Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master). Game began 2025-11-24 14:21:13, ended 2025-11-24 17:16:13. h2g2, chaotic female human Monk ------------------------ |.2^^^^^^^^^^^^^^^^^^..| |..-------------------.| ----.| ----- |.| |..|0-- --...| |.| |.....|--|.0..| |.| |.00..|..|.00.| |.| --..00|.1.m@0-- |.| |0..0...|0..| ------|.| |.00.|..|.0.| --|111..|.| |.0.0---|0..| |.+111..|.| |.......|..-- |-|..1..|.| ----.0..|.-- |.+21...+.| ---.--.| |-|.....|-- |.....| |.+.....| |>.|..| --|.....| ------- ------- H2g2 the Initiate St:18 Dx:18 Co:12 In:9 Wi:13 Ch:10 Chaotic Dlvl:5 $:195 HP:0(53) Pw:50(50) AC:1 Xp:8/2526 T:5351 Latest messages: The dingo just misses! You hit the dingo. You hit the dingo! The dingo bites! You kill the dingo! What do you want to use or apply? [auzCQ-SWZ or ?*] You now wield an uncursed pick-axe named esp. In what direction do you want to dig? [ykulnjb>] You start chopping at the door. You hit the door with all your might. You break through the door. The green slime turns into a lizard! What do you want to wield? [- auw or ?*] You are empty handed. You begin striking monsters with your gloved hands. You hit the lizard. The lizard turns into a water moccasin! You hit the water moccasin! The water moccasin bites! You hit the water moccasin. You hit the water moccasin. The water moccasin bites! The water moccasin turns into a large mimic! You hit the large mimic! The large mimic hits! You kill the large mimic! d - a coral ring. You hit the straw golem! The straw golem hits! The straw golem misses! You hit the straw golem! The straw golem hits! The straw golem hits! You destroy the straw golem! You see here a food ration. L - a food ration. You climb up the stairs. With great effort you move the boulder. You hear a sound reminiscent of a seal barking. e - a copper ring. Wait! That's a giant mimic! You hit the giant mimic! The giant mimic hits! The giant mimic hits! You hit the giant mimic! You hit the giant mimic! The giant mimic hits! The giant mimic hits! You die... Do you want your possessions identified? [ynq] (y) Inventory: Coins $ - 195 gold pieces Weapons w - the blessed fireproof +1 Orcrist Armor J - a blessed +1 orcish helm (being worn) U - an uncursed +2 pair of leather gloves (being worn) I - an uncursed +0 pair of speed boots (being worn) b - an uncursed +1 robe (being worn) Comestibles o - 3 uncursed throbbing cocks g - 6 uncursed apples v - 2 uncursed cloves of garlic f - 6 uncursed food rations L - 3 uncursed food rations P - an uncursed lembas wafer Scrolls O - an uncursed scroll of earth N - a cursed scroll of earth Rings e - a cursed ring of invisibility M - a cursed ring of polymorph control d - an uncursed ring of protection from shape changers X - an uncursed ring of protection from shape changers Wands Z - a wand of fire (0:6) C - a wand of fire (0:2) W - a wand of light (0:10) S - a wand of magic missile (0:5) R - a wand of teleportation (0:3) Tools a - a +0 pick-axe named esp z - an uncursed tin opener Q - an uncursed towel u - a +0 unicorn horn H2g2 the Monk's attributes: Background: You were an Initiate, a level 8 female human Monk. You were chaotic, on a mission for Huan Ti who was opposed by Shan Lai Ching (lawful) and Chih Sung-tzu (neutral). You were in Sokoban, on level 5. You entered the dungeon 5351 turns ago. You had 2526 experience points, 34 more were needed to attain level 9. Basics: You had 0 out of 53 hit points. You had all 50 energy points (spell power). Your armor class was 1. Your wallet contained 195 zorkmids. Autopickup was on for '$"!?/=' plus thrown, with exceptions. Final Characteristics: Your strength was 18 (limit:18/100). Your dexterity was 18 (limit:18). Your constitution was 12 (limit:18). Your intelligence was 9 (limit:18). Your wisdom was 13 (limit:18). Your charisma was 10 (limit:18). Final Status: You were held by a giant mimic. You were unencumbered. You were empty handed. You had basic skill with martial arts and could have enhanced that. Final Attributes: You were piously aligned. You were sleep resistant. You were poison resistant. You saw invisible. You were telepathic. You were warned. You were stealthy. You were guarded. You were very fast. You were very lucky. You are dead. Vanquished creatures: a wumpus a gelatinous cube a flaming sphere a large cat a tengu a leather golem a chameleon a cockatrice 4 winter wolf cubs a panther a leprechaun 5 orc-captains a horse 2 dingoes a dog a jaguar a dwarf lord a gray unicorn a dust vortex 3 apes 4 fire ants 3 Mordor orcs 5 Uruk-hai 5 orc shamans a rock piercer 2 ponies a fog cloud 3 yellow lights 2 shriekers a violet fungus 4 gnome lords a gnomish wizard 2 black naga hatchlings a gray ooze 2 ghouls 2 straw golems a paper golem a baby crocodile 2 giant ants a floating eye 8 dwarves 12 hill orcs a rothe 2 centipedes a monkey 5 dwarf zombies 3 iguanas an acid blob 3 hobbits a giant rat a yellow mold 27 gnomes a gnome zombie 4 geckos 4 jackals 2 foxes 2 kobolds 3 goblins a sewer rat 4 grid bugs a lichen 6 newts 167 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. The Dungeons of Doom: levels 1 to 10 Level 1: "vault" Level 2: "vault" An armor shop. Stairs down to The Gnomish Mines. Level 3: "stash shut shop" Level 4: "vault" A fountain. Level 5: "vault" A fountain. Level 6: Level 7: A grave. Level 8: Many fountains. Oracle of Delphi. Level 9: Stairs up to Sokoban, level 8. Level 10: A sink. The Gnomish Mines: levels 3 to 7 Level 3: Level 4: Level 5: Level 6: "orcish" An altar to Huan Ti, some fountains. Level 7: Sokoban: levels 8 up to 5 Level 5: <- You were here. Unsolved. Final resting place for you, killed by a giant mimic. Level 6: Solved. Level 7: Solved. Level 8: Solved. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | h2g2 | | 195 Au | | killed by a | | giant mimic | | | | | | 2025 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye h2g2 the Monk... You died in Sokoban on dungeon level 5 with 10750 points, and 195 pieces of gold, after 5351 moves. You were level 8 with a maximum of 53 hit points when you died.