Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master). Game began 2025-10-03 16:03:36, ended 2025-10-03 20:29:38. iab, chaotic male elven Priest -------- -------------------------------- #....<...#########-..............................| #|......|# #|...--------.......-----------.| #|.......# #|...|++.|..|------.|..|(((|..|.| #|......| |...|+++|..|.....|.|..|((]|.)-.| #-|------ |...|..+||-|.._..|.-|-|...|---.| # ### |...--|--..|.....|....--|--.....## # ## |..........|.....|.............| # # ###### |........{.-|-----.{...........| # -------- # # |..............................|####|@...%.| ## ---%-- |...--|--...........--|---|-...|# # |..).).| ----- # |..^.| |...|...|-------.---|..|...|...|####......)| |....|# #-....- |...|(((| |!!.-.|..|..|/%%|...|# # |.>..%.| |....%######|....| |...|(((| |%..|.-..|--|(?*|...|# .......| |....|# ------ |...----- -----.---- -----...|# -------- |..... -... ... ...|# ----- ----- ----- -----# Iab the Adept St:13 Dx:15 Co:14 In:11 Wi:17 Ch:9 Chaotic S:6863 Dlvl:6 $:1553 HP:0(50) Pw:78(113) AC:9 Xp:7/1245 T:6327 Blind Latest messages: The Kop Sergeant attacks a spot beside you. The Keystone Kop swings his club. The Keystone Kop hits! You kill the Keystone Kop! The Kop Sergeant throws a cream pie! A cream pie misses you. Unknown command ' '. You hit the Kop Sergeant. The Kop Sergeant hits! You hit the Kop Sergeant. The Kop Sergeant hits! You hit the Kop Sergeant! Pick an object. @ a human or elf (watchman) [seen: normal vision, infravision] In what direction? j The sleep ray hits the watchman. The sleep ray bounces! The sleep ray hits the watchman. The Kop Sergeant throws a cream pie! You are hit by a cream pie. Yecch! You've been creamed. It hits! Unknown command ' '. You hit it. You kill it! Wait! There's something there you can't see! You hit it. You hear someone cursing shoplifters. You hit it. You hear water falling on coins. You miss it. It hits! It hits! In what direction? . You feel better. It hits! It hits! In what direction? n The sleep ray hits it. The sleep ray misses it. It hits! In what direction? . You feel better. It hits! You miss it. It hits! You die... Kopasker comes and takes the 133 zorkmids you owed him. Do you want your possessions identified? [ynq] (y) y Do you want to see your attributes? [ynq] (y) q Inventory: Coins $ - 1553 gold pieces Weapons w - 40 +0 darts (at the ready) a - a blessed corroded +1 mace (weapon in hand) Armor D - a +0 orcish helm (being worn) X - a thoroughly rotted +0 pair of leather gloves (being worn) c - a thoroughly rotted +0 small shield (being worn) Y - a cursed +0 cloak of invisibility b - a greased thoroughly rotted +0 robe (being worn) Comestibles Z - a carrot B - a cursed food ration O - a pancake f - a sprig of wolfsbane l - 2 tripe rations Q - 2 tripe rations o - a lichen corpse Spellbooks C - a spellbook of light Wands m - a wand of digging (0:3) V - a cursed wand of light (0:13) W - a wand of magic missile (0:0) q - a blessed wand of make invisible (0:5) t - a wand of nothing (0:14) Tools h - a greased bag of holding containing 23 items i - a bell y - a can of grease (0:6) v - a cursed oil lamp x - a skeleton key J - a tallow candle n - a towel Gems/Stones k - 2 worthless pieces of yellow glass Contents of the bag of holding: 2 scrolls of blank paper 2 scrolls of confuse monster a cursed scroll of create monster 2 cursed scrolls of destroy armor a scroll of enchant weapon a scroll of gold detection a cursed scroll of identify 2 scrolls of light a scroll of magic mapping a scroll of remove curse a cursed scroll of remove curse a potion of extra healing a cursed potion of gain ability a potion of gain level a cursed potion of hallucination a potion of levitation a potion of restore ability a cursed potion of restore ability a potion of sickness a potion of holy water a +1 ring of adornment a ring of cold resistance a cursed wand of slow monster (0:3) Iab the Priest's attributes: Background: You were an Adept, a level 7 elven Priest. You were chaotic, on a mission for Huhetotl who was opposed by Quetzalcoatl (lawful) and Camaxtli (neutral). You were in the Gnomish Mines, on level 6. You entered the dungeon 6327 turns ago. You had 1245 experience points, 35 more were needed to attain level 8. Your score was 6863 before end-of-game adjustments. Basics: You had 0 out of 50 hit points. You had 78 out of 113 energy points (spell power). Your armor class was 9. Your wallet contained 1553 zorkmids. Autopickup was on for '$"=+?!/' plus thrown. Final Characteristics: Your strength was 13 (limit:18). Your dexterity was 15 (limit:18). Your constitution was 14 (limit:16). Your intelligence was 11 (limit:20). Your wisdom was 17 (limit:20). Your charisma was 9 (limit:18). Final Status: You were temporarily blind. You were unencumbered. You were wielding a mace. You had basic skill with mace and could have enhanced that. Final Attributes: You were piously aligned. You were sleep resistant. You were poison resistant. You had infravision. You were invisible. You were guarded. You are dead. Vanquished creatures: 2 ghosts a quivering blob 2 leprechauns a gnome king 4 brown puddings a jaguar a gnome mummy a human zombie 2 mountain nymphs a pony 2 fog clouds 3 yellow lights 6 gnome lords 4 gnomish wizards a Kop Lieutenant a kobold mummy 2 black naga hatchlings 2 straw golems a little dog 2 kittens 10 dwarves a homunculus a kobold shaman a rothe 2 rabid rats 2 centipedes a giant bat 4 Kop Sergeants 2 orc zombies a wererat a werejackal 2 iguanas 3 acid blobs 2 coyotes 2 gas spores a hobbit 4 manes a hobgoblin 12 giant rats a brown mold a green mold a red mold 28 gnomes 10 Keystone Kops a gnome zombie 5 geckos 13 jackals 2 foxes 6 goblins 3 grid bugs 2 bats 6 lichens 5 newts 177 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. The Dungeons of Doom: levels 1 to 6 Level 1: An altar to Huhetotl, a fountain. Level 2: Stairs down to The Gnomish Mines. Level 3: A sink. Level 4: A fountain. Level 5: Many fountains. Final resting place for ksw-Kni-Hum-Mal-Law, killed by a jaguar. Level 6: The Gnomish Mines: levels 3 to 7 Level 3: Level 4: Level 5: Level 6: <- You were here. Many shops, a temple, some fountains. Final resting place for you, killed by a watchman. Level 7: Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | iab | | 1553 Au | | killed by a | | watchman | | | | | | 2025 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye iab the Priest... You died in The Gnomish Mines on dungeon level 6 with 6708 points, and 1553 pieces of gold, after 6327 moves. You were level 7 with a maximum of 50 hit points when you died.