Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master). Game began 2025-10-31 22:34:20, ended 2025-11-01 10:23:36. hexagons, lawful male human Knight ------------------------ |..%.....%............`| |..-------------------.| ----.| ----- |.| |..|.-- --...| |.| |..[..|--|....| |.| |.....|..|....| |.| --....|.....`-- |.| |.....%.|...| ------|.| |....|..|...| --|$b.e.|.| |....---|...| |.+$m...|.| |.......|..-- |-|:F%%.|.| ----.%..|.-- |.+'j..%%.| ---.--.| |-|...qn|-- |..)..| |.-..@%$| |>.|..| --|....$| ------- ------- Hexagons the Sergeant St:25 Dx:10 Co:15 In:10 Wi:18 Ch:17 Lawful Dlvl:2 $:671 HP:0(73) Pw:75(76) AC:3 Exp:10 T:8006 Latest messages: You hit the energy vortex! You are jolted with electricity! The energy vortex engulfs you! You feel your magical energy drain away. You destroy the energy vortex! You kill the jackal! You kill the jackal! You kill the gnomish wizard! You hit the cockatrice! You kill the cockatrice! You kill the black naga hatchling! The mountain centaur picks up some gold. The mountain centaur picks up a black naga hatchling corpse. The mountain centaur picks up a wand called make invisible. You kill the mountain centaur! There is an open door here. There are many objects here. You see here a pit viper corpse. You hit the elf mummy! You destroy the elf mummy! Pick an object. m a mimic (small mimic, mimicking gold pieces) [seen: normal vision, telepathy] You hit the small mimic! You kill the small mimic! You hit the pyrolisk! You kill the pyrolisk! I - an oak wand. $ - 48 gold pieces. You see here 58 gold pieces. $ - 58 gold pieces. You kill the mumak! You hit the yeti! The yeti hits! The yeti misses! The yeti misses! You kill the yeti! You caitiff! You kill the shrieker! $ - 12 gold pieces. u - a scroll labeled HAPAX LEGOMENON. You see here 30 gold pieces. $ - 30 gold pieces. You kill the yellow mold! The mumak butts! You die... Do you want your possessions identified? [ynq] (y) y Do you want to see your attributes? [ynq] (y) y Do you want an account of creatures vanquished? [ynaq] (y) y Do you want to see your conduct? [ynq] (y) y Do you want to see the dungeon overview? [ynq] (y) y Inventory: Coins $ - 671 gold pieces Amulets X - an uncursed amulet of ESP (being worn) Weapons a - the blessed rustproof +1 Excalibur (weapon in hand) Armor v - an uncursed +0 dwarvish iron helm (being worn) N - an uncursed thoroughly rusty +0 pair of gauntlets of power (being worn) m - an uncursed +0 pair of speed boots (being worn) e - an uncursed rotted +0 small shield (being worn) E - an uncursed +0 dwarvish cloak (being worn) c - an uncursed +1 ring mail (being worn) Comestibles g - 3 uncursed apples h - 8 uncursed carrots Z - 11 uncursed food rations q - an uncursed tripe ration L - an uncursed lizard corpse Scrolls x - a cursed scroll of amnesia C - 2 uncursed scrolls of earth u - 2 uncursed scrolls of enchant armor S - a blessed scroll of food detection n - an uncursed scroll of teleportation Potions F - an uncursed potion of invisibility t - a blessed potion of levitation w - a cursed potion of speed Rings Y - an uncursed +1 ring of adornment i - an uncursed ring of levitation H - an uncursed ring of regeneration G - an uncursed ring of warning Wands f - a wand of fire (0:6) z - a wand of lightning (0:4) I - a wand of nothing (0:4) O - a wand of speed monster (0:2) l - a wand of striking (0:6) r - a wand of striking (0:4) j - a wand of teleportation (0:4) Tools y - an empty uncursed sack M - an uncursed magic lamp k - an uncursed skeleton key Q - an uncursed stethoscope o - a +0 unicorn horn Hexagons the Knight's attributes: Background: You were a Sergeant, a level 10 male human Knight. You were lawful, on a mission for Lugh who was opposed by Brigit (neutral) and Manannan Mac Lir (chaotic). You were in Sokoban, on level 2. You entered the dungeon 8006 turns ago. You had 6310 experience points, 3690 more were needed to attain level 11. Basics: You had 0 out of 73 hit points. You had 75 out of 76 energy points (spell power). Your armor class was 3. Your wallet contained 671 zorkmids. Autopickup was off. Final Characteristics: Your strength was 25 (base:15, innate limit:18/100). Your dexterity was 10 (limit:18). Your constitution was 15 (limit:18). Your intelligence was 10 (limit:18). Your wisdom was 18 (limit:18). Your charisma was 17 (limit:18). Final Status: You were unencumbered. You were wielding a long sword. You had expert skill with long sword. Final Attributes: You were piously aligned. You were cold resistant. You were poison resistant. You were level-drain resistant. You were telepathic. You had automatic searching. You could jump. You were warded. You were very fast. You are dead. Vanquished creatures: a giant mimic a winter wolf a small mimic a quantum mechanic a wood golem a pyrolisk a tiger a gargoyle a tengu an energy vortex a mountain centaur an elf mummy a human mummy a pit viper a wraith a crocodile a giant beetle a cockatrice 7 wolves a spotted jelly 2 mumakil a horse a vampire bat a gnome king 2 brown puddings a rust monster 2 owlbears a yeti 2 lizards a dog a housecat a jaguar 2 black unicorns a plains centaur 6 water moccasins 2 apes a Woodland-elf a soldier ant a bugbear a water nymph 9 Mordor orcs 2 Uruk-hai 2 orc shamans a rock piercer a rock mole a pony 2 shriekers 5 gnome lords 4 gnomish wizards a kobold mummy a red naga hatchling a black naga hatchling 2 straw golems a paper golem 2 kittens 8 dwarves a homunculus 3 kobold shamans 2 rabid rats a centipede 4 giant bats a monkey an iguana 7 killer bees 2 coyotes a gas spore 3 hobbits 2 hobgoblins 4 giant rats a cave spider a brown mold 2 yellow molds a green mold a red mold 32 gnomes 6 garter snakes a gnome zombie a gecko 10 jackals a kobold a goblin 7 grid bugs 5 lichens 4 newts 206 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. The Dungeons of Doom: levels 1 to 10 Level 1: Some fountains. Level 2: A fountain, a sink. Level 3: A sink. Level 4: A general store. Stairs down to The Gnomish Mines. Level 5: Oracle of Delphi. Level 6: A potion shop. Stairs up to Sokoban, level 5. Level 7: Level 8: A grave. Level 9: A sink. Level 10: The Gnomish Mines: levels 5 to 8 Level 5: Level 6: Level 7: Level 8: Many shops, a temple, some fountains. Sokoban: levels 5 up to 2 Level 2: <- You were here. Solved. Final resting place for you, killed by a mumak. Level 3: Solved. Level 4: Solved. Level 5: Solved. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | hexagons | | 671 Au | | killed by a | | mumak | | | | | | 2025 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Fare thee well hexagons the Knight... You died in Sokoban on dungeon level 2 with 16572 points, and 671 pieces of gold, after 8006 moves. You were level 10 with a maximum of 73 hit points when you died.