Unix NetHack Version 5.0.0-0 post-release - last build Jun 10 2026 00:39:30 (3ee93aec679c4c4259841fe613dc97188e26a321,branch:main). Game began 2026-06-16 19:28:52, ended 2026-06-18 20:26:28. irollones, lawful male human Archeologist ---------------------------------------------------------------- |..............................................................| |..------------................................................----------- |..|..........|..................................................|.^.%|..| |..|..........|..........}}}}}}}....................}}}}}}}......|..))|.)| |..|...--|--|--..........}-----}....................}-----}......----%-..| |..|...|.................}|...|}}}}}}}}}}}}}}}}}}}}}}|...|}........|.....| |..|...|.................}--------------------------------}........|.....| |..|...-.................}}}|G.CoohhoCk|...............|}}}........+....%| |..|...|...................}|.oChChooTD|............o..|}..........|..i)/| |..|...|...................}|@oooohohTo|...............|}..........----[-- |..|...-.................}}}|.ohhhh.hhk|...............|};}.......@cc| # |..|...|.................}--------------------------------}........@@| # |..|...|.................}|...|}}}}}}}}}}}}}}}}}}}}}}|...|;......D@--- ) |..|...--|--|--..........}-----}....................}-----;.......@| ) |..|..........|..........}}}}}}}....................};}}}}}......[.| @ |..|..........|.................................................--@----%-- |..------------.................................................|.%@@....| |...............h...............................................|.....@@.| -------------------------------------------------------------------------- Irollones the Exhumer St:25 Dx:13 Co:17 In:15 Wi:17 Ch:5 Lawful Fort Ludios $:5272 HP:0(98) Pw:57(57) AC:-4 Xp:13 T:29242 Burdened Blind Latest messages: You hit the sergeant. You kill the sergeant! You try to feel what is lying here on the floor. There are many objects here. You try to feel what is lying here on the doorway. There is an open door here. There are many objects here. You have a little trouble lifting w - a food ration. A - a K-ration. You have a little trouble lifting p - a C-ration (3 in total). A hobgoblin suddenly appears! You try to feel what is lying here on the floor. You feel here a whistle. You try to feel what is lying here on the floor. There are many objects here. You try to feel what is lying here on the doorway. There is an open door here. There are many objects here. You try to feel what is lying here on the ground. There are many objects here. You try to feel what is lying here on the ground. You feel here a dagger. You try to feel what is lying here on the ground. There are several objects here. The soldier misses! You hit the soldier. The soldier hits! You hit the soldier. You hit the soldier. The soldier hits! You kill the soldier! You kill the giant ant! The giant ant misses! You kill the giant ant! You hit the giant ant. The giant ant bites! You kill the giant ant! You kill the hobgoblin! It misses. You hit the soldier. You hit the soldier. The soldier hits! You hit the soldier. You hear a nearby zap. The death ray hits you! Do you want your possessions identified? [ynq] (y) y Do you want to see your attributes? [ynq] (y) y Do you want an account of creatures vanquished? [ynaq] (y) y Do you want to see your conduct and achievements? [ynq] (y) y Do you want to see the dungeon overview? [ynq] (y) y Inventory: Coins ('$') $ - 5272 gold pieces Weapons (')') l - a very corroded +0 dwarvish mattock (weapon in hands) Armor ('[') d - an uncursed +0 dwarvish iron helm (being worn) y - an uncursed rustproof +0 pair of gauntlets of power (being worn) q - an uncursed +0 pair of jumping boots k - an uncursed +1 pair of speed boots (being worn) L - an uncursed fireproof +0 cloak of protection (being worn) r - an uncursed +0 dwarvish mithril-coat (being worn) Comestibles ('%') D - an uncursed slime mold p - 3 uncursed C-rations s - 2 uncursed cloves of garlic w - an uncursed food ration G - 2 uncursed fortune cookies A - an uncursed K-ration I - 7 uncursed lumps of royal jelly b - an uncursed homemade tin of blue dragon meat F - an uncursed lizard corpse Scrolls ('?') g - a blessed scroll of destroy armor E - 5 uncursed scrolls of teleportation P - an uncursed scroll of teleportation Potions ('!') Q - a blessed potion of gain energy Rings ('=') H - an uncursed ring of conflict m - an uncursed ring of invisibility (on right hand) Wands ('/') u - a wand of cold (0:4) M - a wand of cold (0:0) o - a wand of create monster (0:12) R - a wand of digging (0:4) a - a wand of magic missile (0:0) O - a wand of polymorph (0:4) C - a wand of polymorph (0:3) v - a wand of sleep (0:2) X - a wand of speed monster (0:4) U - a wand of striking (0:0) W - a wand of striking (0:0) Z - a wand of striking (0:0) Tools ('(') V - a blessed bag of holding containing 99 items c - an empty cursed oilskin sack J - an empty uncursed sack n - an uncursed blindfold (being worn) x - an uncursed magic lamp named magic (lit) Y - an uncursed magic whistle z - an uncursed skeleton key f - a tinning kit (0:37) T - an uncursed towel h - a +0 unicorn horn S - a +0 unicorn horn Gems/Stones ('*') N - an uncursed agate stone B - an uncursed luckstone i - an uncursed touchstone Contents of the bag of holding: 13512 gold pieces an uncursed amulet of flying a +0 worm tooth a +2 bullwhip an uncursed +0 pair of fumble boots an uncursed +0 pair of speed boots a blessed +3 pair of water walking boots a cursed -2 cloak of invisibility an uncursed +0 mummy wrapping an uncursed slime mold 12 uncursed C-rations 17 uncursed food rations 8 uncursed K-rations 9 uncursed K-rations 6 uncursed lembas wafers an uncursed pancake an uncursed tin of bugbear meat 2 uncursed tins of hobgoblin meat an uncursed tin of homunculus meat an uncursed tin of leprechaun meat an uncursed tin of quivering blob an uncursed tin of warg meat an uncursed tin of wood nymph meat 2 uncursed scrolls of confuse monster 2 cursed scrolls of confuse monster 2 uncursed scrolls of create monster a cursed scroll of create monster 3 uncursed scrolls of earth an uncursed scroll of enchant armor a blessed scroll of enchant weapon an uncursed scroll of enchant weapon a cursed scroll of enchant weapon an uncursed scroll of fire an uncursed scroll of gold detection 3 uncursed scrolls of light a blessed scroll of magic mapping 2 uncursed scrolls of remove curse an uncursed scroll of scare monster 3 cursed scrolls of teleportation an uncursed spellbook of detect monsters 2 uncursed potions of acid 6 uncursed potions of booze an uncursed potion of confusion a cursed potion of confusion 3 uncursed potions of enlightenment an uncursed potion of extra healing an uncursed potion of full healing an uncursed potion of gain level 3 uncursed potions of healing an uncursed potion of levitation a blessed potion of monster detection an uncursed potion of monster detection a blessed potion of object detection 2 uncursed potions of object detection 2 cursed potions of object detection 3 uncursed potions of oil a cursed potion of oil a cursed potion of paralysis 2 cursed potions of restore ability an uncursed potion of see invisible a cursed potion of see invisible a blessed potion of sickness an uncursed potion of sickness 2 uncursed potions of speed 3 uncursed potions of water an uncursed +3 ring of adornment an uncursed +1 ring of adornment a cursed -1 ring of adornment a cursed -5 ring of adornment an uncursed ring of free action an uncursed ring of poison resistance an uncursed ring of polymorph an uncursed ring of searching an uncursed ring of searching an uncursed ring of see invisible an uncursed ring of stealth an uncursed ring of teleport control a blessed wand of create monster (0:0) a wand of create monster (0:15) a wand of create monster (0:12) a wand of digging (0:7) a wand of digging (0:6) a wand of make invisible (0:4) a cursed wand of make invisible (0:4) a wand of secret door detection (0:10) a cursed wand of secret door detection (0:10) a wand of sleep (0:3) a wand of speed monster (0:0) a wand of stasis (0:0) a wand of teleportation (0:5) 3 cursed tallow candles 2 uncursed amethyst stones an uncursed citrine stone 2 uncursed diamonds 4 uncursed emeralds 2 cursed fluorite stones an uncursed obsidian stone an uncursed topaz stone 2 uncursed luckstones Irollones the Archeologist's attributes: Background: You were an Exhumer, a level 13 male human Archeologist. You were lawful, on a mission for Quetzalcoatl who was opposed by Camaxtli (neutral) and Huhetotl (chaotic). You were right-handed. You were on the Fort Ludios level. You entered the dungeon 29242 turns ago. You had 54158 experience points, 25842 more were needed to attain level 14. Basics: You had 0 out of 98 hit points. You had all 57 energy points (spell power). Your armor class was -4. Your wallet contained 5272 zorkmids, and you had 13512 more stashed away in your pack. Autopickup was on for '$?!/(' plus thrown, with exceptions. Final Characteristics: Your strength was 25 (base:18/03, innate limit:18/100). Your dexterity was 13 (peak:14, limit:18). Your constitution was 17 (peak:18, limit:18). Your intelligence was 15 (limit:18). Your wisdom was 17 (peak:18, limit:18). Your charisma was 5 (limit:18). Final Status: You were deliberately blind. You weren't hungry. You were burdened; movement was slightly slowed. You were wielding a mattock. You had expert skill with pick-axe. Final Attributes: You were piously aligned. You were fire resistant. You were cold resistant. You were sleep resistant. You were poison resistant. You would have seen invisible when not blind. You were telepathic. You had automatic searching. You were invisible to others. You were stealthy. You were protected. Your spell casting was impaired by metallic armor. You were very fast. You were extremely lucky. You had extra luck. Bad luck did not time out for you. Good luck did not time out for you. You are dead (2nd time!). Miscellaneous: You encountered 2 bones levels. Total elapsed playing time was 9 hours, 47 minutes and 7 seconds. Major events: Turn 1: irollones the lawful male human Archeologist entered the dungeon 1855: attained the rank of Field Worker (level 3) 3993: entered the Gnomish Mines 5066: attained the rank of Investigator (level 6) 5677: reached Mine Town 6417: read a Discworld novel 11547: acquired the Mines' End luckstone 17706: attained the rank of Exhumer (level 10) 18853: entered Sokoban 19762: completed 1st Sokoban level 20437: completed 2nd Sokoban level 20875: completed 3rd Sokoban level 22072: completed 4th Sokoban level 22793: acquired the Sokoban bag of holding 22963: averted death (killed by a magic missile zapped by a Grey-elf) 24342: entered the Bigroom 29242: killed by a death ray Spells: Name Level Category Fail Retention levitation 4 escape 100% (gone) haste self 3 escape 100% (gone) slow monster 2 enchantment 100% 26%-50% detect monsters 1 divination 100% 76%-100% Skills: Fighting Skills bare handed combat [Unskilled] two weapon combat [Unskilled] riding [Unskilled] Weapon Skills dagger [Unskilled] knife [Unskilled] pick-axe [Expert] short sword [Unskilled] saber [Unskilled] club [Unskilled] quarterstaff [Unskilled] sling [Unskilled] dart [Unskilled] boomerang [Unskilled] whip [Basic] unicorn horn [Unskilled] Spellcasting Skills attack spells [Unskilled] healing spells [Unskilled] divination spells [Unskilled] matter spells [Unskilled] Voluntary challenges: Character rerolling was not enabled. You never genocided any monsters. You never changed form. You used no wishes. You violated the special Sokoban rules once. Achievements: You entered a shop. You attained the rank of Field Worker. You entered the Gnomish Mines. You attained the rank of Investigator. You entered Minetown. You entered a temple. You read from a Discworld novel. You completed the Gnomish Mines. You attained the rank of Exhumer. You entered Sokoban. You completed Sokoban. You entered the Big Room. The Dungeons of Doom: levels 1 to 16 Level 1: Some fountains. Level 2: A general store, a fountain. Stairs down to The Gnomish Mines. Level 3: An armor shop. Level 4: Some fountains. Level 5: A grave. Final resting place for h2g2-Ran-Elf-Fem-Cha, killed by a gnome king. Level 6: A fountain. Level 7: Level 8: Many fountains, a grave. Final resting place for Felix1-Bar-Hum-Mal-Neu, killed by a white unicorn. Level 9: Stairs up to Sokoban, level 8. Level 10: A fountain, a sink, a grave. Level 11: Some fountains, many trees. Level 12: A very big room. Level 13: A fountain. Level 14: A fountain. Summoned by Lord Carnarvon. Level 15: A primitive area. Level 16: A sink. Portal to Fort Ludios. The Gnomish Mines: levels 3 to 11 Level 3: Level 4: Level 5: Many shops, a temple and an altar, some fountains. Level 6: Level 7: Level 8: Level 9: Level 10: Level 11: A fountain. Sokoban: levels 8 up to 5 Level 5: Solved. Level 6: Solved. Level 7: Solved. Level 8: Solved. Fort Ludios: Level 1: <- You were here. A throne. Final resting place for you, killed by a death ray. Vanquished creatures: a silver dragon a blue dragon a green dragon a titanothere a trapper a genetic engineer a vampire leader a nurse 4 lieutenants 4 ghosts a queen bee a winged gargoyle 3 giant mimics 2 long worms 2 zruties an ogre tyrant a rock troll an umber hulk 2 flesh golems an elven monarch a doppelganger 2 wumpuses 3 stalkers an air elemental a fire elemental a giant mummy a xorn 5 elf-nobles 9 sergeants 13 wargs 2 winter wolves a small mimic 2 glass piercers 2 xans 2 ettin mummies an ogre leader 2 quantum mechanics 4 trolls 2 gelatinous cubes a pyrolisk a large dog 2 freezing spheres 2 flaming spheres 2 shocking spheres 3 large cats 3 tigers 2 gargoyles an ochre jelly 2 leocrottas a mountain centaur 2 elf mummies a human mummy 2 red nagas 2 pythons 2 wraiths 3 carnivorous apes 8 Grey-elves 64 soldiers 3 watchmen 2 amorous demons 2 chameleons 3 crocodiles 2 giant beetles 3 quivering blobs 6 cockatrices 5 wolves 5 winter wolf cubs 3 gremlins a spotted jelly 5 leprechauns 3 iron piercers 3 giant spiders 2 scorpions 5 horses 2 ice vortices 2 black lights a vampire bat a forest centaur 5 gnome rulers 2 orc mummies an ogre 4 brown puddings a rust monster 6 owlbears a yeti 3 gold golems a werewolf 4 Green-elves 4 lizards 6 chickatrices a dingo 4 jaguars 3 dwarf leaders 2 blue jellies 3 gray unicorns 2 black unicorns 3 dust vortices 3 ravens 2 plains centaurs 3 snakes 6 apes 4 human zombies 3 Woodland-elves a soldier ant 5 bugbears 2 imps 6 quasits 4 wood nymphs 4 mountain nymphs 10 Uruk-hai an orc shaman a rock piercer a rock mole 5 ponies 2 fog clouds 10 yellow lights 2 shriekers 3 violet fungi 20 gnome leaders 6 gnomish wizards a kobold mummy 6 gray oozes 2 ghouls 21 giant ants a little dog 11 floating eyes 4 kittens 19 dwarves 8 homunculi 2 kobold leaders 4 kobold shamans 11 hill orcs 15 rothes 2 centipedes 8 giant bats 2 monkeys an orc zombie 8 dwarf zombies a werejackal 6 iguanas 54 killer bees 7 acid blobs 8 coyotes 3 gas spores 7 hobbits 13 manes 6 large kobolds 15 hobgoblins 9 giant rats 10 cave spiders a brown mold 3 yellow molds a green mold 3 red molds 76 gnomes 7 garter snakes 4 gnome zombies 13 geckos 8 jackals 4 foxes 2 kobolds 9 goblins 3 sewer rats 13 grid bugs 5 bats 15 lichens 4 kobold zombies 8 newts 853 creatures vanquished. No species were genocided or became extinct. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | irollones | | 18784 Au | | killed by a | | death ray | | | | | | 2026 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye irollones the Archeologist... You died in Fort Ludios with 154770 points, and 18784 pieces of gold, after 29242 moves. You were level 13 with a maximum of 98 hit points when you died.