Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master). Game began 2025-11-25 16:53:27, ended 2025-11-26 03:18:04. huttarl2, lawful male human Priest ------------- -------------- |...))......| .............|.| -----.|...-.| .-.-----.|.-.|.-- |.....|.|.+.| ..|...|.|.......| |.----|.|.---.| -.-----.---.|.-----.-.| |.|...|.... . |...........|.....|...| |.|.|.|.-----.--- -----.-----------.---.-- |...|.|...|.....| |.|.........|.).|... |.--|.----|.....| --|.........|.|.----------- |...|.....|..{..| |....<....@.|..........^| ---.-----.|.....| |.........|.-----.---.|.-- |.....|...|...(.| |........0|...| |.....|... ------|.|.---.--- ----------|.-----...--|.-- |).|.|.. |... ....|.|.........|.| |..|.| |.-- --.|.---.---...-.|.| |..|.| |.... ...|.......|.%...|.| |..|%-------.- .-.|--...{.|.-.---.| |........[%.... ..|...........|...| --------------- ---------------- Huttarl2 the Adept St:16 Dx:12 Co:17 In:10 Wi:17 Ch:10 Lawful Dlvl:12 $:294 HP:0(78) Pw:89(89) AC:-4 Exp:8 T:9742 Blind Latest messages: # What do you want to dip? [$abd-npqs-zA-HJ-OQ-SV-XZ or ?*] What do you want to dip 13 darts into? [yzAC or ?*] Interesting... What do you want to drink? [yzAC or ?*] Magical energies course through your body. You see here a lock pick. You see here a cursed candle. What do you want to use or apply? [dejsuDO or ?*] You now wield a pick-axe. In what direction do you want to dig? [>] You start digging downward. You dig a pit in the floor. What do you want to use or apply? [dejsuDO or ?*] In what direction do you want to dig? [>] You start digging downward. You dig a hole through the floor. You fall through... What do you want to use or apply? [dejsuDO or ?*] In what direction do you want to dig? [>] You start digging downward. You dig a pit in the floor. What do you want to use or apply? [dejsuDO or ?*] In what direction do you want to dig? [>] You start digging downward. You dig a hole through the floor. You fall through... What do you want to wield? [- aetD or ?*] a - a blessed +2 mace (weapon in hand). The Woodland-elf picks up a rock. a - a blessed +2 mace (weapon in hand). The Woodland-elf zaps a wand of lightning! The bolt of lightning hits you! You are blinded by the flash! Wait! There's something there you can't see! You hear a nearby zap. The bolt of lightning hits you! Your ring of fire resistance turns to dust and vanishes! Your sapphire ring turns to dust and vanishes! You hit it. You hear a nearby zap. The bolt of lightning hits you! a - a blessed +2 mace (weapon in hand). You hit it. You hear a nearby zap. The bolt of lightning hits you! You die... Do you want your possessions identified? [ynq] (y) Do you want to see your attributes? [ynq] (y) Do you want an account of creatures vanquished? [ynaq] (y) Inventory: Coins $ - 294 gold pieces Weapons t - 13 +0 darts a - a blessed +2 mace (weapon in hand) Armor B - a blessed +2 helmet (being worn) L - a +1 pair of leather gloves (being worn) x - a +1 pair of elven boots (being worn) E - a blessed +0 elven shield (being worn) i - a +0 cloak of invisibility n - a blessed +2 mummy wrapping b - a +0 robe named Mines L12 big bag VV (being worn) r - a +0 studded leather armor (being worn) Comestibles X - a clove of garlic f - a sprig of wolfsbane w - a lizard corpse Scrolls H - a scroll of enchant weapon g - a scroll of identify M - a cursed scroll of identify k - a scroll of scare monster Potions z - a cursed potion of confusion y - a potion of paralysis A - a potion of water Rings o - a ring of protection from shape changers (on left hand) S - a ring of see invisible P - a ring of teleport control (on right hand) Wands u - a cursed wand of sleep (0:1) Tools s - a magic whistle d - an oil lamp e - a +0 pick-axe j - a skeleton key D - a +0 unicorn horn O - a wax candle Gems/Stones q - an amber stone m - an amethyst stone W - 3 diamonds Z - 3 emeralds R - a jacinth stone l - a ruby v - a worthless piece of blue glass F - a worthless piece of green glass G - a worthless piece of orange glass V - 4 worthless pieces of red glass J - 6 worthless pieces of violet glass N - a worthless piece of white glass K - 3 worthless pieces of yellow glass Q - 2 worthless pieces of yellowish brown glass Huttarl2 the Priest's attributes: Background: You were an Adept, a level 8 human Priest. You were lawful, on a mission for Lugh who was opposed by Brigit (neutral) and Manannan Mac Lir (chaotic). You were in the Gnomish Mines, on level 12. You entered the dungeon 9742 turns ago. It was nighttime. You had 2182 experience points, 378 more were needed to attain level 9. Basics: You had 0 out of 78 hit points. You had all 89 energy points (spell power). Your armor class was -4. Your wallet contained 294 zorkmids. Autopickup was off. Final Characteristics: Your strength was 16 (limit:18/100). Your dexterity was 12 (limit:18). Your constitution was 17 (limit:18). Your intelligence was 10 (limit:18). Your wisdom was 17 (limit:18). Your charisma was 10 (limit:18). Final Status: You were temporarily blind. You were unencumbered. You were wielding a mace. You had expert skill with mace. Final Attributes: You were piously aligned. You were sleep resistant. You were poison resistant. You were invisible. You were stealthy. You had teleport control. You were guarded. You were protected from shape changers. You were fast. You are dead. Vanquished creatures: a ghost 3 small mimics a warhorse an ettin mummy a shocking sphere a large cat 3 elf mummies a human mummy an ettin zombie a Grey-elf 4 watchmen a giant beetle a panther an iron piercer a giant spider a scorpion an ice vortex a vampire bat an orc mummy 3 brown puddings an owlbear 2 lizards a dingo a black unicorn 2 gnome mummies a human zombie a rope golem a bugbear a quasit a mountain nymph 2 rock piercers a rock mole a pony a yellow light 2 shriekers 12 gnome lords 3 gnomish wizards a red naga hatchling 3 gray oozes a baby crocodile a little dog 2 floating eyes 3 kittens 12 dwarves a homunculus 2 kobold shamans 12 hill orcs a rabid rat a giant bat 2 monkeys 5 orc zombies 2 dwarf zombies an iguana 3 killer bees 4 gas spores 4 hobbits 3 manes 3 large kobolds a hobgoblin 6 giant rats a brown mold a yellow mold 60 gnomes 9 garter snakes 2 gnome zombies 3 geckos 10 jackals 4 foxes a kobold 4 goblins 5 sewer rats 11 grid bugs a bat 5 lichens 5 kobold zombies 7 newts 266 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. The Dungeons of Doom: levels 1 to 5 Level 1: Some fountains. Level 2: A general store. Level 3: "float eye" Stairs down to The Gnomish Mines. Level 4: An altar to Lugh, a fountain. Level 5: The Gnomish Mines: levels 4 to 12 Level 4: Level 5: Level 6: Many shops, a temple, some fountains. Level 7: A grave. Final resting place for Dark7-Hea-Hum-Mal-Neu, killed by a gnome, while fainted from lack of food. Level 8: Level 9: Level 10: "big bag mine L12" Level 11: Level 12: <- You were here. Some fountains. Final resting place for you, killed by a bolt of lightning. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | huttarl2 | | 294 Au | | killed by a bolt | | of lightning | | | | | | 2025 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye huttarl2 the Priest... You died in The Gnomish Mines on dungeon level 12 with 11527 points, and 294 pieces of gold, after 9742 moves. You were level 8 with a maximum of 78 hit points when you died.