Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master). Game began 2025-10-31 12:52:19, ended 2025-10-31 18:22:24. hexagons, lawful male human Knight ----------- ----------- |.........| ----------------####-..........######## ----- |.........-####----- ##................# |.........| #|....| |.<.......| #|...| ## |..............| |.%........########.....| ----.------ #....|# ## |..............| ----------- |....| # #|....########-.>...........(.########### ----- # #--.--# --.------|------ # # ##############`### # ### # # *## # # ## # # # # ## # # #######*### #### # # ###### ######## ###### # ## ##### ## #---|--------- ### # ------- --.--------## ## |...........| ###### ##-@?%/=| |..........## ###....[.......| # |..[()| |.........|# |...[.......| # |.[=?*| |.........-# |.)[........| |.*u%[| |*........| |[[_........| |.@%..| |.........| ------------- |.m!..| ----------- ------- Hexagons the Sergeant St:18/01 Dx:15 Co:18 In:7 Wi:14 Ch:18 Lawful Dlvl:16 $:231 HP:0(97) Pw:89(89) AC:1 Exp:11 T:21886 Latest messages: The potions on the altar glow light blue for a moment. You feel that Lugh is well-pleased. You feel in good health again. n - 8 blessed clear potions. What do you want to use or apply? [biklortvwyCEGJLMOQS-X or ?*] w You put 8 blessed clear potions into the bag called sack. In what direction? k You mount the saddled warhorse. There are several objects here. You see here a towel. You hit the spotted jelly! You are splashed by the spotted jelly's acid! You hit the spotted jelly! You are splashed by the spotted jelly's acid! You kill the spotted jelly! You are splashed by the spotted jelly's acid! "Salutations, hexagons! Welcome again to Maganasipi's general store!" "Will you please leave your warhorse outside?" You've been through the dungeon on a warhorse with no name. "Salutations, hexagons! Welcome again to Maganasipi's general store!" You see here a scroll labeled NR 9 (for sale, 67 zorkmids). "For you, honored sir; only 67 zorkmids for this scroll labeled NR 9." A - a scroll labeled NR 9 (unpaid, 67 zorkmids). A scroll labeled NR 9 for 67 zorkmids. Pay? [yn] (n) n What do you want to drop? [$abe-lo-rtv-yA-CE-HJL-OQ-Z or ?*] ? You drop a scroll labeled NR 9 (unpaid, 67 zorkmids). You see here a leather jacket (for sale, 7 zorkmids). You see here a shiny ring (for sale, 100 zorkmids). You see here a scroll of destroy armor (for sale, 67 zorkmids). The saddled warhorse picks up a slime mold. The saddled warhorse drops a slime mold. The saddled warhorse eats an apple. Wait! That's a giant mimic! The giant mimic hits! The giant mimic hits! You cannot escape from the giant mimic! The saddled warhorse picks up a slime mold. You hit the giant mimic! The saddled warhorse drops a slime mold. You hit the giant mimic! The giant mimic hits! The giant mimic hits! You die... Maganasipi gratefully inherits all your possessions. Do you want to see what you had when you died? [ynq] (y) y Do you want to see your attributes? [ynq] (y) y Do you want an account of creatures vanquished? [ynaq] (y) y Do you want a list of species genocided? [ynq] (y) y Do you want to see your conduct? [ynq] (y) y Do you want to see the dungeon overview? [ynq] (y) y Inventory: Coins $ - 231 gold pieces Amulets F - an uncursed amulet of reflection (being worn) Weapons a - the blessed rustproof +2 Excalibur (weapon in hand) Armor Z - an uncursed +0 elven leather helm (being worn) f - an uncursed rotted +0 pair of leather gloves (being worn) p - an uncursed +0 pair of iron shoes (being worn) e - an uncursed +0 small shield (being worn) N - a blessed +0 dwarvish cloak (being worn) Comestibles j - 5 uncursed apples h - 11 uncursed carrots H - 8 uncursed food rations R - an uncursed sprig of wolfsbane q - an uncursed tripe ration B - an uncursed lizard corpse Scrolls x - an uncursed scroll of create monster Rings Y - an uncursed ring of sustain ability Wands y - a wand of digging (0:6) o - a wand of enlightenment (0:11) t - a wand of light (0:12) i - a wand of magic missile (0:3) M - a wand of magic missile (0:0) X - a wand of make invisible (0:6) T - a wand of make invisible (0:4) b - a wand of nothing (0:5) v - a wand of polymorph (0:4) J - a wand of probing (0:6) S - a wand of sleep (0:7) C - a wand of sleep (0:1) Q - a wand of striking (0:6) U - a wand of striking (0:6) E - a wand of striking (0:5) O - a wand of striking (0:4) L - a wand of teleportation (0:5) l - a wand of undead turning (0:4) Tools w - an uncursed sack containing 22 items W - an uncursed oil lamp k - an uncursed skeleton key r - an uncursed wet towel V - a +0 unicorn horn Gems/Stones g - an uncursed worthless piece of violet glass G - an uncursed luckstone Contents of the sack: a cursed scroll of amnesia an uncursed scroll of blank paper a cursed scroll of blank paper an uncursed scroll of confuse monster 2 cursed scrolls of destroy armor an uncursed scroll of earth an uncursed scroll of enchant weapon a cursed scroll of food detection 8 potions of holy water 2 uncursed amethyst stones 3 uncursed diamonds 2 uncursed emeralds an uncursed fluorite stone 2 uncursed rubies an uncursed worthless piece of black glass an uncursed worthless piece of blue glass an uncursed worthless piece of green glass 3 uncursed worthless pieces of red glass 3 uncursed worthless pieces of violet glass an uncursed worthless piece of white glass 2 uncursed worthless pieces of yellow glass 3 uncursed worthless pieces of yellowish brown glass Hexagons the Knight's attributes: Background: You were a Sergeant, a level 11 male human Knight. You were lawful, on a mission for Lugh who was opposed by Brigit (neutral) and Manannan Mac Lir (chaotic). You were in the Dungeons of Doom, on level 16. You entered the dungeon 21886 turns ago. You had 19156 experience points, 844 more were needed to attain level 12. Basics: You had 0 out of 97 hit points. You had all 89 energy points (spell power). Your armor class was 1. Your wallet contained 231 zorkmids. Autopickup was off. Final Characteristics: Your strength was 18/01 (limit:18/100). Your dexterity was 15 (limit:18). Your constitution was 18 (limit:18). Your intelligence was 7 (limit:18). Your wisdom was 14 (limit:18). Your charisma was 18 (limit:18). Final Status: You were held by a giant mimic. You were unencumbered. You were wielding a long sword. You had expert skill with long sword. Final Attributes: You were piously aligned. You were fire resistant. You were cold resistant. You were poison resistant. You were level-drain resistant. You were telepathic. You had automatic searching. You could jump. You had teleport control. You had a small defense bonus (+5). You were warded. You were fast. You had reflection. You were lucky. You had extra luck. Bad luck did not time out for you. Good luck did not time out for you. You are dead. Vanquished creatures: a gray dragon 2 green dragons a shopkeeper a clay golem a ghost a queen bee 2 giant mimics a long worm a zruty 2 ogre kings an ice troll a flesh golem 2 Elvenkings a baby purple worm an earth elemental a hill giant an elf-lord 2 sergeants a water demon a warg 2 winter wolves 8 small mimics a warhorse 4 xans an ogre lord 3 quantum mechanics 5 trolls a wood golem a pyrolisk a large dog 4 freezing spheres a flaming sphere a shocking sphere a large cat a tengu 2 ochre jellies 3 leocrottas 3 energy vortices 3 mountain centaurs an elf mummy 3 human mummies 2 red nagas 2 pit vipers a cobra 3 carnivorous apes a leather golem 2 Grey-elves a soldier a watchman 2 chameleons a crocodile 4 giant beetles a quivering blob 7 cockatrices 3 wolves 4 winter wolf cubs 2 lynxes 2 panthers 2 gremlins a spotted jelly 18 leprechauns 2 orc-captains an iron piercer 3 giant spiders a scorpion a horse 3 ice vortices 2 black lights 2 vampire bats a forest centaur 3 gnome kings an orc mummy 2 dwarf mummies an ogre 2 brown puddings a rust monster 5 owlbears 4 yetis a werewolf a Green-elf 3 lizards a dingo a dog a housecat 2 dwarf lords a blue jelly a black unicorn 3 dust vortices 4 plains centaurs 2 gnome mummies 4 snakes 5 apes a rope golem 5 Woodland-elves 5 soldier ants 4 fire ants 13 bugbears a quasit a wood nymph 2 water nymphs 8 Uruk-hai 2 orc shamans 3 rock moles 3 ponies 3 fog clouds 2 yellow lights 2 violet fungi 14 gnome lords 8 gnomish wizards 4 kobold mummies a black naga hatchling a gray ooze 2 barrow wights 3 straw golems 2 paper golems 14 giant ants a little dog 6 floating eyes a kitten 13 dwarves a homunculus 2 kobold lords 3 kobold shamans 7 hill orcs 12 rothes a centipede 2 giant bats a monkey 2 orc zombies 5 dwarf zombies 2 werejackals 10 iguanas 30 killer bees 2 coyotes a gas spore 4 hobbits 7 manes 4 large kobolds 3 hobgoblins 9 giant rats 4 cave spiders a brown mold 2 yellow molds a green mold a red mold 65 gnomes 8 garter snakes 2 gnome zombies 6 geckos 9 jackals 2 kobolds 3 goblins 2 sewer rats 10 grid bugs 3 bats 8 lichens a kobold zombie a newt 562 creatures vanquished. Genocided species: liches demiliches master liches arch-liches 4 species genocided. Voluntary challenges: You genocided 4 types of monsters. You used no wishes. The Dungeons of Doom: levels 1 to 24 Level 1: A fountain. Level 2: A general store. Level 3: Stairs down to The Gnomish Mines. Level 4: An armor shop. Level 5: A fountain. Level 6: A grave. Level 7: "stash" Some fountains. Oracle of Delphi. Level 8: Stairs up to Sokoban, level 7. Level 9: A fountain. Level 10: A grave. Level 11: A grave. Level 12: Level 13: A sink. Summoned by King Arthur. Portal to The Quest. Level 14: Level 15: A primitive area. Level 16: <- You were here. A general store, an altar to Lugh. Final resting place for you, killed by a giant mimic. Level 17: Level 18: Level 19: A fountain, a grave. Level 20: A fountain. Level 21: Level 22: A fountain, a grave. Level 23: Level 24: A throne. The Gnomish Mines: levels 4 to 11 Level 4: Level 5: Level 6: Level 7: "left the saddle here in minetown" Many shops, a temple, some fountains, some trees. Level 8: Level 9: Level 10: Level 11: The Quest: Level 1: Home. Sokoban: levels 7 up to 4 Level 4: Solved. Level 5: Solved. Level 6: Solved. Level 7: Solved. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | hexagons | | 0 Au | | killed by a | | giant mimic | | | | | | 2025 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Fare thee well hexagons the Knight... You died in The Dungeons of Doom on dungeon level 16 with 81924 points, and 0 pieces of gold, after 21886 moves. You were level 11 with a maximum of 97 hit points when you died.