Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master). Game began 2026-03-14 21:00:28, ended 2026-03-14 23:41:45. jspeed, neutral male human Wizard ----- ####...^| # |%..| # |...| #-*..| #----- ### # ## 2 # # # --------+-# +........|# |........|# |...<.g.^-# |.....@..| ---------- Jspeed the Magician St:25 Dx:12 Co:16 In:17 Wi:14 Ch:12 Neutral Dlvl:13 $:113 HP:0(56) Pw:60(104) AC:5 Exp:10 T:15259 Burdened Latest messages: You are caught in a bear trap. You are caught in a bear trap. You are caught in a bear trap. You are caught in a bear trap. You are caught in a bear trap. You are caught in a bear trap. You are caught in a bear trap. You are caught in a bear trap. You can see again. You are caught in a bear trap. You are caught in a bear trap. You are caught in a bear trap. You are caught in a bear trap. You are caught in a bear trap. You are caught in a bear trap. You are caught in a bear trap. You finally wriggle free. Your leg feels better. Your movements are only slowed slightly by your load. In what direction? h You hear a crumbling sound. You see here 12 rocks. You see here a raven corpse. You see here a raven corpse. You see here 12 rocks. A cloud of gas puts you to sleep! You dream that you hear a door open. The winged gargoyle hits! The winged gargoyle hits! The winged gargoyle bites! The winged gargoyle hits! The winged gargoyle hits! The winged gargoyle bites! The winged gargoyle hits! The winged gargoyle hits! The winged gargoyle bites! The combat suddenly awakens you. What do you want to use or apply? [ahklnoqru-wHTW or ?*] * Improvise? [ynq] (q) y You start playing your horn called tooled. You produce a frightful, grave sound. The winged gargoyle turns to flee. The winged gargoyle hits! The winged gargoyle hits! You die... Do you want your possessions identified? [ynq] (y) y Do you want to see your attributes? [ynq] (y) y Do you want an account of creatures vanquished? [ynaq] (y) y Do you want to see your conduct? [ynq] (y) y Do you want to see the dungeon overview? [ynq] (y) y Inventory: Coins $ - 113 gold pieces Amulets s - an uncursed amulet of life saving C - an uncursed amulet of reflection (being worn) D - a cursed amulet of restful sleep g - an uncursed amulet versus poison Weapons t - 8 +0 shuriken (at the ready) d - a blessed +1 quarterstaff (weapon in hands) Armor A - an uncursed corroded +0 orcish helm (being worn) G - an uncursed very rusty +0 pair of gauntlets of power (being worn) z - an uncursed +0 pair of speed boots (being worn) b - an uncursed +0 cloak of magic resistance (being worn) X - an uncursed +0 studded leather armor (being worn) Comestibles V - 2 uncursed slime molds Z - 2 uncursed food rations p - 4 uncursed fortune cookies m - an uncursed tripe ration e - 2 uncursed tins of carnivorous ape meat U - an uncursed lizard corpse Wands W - a wand of digging (0:3) v - a wand of fire (0:5) T - a wand of magic missile (0:4) r - a wand of speed monster (0:5) q - a wand of teleportation (0:3) Tools h - an uncursed sack containing 54 items w - an uncursed tooled horn o - an uncursed blindfold u - an uncursed lock pick n - a magic marker (0:69) a - an uncursed magic whistle k - the blessed Orb of Fate (0:3) H - an uncursed stethoscope l - a +0 unicorn horn Gems/Stones Y - a blessed luckstone Contents of the sack: 5622 gold pieces a +0 long sword an uncursed +0 pair of elven boots a cursed +0 mummy wrapping an uncursed +0 Hawaiian shirt an uncursed scroll of amnesia a blessed scroll of confuse monster an uncursed scroll of confuse monster a blessed scroll of destroy armor a cursed scroll of enchant armor an uncursed scroll of enchant weapon a cursed scroll of enchant weapon 2 uncursed scrolls of magic mapping 3 uncursed scrolls of remove curse an uncursed scroll of scare monster an uncursed scroll of taming an uncursed scroll of teleportation 5 uncursed scrolls of teleportation an uncursed spellbook of finger of death an uncursed potion of confusion a cursed potion of confusion an uncursed potion of enlightenment an uncursed potion of enlightenment an uncursed potion of levitation an uncursed potion of monster detection an uncursed potion of object detection a cursed potion of restore ability 2 uncursed potions of sickness an uncursed potion of sickness 5 potions of holy water an uncursed ring of cold resistance an uncursed ring of cold resistance an uncursed -2 ring of increase accuracy an uncursed ring of invisibility an uncursed ring of levitation an uncursed +1 ring of protection an uncursed ring of regeneration an uncursed ring of see invisible an uncursed ring of stealth an uncursed ring of teleport control an uncursed ring of warning a wand of magic missile (0:7) a wand of magic missile (0:3) a wand of polymorph (0:6) a wand of slow monster (0:7) 2 uncursed amethyst stones 2 uncursed diamonds 3 uncursed emeralds 2 uncursed rubies an uncursed worthless piece of black glass an uncursed worthless piece of green glass an uncursed worthless piece of orange glass 3 uncursed worthless pieces of red glass an uncursed worthless piece of yellow glass Jspeed the Wizard's attributes: Background: You were a Magician, a level 10 male human Wizard. You were neutral, on a mission for Thoth who was opposed by Ptah (lawful) and Anhur (chaotic). You were in the Dungeons of Doom, on level 13. You entered the dungeon 15259 turns ago. It was nighttime. You had 6945 experience points, 3055 more were needed to attain level 11. Basics: You had 0 out of 56 hit points. You had 60 out of 104 energy points (spell power). Your armor class was 5. Your wallet contained 113 zorkmids. Autopickup was off. Final Characteristics: Your strength was 25 (base:15, innate limit:18/100). Your dexterity was 12 (limit:18). Your constitution was 16 (limit:18). Your intelligence was 17 (limit:18). Your wisdom was 14 (limit:18). Your charisma was 12 (limit:18). Final Status: You were burdened; movement was slightly slowed. You were wielding a quarterstaff. You had expert skill with quarterstaff. Final Attributes: You were piously aligned. You were magic-protected. You were cold resistant. You were poison resistant. You were telepathic. You were warned. You were warded. You took half physical damage. You took half spell damage. You were very fast. You had reflection. You were lucky. You had extra luck. Good luck did not time out for you. You are dead. Vanquished creatures: 2 black puddings 2 vampires a giant mimic a wumpus a fire elemental a giant mummy a black naga a winter wolf 2 small mimics a xan an ettin mummy a gelatinous cube a freezing sphere 4 flaming spheres 2 shocking spheres 2 tigers 2 dwarf kings a tengu a leocrotta a red naga a wraith a Grey-elf 3 soldiers an incubus 2 chameleons a giant beetle 3 quivering blobs a wolf a lynx a spotted jelly a leprechaun an orc-captain an iron piercer 3 giant spiders a scorpion a black light 2 vampire bats 3 forest centaurs 5 gnome kings an orc mummy 3 dwarf mummies an ogre a brown pudding 3 yetis a gold golem 2 werewolves 2 Green-elves 4 lizards 2 chickatrices a dingo a jaguar 3 blue jellies a white unicorn 4 dust vortices 2 ravens 3 plains centaurs 4 gnome mummies 9 human zombies 2 soldier ants 7 fire ants 7 bugbears 3 wood nymphs 17 Uruk-hai 4 orc shamans 2 rock piercers 2 rock moles 2 yellow lights 3 shriekers 2 violet fungi 17 gnome lords 5 gnomish wizards 2 kobold mummies 2 red naga hatchlings a golden naga hatchling 6 gray oozes 3 elf zombies a ghoul 8 giant ants 3 floating eyes a kitten 25 dwarves 2 homunculi a kobold lord 2 kobold shamans 4 hill orcs 6 rothes a rabid rat 3 centipedes a giant bat a monkey 2 orc zombies a dwarf zombie 2 iguanas 6 killer bees 3 acid blobs a coyote 2 gas spores 4 hobbits 10 manes 13 hobgoblins 9 giant rats 6 cave spiders a brown mold 61 gnomes a garter snake 3 gnome zombies 4 geckos 2 kobolds 3 goblins 2 sewer rats 6 grid bugs 5 bats 8 lichens 3 kobold zombies 14 newts 428 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You never genocided any monsters. You never polymorphed an object. You used 1 wish (for an artifact). The Dungeons of Doom: levels 1 to 13 Level 1: Some fountains, a sink. Level 2: Stairs down to The Gnomish Mines. Level 3: A weapon shop, an altar to Thoth. Level 4: A fountain. Level 5: Many fountains. Level 6: A sink. Stairs up to Sokoban, level 5. Level 7: A general store, a fountain. Level 8: A fountain, a grave. Level 9: A sink. Level 10: Level 11: Summoned by Neferet the Green. Level 12: A fountain. Level 13: <- You were here. Final resting place for you, killed by a winged gargoyle. The Gnomish Mines: levels 3 to 11 Level 3: Level 4: Level 5: Many shops, a temple, many fountains. Level 6: Level 7: Level 8: Level 9: Level 10: Level 11: Some fountains. Sokoban: levels 5 up to 2 Level 2: Solved. Level 3: Solved. Level 4: Solved. Level 5: Solved. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | jspeed | | 5735 Au | | killed by a | | winged gargoyle | | | | | | 2026 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye jspeed the Wizard... You died in The Dungeons of Doom on dungeon level 13 with 42008 points, and 5735 pieces of gold, after 15259 moves. You were level 10 with a maximum of 56 hit points when you died.