Unix NetHack Version 5.0.0-0 post-release - last build Jun 10 2026 00:39:30 (3ee93aec679c4c4259841fe613dc97188e26a321,branch:main). Game began 2026-06-19 12:45:09, ended 2026-06-19 20:54:57. ironrat, neutral male human Wizard C ---@------ |..A...... |........| |<........ ---------- Ironrat the Thaumaturge St:11 Dx:13 Co:18 In:18 Wi:15 Ch:12 Neutral Dlvl:13 $:6509 HP:0(56) Pw:40(40) AC:1 Xp:7 T:13307 Burdened Latest messages: You can't see any more. A floating eye suddenly appears! What do you want to remove? [esJ or ?*] h You are not wearing that. What do you want to remove? [esJ or ?*] j You are not wearing that. What do you want to remove? [esJ or ?*] J You were wearing an uncursed blindfold. You can see again. You fall down the stairs. You receive a faint telepathic message from Neferet the Green: Your help is urgently needed at the Lonely Tower! Look for a ...ic transporter. You couldn't quite make out that last message. The Archon thrusts his broad short sword at the earth elemental. The Archon hits the earth elemental. The Archon thrusts his broad short sword at the earth elemental. The Archon hits the earth elemental. The Archon gazes at the earth elemental... but nothing happens. The Archon hits the earth elemental. The Archon thrusts his broad short sword at the earth elemental. The Archon hits the earth elemental. The earth elemental is killed! You see here an orange potion. You have a little trouble lifting o - an orange potion (2 in total). You swap places with your Archon. What do you want to put on? [EHJQW or ?*] J You are now wearing a blindfold. You can't see any more. What do you want to remove? [esJ or ?*] J You were wearing an uncursed blindfold. You can see again. The forest centaur hits! The forest centaur kicks! The forest centaur hits! The forest centaur kicks! You hit the forest centaur. The forest centaur hits! The forest centaur just misses! The forest centaur misses! The forest centaur kicks! The forest centaur hits! The forest centaur kicks! You die... Do you want your possessions identified? [ynq] (y) y Do you want to see your attributes? [ynq] (y) y Do you want an account of creatures vanquished? [ynaq] (y) y Do you want to see your conduct and achievements? [ynq] (y) y Do you want to see the dungeon overview? [ynq] (y) y Inventory: Coins ('$') $ - 6509 gold pieces Amulets ('"') H - an uncursed amulet of magical breathing Weapons (')') a - a blessed +1 quarterstaff (weapon in hands) Armor ('[') S - an uncursed +2 pair of gauntlets of power V - an uncursed +0 pair of jumping boots (being worn) b - an uncursed very burnt +0 cloak of magic resistance (being worn) Comestibles ('%') I - an uncursed clove of garlic F - 2 uncursed food rations U - 4 uncursed tripe rations t - 2 uncursed homemade tins of Woodland-elf meat Scrolls ('?') C - an uncursed scroll of enchant armor Y - 3 uncursed scrolls of enchant weapon T - 2 uncursed scrolls of identify K - a cursed scroll of identify g - an uncursed scroll of taming Z - an uncursed scroll of teleportation Potions ('!') o - 2 blessed potions of booze h - an uncursed potion of extra healing m - an uncursed potion of gain ability P - an uncursed potion of hallucination f - 4 uncursed potions of healing j - an uncursed potion of restore ability D - an uncursed potion of sleeping v - 2 uncursed potions of water Rings ('=') W - an uncursed ring of cold resistance E - an uncursed ring of conflict s - an uncursed ring of see invisible (on right hand) e - an uncursed ring of slow digestion (on left hand) Q - an uncursed ring of sustain ability Wands ('/') i - a wand of death (0:3) x - a wand of digging (0:4) c - a wand of digging (0:2) z - a cursed wand of digging (0:5) M - a wand of fire (0:5) B - a wand of magic missile (0:7) O - a wand of magic missile (0:6) N - a wand of magic missile (0:4) A - a wand of nothing (0:4) X - a wand of sleep (0:7) R - a wand of speed monster (0:5) w - a wand of stasis (0:5) p - a wand of striking (0:6) u - a wand of striking (0:6) Tools ('(') J - an uncursed blindfold G - an uncursed brass lantern L - a magic marker (0:33) n - a magic marker (0:21) r - an uncursed oil lamp d - a +0 pick-axe k - an uncursed skeleton key y - an uncursed skeleton key l - an uncursed tallow candle q - a tinning kit (0:87) Ironrat the Wizard's attributes: Background: You were a Thaumaturge, a level 7 male human Wizard. You were neutral, on a mission for Thoth who was opposed by Ptah (lawful) and Anhur (chaotic). You were right-handed. You were in the Dungeons of Doom, on level 13. You entered the dungeon 13307 turns ago. You had 858 experience points, 422 more were needed to attain level 8. Basics: You had 0 out of 56 hit points. You had all 40 energy points (spell power). Your armor class was 1. Your wallet contained 6509 zorkmids. Autopickup was off. Final Characteristics: Your strength was 11 (limit:18/100). Your dexterity was 13 (limit:18). Your constitution was 18 (limit:18). Your intelligence was 18 (limit:18). Your wisdom was 15 (limit:18). Your charisma was 12 (limit:18). Final Status: You weren't hungry. You were burdened; movement was slightly slowed. You were wielding a quarterstaff. You had basic skill with quarterstaff and could have enhanced that. Final Attributes: You were piously aligned. You were magic-protected. You were cold resistant. You saw invisible. You were telepathic. You could jump. You had slower digestion. You had a moderate defense bonus (+8). You were warded. You are dead. Miscellaneous: You didn't encounter any bones levels. Total elapsed playing time was 2 hours, 46 minutes and 2 seconds. Major events: Turn 1: ironrat the neutral male human Wizard entered the dungeon 650: made his first wish - "Blessed Figurine of an Archon", got "a figurine of an Archon" 927: entered the Gnomish Mines 1364: attained the rank of Conjurer (level 3) 2456: Holmavik, the general store proprietrix, has been killed 2982: Nenagh, the rare books proprietor, has been killed 3821: reached Mine Town 4374: Trenggalek, the delicatessen proprietrix, has been killed 4823: Y-crad, the hardware store proprietor, has been killed 5030: Kabalebo, the general store proprietor, has been killed 6963: Upernavik, the general store proprietrix, has been killed 8459: attained the rank of Thaumaturge (level 6) 10593: entered Sokoban 12840: Inishbofin, the rare books proprietor, has been killed 13307: killed by a forest centaur Spells: Name Level Category Fail Retention force bolt 1 attack 0% 31%-40% jumping 1 escape 0% 26%-50% cure blindness 2 healing 31% 26%-50% magic mapping 5 divination 98% 26%-50% healing 1 healing 0% 26%-50% magic missile 2 attack 0% 81%-90% detect monsters 1 divination 0% 76%-100% wizard lock 2 matter 31% 76%-100% light 1 divination 0% 76%-100% detect food 2 divination 31% 76%-100% Skills: Fighting Skills bare handed combat [Unskilled] riding [Unskilled] Weapon Skills dagger [Unskilled] knife [Unskilled] axe [Unskilled] short sword [Unskilled] club [Unskilled] mace [Unskilled] quarterstaff [Basic] polearms [Unskilled] spear [Unskilled] trident [Unskilled] sling [Unskilled] dart [Unskilled] shuriken [Unskilled] Spellcasting Skills attack spells [Basic] healing spells [Unskilled] divination spells [Unskilled] enchantment spells [Basic] clerical spells [Unskilled] escape spells [Unskilled] matter spells [Unskilled] Voluntary challenges: Character rerolling was not enabled. You never genocided any monsters. You never polymorphed an object. You never changed form. You used 1 wish. You did not wish for any artifacts. You did not violate any of the special Sokoban rules. Achievements: You entered a shop. You entered the Gnomish Mines. You attained the rank of Conjurer. You entered Minetown. You entered a temple. You attained the rank of Thaumaturge. You entered Sokoban. The Dungeons of Doom: levels 1 to 13 Level 1: An altar to Thoth. Level 2: A general store. Level 3: "STASH" A bookstore. Stairs down to The Gnomish Mines. Level 4: A general store, a fountain, a sink. Level 5: "VAULT" A fountain, a sink. Level 6: A general store. Level 7: Many fountains. Level 8: Stairs up to Sokoban, level 7. Level 9: A sink. Level 10: "COLD RESIST" A fountain. Level 11: A fountain. Level 12: An untended shop. Level 13: <- You were here. Summoned by Neferet the Green. Final resting place for you, killed by a forest centaur. The Gnomish Mines: levels 4 to 9 Level 4: Level 5: Level 6: Many shops, a temple and an altar, many fountains. Level 7: Level 8: Level 9: Sokoban: Level 7: Unsolved. Vanquished creatures: 7 shopkeepers 2 guards an aligned cleric a nurse a watch captain a giant mimic an earth elemental 3 wargs 2 small mimics a large cat a tengu a stone giant a human mummy a python an ettin zombie a leather golem a Grey-elf 2 soldiers 4 watchmen a chameleon a cockatrice 2 panthers 3 leprechauns an iron piercer 2 giant spiders a vampire bat 3 gnome rulers a rust monster an owlbear a yeti a lizard a dingo a jaguar a dwarf leader a white unicorn a raven a plains centaur a snake 2 human zombies 3 Woodland-elves a soldier ant a quasit a mountain nymph 2 Mordor orcs 3 rock piercers a pony 4 yellow lights a shrieker 2 violet fungi 11 gnome leaders 3 gnomish wizards 2 gray oozes 3 giant ants 6 floating eyes 15 dwarves 2 homunculi 2 kobold leaders a kobold shaman 28 hill orcs 4 rothes 2 giant bats a monkey 3 orc zombies 6 dwarf zombies a wererat a werejackal 6 iguanas 3 acid blobs 3 coyotes 2 hobbits 4 manes a large kobold 3 hobgoblins 6 giant rats 3 cave spiders 3 brown molds 3 yellow molds a green mold 2 red molds 49 gnomes 4 garter snakes 2 gnome zombies 4 geckos 15 jackals 2 kobolds 7 goblins 4 sewer rats 17 grid bugs 2 lichens 2 kobold zombies 12 newts 330 creatures vanquished. No species were genocided or became extinct. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | ironrat | | 6509 Au | | killed by a | | forest centaur | | | | | | 2026 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye ironrat the Wizard... You died in The Dungeons of Doom on dungeon level 13 with 9921 points, and 6509 pieces of gold, after 13307 moves. You were level 7 with a maximum of 56 hit points when you died.