Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master). Game began 2026-03-04 22:44:27, ended 2026-03-05 11:10:38. jps4096, chaotic female elven Wizard ----- |...| |.|.--- |.|...| ---.|.|.| ....|^|.| -----------.|.|.--- |.........|...|...| |..*.*....|.---.|.| |....<....-.|..*|.| .--|.........|--.--- ...|....[....|...| ---.-----------.--- |@|.....|.%.|...| |V|.---.|.-.|.--- |...|.|.......| |)|.|.|-------- ...|...| -------- Jps4096 the Thaumaturge St:25 Dx:13 Co:15 In:20 Wi:10 Ch:10 Chaotic Dlvl:10 $:2298 HP:0(30) Pw:77(77) AC:-1 Exp:7 T:6836 Latest messages: The warhorse bites the vampire bat. The vampire bat misses the warhorse. The vampire bat bites the warhorse. The vampire bat bites! The vampire bat bites! The warhorse hits the vampire bat. The warhorse bites the vampire bat. In what direction? You kill the vampire bat! The seemingly dead vampire bat suddenly transforms and rises as a vampire! The warhorse hits the vampire. The warhorse bites the vampire. The vampire hits the warhorse. The vampire bites the warhorse. The vampire hits! The vampire bites! The warhorse hits the vampire. The warhorse misses the vampire. In what direction? The dagger named +1 hits the vampire! The warhorse misses the vampire. The warhorse misses the vampire. The vampire hits! The vampire bites! The warhorse misses the vampire. The warhorse bites the vampire. Unknown command ' '. The warhorse hits the vampire. The warhorse misses the vampire. The vampire hits the warhorse. The vampire bites the warhorse. The warhorse misses the vampire. The warhorse misses the vampire. You hear some noises. You have no ammunition readied. What do you want to throw? [$jmyBKN or ?*] You ready: j - a dagger named bu+0. In what direction? What do you want to ready? [- $jmyBKN or ?*] K - an elven dagger named +1 (at the ready). In what direction? The elven dagger named +1 hits the vampire! The vampire hits! The vampire bites! You die... Do you want your possessions identified? [ynq] (y) Do you want to see your attributes? [ynq] (y) Do you want an account of creatures vanquished? [ynaq] (y) Do you want to see your conduct? [ynq] (y) Do you want to see the dungeon overview? [ynq] (y) Inventory: Coins $ - 2298 gold pieces Amulets t - an uncursed amulet of life saving named bu p - an uncursed amulet of magical breathing named bu S - an uncursed amulet versus poison named bu Weapons j - a blessed +0 dagger named bu+0 N - 13 +0 daggers named bu+0 m - a cursed +0 dagger named c+0 B - a cursed -1 dagger named +0 y - a +1 orcish dagger named bu+1 Armor x - a blessed +0 helmet named bu (being worn) A - an uncursed greased +1 pair of gauntlets of power (being worn) C - an uncursed +2 pair of jumping boots (being worn) T - a cursed -1 pair of levitation boots D - an uncursed +0 elven shield (being worn) b - an uncursed greased +0 cloak of magic resistance (being worn) F - an uncursed +0 leather armor (being worn) Comestibles Y - 2 uncursed eucalyptus leaves M - an uncursed food ration u - 2 uncursed fortune cookies v - an uncursed lichen corpse i - an uncursed lizard corpse Scrolls h - a blessed scroll of enchant armor o - an uncursed scroll of light R - 2 uncursed scrolls of teleportation Potions f - an uncursed potion of fruit juice g - an uncursed potion of speed Rings P - an uncursed ring of cold resistance named bu d - an uncursed ring of protection from shape changers H - a cursed ring of shock resistance named c e - an uncursed ring of slow digestion (on right hand) I - a cursed ring of warning named c Wands O - a wand of cancellation named :1 (0:7) Z - a cursed wand of cancellation named c (0:5) W - a cursed wand of cold named c (0:0) X - a wand of digging named /empty (0:0) V - a wand of magic missile named :2 (0:4) n - a wand of magic missile named :4 (0:2) J - a wand of polymorph named bu:1 (0:5) c - a wand of secret door detection (0:15) l - a wand of striking named :2 (0:6) Tools G - a can of grease named :2 (0:0) w - an uncursed magic whistle z - a blessed oil lamp (lit) k - an uncursed skeleton key a - an uncursed towel Gems/Stones U - an uncursed luckstone named bu Jps4096 the Wizard's attributes: Background: You were a Thaumaturge, a level 7 female elven Wizard. You were chaotic, nominally on a mission for Anhur who was opposed by Ptah (lawful) and Thoth (neutral). You were in the Gnomish Mines, on level 10. You entered the dungeon 6836 turns ago. There was a full moon in effect when your adventure ended. You had 1125 experience points, 155 more were needed to attain level 8. Basics: You had 0 out of 30 hit points. You had all 77 energy points (spell power). Your armor class was -1. Your wallet contained 2298 zorkmids. Autopickup was on for '$?!/"' plus thrown. Final Characteristics: Your strength was 25 (base:10, innate limit:18). Your dexterity was 13 (limit:18). Your constitution was 15 (limit:16). Your intelligence was 20 (limit:20). Your wisdom was 10 (limit:20). Your charisma was 10 (limit:18). Final Status: You were unencumbered. You were empty handed. You were unskilled in bare handed combat. Final Attributes: You were piously aligned. You were magic-protected. You were sleep resistant. You had infravision. You could jump. You had slower digestion. You were warded. You were lucky. You had extra luck. Bad luck did not time out for you. Good luck did not time out for you. You are dead. Vanquished creatures: a ghost a large mimic a large cat an ochre jelly a watchman a giant beetle a leprechaun a dwarf mummy a brown pudding 3 lizards a dog a housecat a dwarf lord a raven 3 gnome mummies 3 apes a human zombie a rope golem a Woodland-elf 4 fire ants 4 Mordor orcs a pony 11 gnome lords 3 gnomish wizards a kobold mummy a black naga hatchling 5 elf zombies a paper golem 2 little dogs 2 floating eyes a kitten 18 dwarves 2 kobold lords a kobold shaman 4 rothes a centipede 3 giant bats 5 orc zombies a dwarf zombie a werejackal 4 killer bees 3 acid blobs 2 coyotes 2 hobbits a large kobold a hobgoblin a giant rat 3 red molds 52 gnomes a gnome zombie 12 jackals a fox 2 kobolds 4 goblins a sewer rat 7 grid bugs 9 lichens 2 kobold zombies 3 newts 208 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You went without food. You were an atheist. You never hit with a wielded weapon. You were illiterate. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. The Dungeons of Doom: levels 1 to 2 Level 1: A fountain. Level 2: An armor shop. Stairs down to The Gnomish Mines. The Gnomish Mines: levels 3 to 10 Level 3: Level 4: "B" Level 5: Many shops, a temple to Anhur, some fountains, a grave, some trees. Final resting place for Garreth-Wiz-Hum-Mal-Neu, killed by a watch captain. Level 6: Level 7: Level 8: Level 9: Level 10: <- You were here. Final resting place for you, killed by a vampire. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | jps4096 | | 2298 Au | | killed by a | | vampire | | | | | | 2026 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye jps4096 the Wizard... You died in The Gnomish Mines on dungeon level 10 with 7039 points, and 2298 pieces of gold, after 6836 moves. You were level 7 with a maximum of 30 hit points when you died.