Unix NetHack Version 5.0.0-0 post-release - last build May 4 2026 22:22:43 (774f63e81ad911689b3a0859ea89b322d5daca8d,branch:main). Game began 2026-05-09 16:56:23, ended 2026-05-09 17:11:42. ironrat, neutral male human Wizard ----- |.... |..<| |{.@| |...| |.... --+-- Ironrat the Conjurer St:13 Dx:13 Co:14 In:18 Wi:11 Ch:9 Neutral Dlvl:4 $:185 HP:0(18) Pw:24(24) AC:10 Xp:3 T:1347 Latest messages: You hit the hobbit. The hobbit hits! You miss the hobbit. You kill the hobbit! Welcome to experience level 3. There is a hobbit corpse here; eat it? [ynq] (n) y This hobbit corpse tastes okay. You stop eating the hobbit corpse. The kitten picks up a dagger. You kill the newt! There is a partly eaten hobbit corpse here; eat it? [ynq] (n) y You resume your meal. You finish eating the hobbit corpse. You see here a large box. Hmmm, the large box turns out to be locked. You see here 4 gold pieces. $ - 4 gold pieces (181 in total). You see here a locked large box. There is a locked large box here; force its lock? [ynq] (q) y You start bashing it with your quarterstaff. You succeed in forcing the lock. You trigger a trap! A tower of flame bursts from the large box! Your cloak smoulders! In what direction? Never mind. Where do you want to travel to? (For instructions type a '?') You kill the gas spore! Boom! You are caught in the gas spore's explosion! You descend the stairs. You fall into a pit! You are still in a pit. You are still in a pit. You are still in a pit. You are still in a pit. You crawl to the edge of the pit. $ - 4 gold pieces (185 in total). z - 2 lembas wafers. You fall into a pit! You are still in a pit. You crawl to the edge of the pit. You fall into a pit! You die... Do you want your possessions identified? [ynq] (y) y Do you want to see your attributes? [ynq] (y) y Do you want an account of creatures vanquished? [ynaq] (y) y Do you want to see your conduct and achievements? [ynq] (y) y Do you want to see the dungeon overview? [ynq] (y) y Inventory: Coins ('$') $ - 185 gold pieces Weapons (')') a - a blessed +1 quarterstaff (weapon in hands) Armor ('[') b - an uncursed burnt +0 cloak of magic resistance (being worn) Comestibles ('%') v - an uncursed food ration z - 2 uncursed lembas wafers t - an uncursed lichen corpse Scrolls ('?') k - an uncursed scroll of create monster i - 2 uncursed scrolls of identify j - a blessed scroll of teleportation Spellbooks ('+') m - an uncursed spellbook of detect monsters r - an uncursed spellbook of dig l - a blessed spellbook of force bolt p - an uncursed spellbook of remove curse Potions ('!') h - a blessed potion of blindness f - a blessed potion of booze u - an uncursed potion of confusion s - a blessed potion of healing y - an uncursed potion of healing w - an uncursed potion of invisibility g - an uncursed potion of see invisible Rings ('=') d - an uncursed +1 ring of gain strength (on right hand) x - an uncursed ring of searching e - an uncursed ring of shock resistance (on left hand) Wands ('/') c - a wand of cold (0:4) q - a wand of digging (0:6) o - a wand of sleep (0:5) Tools ('(') n - a magic marker (0:19) Ironrat the Wizard's attributes: Background: You were a Conjurer, a level 3 male human Wizard. You were neutral, on a mission for Thoth who was opposed by Ptah (lawful) and Anhur (chaotic). You were left-handed. You were in the Dungeons of Doom, on level 4. You entered the dungeon 1347 turns ago. You had 47 experience points, 33 more were needed to attain level 4. Basics: You had 0 out of 18 hit points. You had all 24 energy points (spell power). Your armor class was 10. Your wallet contained 185 zorkmids. Autopickup was off. Final Characteristics: Your strength was 13 (base:12, limit:18/100). Your dexterity was 13 (limit:18). Your constitution was 14 (limit:18). Your intelligence was 18 (limit:18). Your wisdom was 11 (limit:18). Your charisma was 9 (limit:18). Final Status: You were trapped in a pit. You weren't hungry. You were unencumbered. You were wielding a quarterstaff. You had basic skill with quarterstaff. Final Attributes: You were fervently aligned. You were magic-protected. You were shock resistant. Your items were protected from electric shocks. You were warded. You are dead. Miscellaneous: You didn't encounter any bones levels. Total elapsed playing time was 15 minutes and 19 seconds. Major events: Turn 1: ironrat the neutral male human Wizard entered the dungeon 1207: attained the rank of Conjurer (level 3) 1347: fell into a pit Spells: Name Level Category Fail Retention force bolt 1 attack 0% 91%-100% detect monsters 1 divination 0% 76%-100% Skills: Fighting Skills bare handed combat [Unskilled] riding [Unskilled] Weapon Skills dagger [Unskilled] knife [Unskilled] axe [Unskilled] short sword [Unskilled] club [Unskilled] mace [Unskilled] quarterstaff [Basic] polearms [Unskilled] spear [Unskilled] trident [Unskilled] sling [Unskilled] dart [Unskilled] shuriken [Unskilled] Spellcasting Skills attack spells [Basic] healing spells [Unskilled] divination spells [Unskilled] enchantment spells [Basic] clerical spells [Unskilled] escape spells [Unskilled] matter spells [Unskilled] Voluntary challenges: Character rerolling was not enabled. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. Achievements: You entered a shop. You attained the rank of Conjurer. The Dungeons of Doom: levels 1 to 4 Level 1: An altar, some fountains. Level 2: A general store. Level 3: A fountain. Level 4: <- You were here. A fountain. Final resting place for you, fell into a pit. Vanquished creatures: a gas spore a hobbit a large kobold 3 giant rats a brown mold 3 jackals a fox 3 grid bugs 4 lichens a kobold zombie 7 newts 26 creatures vanquished. No species were genocided or became extinct. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | ironrat | | 185 Au | | fell into a pit | | | | | | | | 2026 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye ironrat the Wizard... You died in The Dungeons of Doom on dungeon level 4 with 515 points, and 185 pieces of gold, after 1347 moves. You were level 3 with a maximum of 18 hit points when you died.