 manes 4 large kobolds a giant rat a cave spider 3 yellow molds a green mold 17 gnomes 2 gnome zombies 6 geckos 5 jackals 2 foxes a kobold 2 goblins 3 sewer rats 8 grid bugs a bat 4 lichens a kobold zombie 3 newts 178 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You were vegetarian. You never hit with a wielded weapon. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. The Dungeons of Doom: levels 1 to 11 Level 1: Level 2: A fountain, a grave. Stairs down to The Gnomish Mines. Level 3: An armor shop, some fountains. Level 4: Level 5: A fountain, a sink, a grave. Level 6: Many fountains. Oracle of Delphi. Level 7: A throne, a fountain. Stairs up to Sokoban, level 6. Level 8: A fountain, a sink. Level 9: "stash" An altar to Huan Ti, some fountains. Level 10: A fountain. Level 11: The Gnomish Mines: levels 3 to 5 Level 3: Level 4: Level 5: Many shops, a temple, some fountains. Sokoban: levels 6 up to 3 Level 3: <- You were here. Unsolved. Final resting place for you, killed by a warg. Level 4: Solved. Level 5: Solved. Level 6: Solved. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | h2g2 | | 204 Au | | killed by a warg | | | | | | | | 2025 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye h2g2 the Monk... You died in Sokoban on dungeon level 3 with 13156 points, and 204 pieces of gold, after 7252 moves. You were level 8 with a maximum of 51 hit points when you died.