Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master). Game began 2025-08-09 15:50:32, ended 2025-08-10 14:20:02. ironrat, neutral male human Wizard ---.-- .....| |....@## |...g| #f###### -.---- #----- # #|...| # #|...| # #.>..| ## |...| ----.-- |...| |...<.| ----- |.....| +.....| |.....| ------- Ironrat the Thaumaturge St:15 Dx:11 Co:16 In:18 Wi:12 Ch:9 Neutral Dlvl:8 $:112 HP:0(71) Pw:41(76) AC:9 Exp:8 T:8010 Latest messages: You were wearing an uncursed blindfold. You can see again. The door opens. KABOOM!! The door was booby-trapped! You stagger... You miss Tripeslut. What do you want to use or apply? [cfikmnpr-tvHP or ?*] f You feel a bit steadier now. You see here a long sword. A trap door in the ceiling opens and a rock falls on your head! You swap places with Tripeslut. There is a staircase down here. You see here 11 gold pieces. $ - 11 gold pieces. You stop. Tripeslut is in the way! You see here a scroll labeled READ ME. x - a scroll labeled READ ME. You hear crashing rock. You swap places with Tripeslut. You descend the stairs. Please move the cursor to an unknown object. (For instructions type a '?') Done. Unknown command ' '. You see here 36 gold pieces. $ - 36 gold pieces. What do you want to put on? [dn or ?*] n You are now wearing a blindfold. You can't see any more. What do you want to remove? [enEV or ?*] n You were wearing an uncursed blindfold. You can see again. You climb up the stairs. The gargoyle hits! The gargoyle hits! The gargoyle bites! You hit the gargoyle! The gargoyle hits! The gargoyle hits! The gargoyle bites! You hit the gargoyle. The gargoyle hits! The gargoyle hits! The gargoyle bites! You die... Do you want your possessions identified? [ynq] (y) y Do you want to see your attributes? [ynq] (y) y Do you want an account of creatures vanquished? [ynaq] (y) y Do you want to see your conduct? [ynq] (y) y Do you want to see the dungeon overview? [ynq] (y) y Inventory: Coins $ - 112 gold pieces Amulets E - an uncursed amulet of ESP (being worn) Weapons a - a blessed +1 quarterstaff (weapon in hands) Armor o - an uncursed +0 pair of elven boots b - an uncursed +0 cloak of magic resistance (being worn) Comestibles g - an uncursed slime mold W - 2 cursed food rations u - 2 uncursed tripe rations G - an uncursed tin of rock piercer meat Scrolls x - an uncursed scroll of confuse monster w - an uncursed scroll of gold detection l - a blessed scroll of teleportation h - an uncursed scroll of teleportation L - an uncursed scroll of teleportation Rings V - an uncursed ring of invisibility (on right hand) d - an uncursed ring of poison resistance e - an uncursed ring of stealth (on left hand) Wands r - a cursed wand of light (0:13) m - a wand of lightning (0:3) s - a cursed wand of locking (0:2) H - a cursed wand of magic missile (0:3) t - a cursed wand of magic missile (0:0) c - a wand of striking (0:5) v - a cursed wand of undead turning (0:3) Tools P - an uncursed bag of holding containing 15 items i - an uncursed wooden harp n - an uncursed blindfold p - an uncursed magic whistle k - an uncursed skeleton key f - a +0 unicorn horn Contents of the bag of holding: 766 gold pieces an uncursed scroll of blank paper an uncursed scroll of fire a cursed scroll of fire an uncursed scroll of genocide an uncursed scroll of light an uncursed scroll of remove curse 2 cursed scrolls of teleportation a cursed +1 ring of gain constitution a cursed +2 ring of increase accuracy a cursed -2 ring of protection a cursed wand of magic missile (0:0) an uncursed blindfold a magic marker (0:87) a cursed tallow candle Ironrat the Wizard's attributes: Background: You were a Thaumaturge, a level 8 male human Wizard. You were neutral, on a mission for Thoth who was opposed by Ptah (lawful) and Anhur (chaotic). You were in the Dungeons of Doom, on level 8. You entered the dungeon 8010 turns ago. There was a full moon in effect when your adventure ended. You had 2016 experience points, 544 more were needed to attain level 9. Basics: You had 0 out of 71 hit points. You had 41 out of 76 energy points (spell power). Your armor class was 9. Your wallet contained 112 zorkmids. Autopickup was off. Final Characteristics: Your strength was 15 (limit:18/100). Your dexterity was 11 (limit:18). Your constitution was 16 (limit:18). Your intelligence was 18 (limit:18). Your wisdom was 12 (limit:18). Your charisma was 9 (limit:18). Final Status: You were unencumbered. You were wielding a quarterstaff. You had basic skill with quarterstaff and could have enhanced that. Final Attributes: You were piously aligned. You were magic-protected. You were poison resistant. You were telepathic. You were invisible. You were stealthy. You were warded. You were lucky. You are dead. Vanquished creatures: a watch captain a ghost 3 small mimics a freezing sphere a tiger a watchman 2 giant beetles a quivering blob a wolf 2 winter wolf cubs a spotted jelly a leprechaun 2 orc-captains a baby long worm a vampire bat an orc mummy a dwarf mummy a yeti a housecat a white unicorn a black unicorn a dust vortex a raven 2 apes 2 rope golems 2 Woodland-elves a bugbear a wood nymph a water nymph a mountain nymph 4 Mordor orcs a rock mole 3 yellow lights 4 shriekers 7 gnome lords 3 gnomish wizards a kobold mummy 3 gray oozes an elf zombie a straw golem a little dog 2 floating eyes 6 dwarves 4 homunculi 8 hill orcs 4 rothes a rabid rat 2 centipedes a giant bat a wererat 5 iguanas 19 killer bees 5 acid blobs 2 coyotes 2 gas spores 3 hobbits 3 hobgoblins 2 giant rats 2 cave spiders a yellow mold 2 red molds 22 gnomes a garter snake 3 gnome zombies 6 geckos 8 jackals 3 foxes a kobold a goblin 3 sewer rats 7 grid bugs 3 lichens a kobold zombie 2 newts 203 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. The Dungeons of Doom: levels 1 to 9 Level 1: A sink. Level 2: An altar, a fountain. Level 3: A fountain. Level 4: A shop. Stairs down to The Gnomish Mines. Level 5: "VAULT / STASH" Some fountains. Final resting place for ericharm-Wiz-Elf-Mal-Cha, killed by a white unicorn. Level 6: A general store. Level 7: Many fountains. Level 8: <- You were here. Final resting place for you, killed by a gargoyle. Level 9: A fountain. The Gnomish Mines: levels 5 to 8 Level 5: "POISON RESIST" Level 6: Level 7: Many shops, a temple, some fountains. Level 8: Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | ironrat | | 878 Au | | killed by a | | gargoyle | | | | | | 2025 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye ironrat the Wizard... You died in The Dungeons of Doom on dungeon level 8 with 9265 points, and 878 pieces of gold, after 8010 moves. You were level 8 with a maximum of 71 hit points when you died.