Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master). Game began 2025-11-13 18:12:40, ended 2025-11-13 19:48:14. h2g2, chaotic female human Monk ------------------------ |......................| |..-------------------.| ----.| ----- |.| |..|.-- --[..| |.| |..*..|--|....| |.| |.....|..|..0.| |%| --....|......-- |.| |.......|...| ------|.| |....|..|...| --|sPBE2|.| |....---|...| |.'$Bkv:|.| |.......|..-- |-|01uMM|.| ----.0..|.-- |.+E1fEY@.| ---.--.| |-|.FY'j|-- |.....| |.+.b@hY| |>.|..| --|.anq2| ------- ------- H2g2 the Initiate St:18/03 Dx:15 Co:13 In:12 Wi:10 Ch:9 Chaotic Dlvl:4 $:0 HP:0(50) Pw:42(42) AC:0 Xp:8/2042 T:6177 Latest messages: With great effort you move the boulder. You try to move the boulder, but in vain. You feel tough! You must have been leading a healthy life-style. The boulder falls into and plugs a hole in the floor! With great effort you move the boulder. You are beginning to feel hungry. You see here a yellow mold corpse. You see here a food ration. You see here a food ration. There is a food ration here; eat it? [ynq] (n) This food really hits the spot! You finish eating the food ration. With great effort you move the boulder. You hear a sound reminiscent of a seal barking. The boulder falls into and plugs a hole in the floor! With great effort you move the boulder. You hear a sound reminiscent of a seal barking. The boulder falls into and plugs a hole in the floor! You hear a sound reminiscent of an elephant stepping on a peanut. With great effort you move the boulder. With great effort you move the boulder. You try to move the boulder, but in vain. The boulder falls into and plugs a hole in the floor! The gnome misses! You kill the gnome! You hit the horse. The horse misses! The horse bites! You hit the horse! The horse kicks! The horse bites! You kill the horse! z - a candy bar. What do you want to use or apply? [abhk-mpruwAV or ?*] In what direction? Unlock it? [yn] (n) You succeed in unlocking the door. The door opens. Welcome to David's treasure zoo! You hit the owlbear! The owlbear hits! The owlbear hits! The owlbear grabs you! You hit the owlbear! The owlbear hits! The owlbear hits! You are being crushed. You die... Do you want your possessions identified? [ynq] (y) Inventory: Weapons D - a +0 orcish dagger Armor E - an uncursed +0 dwarvish iron helm (being worn) B - a blessed +2 pair of leather gloves (being worn) Q - a blessed +0 pair of iron shoes (being worn) o - an uncursed +0 cloak of displacement t - a blessed +1 robe (being worn) K - an uncursed +0 T-shirt with text "Real men are valkyries" (being worn) Comestibles z - an uncursed candy bar q - an uncursed carrot p - an uncursed cream pie f - 2 uncursed food rations M - 7 uncursed food rations c - an uncursed orange j - an uncursed lizard corpse Potions g - an uncursed potion of healing Rings v - a cursed ring of cold resistance x - an uncursed ring of stealth Wands r - a wand of fire (0:5) m - a wand of light (0:11) w - a wand of locking (0:5) h - a wand of opening (0:4) V - a wand of speed monster (0:4) Tools b - an uncursed sack containing 10 items l - an uncursed magic lamp (lit) a - a +0 pick-axe k - an uncursed skeleton key A - an uncursed towel u - a +0 unicorn horn Contents of the sack: 54 gold pieces an uncursed scroll of identify an uncursed scroll of light 2 uncursed scrolls of earth an uncursed spellbook of light an uncursed potion of booze 2 uncursed potions of healing an uncursed ring of shock resistance an uncursed ring of slow digestion an uncursed +1 ring of adornment H2g2 the Monk's attributes: Background: You were an Initiate, a level 8 female human Monk. You were chaotic, on a mission for Huan Ti who was opposed by Shan Lai Ching (lawful) and Chih Sung-tzu (neutral). You were in Sokoban, on level 4. You entered the dungeon 6177 turns ago. You had 2042 experience points, 518 more were needed to attain level 9. Basics: You had 0 out of 50 hit points. You had all 42 energy points (spell power). Your armor class was 0. Your wallet was empty. Autopickup was on for '$"!?/=' plus thrown, with exceptions. Final Characteristics: Your strength was 18/03 (limit:18/100). Your dexterity was 15 (limit:18). Your constitution was 13 (limit:18). Your intelligence was 12 (limit:18). Your wisdom was 10 (limit:18). Your charisma was 9 (limit:18). Final Status: You were held by an owlbear. You were unencumbered. You were empty handed. You were skilled in martial arts and could have enhanced that. Final Attributes: You were piously aligned. You were sleep resistant. You were poison resistant. You saw invisible. You were warned. You were stealthy. You were guarded. You were fast. You are dead. Vanquished creatures: a ghost a giant mimic a wumpus a pyrolisk a tengu a leocrotta 3 wolves a lynx a panther an iron piercer 2 giant spiders a horse an ice vortex an orc mummy an ogre a yeti 2 lizards a dog a housecat a dwarf lord a white unicorn a gray unicorn a gnome mummy a snake an ape a soldier ant a quasit a water nymph 3 ponies a shrieker a gnome lord 3 gnomish wizards a gray ooze 2 elf zombies 3 giant ants a little dog a floating eye 6 dwarves a kobold lord 7 rothes a rabid rat a giant bat 2 orc zombies 2 wererats a gas spore a hobbit 19 manes a large kobold 2 hobgoblins 5 giant rats a cave spider a yellow mold a red mold 20 gnomes a garter snake a gnome zombie 2 geckos 4 jackals 2 foxes a kobold 2 goblins 3 sewer rats 4 grid bugs 4 lichens a kobold zombie 6 newts 151 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You were vegetarian. You never hit with a wielded weapon. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. The Dungeons of Doom: levels 1 to 9 Level 1: A fountain. Level 2: Stairs down to The Gnomish Mines. Level 3: "stash" An altar to Huan Ti, a grave. Level 4: A shop. Level 5: A fountain. Level 6: An altar to Huan Ti. Level 7: Many fountains. Oracle of Delphi. Level 8: Stairs up to Sokoban, level 7. Level 9: The Gnomish Mines: levels 3 to 5 Level 3: Level 4: A grave. Final resting place for irollones-Arc-Hum-Mal-Law, killed by a dwarf. Level 5: Many shops, a temple, some fountains. Sokoban: levels 7 up to 4 Level 4: <- You were here. Solved. Final resting place for you, killed by an owlbear. Level 5: Solved. Level 6: Solved. Level 7: Solved. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | h2g2 | | 54 Au | | killed by an | | owlbear | | | | | | 2025 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye h2g2 the Monk... You died in Sokoban on dungeon level 4 with 8637 points, and 54 pieces of gold, after 6177 moves. You were level 8 with a maximum of 50 hit points when you died.