Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master). Game began 2025-10-20 15:31:50, ended 2025-10-20 16:12:54. hexagons, neutral male human Priest ----------- ------ |.........| ---..--- |....| +.........| |.\....| |.....# ##|.........| -------------- |......| |....|#####-.........| # ##|.............# |.....(| |>.%.+# #|..........#######..^..........|# ..... |....| |......{..| #|............|### -h- ---|-- ---------.- +............| # @ ### ##### -------------- #### ##### # # ## # # # ####` # # # #### # # # ----.- -----.--### ########### |..... #........# # ----|----- |....| #|......| ###|........| |.....#####|....<..####` #.........| ------ -------- |........| ---------- Hexagons the Adept St:16 Dx:15 Co:15 In:10 Wi:18 Ch:12 Neutral Dlvl:7 $:107 HP:0(48) Pw:102(111) AC:1 Exp:7 T:4175 Hungry Latest messages: You kill the hobgoblin! The hobgoblin picks up a cursed curved sword. You kill the hobgoblin! The gnome lord picks up an iron skull cap. The gnome lord puts on an iron skull cap. You hit the gnome lord! The gnome lord hits! Pick an object. h a humanoid (dwarf king) You kill the gnome lord! The goblin throws a crude dagger! The crude dagger hits it. The Mordor orc picks up 7 arrows. You hit the Mordor orc! You miss the Mordor orc. You kill the Mordor orc! The dwarf king wields a pick-axe! You kill the large kobold! You kill the goblin! You kill the hobgoblin! You kill the gnome! You feel agile! You must have been working on your reflexes. You miss the bugbear. You hear crashing rock. You miss the bugbear. The bugbear misses! You hit the bugbear! You hit the bugbear! You hit the bugbear! You are beginning to feel hungry. You miss the bugbear. The bugbear hits! You hit the bugbear! The bugbear misses! It picks up a crude dagger. The dwarf king wields a mace! You kill the bugbear! You hit the dwarf king! The crude dagger misses the dwarf king. A crude dagger misses you. The dwarf king swings his mace. The dwarf king hits! The dwarf king swings his mace. The dwarf king hits! You die... Do you want your possessions identified? [ynq] (y) y Do you want to see your attributes? [ynq] (y) y Do you want an account of creatures vanquished? [ynaq] (y) y Do you want to see your conduct? [ynq] (y) q Inventory: Coins $ - 107 gold pieces Weapons a - a blessed +1 mace (weapon in hand) Armor K - a +0 elven leather helm (being worn) c - a rotted +0 small shield (being worn) b - a +0 robe (being worn) q - a +0 dwarvish mithril-coat (being worn) Comestibles e - 2 cloves of garlic p - 4 food rations f - a sprig of wolfsbane x - a tripe ration Scrolls g - a scroll of charging I - a blessed scroll of light Rings y - a -1 ring of gain constitution A - a cursed ring of hunger t - a cursed ring of polymorph Wands d - a wand of light (0:14) n - a wand of magic missile (0:0) H - a wand of speed monster (0:1) J - a wand of striking (0:6) j - a wand of striking (0:2) Tools G - a bag of holding containing 16 items s - a brass lantern w - a lock pick i - a magic marker (0:76) E - a magic whistle z - a +0 unicorn horn Gems/Stones k - an aquamarine stone B - 2 worthless pieces of black glass C - 2 worthless pieces of green glass l - 2 worthless pieces of yellow glass D - a worthless piece of yellowish brown glass Contents of the bag of holding: 539 gold pieces a cursed scroll of create monster 2 scrolls of earth a scroll of identify a cursed scroll of magic mapping a scroll of scare monster a blessed scroll of taming 2 scrolls of teleportation a cursed potion of blindness a potion of hallucination a potion of monster detection a potion of oil a blessed potion of restore ability a potion of restore ability 5 potions of holy water 2 potions of water Hexagons the Priest's attributes: Background: You were an Adept, a level 7 human Priest. You were neutral, on a mission for Odin who was opposed by Tyr (lawful) and Loki (chaotic). You were in the Dungeons of Doom, on level 7. You entered the dungeon 4175 turns ago. You had 1198 experience points, 82 more were needed to attain level 8. Basics: You had 0 out of 48 hit points. You had 102 out of 111 energy points (spell power). Your armor class was 1. Your wallet contained 107 zorkmids. Autopickup was off. Final Characteristics: Your strength was 16 (limit:18/100). Your dexterity was 15 (limit:18). Your constitution was 15 (limit:18). Your intelligence was 10 (limit:18). Your wisdom was 18 (limit:18). Your charisma was 12 (limit:18). Final Status: You were hungry. You were unencumbered. You were wielding a mace. You were skilled in mace and could have enhanced that. Final Attributes: You were piously aligned. You were telepathic. You were guarded. You were fast. You are dead. Vanquished creatures: a small mimic 2 ettin zombies a leprechaun a vampire bat a forest centaur 4 brown puddings 2 Green-elves a dog a dwarf lord a black unicorn a dust vortex a raven a snake a bugbear a wood nymph a Mordor orc 2 yellow lights a shrieker 4 gnome lords a gnomish wizard 2 kobold mummies a red naga hatchling a black naga hatchling a barrow wight a little dog 3 floating eyes 3 dwarves a homunculus 2 kobold lords a kobold shaman 4 rothes a monkey 3 iguanas a coyote 2 hobbits a large kobold 3 hobgoblins a giant rat a brown mold a yellow mold 22 gnomes 2 garter snakes a gnome zombie 2 geckos 3 jackals a fox a kobold 2 goblins 4 grid bugs a newt 102 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. The Dungeons of Doom: levels 1 to 8 Level 1: A sink. Level 2: "spellbooks in chest" A potion shop. Level 3: Some fountains, a sink. Level 4: An altar. Stairs down to The Gnomish Mines. Level 5: Many fountains. Level 6: Stairs up to Sokoban, level 5. Level 7: <- You were here. A throne, a fountain. Final resting place for you, killed by a dwarf king. Level 8: The Gnomish Mines: levels 5 to 7 Level 5: Level 6: "MASTER LICH BELOW HERE!" Level 7: "MASTER LICH!!!" Final resting place for Loial-Wiz-Elf-Fem-Cha, killed by a rabid rat, LambdaTheYASD-Kni-Hum-Mal-Law, poisoned by a rotted gnome corpse. Sokoban: levels 5 up to 2 Level 2: Unsolved. Level 3: Solved. Level 4: Solved. Level 5: Solved. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | hexagons | | 646 Au | | killed by a | | dwarf king | | | | | | 2025 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye hexagons the Priest... You died in The Dungeons of Doom on dungeon level 7 with 5770 points, and 646 pieces of gold, after 4175 moves. You were level 7 with a maximum of 48 hit points when you died.