Unix NetHack Version 5.0.0-0 post-release - last build Jul 14 2026 02:55:29 (1809b74e8187c3a3585e283601c3028b46cbbdcb,branch:main). Game began 2026-07-16 17:08:31, ended 2026-07-16 17:21:07. iab, neutral male gnomish Wizard ----- |.Sf| |.S@| #..oS| $|.).| #|...| |...| ----- Iab the Conjurer St:11 Dx:11 Co:14 In:19 Wi:9 Ch:11 Neutral S:478 Dlvl:3 $:0 HP:0(32) Pw:32(37) AC:9 Xp:4/92 T:1285 Burdened Latest messages: The water moccasin bites! The water moccasin bites! The kitten misses the water moccasin. The water moccasin bites! Are you sure you want to pray? [yn] (n) y You begin praying to Thoth. You are surrounded by a shimmering light. The water moccasin starts to attack you, but pulls back. The water moccasin starts to attack you, but pulls back. The water moccasin starts to attack you, but pulls back. The kitten misses the water moccasin. The water moccasin starts to attack you, but pulls back. The water moccasin starts to attack you, but pulls back. The water moccasin starts to attack you, but pulls back. The water moccasin starts to attack you, but pulls back. The goblin wields a crude dagger! The crude dagger welds itself to the goblin's hand! The kitten misses the water moccasin. The water moccasin starts to attack you, but pulls back. The water moccasin starts to attack you, but pulls back. The water moccasin starts to attack you, but pulls back. The water moccasin starts to attack you, but pulls back. The water moccasin starts to attack you, but pulls back. The kitten misses the water moccasin. The water moccasin starts to attack you, but pulls back. The kitten misses the water moccasin. You finish your prayer. You feel that Thoth is pleased. You feel much better. You miss the goblin. The water moccasin bites! The water moccasin bites! The water moccasin bites! The water moccasin's bite was poisoned! The goblin thrusts her crude dagger. The goblin hits! The kitten misses the water moccasin. The water moccasin bites! What do you want to drink? [f-hABD-HKMOP or ?*] ? You feel better. The water moccasin bites! The water moccasin bites! The water moccasin bites! The kitten misses the water moccasin. The water moccasin bites! The kitten misses the water moccasin. The water moccasin bites! You die... Do you want your possessions identified? [ynq] (y) y Do you want to see your attributes? [ynq] (y) q Inventory: Weapons (')') a - a blessed +1 quarterstaff (weapon in hands) Armor ('[') b - an uncursed +0 cloak of magic resistance (being worn) Scrolls ('?') q - an uncursed scroll of blank paper i - an uncursed scroll of confuse monster k - an uncursed scroll of identify p - an uncursed scroll of magic mapping j - an uncursed scroll of remove curse Spellbooks ('+') u - an uncursed spellbook of create monster r - an uncursed spellbook of detect food l - a blessed spellbook of force bolt w - an uncursed spellbook of healing m - an uncursed spellbook of light Potions ('!') P - a blessed potion of blindness O - an uncursed potion of booze F - a blessed potion of gain level G - an uncursed potion of hallucination M - a blessed potion of healing D - 4 uncursed potions of healing E - an uncursed potion of levitation K - a blessed potion of paralysis h - 2 uncursed diluted potions of paralysis f - 2 uncursed potions of polymorph H - a blessed potion of sleeping g - 2 uncursed potions of sleeping A - a potion of holy water named holy water B - 4 uncursed potions of water Rings ('=') Q - a cursed ring of aggravate monster s - a cursed ring of invisibility v - an uncursed ring of regeneration d - an uncursed ring of sustain ability e - an uncursed ring of teleport control Wands ('/') c - a wand of polymorph (0:7) Tools ('(') o - an uncursed blindfold n - a magic marker (0:22) x - an uncursed skeleton key Iab the Wizard's attributes: Background: You were a Conjurer, a level 4 male gnomish Wizard. You were neutral, on a mission for Thoth who was opposed by Ptah (lawful) and Anhur (chaotic). You were right-handed. You were in the Dungeons of Doom, on level 3. You entered the dungeon 1285 turns ago. There was a new moon in effect when your adventure ended. You had 92 experience points, 68 more were needed to attain level 5. Your score was 478 before end-of-game adjustments. Basics: You had 0 out of 32 hit points. You had 32 out of 37 energy points (spell power). Your armor class was 9. Your wallet was empty. Autopickup was on for '$"=+?!/' plus thrown. Final Characteristics: Your strength was 11 (limit:18/50). Your dexterity was 11 (limit:18). Your constitution was 14 (limit:18). Your intelligence was 19 (limit:19). Your wisdom was 9 (limit:18). Your charisma was 11 (limit:18). Final Status: You weren't hungry. You were burdened; movement was slightly slowed. You were wielding a quarterstaff. You had basic skill with quarterstaff. Final Attributes: You were fervently aligned. You were magic-protected. You had infravision. You were warded. You are dead. Miscellaneous: You didn't encounter any bones levels. Total elapsed playing time was 12 minutes and 35 seconds. Major events: Turn 1: iab the neutral male gnomish Wizard entered the dungeon 829: attained the rank of Conjurer (level 3) 1285: killed by a water moccasin Spells: Name Level Category Fail Retention force bolt 1 attack 0% 91%-100% light 1 divination 0% 76%-100% detect food 2 divination 35% 76%-100% create monster 2 clerical 35% 76%-100% healing 1 healing 0% 76%-100% Skills: Fighting Skills bare handed combat [Unskilled] riding [Unskilled] Weapon Skills dagger [Unskilled] knife [Unskilled] axe [Unskilled] short sword [Unskilled] club [Unskilled] mace [Unskilled] quarterstaff [Basic] polearms [Unskilled] spear [Unskilled] trident [Unskilled] sling [Unskilled] dart [Unskilled] shuriken [Unskilled] Spellcasting Skills attack spells [Basic] healing spells [Unskilled] divination spells [Unskilled] enchantment spells [Basic] clerical spells [Unskilled] escape spells [Unskilled] matter spells [Unskilled] Voluntary challenges: Character rerolling was not enabled. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. Achievements: You entered a shop. You attained the rank of Conjurer. The Dungeons of Doom: levels 1 to 3 Level 1: A fountain, a sink. Level 2: A potion shop. Level 3: <- You were here. A fountain. Final resting place for you, killed by a water moccasin. Vanquished creatures: a small mimic 2 water moccasins 3 jackals a fox 3 kobolds a goblin 3 grid bugs 2 lichens 4 newts 20 creatures vanquished. No species were genocided or became extinct. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | iab | | 0 Au | | killed by a | | water moccasin | | | | | | 2026 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye iab the Wizard... You died in The Dungeons of Doom on dungeon level 3 with 478 points, and 0 pieces of gold, after 1285 moves. You were level 4 with a maximum of 32 hit points when you died.