Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master). Game began 2025-12-15 17:56:20, ended 2025-12-17 15:59:50. h2g2, chaotic female human Monk 1 2 2 -L| |@| |L| 1 3 1 2 H2g2 the Student of Stones St:25 Dx:18 Co:18 In:13 Wi:18 Ch:13 Chaotic Dlvl:25 $:137 HP:0(76) Pw:84(84) AC:-9 Xp:13/65330 T:19045 Latest messages: Unlock it? [yn] (n) You succeed in unlocking the door. The door opens. There is a staircase down here. You see here a statue of Medusa. This door is locked. What do you want to use or apply? [abefh-lnq-uxCDU or ?*] In what direction? Unlock it? [yn] (n) You succeed in unlocking the door. The door opens. You see here a statue of a knight named Perseus. This door is locked. What do you want to use or apply? [abefh-lnq-uxCDU or ?*] In what direction? Unlock it? [yn] (n) You succeed in unlocking the door. The door opens. There is a staircase down here. You see here a statue of Medusa. Restoring save file... Hello h2g2, the human Monk, welcome back to NetHack! You descend the stairs. You begin striking monsters with your gloved hands. You hit the wolf! You hit the wolf! The wolf misses! You hit the wolf! You kill the wolf! You see here an axe. You see here a worthless piece of violet glass. You descend the stairs. What do you want to put on? [im or ?*] You are now wearing a blindfold. You can't see any more. Please move the cursor to an unknown object. (For instructions type a '?') Done. What do you want to remove? [diT or ?*] You were wearing an uncursed blindfold. You can see again. A master lich suddenly appears! The master lich touches you! The master lich casts a spell at you! You feel as if you need some help. An arch-lich suddenly appears! The arch-lich touches you! The arch-lich casts a spell at you! Oh no, he's using the touch of death! Do you want your possessions identified? [ynq] (y) Inventory: Coins $ - 137 gold pieces Amulets T - a blessed amulet of reflection (being worn) Weapons w - the fireproof +0 Sting Armor L - a blessed +1 dwarvish iron helm (being worn) M - an uncursed rusty +0 pair of gauntlets of power (being worn) v - a blessed +2 pair of speed boots (being worn) R - an uncursed +1 robe (being worn) Q - an uncursed +0 Hawaiian shirt (being worn) Comestibles g - an uncursed carrot E - an uncursed carrot P - an uncursed lizard corpse Scrolls H - a blessed scroll of identify G - an uncursed scroll of teleportation Rings m - a blessed ring of levitation d - an uncursed +3 ring of protection (on left hand) Wands f - a wand of cold (0:5) n - a wand of death (0:5) q - a wand of death (0:3) s - a cursed wand of digging (0:4) e - a wand of fire (0:7) l - a wand of lightning (0:5) h - a wand of magic missile (0:4) D - a wand of speed monster (0:5) U - a wand of striking (0:4) C - a wand of teleportation (0:4) Tools b - a blessed bag of holding containing 32 items i - an uncursed blindfold t - the blessed Master Key of Thievery a - a +0 pick-axe k - an uncursed skeleton key named geno-; esp x - a cursed stethoscope u - a blessed +0 unicorn horn Gems/Stones j - a blessed luckstone r - a blessed touchstone Contents of the bag of holding: 54096 gold pieces 8 uncursed C-rations an uncursed clove of garlic 2 uncursed cram rations an uncursed food ration 2 uncursed lembas wafers an uncursed scroll of enchant weapon an uncursed scroll of light a blessed scroll of enchant armor an uncursed scroll of identify an uncursed scroll of teleportation an uncursed potion of gain ability an uncursed potion of healing an uncursed potion of speed an uncursed ring of conflict an uncursed +2 ring of protection an uncursed ring of shock resistance a wand of digging (0:5) a wand of digging (0:5) a wand of digging (0:4) a wand of fire (0:8) a wand of lightning (0:5) a wand of magic missile (0:7) a wand of magic missile (0:6) a wand of striking (0:7) a wand of wishing named (1:1) (1:1) an uncursed bugle 3 uncursed amethyst stones an uncursed black opal 3 uncursed diamonds 3 uncursed emeralds 4 uncursed rubies H2g2 the Monk's attributes: Background: You were a Student of Stones, a level 13 female human Monk. You were chaotic, on a mission for Huan Ti who was opposed by Shan Lai Ching (lawful) and Chih Sung-tzu (neutral). You were in the Dungeons of Doom, on level 25. You entered the dungeon 19045 turns ago. You had 65330 experience points, 14670 more were needed to attain level 14. Basics: You had 0 out of 76 hit points. You had all 84 energy points (spell power). Your armor class was -9. Your wallet contained 137 zorkmids. Autopickup was on for '$"!?/=' plus thrown, with exceptions. Final Characteristics: Your strength was 25 (base:18/03, innate limit:18/100). Your dexterity was 18 (limit:18). Your constitution was 18 (limit:18). Your intelligence was 13 (limit:18). Your wisdom was 18 (limit:18). Your charisma was 13 (limit:18). Final Status: You were unencumbered. You were empty handed. You had master skill with martial arts and could have enhanced that. Final Attributes: You were piously aligned. You were fire resistant. You were cold resistant. You were sleep resistant. You were poison resistant. You saw invisible. You were telepathic. You were warned. You had automatic searching. You were stealthy. You had teleport control. You had a moderate defense bonus (+10). You were protected. You took half physical damage. You were very fast. You had reflection. You were extremely lucky. You had extra luck. Good luck did not time out for you. You are dead. Vanquished creatures: Medusa Croesus a kraken a gray dragon a white dragon a green dragon 2 yellow dragons a baluchitherium 3 baby yellow dragons 2 vampire lords 2 ettins 2 vampires 8 lieutenants 10 ghosts a mind flayer 2 giant mimics a long worm a fire giant a rock troll 3 umber hulks a flesh golem a large mimic a wumpus 3 couatls 4 stalkers 2 fire elementals a water elemental a giant mummy 3 black nagas 2 xorns a giant zombie 12 sergeants 2 winter wolves 4 small mimics a glass piercer 3 warhorses 4 xans 2 ettin mummies an ogre lord 3 quantum mechanics a troll a wood golem 2 gelatinous cubes 5 pyrolisks a large dog 2 freezing spheres 7 flaming spheres 3 shocking spheres a large cat 3 tigers a gargoyle a dwarf king 3 tengu 6 ochre jellies a leocrotta 3 mountain centaurs a stone giant 3 elf mummies 4 pit vipers 3 cobras 26 wraiths 3 carnivorous apes 5 ettin zombies 2 leather golems 86 soldiers a succubus 3 crocodiles 2 giant beetles 2 cockatrices a wolf 4 panthers 3 spotted jellies 48 leprechauns 3 orc-captains an iron piercer 2 mumakil 4 giant spiders 3 scorpions a horse 2 ice vortices a baby long worm a vampire bat 3 gnome kings 3 orc mummies a dwarf mummy 2 rust monsters 4 owlbears 2 gold golems 2 werewolves 6 giant eels 10 lizards 3 dingoes 5 housecats 7 jaguars a dwarf lord a blue jelly 4 white unicorns a gray unicorn 4 ravens 2 plains centaurs 4 gnome mummies 11 snakes 8 apes 10 human zombies a rope golem 4 Woodland-elves 7 soldier ants 13 bugbears a quasit a wood nymph a water nymph 2 mountain nymphs 7 Mordor orcs 9 Uruk-hai 6 orc shamans 6 rock piercers 4 rock moles 5 ponies 4 fog clouds 3 yellow lights 2 shriekers 2 violet fungi 14 gnome lords 6 gnomish wizards 2 kobold mummies 4 black naga hatchlings 2 golden naga hatchlings 2 gray oozes 10 elf zombies a ghoul 2 straw golems 2 jellyfish 2 baby crocodiles 6 giant ants 5 little dogs 7 floating eyes a kitten 19 dwarves a homunculus 3 kobold lords 2 kobold shamans 10 hill orcs 4 rothes a rabid rat 2 centipedes 4 giant bats 2 monkeys 11 orc zombies 8 dwarf zombies 4 wererats a werejackal 6 iguanas 16 killer bees 2 acid blobs 5 coyotes 3 gas spores 4 hobbits 2 manes 23 hobgoblins 2 giant rats 9 cave spiders 2 brown molds 2 red molds 51 gnomes 23 garter snakes 2 gnome zombies 8 geckos a jackal 3 foxes 3 kobolds 6 goblins 4 sewer rats 3 grid bugs a bat 5 lichens 8 kobold zombies 11 newts 868 creatures vanquished. Genocided or extinct species: soldiers (extinct) jellyfish piranha sharks giant eels electric eels krakens 6 species genocided. 1 species extinct. Voluntary challenges: You never hit with a wielded weapon. You genocided 6 types of monsters. You never polymorphed an object. You never changed form. You used 4 wishes (1 for an artifact). The Dungeons of Doom: levels 1 to 25 Level 1: Level 2: Level 3: Some fountains. Stairs down to The Gnomish Mines. Level 4: A general store. Level 5: Many fountains. Oracle of Delphi. Level 6: A fountain. Stairs up to Sokoban, level 5. Level 7: A fountain. Level 8: A bookstore, some fountains. Level 9: A potion shop, some fountains. Level 10: Level 11: Summoned by the Grand Master. Portal to The Quest. Level 12: A throne. Level 13: "stash" An altar to Huan Ti, many graves. Level 14: Some fountains, many graves. Final resting place for sjddjs-Mon-Hum-Mal-Neu, killed by a mountain centaur. Level 15: A primitive area. Level 16: Level 17: A fountain, a sink. Level 18: A fountain. Portal to Fort Ludios. Level 19: Level 20: Some fountains, a grave. Level 21: A fountain. Level 22: Level 23: "medusa" A fountain, many trees. Level 24: Level 25: <- You were here. Final resting place for you, killed by a touch of death. The Gnomish Mines: levels 4 to 12 Level 4: Level 5: A grave. Final resting place for mule-Hea-Hum-Mal-Neu, killed by a gnome lord. Level 6: Many shops, a temple to Huan Ti, some fountains. Level 7: Level 8: Level 9: Some graves. Final resting place for jwm-Tou-Hum-Fem-Neu, killed by an ogre, Technarch-Sam-Hum-Mal-Law, killed by a little dog. Level 10: Level 11: Level 12: Some fountains. The Quest: Level 1: Many trees. Home. Sokoban: levels 5 up to 2 Level 2: Solved. Level 3: Solved. Level 4: Solved. Level 5: Solved. Fort Ludios: Level 1: A throne. Fort Ludios. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | h2g2 | | 54233 Au | | killed by a | | touch of death | | | | | | 2025 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye h2g2 the Monk... You died in The Dungeons of Doom on dungeon level 25 with 230562 points, and 54233 pieces of gold, after 19045 moves. You were level 13 with a maximum of 76 hit points when you died.