Unix NetHack Version 5.0.0-0 post-release - last build May 10 2026 23:12:36 (d1fa5d53e341ca933230fdaa984d921c805b60aa,branch:main). Game began 2026-05-16 20:29:33, ended 2026-05-16 22:35:02. jigsy, chaotic female orcish Barbarian ---------- |........| | |....)...| ..$.. -...(....| | |.`......-#### -+-------- # # # # ####`################# --.--## # --|--- --...--## # |....| --.....--# ####|....| |.......|# #....>| |........#[### ------ |...<@u.|# -.--- --..d..-- |...| --...-- -..<| ----- |...| ----- Jigsy the Bandit St:18/01 Dx:15 Co:18 In:5 Wi:8 Ch:8 Chaotic Dlvl:9 $:562 HP:0(92) Pw:16(16) AC:3 Xp:9 T:9012 Latest messages: The vampire bat starts to attack you, but pulls back. The warhorse starts to attack you, but pulls back. The vampire bat starts to attack you, but pulls back. The warhorse starts to attack you, but pulls back. The vampire bat starts to attack you, but pulls back. The warhorse starts to attack you, but pulls back. The vampire bat starts to attack you, but pulls back. The warhorse starts to attack you, but pulls back. You finish your prayer. You feel that Set is well-pleased. You feel much better. You smite the vampire bat! The warhorse kicks! The warhorse bites! The vampire bat bites! The vampire bat bites again! The warhorse kicks! The warhorse bites! The vampire bat bites! The vampire bat bites again! You smite the vampire bat! The warhorse kicks! The warhorse bites! The vampire bat bites! The vampire bat misses! The warhorse kicks! The warhorse bites! The vampire bat bites! The vampire bat bites again! You kill the vampire bat! The warhorse kicks! The warhorse bites! The warhorse just misses! The warhorse bites! You smite the warhorse! The warhorse kicks! The warhorse bites! The warhorse kicks! The warhorse bites! You smite the warhorse! The warhorse kicks! The warhorse bites! The warhorse kicks! The warhorse bites! You die... Do you want your possessions identified? [ynq] (y) y Do you want to see your attributes? [ynq] (y) y Do you want an account of creatures vanquished? [ynaq] (y) y Do you want to see your conduct and achievements? [ynq] (y) n Do you want to see the dungeon overview? [ynq] (y) n Inventory: Coins ('$') $ - 562 gold pieces Amulets ('"') r - an uncursed amulet of magical breathing Weapons (')') B - a +0 dwarvish mattock a - a blessed very rusty +0 two-handed sword Armor ('[') o - an uncursed thoroughly rusty +0 dwarvish iron helm (being worn) h - an uncursed very burnt +0 pair of leather gloves (being worn) M - an uncursed +0 pair of water walking boots (being worn) s - an uncursed burnt +0 alchemy smock with text "If you |on'? l?ke ?he food, I |l stab you" (being worn) u - an uncursed +0 Hawaiian shirt with a sailboat motif p - an uncursed +0 dwarvish mithril-coat (being worn) Comestibles ('%') d - 2 uncursed food rations U - 2 uncursed tripe rations Scrolls ('?') J - an uncursed scroll of amnesia x - an uncursed scroll of light C - 2 uncursed scrolls of teleportation Potions ('!') E - an uncursed potion of enlightenment K - an uncursed potion of gain level t - an uncursed potion of healing y - a potion of holy water Rings ('=') k - a blessed +1 ring of adornment v - an uncursed ring of conflict O - an uncursed ring of free action l - a blessed +1 ring of increase damage N - an uncursed ring of stealth Wands ('/') w - a wand of digging (0:7) Q - a wand of light (0:13) H - a wand of locking (0:5) T - a wand of make invisible (0:5) m - a blessed wand of stasis (0:1) Tools ('(') P - an uncursed sack containing 14 items L - an uncursed blindfold R - an uncursed brass lantern f - an uncursed credit card Z - an uncursed leash V - an uncursed magic whistle Y - an uncursed mirror e - a blessed oil lamp z - an uncursed oil lamp D - an uncursed skeleton key Gems/Stones ('*') i - an uncursed worthless piece of black glass F - an uncursed worthless piece of green glass g - 2 uncursed luckstones Contents of the sack: an uncursed agate stone 4 uncursed emeralds an uncursed fluorite stone an uncursed obsidian stone 2 uncursed rubies an uncursed turquoise stone 8 uncursed worthless pieces of blue glass 5 uncursed worthless pieces of green glass 6 uncursed worthless pieces of orange glass an uncursed worthless piece of red glass 2 uncursed worthless pieces of violet glass 3 uncursed worthless pieces of white glass 6 uncursed worthless pieces of yellow glass an uncursed worthless piece of yellowish brown glass Jigsy the Barbarian's attributes: Background: You were a Bandit, a level 9 female orcish Barbarian. You were chaotic, on a mission for Set who was opposed by Mitra (lawful) and Crom (neutral). You were right-handed. You were in the Dungeons of Doom, on level 9. You entered the dungeon 9012 turns ago. It was nighttime. There was a new moon in effect when your adventure ended. You had 3163 experience points, 1957 more were needed to attain level 10. Basics: You had 0 out of 92 hit points. You had all 16 energy points (spell power). Your armor class was 3. Your wallet contained 562 zorkmids. Autopickup was off. Final Characteristics: Your strength was 18/01 (limit:18/50). Your dexterity was 15 (peak:16, limit:18). Your constitution was 18 (limit:18). Your intelligence was 5 (peak:7, limit:16). Your wisdom was 8 (limit:16). Your charisma was 8 (limit:16). Final Status: You weren't hungry. You were unencumbered. You were empty handed. You had basic skill with bare handed combat. Final Attributes: You were piously aligned. You were fire resistant. You were poison resistant. You were acid resistant. Your items were protected from acid. You were telepathic. You had infravision. You could walk on water. You were guarded. Your spell casting was impaired by metallic armor. You were lucky. You had extra luck. Bad luck did not time out for you. Good luck did not time out for you. You are dead. Miscellaneous: You didn't encounter any bones levels. Total elapsed playing time was 2 hours, 5 minutes and 25 seconds. Major events: Turn 1: jigsy the chaotic female orcish Barbarian entered the dungeon 1073: attained the rank of Pillager (level 3) 1364: entered the Gnomish Mines 2194: attained the rank of Bandit (level 6) 2403: reached Mine Town 5635: acquired the Mines' End luckstone 8650: consulted the Oracle 9012: killed by a warhorse Spells: Name Level Category Fail Retention detect food 2 divination 100% 76%-100% Skills: Fighting Skills bare handed combat [Basic] two weapon combat [Unskilled] riding [Unskilled] Weapon Skills dagger [Unskilled] axe [Basic] pick-axe [Unskilled] short sword [Unskilled] broadsword [Unskilled] long sword [Unskilled] two-handed sword [Expert] saber [Unskilled] club [Unskilled] mace [Unskilled] morning star [Unskilled] flail [Unskilled] hammer [Unskilled] quarterstaff [Unskilled] spear [Unskilled] trident [Unskilled] bow [Unskilled] Spellcasting Skills attack spells [Unskilled] escape spells [Unskilled] Voluntary challenges: Character rerolling was not enabled. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. Achievements: You entered a shop. You attained the rank of Pillager. You entered the Gnomish Mines. You attained the rank of Bandit. You entered Minetown. You entered a temple. You completed the Gnomish Mines. You consulted the Oracle of Delphi. The Dungeons of Doom: levels 1 to 9 Level 1: Level 2: A food shop. Level 3: A fountain. Level 4: A general store. Stairs down to The Gnomish Mines. Level 5: Many fountains. Level 6: Level 7: Level 8: Many fountains. Oracle of Delphi. Level 9: <- You were here. Final resting place for you, killed by a warhorse. The Gnomish Mines: levels 5 to 12 Level 5: Level 6: Level 7: Many shops, a temple and an altar, some fountains. Level 8: Level 9: Level 10: Level 11: Level 12: A fountain. Vanquished creatures: a clay golem 2 ghosts a mind flayer a giant mummy a small mimic 2 quantum mechanics a pyrolisk a flaming sphere a gargoyle a dwarf ruler 2 human mummies a red naga 2 carnivorous apes an ettin zombie 3 leather golems 3 Grey-elves an amorous demon a giant beetle a quivering blob a cockatrice a lynx an orc-captain 3 iron piercers a mumak a giant spider a scorpion a horse a black light a vampire bat 2 forest centaurs 5 gnome rulers 2 orc mummies 3 brown puddings a rust monster a lizard 4 chickatrices a jaguar a dwarf leader a dust vortex a raven a gnome mummy an ape a human zombie 3 Woodland-elves 3 soldier ants a bugbear a water nymph a Mordor orc 2 yellow lights a shrieker 14 gnome leaders 9 gnomish wizards a golden naga hatchling a barrow wight a paper golem a baby crocodile 7 giant ants 3 floating eyes a kitten 18 dwarves a homunculus a kobold leader a rothe a rabid rat a centipede 2 giant bats 4 dwarf zombies 2 wererats 4 iguanas 12 killer bees a coyote a gas spore 2 hobbits a large kobold 2 giant rats a yellow mold a red mold 52 gnomes 2 garter snakes a gnome zombie 2 geckos 9 jackals 2 foxes a kobold 2 goblins 4 sewer rats 6 grid bugs a bat 6 lichens 8 newts 266 creatures vanquished. No species were genocided or became extinct. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | jigsy | | 562 Au | | killed by a | | warhorse | | | | | | 2026 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye jigsy the Barbarian... You died in The Dungeons of Doom on dungeon level 9 with 23559 points, and 562 pieces of gold, after 9012 moves. You were level 9 with a maximum of 92 hit points when you died.