Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master). Game began 2026-01-07 18:52:50, ended 2026-01-12 18:59:23. iab, chaotic female elven Wizard ----- ----- |...| |...| |...| |...| |...| |...| |...| #-....# |.>..## #-----# -.-.- # # # # # # # # # ## # ## ## ## # ### # ## --------- # # ## ## # |.......| # # ## ------# # |.......-#### -.---.---- ## |....|# #-------- |.......|######......+..| ###-....|# #-......| ----------- ---------# ###|.......<| |....-# |......| .$$$$$C$hS| +........| |....|###.......| |.$cYB..$$d| ---------- ------# |......-####@HYdnsidv...$| -------- ------------ Iab the Magician St:16 Dx:16 Co:16 In:18 Wi:15 Ch:12 Chaotic S:37174 Dlvl:13 $:150 HP:0(68) Pw:77(128) AC:2 Xp:10/9070 T:17084 Latest messages: $ - 150 gold pieces. The werewolf changes into a human. The giant zombie turns into a trapper! You swap places with your large dog. The large dog eats a winter wolf corpse. The water nymph picks up a gem. The rabid rat turns into an iguana! The mountain centaur picks up some gold. You stop searching. You stop searching. The mountain centaur picks up some gold. You stop searching. The winter wolf cub breathes frost! The blast of frost hits the kobold mummy. The blast of frost hits the large dog. The blast of frost hits you! You don't feel cold. The winter wolf cub turns into a manes! You hear some noises. The mountain centaur picks up some gold. The manes turns into a garter snake! The large dog picks up a mummy wrapping. You stop searching. You stop searching. The garter snake turns into a fire ant! You stop searching. The mountain centaur picks up some gold. The large dog bites the ape. The water nymph picks up a knife. The werewolf changes into a wolf. The fire ant turns into a jaguar! The mountain centaur picks up some gold. The water nymph picks up an owlbear corpse. The jaguar turns into a kitten! Unknown command ' '. Unknown command ' '. Unknown command ' '. The large dog drops a mummy wrapping. The large dog picks up a mummy wrapping. You hear some noises. The large dog eats an egg. The mountain centaur picks up some gold. The minotaur hits! The minotaur hits! The minotaur butts! You hit the minotaur. The minotaur hits! The minotaur hits! You die... Do you want your possessions identified? [ynq] (y) q Inventory: Coins $ - 150 gold pieces Weapons a - a blessed burnt +1 quarterstaff (weapon in hands) Armor n - an uncursed rusty +1 helmet (being worn) M - an uncursed +0 pair of leather gloves (being worn) E - a blessed +1 pair of speed boots (being worn) b - an uncursed +0 cloak of magic resistance (being worn) i - an uncursed +2 Hawaiian shirt Wands q - a wand of cold (0:3) k - a wand of fire (0:7) U - a wand of teleportation (0:3) Tools h - an uncursed bag of holding containing 73 items Z - an uncursed blindfold c - a blessed brass lantern (lit) j - an uncursed leash m - a cursed oil lamp x - an uncursed skeleton key O - an uncursed tin whistle v - a +0 unicorn horn Contents of the bag of holding: 4670 gold pieces an uncursed maracuya a cursed carrot 3 uncursed tripe rations a blessed scroll of enchant weapon an uncursed scroll of enchant weapon an uncursed scroll of confuse monster a cursed scroll of create monster an uncursed scroll of create monster a blessed scroll of earth a cursed scroll of earth a cursed scroll of enchant armor a blessed scroll of fire a blessed scroll of genocide a cursed scroll of gold detection an uncursed scroll of identify a cursed scroll of identify an uncursed scroll of identify a blessed scroll of light an uncursed scroll of light an uncursed scroll of remove curse a blessed scroll of remove curse an uncursed scroll of stinking cloud 4 uncursed scrolls of teleportation a cursed scroll of teleportation a cursed potion of blindness a blessed potion of confusion an uncursed potion of confusion an uncursed potion of enlightenment a cursed potion of fruit juice a cursed potion of full healing an uncursed potion of full healing an uncursed potion of gain level an uncursed potion of healing 3 uncursed potions of levitation 2 uncursed potions of object detection a blessed potion of paralysis a cursed potion of paralysis 2 uncursed potions of restore ability an uncursed potion of sleeping an uncursed potion of sleeping 8 uncursed potions of water a potion of unholy water a potion of holy water a cursed ring of cold resistance an uncursed ring of fire resistance an uncursed +1 ring of increase damage a cursed ring of polymorph an uncursed ring of teleport control an uncursed ring of warning a wand of polymorph (0:4) a wand of create monster (0:14) a wand of digging (0:2) a wand of fire (0:4) a cursed wand of make invisible (0:5) a wand of striking (0:3) a cursed wand of striking (0:0) a cursed wand of teleportation (0:3) a wand of undead turning (0:5) an empty uncursed oilskin sack a horn of plenty (0:14) an uncursed tooled horn an uncursed tallow candle an uncursed partly used wax candle an uncursed wax candle 2 cursed tallow candles a cursed blindfold an uncursed brass lantern an expensive camera (0:62) a magic marker (0:85) a +0 pick-axe a +0 unicorn horn an uncursed luckstone Iab the Wizard's attributes: Background: You were a Magician, a level 10 female elven Wizard. You were chaotic, on a mission for Anhur who was opposed by Ptah (lawful) and Thoth (neutral). You were in the Dungeons of Doom, on level 13. You entered the dungeon 17084 turns ago. You had 9070 experience points, 930 more were needed to attain level 11. Your score was 37174 before end-of-game adjustments. Basics: You had 0 out of 68 hit points. You had 77 out of 128 energy points (spell power). Your armor class was 2. Your wallet contained 150 zorkmids. Autopickup was on for '$"=+?!/' plus thrown. Final Characteristics: Your strength was 16 (limit:18). Your dexterity was 16 (limit:18). Your constitution was 16 (limit:16). Your intelligence was 18 (limit:20). Your wisdom was 15 (limit:20). Your charisma was 12 (limit:18). Final Status: You were unencumbered. You were wielding a quarterstaff. You had basic skill with quarterstaff and could have enhanced that. Final Attributes: You were piously aligned. You were magic-protected. You were cold resistant. You were sleep resistant. You were poison resistant. You were telepathic. You had infravision. You had a small defense bonus (+3). You were warded. You were very fast. You are dead. Vanquished creatures: a vampire lord a vampire a ghost a long worm a stalker an air elemental an earth elemental a black naga 2 sergeants a winter wolf 5 small mimics a xan an ettin mummy a quantum mechanic a troll a freezing sphere 2 flaming spheres a large cat a dwarf king 2 tengu 2 ochre jellies an elf mummy 2 human mummies a red naga a python a cobra a wraith 4 carnivorous apes an ettin zombie 3 watchmen a succubus 2 chameleons a crocodile a giant beetle 2 quivering blobs a cockatrice 3 wolves 4 winter wolf cubs a lynx a panther 10 leprechauns 3 mumakil 3 giant spiders a scorpion a horse a gnome king an orc mummy a dwarf mummy 2 owlbears a yeti 2 gold golems 2 werewolves 4 chickatrices 3 housecats 3 dwarf lords a white unicorn a gray unicorn a dust vortex 3 ravens a plains centaur a gnome mummy 3 snakes an ape a human zombie a soldier ant a fire ant a bugbear 3 wood nymphs a water nymph 9 Mordor orcs an orc shaman 2 rock piercers a rock mole a pony a fog cloud a violet fungus 14 gnome lords 3 gnomish wizards 2 kobold mummies a barrow wight 4 elf zombies a baby crocodile 9 giant ants 5 little dogs 3 floating eyes a kitten 12 dwarves 3 kobold lords a kobold shaman 3 hill orcs 8 rothes 2 rabid rats a centipede 2 giant bats 2 monkeys 4 dwarf zombies 2 wererats a werejackal 5 iguanas 3 killer bees 4 acid blobs a coyote a gas spore 7 hobbits 3 large kobolds 3 hobgoblins 6 giant rats 5 cave spiders a brown mold a yellow mold 3 red molds 42 gnomes 2 garter snakes 4 gnome zombies 3 geckos 3 jackals 5 foxes a kobold 4 goblins 8 sewer rats 15 grid bugs 5 bats 2 lichens 7 newts 363 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. The Dungeons of Doom: levels 1 to 14 Level 1: A fountain. Level 2: Level 3: "stash" A general store, a sink. Level 4: A general store, a fountain. Stairs down to The Gnomish Mines. Level 5: Many fountains. Oracle of Delphi. Level 6: Some fountains. Stairs up to Sokoban, level 5. Level 7: Some fountains. Level 8: A fountain, a sink. Level 9: Many fountains. Level 10: Level 11: A general store, a fountain. Level 12: A sink, a grave. Summoned by Neferet the Green. Portal to The Quest. Level 13: <- You were here. Final resting place for you, killed by a chameleon imitating a minotaur. Level 14: The Gnomish Mines: levels 5 to 12 Level 5: Level 6: Level 7: Many shops, a temple, some fountains. Level 8: Level 9: A grave. Final resting place for Dark7-Rog-Hum-Fem-Cha, killed by a fire ant. Level 10: Level 11: Level 12: Some fountains. The Quest: Level 1: Home. Sokoban: Level 5: Solved. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | iab | | 4820 Au | | killed by a | | chameleon | | imitating a | | minotaur | | 2026 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye iab the Wizard... You died in The Dungeons of Doom on dungeon level 13 with 36692 points, and 4820 pieces of gold, after 17084 moves. You were level 10 with a maximum of 68 hit points when you died.