Unix NetHack Version 3.6.6-0 post-release - last build Wed Mar 2 21:18:52 2022 (68a0ebdf17ebd0808775aac4cd10437b340f7f63,branch:master). Game began 2023-02-10 21:17:04, ended 2026-01-06 22:23:05. hunterotd, chaotic male elven Wizard ------ |....| |.<..| ##.....| ----%- # # ## --------.- |...>....| |........| |........| .........| ###|........| #####.........| ---------- ###### ---------- -......... d#@a |.......*..-##### ----------- Hunterotd the Thaumaturge St:14 Dx:9 Co:15 In:20 Wi:12 Ch:11 Chaotic Dlvl:10 $:535 HP:0(53) Pw:50(84) AC:9 Exp:8 T:4636 Satiated Latest messages: Never mind. What do you want to throw? [$afEW or ?*] ? In what direction? h The elven dagger hits the elf zombie. You hit the elf zombie. You destroy the elf zombie! You see here an elven dagger. f - an elven dagger (at the ready). You see here 2 daggers. I - 2 daggers. I - 2 daggers. There is a jackal corpse here; eat it? [ynq] (n) q What do you want to ready? [- $fEIW or ?*] ? I - 4 daggers (at the ready). In what direction? h The dagger hits the elf zombie. In what direction? h The spell hits the elf zombie! The spell hits the elf zombie! The elf zombie hits! In what direction? j The spell hits it. The spell hits the elf zombie! You destroy the elf zombie! There is a doorway here. You see here an elf corpse. The elf zombie hits! You destroy the elf zombie! You see here a jackal corpse. There is a jackal corpse here; eat it? [ynq] (n) y This jackal corpse tastes okay. You finish eating the jackal corpse. You see here 2 daggers. I - 2 daggers (at the ready). There is a doorway here. You see here a dagger. I - a dagger (at the ready). The soldier ant bites! The soldier ant stings! The soldier ant bites! The soldier ant stings! What do you want to use or apply? [cn or ?*] ? Improvise? [ynq] (q) y You start playing your tooled horn. You produce a frightful, grave sound. The soldier ant turns to flee. The soldier ant bites! The soldier ant stings! You die... Do you want your possessions identified? [ynq] (y) q Inventory: Coins $ - 535 gold pieces Amulets g - a cursed amulet of change Weapons I - 6 +0 daggers (at the ready) f - a +0 elven dagger E - a +0 orcish dagger W - a +0 stiletto a - a blessed +1 quarterstaff (weapon in hands) Armor Z - an uncursed rusty +0 orcish helm F - a cursed -1 pair of fumble boots J - a cursed -1 pair of levitation boots d - an uncursed +0 cloak of magic resistance (being worn) b - a blessed +1 dwarvish cloak Comestibles o - 4 uncursed food rations y - an uncursed tripe ration Potions h - an uncursed potion of blindness e - an uncursed potion of see invisible Wands c - a wand of polymorph (0:8) Tools n - an uncursed tooled horn Gems/Stones j - an uncursed amethyst stone Hunterotd the Wizard's attributes: Background: You were a Thaumaturge, a level 8 male elven Wizard. You were chaotic, nominally on a mission for Anhur who was opposed by Ptah (lawful) and Thoth (neutral). You were in the Dungeons of Doom, on level 10. You entered the dungeon 4636 turns ago. It was nighttime. There was a full moon in effect when your adventure ended. You had 1392 experience points, 1168 more were needed to attain level 9. Basics: You had 0 out of 53 hit points. You had 50 out of 84 energy points (spell power). Your armor class was 9. Your wallet contained 535 zorkmids. Autopickup was off. Final Characteristics: Your strength was 14 (limit:18). Your dexterity was 9 (limit:18). Your constitution was 15 (limit:16). Your intelligence was 20 (limit:20). Your wisdom was 12 (limit:20). Your charisma was 11 (limit:18). Final Status: You were satiated. You were unencumbered. You were wielding a quarterstaff. You had basic skill with quarterstaff and could have enhanced that. Final Attributes: You were piously aligned. You were magic-protected. You were sleep resistant. You were poison resistant. You had infravision. You were warded. You were lucky. You are dead. Vanquished creatures: a giant mimic a gargoyle a wraith a wolf 2 leprechauns a giant spider a dwarf lord a snake 2 soldier ants a mountain nymph 3 rock moles a pony 2 yellow lights a guardian naga hatchling 3 elf zombies a ghoul a giant ant a dwarf 6 rothes a centipede 2 giant bats a dwarf zombie an iguana 2 killer bees an acid blob 3 coyotes 2 hobbits 3 manes a large kobold a hobgoblin a giant rat a cave spider 4 gnomes a gnome zombie 2 geckos 9 jackals 2 kobolds 3 goblins a sewer rat 6 grid bugs 4 bats 5 lichens a kobold zombie 7 newts 96 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You were an atheist. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. The Dungeons of Doom: levels 1 to 11 Level 1: Level 2: A potion shop, a fountain, a sink. Level 3: Level 4: A grave. Level 5: A fountain. Level 6: A fountain. Level 7: Level 8: Many fountains. Level 9: Level 10: <- You were here. Final resting place for you, killed by a soldier ant. Level 11: Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | hunterotd | | 535 Au | | killed by a | | soldier ant | | | | | | 2026 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye hunterotd the Wizard... You died in The Dungeons of Doom on dungeon level 10 with 5226 points, and 535 pieces of gold, after 4636 moves. You were level 8 with a maximum of 53 hit points when you died.