Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master). Game began 2025-09-20 15:04:59, ended 2025-09-21 15:25:21. iab, chaotic female elven Wizard ---------- ----- |......... ###-...| |........| #######`#--------- ###### |...| |...{.....##########-..[....| --------- ############|...| -.-.-+---- ####|.......| |........######## ---.- # ### # #----.---- ##########........| ## #### # ############ |>.^....-##### # ## # ### ## |.......| ## #### ##### ### # ------.-- # #### ##)# # # ## ### # ## --|-+------ # ## ##### # -----.------ |...S.....|## -.------ ## # |..........| |..&.f....|# |.......## ## ####...........| |..d@N.....# |......| ## ------|----- |..........| |.........| |......| # |..........| |..........| ----------- |......| ####...........| ...........| |......| |.........<| ------------ -------- ------------ Iab the Thaumaturge St:13 Dx:14 Co:16 In:16 Wi:16 Ch:8 Chaotic S:8049 Dlvl:4 $:13 HP:0(60) Pw:70(85) AC:4 Xp:7/1057 T:10524 Burdened Latest messages: You are surrounded by a shimmering light. You finish your prayer. You feel that Anhur is well-pleased. Your stomach feels content. Where do you want to travel to? (For instructions type a '?') You hear some noises in the distance. In what direction? y The spell hits the blue jelly! You kill the blue jelly! You see here a blue jelly corpse. There is a blue jelly corpse here; eat it? [ynq] (n) y This blue jelly corpse tastes terrible! You finish eating the blue jelly corpse. What do you want to use or apply? [cfhkoqsvFIKM or ?*] k You produce a high whistling sound. What do you want to use or apply? [cfhkoqsvFIKM or ?*] k You produce a high whistling sound. What do you want to use or apply? [cfhkoqsvFIKM or ?*] k You produce a high whistling sound. You climb up the stairs. Where do you want to travel to? (For instructions type a '?') What do you want to use or apply? [cfhkoqsvFIKM or ?*] k You produce a high whistling sound. What do you want to use or apply? [cfhkoqsvFIKM or ?*] k You produce a high whistling sound. You climb up the stairs. Pick an object. & a major demon (marilith) [seen: normal vision, infravision] Pick an object. S a snake (peaceful water moccasin) Nothing interesting seems to happen. The marilith swings her curved sword. The marilith hits! The marilith swings her curved sword. The marilith hits! The marilith hits! The marilith hits! The marilith hits! The marilith hits! The jaguar misses the water moccasin. The jaguar misses the water moccasin. The jaguar misses the water moccasin. The marilith swings her curved sword. The marilith hits! The marilith swings her curved sword. The marilith hits! You die... Do you want your possessions identified? [ynq] (y) q Inventory: Coins $ - 13 gold pieces Weapons a - a blessed +1 quarterstaff (weapon in hands) Armor B - an uncursed +0 orcish helm (being worn) E - an uncursed +0 pair of gauntlets of dexterity (being worn) b - an uncursed +0 cloak of magic resistance (being worn) U - an uncursed +0 studded leather armor (being worn) Potions A - an uncursed potion of invisibility Wands c - a wand of cancellation (0:5) f - a wand of magic missile (0:4) M - a wand of striking (0:4) I - a wand of teleportation (0:3) Tools h - an uncursed sack containing 39 items q - an empty uncursed sack K - a bag of tricks (0:3) s - an uncursed oil lamp o - an uncursed skeleton key k - an uncursed tin whistle v - a blessed +0 unicorn horn Gems/Stones F - a blessed luckstone Contents of the sack: 3378 gold pieces a cursed amulet of restful sleep 2 uncursed scrolls of stinking cloud 2 uncursed scrolls of teleportation a blessed scroll of enchant weapon 2 uncursed scrolls of enchant weapon an uncursed scroll of destroy armor a blessed scroll of charging a blessed scroll of punishment an uncursed scroll of magic mapping 2 uncursed scrolls of light a cursed scroll of light 2 uncursed scrolls of remove curse an uncursed potion of levitation an uncursed potion of enlightenment an uncursed potion of gain ability an uncursed potion of restore ability an uncursed diluted potion of object detection an uncursed potion of hallucination 8 potions of holy water an uncursed potion of water an uncursed potion of gain energy 2 uncursed potions of gain level 2 uncursed potions of healing a wand of create monster (0:15) a wand of create monster (0:13) a blessed wand of digging (0:8) a wand of digging (0:5) a wand of digging (0:8) a wand of digging (0:6) a wand of speed monster (0:4) a wand of striking (0:4) a wand of striking (0:5) a wand of striking (0:6) 7 uncursed wax candles a +0 unicorn horn a +0 unicorn horn a +0 unicorn horn 2 uncursed diamonds Iab the Wizard's attributes: Background: You were a Thaumaturge, a level 7 female elven Wizard. You were chaotic, on a mission for Anhur who was opposed by Ptah (lawful) and Thoth (neutral). You were in the Dungeons of Doom, on level 4. You entered the dungeon 10524 turns ago. You had 1057 experience points, 223 more were needed to attain level 8. Your score was 8049 before end-of-game adjustments. Basics: You had 0 out of 60 hit points. You had 70 out of 85 energy points (spell power). Your armor class was 4. Your wallet contained 13 zorkmids. Autopickup was on for '$"=+?!/' plus thrown. Final Characteristics: Your strength was 13 (limit:18). Your dexterity was 14 (limit:18). Your constitution was 16 (limit:16). Your intelligence was 16 (limit:20). Your wisdom was 16 (limit:20). Your charisma was 8 (limit:18). Final Status: You were burdened; movement was slightly slowed. You were wielding a quarterstaff. You had basic skill with quarterstaff and could have enhanced that. Final Attributes: You were piously aligned. You were magic-protected. You were fire resistant. You were sleep resistant. You had infravision. You aggravated monsters. You were warded. You were very lucky. You had extra luck. Good luck did not time out for you. You are dead. Vanquished creatures: 4 shopkeepers an aligned priest a watch captain 2 ghosts a large mimic a small mimic 4 watchmen a winter wolf cub a lynx a spotted jelly 2 leprechauns 2 orc mummies 2 dwarf mummies a Green-elf a lizard a dog a dwarf lord 2 blue jellies 2 white unicorns 2 gray unicorns a black unicorn a dust vortex a raven a gnome mummy 4 water moccasins 2 apes a human zombie 3 soldier ants a bugbear 3 wood nymphs 5 water nymphs a mountain nymph 2 orc shamans a rock mole 2 ponies 5 fog clouds a yellow light 2 shriekers 5 violet fungi 12 gnome lords 3 gnomish wizards 2 kobold mummies 2 red naga hatchlings a golden naga hatchling 2 gray oozes a barrow wight a straw golem a baby crocodile 2 floating eyes 4 kittens 11 dwarves 3 hill orcs 3 rothes a centipede 2 giant bats an orc zombie an iguana 4 coyotes 2 gas spores 2 hobbits 4 manes a large kobold 3 hobgoblins 7 giant rats 6 cave spiders 2 brown molds a yellow mold a green mold 34 gnomes 9 garter snakes 3 gnome zombies 6 geckos 9 jackals 3 foxes 3 kobolds 2 goblins 3 sewer rats 8 grid bugs a bat 2 lichens 3 kobold zombies 4 newts 251 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. The Dungeons of Doom: levels 1 to 6 Level 1: A grave. Level 2: Level 3: A general store, some fountains. Level 4: <- You were here. A fountain. Stairs down to The Gnomish Mines. Final resting place for you, killed by a marilith. Level 5: Many fountains. Oracle of Delphi. Level 6: Stairs up to Sokoban, level 5. The Gnomish Mines: levels 5 to 9 Level 5: Level 6: Level 7: "stash" Many shops, a temple to Anhur. Level 8: Level 9: Sokoban: Level 5: Unsolved. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | iab | | 3391 Au | | killed by a | | marilith | | | | | | 2025 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye iab the Wizard... You died in The Dungeons of Doom on dungeon level 4 with 7710 points, and 3391 pieces of gold, after 10524 moves. You were level 7 with a maximum of 60 hit points when you died.